Removed some unused stuff

This commit is contained in:
simon.kagstrom 2009-01-02 16:40:12 +00:00
parent 1e333171c6
commit fceafc55fd
6 changed files with 1 additions and 720 deletions

View File

@ -61,7 +61,7 @@ export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := char_to_kc.c CFILES := char_to_kc.c
CPPFILES := Display.cpp main.cpp Prefs.cpp SID.cpp REU.cpp IEC.cpp 1541fs.cpp \ CPPFILES := Display.cpp main.cpp Prefs.cpp SID.cpp REU.cpp IEC.cpp 1541fs.cpp \
1541d64.cpp 1541t64.cpp 1541job.o SAM.cpp C64.cpp CPUC64.cpp VIC.cpp \ 1541d64.cpp 1541t64.cpp 1541job.o SAM.cpp C64.cpp CPUC64.cpp VIC.cpp \
CIA.cpp CPU1541.cpp menu.cpp bitmap-font.cpp CIA.cpp CPU1541.cpp menu.cpp
sFILES := sFILES :=
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))

View File

@ -9,7 +9,6 @@
#if defined(HAVE_SDL) #if defined(HAVE_SDL)
/* SDL menu */ /* SDL menu */
#include "bitmap-font.h"
#include "menu.h" #include "menu.h"
#endif #endif

View File

@ -6,7 +6,6 @@
*/ */
#include "main.h" #include "main.h"
#include "bitmap-font.h"
#include <sys/types.h> #include <sys/types.h>
#include <dirent.h> #include <dirent.h>

View File

@ -1,689 +0,0 @@
#include <SDL_image.h>
#include <SDL.h>
#include <SDL_rwops.h>
#include <stdio.h>
#include "bitmap-font.h"
Font::Font(std::string src_file)
{
Uint8 *data = (Uint8*)malloc(2 * 1024*1024);
FILE *fp = fopen(src_file.c_str(), "r");
SDL_RWops *rw;
if (!fp) {
fprintf(stderr, "Could not open fonts\n");
SDL_Delay(1000);
free(data);
exit(1);
}
else
fprintf(stderr, "I could open fonts manually\n");
fread(data, 1, 2 * 1024 * 1024, fp);
rw = SDL_RWFromMem(data, 2 * 1024 * 1024);
if (!rw) {
fprintf(stderr, "Could not create RW: %s\n", SDL_GetError());
exit(1);
}
SDL_Surface *surf = IMG_Load_RW(rw, 0);
if (!surf) {
fprintf(stderr, "Could not load %s\n", src_file.c_str());
SDL_Delay(1000);
exit(1);
}
m_pFontList = surf;
SDL_FreeRW(rw);
free(data);
}
Font::~Font(void)
{
}
int Font::ShowText(std::string text, int type, int pos_x, int pos_y, SDL_Surface* pScreen)
{
/* TODO: We need to calculate the fonts height into the pos_y thing. */
// Also, id like to see this stuff gathered from an ini file.
// That way we can alter fonts without the need for recompilcation
if(!pScreen) return 1;
SDL_Rect rect, src_rect; // src_rect is the location of the character we need to fetch. rect will be the destenation
rect.x = pos_x;
rect.y = pos_y;
SDL_Rect tmp_rect;
for(int i=0; i < text.size(); i++) {
tmp_rect.y = 39*type; // set right y axe
switch(text[i]) {
case 0x20:
rect.x += 10;
break;
case 0x21: // !
tmp_rect.x = 4;
tmp_rect.w = 6;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x2D: // -
tmp_rect.x = 184;
tmp_rect.w = 8;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x30: // 0
tmp_rect.x = 226;
tmp_rect.w = 11;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x31: // 1
tmp_rect.x = 244;
tmp_rect.w = 9;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x32: // 2
tmp_rect.x = 256;
tmp_rect.w = 12;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x33: // 3
tmp_rect.x = 272;
tmp_rect.w = 11;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x34: // 4
tmp_rect.x = 286;
tmp_rect.w = 12;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x35: // 5
tmp_rect.x = 302;
tmp_rect.w = 11;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x36: // 6
tmp_rect.x = 317;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x37: // 7
tmp_rect.x = 332;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x38: // 8
tmp_rect.x = 347;
tmp_rect.w = 11;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x39: // 9
tmp_rect.x = 362;
tmp_rect.w = 11;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x3A: // :
tmp_rect.x = 379;
tmp_rect.w = 6;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x3B: // ;
tmp_rect.x = 394;
tmp_rect.w = 5;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x3C: // <
tmp_rect.x = 407;
tmp_rect.w = 8;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x3D: // =
tmp_rect.x = 424;
tmp_rect.w = 8;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x3E: // >
tmp_rect.x = 440;
tmp_rect.w = 8;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x3F: // ?
tmp_rect.x = 454;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x40: // ?
tmp_rect.x = 465;
tmp_rect.w = 16;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x41: // A
tmp_rect.x = 482;
tmp_rect.w = 13;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x42: // B
tmp_rect.x = 498;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x43: // C
tmp_rect.x = 511;
tmp_rect.w = 13;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x44: // D
tmp_rect.x = 527;
tmp_rect.w = 12;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x45: // E
tmp_rect.x = 542;
tmp_rect.w = 12;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x46: // F
tmp_rect.x = 558;
tmp_rect.w = 9;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x47: // G
tmp_rect.x = 571;
tmp_rect.w = 14;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x48: // H
tmp_rect.x = 586;
tmp_rect.w = 13;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x49: // I
tmp_rect.x = 602;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x4A: // J
tmp_rect.x = 616;
tmp_rect.w = 12;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x4B: // K
tmp_rect.x = 631;
tmp_rect.w = 12;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x4C: // L
tmp_rect.x = 647;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x4D: // M
tmp_rect.x = 659;
tmp_rect.w = 16;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x4E: // N
tmp_rect.x = 406;
tmp_rect.w = 14;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x4F: // O
tmp_rect.x = 675;
tmp_rect.w = 15;
tmp_rect.h = 19;
tmp_rect.y = 39*type; // <-- Here we fix that mistake :)
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x50: // P
tmp_rect.x = 692;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x51: // Q
tmp_rect.x = 705;
tmp_rect.w = 14;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x52: // R
tmp_rect.x = 722;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x53: // S
tmp_rect.x = 736;
tmp_rect.w = 13;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x54: // T
tmp_rect.x = 751;
tmp_rect.w = 12;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x55: // U
tmp_rect.x = 766;
tmp_rect.w = 13;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x56: // V
tmp_rect.x = 782;
tmp_rect.w = 12;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x57: // W
tmp_rect.x = 795;
tmp_rect.w = 15;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x58: // X
tmp_rect.x = 811;
tmp_rect.w = 13;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x59: // Y
tmp_rect.x = 827;
tmp_rect.w = 11;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x5A: // Z
tmp_rect.x = 841;
tmp_rect.w = 12;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x5B: // [
tmp_rect.x = 858;
tmp_rect.w = 8;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x5C: // /
tmp_rect.x = 873;
tmp_rect.w = 9;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x5D: // ]
tmp_rect.x = 888;
tmp_rect.w = 9;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x5E: // ]
tmp_rect.x = 903;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x5F: // _
tmp_rect.x = 915;
tmp_rect.w = 15;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x60: // `
tmp_rect.x = 936;
tmp_rect.w = 7;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x61: // a
tmp_rect.x = 946;
tmp_rect.w = 11;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x62: // b
tmp_rect.x = 962;
tmp_rect.w = 11;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x63: // c
tmp_rect.x = 976;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x64: // d
tmp_rect.x = 1;
tmp_rect.w = 11;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x65: // e
tmp_rect.x = 16;
tmp_rect.w = 11;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x66: // f
tmp_rect.x = 34;
tmp_rect.w = 9;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x67: // g
tmp_rect.x = 48;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x68: // h
tmp_rect.x = 62;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x69: // i
tmp_rect.x = 80;
tmp_rect.w = 6;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x6A: // j
tmp_rect.x = 91;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x6B: // k
tmp_rect.x = 108;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x6C: // l
tmp_rect.x = 123;
tmp_rect.w = 6;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x6D: // m
tmp_rect.x = 136;
tmp_rect.w = 14;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x6E: // n
tmp_rect.x = 152;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x6F: // o
tmp_rect.x = 167;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x70: // p
tmp_rect.x = 182;
tmp_rect.w = 11;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x71: // q
tmp_rect.x = 197;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x72: // r
tmp_rect.x = 212;
tmp_rect.w = 11;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x73: // s
tmp_rect.x = 229;
tmp_rect.w = 9;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x74: // t
tmp_rect.x = 242;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x75: // u
tmp_rect.x = 258;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x76: // v
tmp_rect.x = 272;
tmp_rect.w = 10;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x77: // w
tmp_rect.x = 285;
tmp_rect.w = 14;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x78: // x
tmp_rect.x = 301;
tmp_rect.w = 12;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x79: // y
tmp_rect.x = 318;
tmp_rect.w = 12;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
case 0x7A: // z
tmp_rect.x = 332;
tmp_rect.w = 11;
tmp_rect.h = 19;
tmp_rect.y = 19 + 39*type;
SDL_BlitSurface( m_pFontList, &tmp_rect, pScreen, &rect);
rect.x += tmp_rect.w;
break;
}
}
return 0;
}

View File

@ -1,28 +0,0 @@
#ifndef __FONT_H
#define __FONT_H
#include <iostream>
#include <string>
#include <SDL.h>
class Font
{
SDL_Surface* m_pFontList;
public:
Font(std::string src_file);
virtual ~Font(void);
int ShowText(std::string text, int type, int pos_x, int pos_y, SDL_Surface* pScreen);
int GetHeight()
{
return 18;
}
int GetWidth()
{
return 14;
}
};
#endif

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