simon.kagstrom
|
ec1e10f331
|
A bit larger timeout
|
2010-03-14 12:17:23 +00:00 |
|
simon.kagstrom
|
3eb348a930
|
Reset the C64 when invoking start
|
2010-03-14 12:15:58 +00:00 |
|
simon.kagstrom
|
906887f85d
|
Autoamtically save game info when the screenshot timeout expires
|
2010-03-13 08:55:57 +00:00 |
|
simon.kagstrom
|
f790813023
|
Step one for joystick handling: Centralize handling of SDL_Keys
|
2010-02-28 10:06:59 +00:00 |
|
simon.kagstrom
|
6b53a490f8
|
NULL the game info on view push
|
2010-02-24 20:25:34 +00:00 |
|
simon.kagstrom
|
913e94fb90
|
Handle game info from save games
|
2010-02-24 20:19:37 +00:00 |
|
simon.kagstrom
|
8e77843d81
|
Redesign the network and game info menus
|
2010-02-23 20:10:45 +00:00 |
|
simon.kagstrom
|
b3a33134aa
|
Set screenshot through a setter
|
2010-01-30 19:03:10 +00:00 |
|
simon.kagstrom
|
c7023f1210
|
Remove some unneeded printouts
|
2010-01-30 17:32:07 +00:00 |
|
simon.kagstrom
|
a94a198424
|
Add timeout where the game screenshot is saved
|
2010-01-30 16:49:37 +00:00 |
|
simon.kagstrom
|
11e6b3cd54
|
Longer timeout on hover
|
2010-01-30 16:12:15 +00:00 |
|
simon.kagstrom
|
00ee6da738
|
Dynamic buffers for filenames
|
2010-01-30 08:17:42 +00:00 |
|
simon.kagstrom
|
a664d7c884
|
Refactor the filebrowser to allow nested directories
|
2010-01-30 08:06:32 +00:00 |
|
simon.kagstrom
|
9d1d6190c8
|
Rearrange the files a bit: Move timer/utils to Src and fix a few small
issues
|
2010-01-29 06:35:40 +00:00 |
|
simon.kagstrom
|
756ae88990
|
Remove dead code
|
2010-01-25 15:25:01 +00:00 |
|
simon.kagstrom
|
57a47a036d
|
Make it possible to load files
|
2010-01-25 15:23:00 +00:00 |
|
simon.kagstrom
|
328c6db22e
|
Copy in the new GUI code. Builds but will not work now.
|
2010-01-25 13:01:22 +00:00 |
|