fabio.olimpieri
706fc918dd
Added argument management, fixed bug for prg files with sdhc card
2013-01-13 18:48:15 +00:00
fabio.olimpieri
434971987f
v2.4.1: Fixed Restore key
2012-12-27 10:47:42 +00:00
fabio.olimpieri
f5bb1fb7ed
Fixes for non GEKKO platforms
2012-02-18 14:12:40 +00:00
fabio.olimpieri
285d304f01
Version 2.4
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Added SMB support
2011-08-08 11:21:52 +00:00
fabio.olimpieri
8653c75399
Added Wiimote Rumble support
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Moved "reset c64" to main menu
Moved "Help" to main main menu
2011-06-17 19:36:52 +00:00
fabio.olimpieri
41d0826a4a
Improvements in the USB init management code
2011-06-10 21:44:13 +00:00
fabio.olimpieri
07b3a3c166
Added support for loading games from USB port (only FAT)
2011-06-05 13:46:38 +00:00
fabio.olimpieri
8085fee39c
Version 2.2
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Solved issues # 20, 21,23, 25, 29.
Added the possibility to show a smaller screen (so also the borders are shown), the preferences are saved manually and not automatically on exit, when a gameshot is saved also some preferences (key bindings, game name, 1541 emulation, screen dimension) related to the game are saved.
2011-06-02 20:50:48 +00:00
simon.kagstrom
17d70cc3ef
Keyboard input: Add option to use cursor keys as cursors instead of
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joystick
2010-08-23 08:32:48 +00:00
simon.kagstrom
fd5fe7825f
Gui refactoring 2: Separate the timer controller from the Gui
2010-08-15 12:11:23 +00:00
simon.kagstrom
01e2513f62
Gui refactoring, pass1: Rename Gui::gui->timerController -> controller
2010-08-15 11:59:34 +00:00
simon.kagstrom
4d730c6fee
Issue 26: Remove unused help option
2010-04-07 05:26:38 +00:00
simon.kagstrom
9d72585440
More messages
2010-03-30 19:04:11 +00:00
simon.kagstrom
1854a65cd8
Forgot players in the game info...
2010-03-30 05:10:53 +00:00
simon.kagstrom
5964b5e783
Add extra game info stuff (genre, players etc) for the menu
2010-03-28 15:59:56 +00:00
simon.kagstrom
dab3082e48
Remove printout
2010-03-28 12:56:04 +00:00
simon.kagstrom
4aef6329d2
Bump game info version to v2 and save new files with that
2010-03-28 12:42:19 +00:00
simon.kagstrom
5cfc60d9c8
Refactor game info version handling
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When reading in old versions, convert directly to the class instead of
to the current game_info structure.
2010-03-28 07:14:01 +00:00
simon.kagstrom
d202722f5f
Add genre/players to the structure and make the 8-bit
2010-03-27 07:53:12 +00:00
simon.kagstrom
ab72622362
game-info: Add graphics artist, cleanup some stuff
2010-03-27 07:46:40 +00:00
simon.kagstrom
6631286c8a
Cleanup game data handling a bit: Move the structure to the C-file
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and make the return value opaque (we shouldn't touch that stuff anyway)
2010-03-27 07:33:06 +00:00
simon.kagstrom
b6bb39da68
Add publisher/creator/musician and genre/players to game info. These
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are not settable yet. Also refactor a bit and avoid using Alpha surfaces
2010-03-26 06:34:58 +00:00
simon.kagstrom
193785d51b
Correct game screenshot saving: Always save as 8-bit data, always use
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Gui::gui->screenshot
2010-03-22 18:37:35 +00:00
simon.kagstrom
d6d8217866
Wait a while if the gui is active
2010-03-21 12:52:32 +00:00
simon.kagstrom
8816763fce
Fix wii key bindings and multiple joystick input (nunchuk/classic)
2010-03-21 12:23:58 +00:00
simon.kagstrom
60eda70d30
Correct wiimote binding
2010-03-21 08:34:17 +00:00
simon.kagstrom
90cc8d94ac
Fix use-of-uninitialized
2010-03-19 16:57:22 +00:00
simon.kagstrom
9457a76210
Keep v1 for now
2010-03-19 13:16:12 +00:00
simon.kagstrom
bd0166e397
Add graphics artist / musician. Will not be used quite yet
2010-03-18 12:23:11 +00:00
simon.kagstrom
596796287e
Correct prefs saving
2010-03-17 17:11:29 +00:00
simon.kagstrom
17e2f4816c
Make queueMessage take a printf-style format string
2010-03-17 11:29:36 +00:00
simon.kagstrom
f12c77463d
A friendly message to you, Rudie
2010-03-17 11:22:16 +00:00
simon.kagstrom
19f2bdad00
Remove help dialogue
2010-03-15 06:15:02 +00:00
simon.kagstrom
81f51cea98
Take screenshot at each menu enter
2010-03-15 06:11:31 +00:00
simon.kagstrom
176c46230d
Remove up/down/left/right bindings - only keys now and fix Issue 22
2010-03-14 16:26:07 +00:00
simon.kagstrom
bf222dc91b
Fix issue 22 (+/-): Switch + and -
2010-03-14 16:10:48 +00:00
simon.kagstrom
6a7b501741
Spell fix
2010-03-14 15:13:36 +00:00
simon.kagstrom
ec1e10f331
A bit larger timeout
2010-03-14 12:17:23 +00:00
simon.kagstrom
3eb348a930
Reset the C64 when invoking start
2010-03-14 12:15:58 +00:00
simon.kagstrom
a470e21b63
Fredric: Pause implicitly when entering the menu (and remove the
...
option)
2010-03-14 12:03:30 +00:00
simon.kagstrom
0ffcf6263a
Fix default fallback
2010-03-13 14:42:39 +00:00
simon.kagstrom
322faaf28b
Allow saving selected theme in the prefs
2010-03-13 14:30:15 +00:00
simon.kagstrom
e1294b9c88
Fix pause during network play
2010-03-13 14:06:08 +00:00
simon.kagstrom
906887f85d
Autoamtically save game info when the screenshot timeout expires
2010-03-13 08:55:57 +00:00
simon.kagstrom
dc74ffeb19
Use new prefs
2010-03-13 07:31:22 +00:00
simon.kagstrom
9a6f9764bb
Release an RC
2010-03-10 18:37:06 +00:00
simon.kagstrom
775c48274a
Better help message
2010-03-10 16:58:06 +00:00
simon.kagstrom
ce1a2e78fb
Fix memory leak in exit dialogue listener
2010-03-10 11:20:47 +00:00
simon.kagstrom
6fdceb0a26
Connect/disconnect from the menu
2010-03-10 06:37:25 +00:00
simon.kagstrom
c326c552e1
Better handling of joysticks for the menus and an unused network fsm
2010-03-06 07:25:12 +00:00