simon.kagstrom
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e4a4038720
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Fix warnings
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2010-01-30 08:42:49 +00:00 |
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simon.kagstrom
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5c2d5eaf33
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New status bar system instead, skip this
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2010-01-30 08:40:43 +00:00 |
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simon.kagstrom
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48b98908a8
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Don't parse events with the gui active
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2010-01-30 08:38:10 +00:00 |
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simon.kagstrom
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15023a3649
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Init is_active
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2010-01-30 08:37:57 +00:00 |
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simon.kagstrom
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16eb63dfcd
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Fix saving of game info
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2010-01-30 08:35:29 +00:00 |
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simon.kagstrom
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00ee6da738
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Dynamic buffers for filenames
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2010-01-30 08:17:42 +00:00 |
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simon.kagstrom
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fecfac664f
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Also allow directories for save games
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2010-01-30 08:08:11 +00:00 |
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simon.kagstrom
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a664d7c884
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Refactor the filebrowser to allow nested directories
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2010-01-30 08:06:32 +00:00 |
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simon.kagstrom
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9d1d6190c8
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Rearrange the files a bit: Move timer/utils to Src and fix a few small
issues
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2010-01-29 06:35:40 +00:00 |
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simon.kagstrom
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7619e36910
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Implement joystick swapping
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2010-01-25 16:31:20 +00:00 |
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simon.kagstrom
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0c5570e64a
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Correct setting of prefs
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2010-01-25 16:31:05 +00:00 |
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simon.kagstrom
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40809b7238
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Correct gui timing and show status bar messages longer
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2010-01-25 15:50:05 +00:00 |
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simon.kagstrom
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6016806bd9
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Correct CPU reset
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2010-01-25 15:46:00 +00:00 |
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simon.kagstrom
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7945ba0b26
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Remove some dead code
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2010-01-25 15:45:46 +00:00 |
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simon.kagstrom
|
e6b297c573
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Correct snapshot loading
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2010-01-25 15:28:39 +00:00 |
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simon.kagstrom
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756ae88990
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Remove dead code
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2010-01-25 15:25:01 +00:00 |
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simon.kagstrom
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57a47a036d
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Make it possible to load files
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2010-01-25 15:23:00 +00:00 |
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simon.kagstrom
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3eca51218f
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Update prefs on gui pop
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2010-01-25 15:11:26 +00:00 |
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simon.kagstrom
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dd957bcbff
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Fix prefs to the new style
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2010-01-25 14:25:19 +00:00 |
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simon.kagstrom
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db72041d91
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Convert images to the display format
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2010-01-25 13:49:48 +00:00 |
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simon.kagstrom
|
d9a1ce3de9
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No deactivation, push main view on activation
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2010-01-25 13:28:03 +00:00 |
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simon.kagstrom
|
fcf5d06256
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Activate the Gui (basic stuff works!)
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2010-01-25 13:23:14 +00:00 |
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simon.kagstrom
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0ae643c77e
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Moved
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2010-01-25 13:19:39 +00:00 |
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simon.kagstrom
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bd062dfe70
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Mocks are no longer needed
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2010-01-25 13:12:27 +00:00 |
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simon.kagstrom
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328c6db22e
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Copy in the new GUI code. Builds but will not work now.
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2010-01-25 13:01:22 +00:00 |
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simon.kagstrom
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4e70ae6205
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Removed the first gui try (will never become anything)
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2010-01-25 12:08:57 +00:00 |
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simon.kagstrom
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a71a5b1870
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Refactor the makefile for host builds (completely). This is step 1,
the second is to go through the warnings and ... fix them!
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2010-01-22 06:28:46 +00:00 |
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simon.kagstrom
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6a3d4a436d
|
Use SDL joystick for input handling. This is partially taken from UAE,
but is currently untested. It does compile though.
It makes the code a lot smaller and simpler, which is good, and also
removes the dependency to Wii.
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2010-01-10 17:24:39 +00:00 |
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simon.kagstrom
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8a7c6eee24
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Try getting DHCP twice
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2010-01-10 17:23:27 +00:00 |
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simon.kagstrom
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787db07c8a
|
Deps
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2010-01-10 17:22:16 +00:00 |
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simon.kagstrom
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529a332720
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Use the native bit depth instead of hardcoding 8
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2010-01-07 20:29:57 +00:00 |
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simon.kagstrom
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f02c428969
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More fixes (tmp tmp)
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2009-11-16 19:00:22 +00:00 |
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simon.kagstrom
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b0ca5f88bd
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ListBox
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2009-11-15 15:39:17 +00:00 |
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simon.kagstrom
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2cb604b095
|
List (will this even work???)
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2009-11-15 15:31:07 +00:00 |
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simon.kagstrom
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59365e831f
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More gui work.
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2009-11-15 15:12:53 +00:00 |
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simon.kagstrom
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c483dc63bb
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Cleanup round 1
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2009-11-15 12:31:06 +00:00 |
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simon.kagstrom
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5b48ef1baf
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Build gui
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2009-11-15 11:21:32 +00:00 |
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simon.kagstrom
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8c01747859
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Add some (unused / unfinished) gui stuff
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2009-11-15 11:17:26 +00:00 |
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simon.kagstrom
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744ab16862
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Add gui code (not used yet but builds)
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2009-11-10 06:12:10 +00:00 |
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simon.kagstrom
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32874b305a
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Don't reset the master, display message if the peer disconnects
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2009-11-10 05:46:21 +00:00 |
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simon.kagstrom
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ac52ec73fe
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Higher lowest kbps
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2009-11-10 05:44:10 +00:00 |
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simon.kagstrom
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5275eda76b
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Only wait for 5 tries (15 seconds) for the bandwidth reply
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2009-11-10 05:43:43 +00:00 |
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simon.kagstrom
|
de583835c3
|
Correct FSM to go to the CONN_CONNECTED state
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2009-11-08 16:10:19 +00:00 |
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simon.kagstrom
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d554070fc3
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Move up ConnectToPeer
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2009-11-08 15:59:18 +00:00 |
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simon.kagstrom
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78c7473510
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Larger limit
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2009-11-08 15:51:59 +00:00 |
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simon.kagstrom
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a3e4556785
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Don't display the bandwidth message
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2009-11-08 15:34:47 +00:00 |
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simon.kagstrom
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0b0db6875f
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Reset the C64 instead
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2009-11-08 15:29:55 +00:00 |
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simon.kagstrom
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0e2bd92a57
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Reset linecount on connects, reset the SID when the client disconnects
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2009-11-08 15:29:16 +00:00 |
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simon.kagstrom
|
92c007817d
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Add printout of network bw, reduce size to 1024
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2009-11-08 15:21:53 +00:00 |
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simon.kagstrom
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ba7ee22494
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Cap at 80kbps and 300kbps
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2009-11-08 12:52:54 +00:00 |
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simon.kagstrom
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a909b551b2
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Add bandwidth testing code
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2009-11-08 12:50:56 +00:00 |
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simon.kagstrom
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1033f94d24
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Check that the network magic is correct
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2009-11-08 09:34:00 +00:00 |
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simon.kagstrom
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4a183a000e
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Correct description
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2009-11-08 09:16:10 +00:00 |
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simon.kagstrom
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2ce92d07e2
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Only display network traffic string during connections
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2009-11-08 09:12:46 +00:00 |
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simon.kagstrom
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3073af1d84
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Move network status updates to Network
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2009-11-08 09:04:48 +00:00 |
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simon.kagstrom
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b469064bc2
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Remove printout
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2009-11-07 16:04:19 +00:00 |
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simon.kagstrom
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ecec8b6134
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Move network-related sound stuff to common code (so that it will work
on all platforms)
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2009-11-07 14:13:21 +00:00 |
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simon.kagstrom
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32a405739b
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Remove unused var
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2009-11-07 14:06:10 +00:00 |
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simon.kagstrom
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fef3fd298e
|
Correct disconnections - we are no longer connected then
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2009-11-07 14:05:51 +00:00 |
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simon.kagstrom
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4d56918c8d
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Move remove-on-no-ping to the thread instead
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2009-11-07 14:01:38 +00:00 |
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simon.kagstrom
|
914bcd03ba
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Correct handling of data > 4096 bytes. This is for example sent out as
screenshots when multiple servers are waiting on the frodo network
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2009-11-07 13:52:22 +00:00 |
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simon.kagstrom
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bb3fbc0fb2
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Split packets in 4096 byte chunks
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2009-11-07 13:50:53 +00:00 |
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simon.kagstrom
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b919f9cf95
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No need to run the emulator on the client
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2009-11-07 12:37:15 +00:00 |
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simon.kagstrom
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334d729bf1
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Do sound transfer at the correct time
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2009-11-07 12:33:09 +00:00 |
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simon.kagstrom
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8607e7827d
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Move linecount to c64
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2009-11-07 10:12:49 +00:00 |
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simon.kagstrom
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0209c7eb86
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More debugging, allow writes from the client
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2009-11-07 10:03:49 +00:00 |
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simon.kagstrom
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f1bd3a86f4
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More sound fixes
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2009-11-07 09:54:51 +00:00 |
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simon.kagstrom
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4946f709c3
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Remove printout
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2009-11-07 09:38:25 +00:00 |
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simon.kagstrom
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898d330979
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Correct ring buffer copy and marshal iteration
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2009-11-07 09:36:01 +00:00 |
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simon.kagstrom
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17177212b9
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Sigh. don't demarshal flags twice...
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2009-11-07 08:52:46 +00:00 |
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simon.kagstrom
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67464bc2ac
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Correct tail setting after send
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2009-11-07 08:39:07 +00:00 |
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simon.kagstrom
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f4357b88bd
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Fix sending of the data
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2009-11-07 08:32:51 +00:00 |
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simon.kagstrom
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1a9c4b8c1d
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Do sound decoding
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2009-11-06 19:57:02 +00:00 |
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simon.kagstrom
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22fad7d05b
|
Also handle the client (well, a bit)
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2009-11-06 17:16:35 +00:00 |
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simon.kagstrom
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6d79aaee12
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Demarshal and marshal data, use linecnt for delay
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2009-11-06 06:31:06 +00:00 |
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simon.kagstrom
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e65c29ed4c
|
More client-side sound implementation (not done yet)
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2009-11-06 06:18:22 +00:00 |
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simon.kagstrom
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4a7efdbb68
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Add function to unqueue the current sound info (for the client).
Still needs code to actually push the data to the client!
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2009-11-05 06:24:36 +00:00 |
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simon.kagstrom
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441e9f4890
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Encode sound buffers, still untested
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2009-11-04 20:09:04 +00:00 |
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simon.kagstrom
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2ac3409df4
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OOps, correct type
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2009-11-04 17:43:05 +00:00 |
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simon.kagstrom
|
977f3042f0
|
Implement some of the sound stuff (not working)
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2009-11-04 17:41:54 +00:00 |
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simon.kagstrom
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3a72e6a87c
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Remove current sound implementation (doesn't work anyway)
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2009-11-04 17:12:20 +00:00 |
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simon.kagstrom
|
3ba94e90c5
|
delay_cycles in 16 bits
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2009-11-04 17:00:56 +00:00 |
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simon.kagstrom
|
8964f2ec03
|
Add image generator and check for interestingness
|
2009-11-04 16:50:24 +00:00 |
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simon.kagstrom
|
a16a2c3d18
|
Cleanup: Remove most references of "Network::is_master" and make it
non-static. C64::network_connection_state should be used instead
|
2009-11-04 16:43:47 +00:00 |
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simon.kagstrom
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3029688fc6
|
Some cleanup
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2009-11-04 16:29:58 +00:00 |
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simon.kagstrom
|
c7fddd94f6
|
Make that three columns instead
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2009-11-03 20:36:41 +00:00 |
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simon.kagstrom
|
5deb489b18
|
Keep countries in two columns
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2009-11-03 20:21:52 +00:00 |
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simon.kagstrom
|
e83e24f785
|
Add sound structures, fix build of menu.h
|
2009-11-03 17:27:21 +00:00 |
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simon.kagstrom
|
6b27bcbb86
|
Generate html at startup
|
2009-11-03 17:26:28 +00:00 |
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simon.kagstrom
|
45ee58ac8d
|
(Untested) refactor menu code a bit - move stuff to menu.c instead
|
2009-11-02 06:36:25 +00:00 |
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simon.kagstrom
|
2ee1b5a907
|
Heading
|
2009-11-02 06:35:31 +00:00 |
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simon.kagstrom
|
b42a538329
|
Better HTML
|
2009-11-01 16:12:22 +00:00 |
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simon.kagstrom
|
d5eec1ef2f
|
Correct HTML generation (not finished)
|
2009-11-01 11:15:37 +00:00 |
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simon.kagstrom
|
2c69ce49cf
|
Correct network broker and remove printouts
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2009-11-01 09:28:02 +00:00 |
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simon.kagstrom
|
9d19e9c876
|
Fix network connection from the command-line
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2009-11-01 08:44:34 +00:00 |
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simon.kagstrom
|
958eddfd37
|
Correct struct unpack
|
2009-11-01 08:43:18 +00:00 |
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simon.kagstrom
|
3518863b67
|
More networking work
|
2009-11-01 08:38:13 +00:00 |
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simon.kagstrom
|
7be94b966a
|
Rework network handling to let go of the server/client approach
You now connect and become server/client on demand.
|
2009-10-28 18:04:30 +00:00 |
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simon.kagstrom
|
76c522249c
|
Bump network protocol version
|
2009-10-28 17:49:30 +00:00 |
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simon.kagstrom
|
0179f2dbf5
|
Implement new networking support for the broker: no need to connect
as client/server any more.
|
2009-10-28 17:48:49 +00:00 |
|