Commit Graph

278 Commits

Author SHA1 Message Date
simon.kagstrom
ecec8b6134 Move network-related sound stuff to common code (so that it will work
on all platforms)
2009-11-07 14:13:21 +00:00
simon.kagstrom
32a405739b Remove unused var 2009-11-07 14:06:10 +00:00
simon.kagstrom
fef3fd298e Correct disconnections - we are no longer connected then 2009-11-07 14:05:51 +00:00
simon.kagstrom
4d56918c8d Move remove-on-no-ping to the thread instead 2009-11-07 14:01:38 +00:00
simon.kagstrom
914bcd03ba Correct handling of data > 4096 bytes. This is for example sent out as
screenshots when multiple servers are waiting on the frodo network
2009-11-07 13:52:22 +00:00
simon.kagstrom
bb3fbc0fb2 Split packets in 4096 byte chunks 2009-11-07 13:50:53 +00:00
simon.kagstrom
b919f9cf95 No need to run the emulator on the client 2009-11-07 12:37:15 +00:00
simon.kagstrom
334d729bf1 Do sound transfer at the correct time 2009-11-07 12:33:09 +00:00
simon.kagstrom
8607e7827d Move linecount to c64 2009-11-07 10:12:49 +00:00
simon.kagstrom
0209c7eb86 More debugging, allow writes from the client 2009-11-07 10:03:49 +00:00
simon.kagstrom
f1bd3a86f4 More sound fixes 2009-11-07 09:54:51 +00:00
simon.kagstrom
4946f709c3 Remove printout 2009-11-07 09:38:25 +00:00
simon.kagstrom
898d330979 Correct ring buffer copy and marshal iteration 2009-11-07 09:36:01 +00:00
simon.kagstrom
17177212b9 Sigh. don't demarshal flags twice... 2009-11-07 08:52:46 +00:00
simon.kagstrom
67464bc2ac Correct tail setting after send 2009-11-07 08:39:07 +00:00
simon.kagstrom
f4357b88bd Fix sending of the data 2009-11-07 08:32:51 +00:00
simon.kagstrom
1a9c4b8c1d Do sound decoding 2009-11-06 19:57:02 +00:00
simon.kagstrom
22fad7d05b Also handle the client (well, a bit) 2009-11-06 17:16:35 +00:00
simon.kagstrom
6d79aaee12 Demarshal and marshal data, use linecnt for delay 2009-11-06 06:31:06 +00:00
simon.kagstrom
e65c29ed4c More client-side sound implementation (not done yet) 2009-11-06 06:18:22 +00:00
simon.kagstrom
4a7efdbb68 Add function to unqueue the current sound info (for the client).
Still needs code to actually push the data to the client!
2009-11-05 06:24:36 +00:00
simon.kagstrom
441e9f4890 Encode sound buffers, still untested 2009-11-04 20:09:04 +00:00
simon.kagstrom
2ac3409df4 OOps, correct type 2009-11-04 17:43:05 +00:00
simon.kagstrom
977f3042f0 Implement some of the sound stuff (not working) 2009-11-04 17:41:54 +00:00
simon.kagstrom
3a72e6a87c Remove current sound implementation (doesn't work anyway) 2009-11-04 17:12:20 +00:00
simon.kagstrom
3ba94e90c5 delay_cycles in 16 bits 2009-11-04 17:00:56 +00:00
simon.kagstrom
8964f2ec03 Add image generator and check for interestingness 2009-11-04 16:50:24 +00:00
simon.kagstrom
a16a2c3d18 Cleanup: Remove most references of "Network::is_master" and make it
non-static. C64::network_connection_state should be used instead
2009-11-04 16:43:47 +00:00
simon.kagstrom
3029688fc6 Some cleanup 2009-11-04 16:29:58 +00:00
simon.kagstrom
c7fddd94f6 Make that three columns instead 2009-11-03 20:36:41 +00:00
simon.kagstrom
5deb489b18 Keep countries in two columns 2009-11-03 20:21:52 +00:00
simon.kagstrom
e83e24f785 Add sound structures, fix build of menu.h 2009-11-03 17:27:21 +00:00
simon.kagstrom
6b27bcbb86 Generate html at startup 2009-11-03 17:26:28 +00:00
simon.kagstrom
45ee58ac8d (Untested) refactor menu code a bit - move stuff to menu.c instead 2009-11-02 06:36:25 +00:00
simon.kagstrom
2ee1b5a907 Heading 2009-11-02 06:35:31 +00:00
simon.kagstrom
b42a538329 Better HTML 2009-11-01 16:12:22 +00:00
simon.kagstrom
d5eec1ef2f Correct HTML generation (not finished) 2009-11-01 11:15:37 +00:00
simon.kagstrom
2c69ce49cf Correct network broker and remove printouts 2009-11-01 09:28:02 +00:00
simon.kagstrom
9d19e9c876 Fix network connection from the command-line 2009-11-01 08:44:34 +00:00
simon.kagstrom
958eddfd37 Correct struct unpack 2009-11-01 08:43:18 +00:00
simon.kagstrom
3518863b67 More networking work 2009-11-01 08:38:13 +00:00
simon.kagstrom
7be94b966a Rework network handling to let go of the server/client approach
You now connect and become server/client on demand.
2009-10-28 18:04:30 +00:00
simon.kagstrom
76c522249c Bump network protocol version 2009-10-28 17:49:30 +00:00
simon.kagstrom
0179f2dbf5 Implement new networking support for the broker: no need to connect
as client/server any more.
2009-10-28 17:48:49 +00:00
simon.kagstrom
a8385ec53c Use define 2009-10-27 16:59:05 +00:00
simon.kagstrom
24d5e6fa91 Fix build on host (no need to build the Frodo binary, it wont work anyway) 2009-10-27 16:55:14 +00:00
simon.kagstrom
51b44d48be Disable SAM for v11 2009-04-26 09:41:52 +00:00
simon.kagstrom
66cf5202e5 Quit back to the homebrew channel by default, but not if networking has been
enabled
2009-04-26 06:02:57 +00:00
simon.kagstrom
b90e393ac6 Rebind F10 to taunt 2009-04-26 05:49:17 +00:00
simon.kagstrom
4b9cd36929 Fix colors 2009-04-25 06:15:59 +00:00
simon.kagstrom
c356513c4e Correct handling of joystick swap 2009-04-20 18:39:46 +00:00
simon.kagstrom
d81a7452e7 Use stat instead of de->d_type - allows compilation for wii 2009-04-20 16:14:06 +00:00
simon.kagstrom
bd0cf31bf5 Correct saving of games 2009-04-19 14:12:54 +00:00
simon.kagstrom
bfa4addd70 Cleanup messages 2009-04-19 13:32:11 +00:00
simon.kagstrom
e9ef645cb0 Add titles 2009-04-19 13:24:27 +00:00
simon.kagstrom
ea81cac4c3 Make display smaller again 2009-04-19 13:12:13 +00:00
simon.kagstrom
430009723d Whitespace 2009-04-19 13:02:24 +00:00
simon.kagstrom
3f000cb343 Fix select_one 2009-04-19 13:00:59 +00:00
simon.kagstrom
b424598a6b Integrate new menu system from Holger 2009-04-19 12:57:29 +00:00
simon.kagstrom
fb7de09d4c Full screen 2009-04-19 08:26:37 +00:00
simon.kagstrom
f7ce5a861e Added ability to select a D64 file 2009-04-19 07:29:59 +00:00
simon.kagstrom
334bdd6f89 Show contents of d64's, fix code for reading D64s 2009-04-18 14:27:35 +00:00
simon.kagstrom
37235f0a4d Compile errors (will make a .c though) 2009-04-18 14:14:29 +00:00
simon.kagstrom
ba5f525aec Removed kbin 2009-04-18 12:41:20 +00:00
simon.kagstrom
ca91cdf86c Allow recursing into directories 2009-04-18 11:21:40 +00:00
simon.kagstrom
4c440d304e Cleanup file extension code 2009-04-18 10:35:03 +00:00
simon.kagstrom
4236bd59e2 Reading d64 files (not used yet) 2009-04-18 10:34:40 +00:00
simon.kagstrom
f7f838d04d Refactor selection of file names 2009-04-18 10:15:08 +00:00
simon.kagstrom
218fba704c Removed 2009-04-18 09:59:25 +00:00
simon.kagstrom
06992b8f2c Added (but will remove) 2009-04-18 09:58:55 +00:00
simon.kagstrom
25c14e4381 Must pass rc to _sized 2009-04-18 09:54:53 +00:00
simon.kagstrom
89be22ac69 Move more messages 2009-04-18 06:24:20 +00:00
simon.kagstrom
b74c99b2b5 Move menu texts to their own file 2009-04-18 06:14:52 +00:00
simon.kagstrom
964e70a627 Smaller options window 2009-04-18 06:05:13 +00:00
simon.kagstrom
65088e89f9 Imported Hogers menu.cpp (the rest is not active yet) 2009-04-18 05:54:33 +00:00
simon.kagstrom
a45b99e86c Added 2009-04-16 19:33:39 +00:00
simon.kagstrom
86e66fb0a6 Bump network protocol version, adjust 110 speed 2009-04-14 18:17:46 +00:00
simon.kagstrom
b539510a64 Correct quit 2009-04-13 16:35:16 +00:00
simon.kagstrom
729898019b Lower network kbps 2009-04-13 10:57:01 +00:00
simon.kagstrom
7a4666a35f Rearranged the menus 2009-04-13 10:46:30 +00:00
simon.kagstrom
029c4fc7a1 Correct displaying of text messages on the other end 2009-04-13 10:10:08 +00:00
simon.kagstrom
30b1d1601d Implemented text coding (but actual transfer doesn't work yet) 2009-04-13 08:57:31 +00:00
simon.kagstrom
e1926ecd0a Sound doesn't work, ignore it 2009-04-13 08:57:01 +00:00
simon.kagstrom
ae24458864 Handle text messages 2009-04-13 07:49:19 +00:00
simon.kagstrom
7b4b2fa3a9 Misc cleanup and fixes 2009-04-13 07:44:27 +00:00
simon.kagstrom
c159d07116 Convert keycode to character 2009-04-13 07:01:51 +00:00
simon.kagstrom
0680b1d8e0 Add text message stuff (not used yet), simplified some function calls 2009-04-13 06:31:12 +00:00
simon.kagstrom
d9171701f8 Whitespace 2009-04-13 05:45:20 +00:00
simon.kagstrom
7c216605bc Transfer only larger sound buffers 2009-04-11 11:50:10 +00:00
simon.kagstrom
852c6d546a Correct hostname 2009-04-10 12:01:22 +00:00
simon.kagstrom
a7fd065e14 Printouts be gone 2009-04-10 11:47:15 +00:00
simon.kagstrom
13ebe272a4 Add handling of RLE encoded sound data, correct handling of throttled data,
implement network transfer of sound for the wii. No testing.
2009-04-10 11:39:46 +00:00
simon.kagstrom
cb1da59a0d Depend on Linux 2009-04-10 08:08:28 +00:00
simon.kagstrom
42a6e19e0d Implemented sound transfer over the network (for Linux). This hasn't
been even the least tested yet, so don't try this code. You have been
warned!
2009-04-09 13:42:49 +00:00
simon.kagstrom
189833e30f Add timestamp 2009-04-08 16:33:10 +00:00
simon.kagstrom
15cc35e478 Fix check 2009-04-05 15:04:32 +00:00
simon.kagstrom
bb77c8f23b Fix the sound crack problem in v9 2009-04-05 14:38:04 +00:00
simon.kagstrom
7cccd49c40 Just set the name to unset 2009-04-04 13:04:15 +00:00
simon.kagstrom
41433858cc Use SDL_GetTicks for message time keeping 2009-04-04 11:28:22 +00:00
simon.kagstrom
4722d9f028 Good error message if no servers 2009-04-04 11:18:03 +00:00