#ifndef __MOCK_PREFS_HH__ #define __MOCK_PREFS_HH__ #include #define SPEED_95 30 #define SPEED_100 20 #define SPEED_110 18 enum { /* ASCII values before these */ JOY_NONE = 0, JOY_HORIZ = 256, JOY_VERT = 258, JOY_FIRE = 259, }; /* Insanely high, but the Wii has insanely many of these */ #define MAX_JOYSTICK_AXES 32 #define MAX_JOYSTICK_BUTTONS 32 #define MAX_JOYSTICK_HATS 8 class Prefs { public: Prefs() { /* Set to NONE by default */ memset(this->JoystickAxes, 0, sizeof(this->JoystickAxes)); memset(this->JoystickButtons, 0, sizeof(this->JoystickButtons)); memset(this->JoystickHats, 0, sizeof(this->JoystickHats)); strcpy(this->NetworkName, "Unset name"); strcpy(this->NetworkServer, "play.c64-network.org"); this->NetworkPort = 46214; this->Emul1541Proc = 0; this->ShowLEDs = 0; this->DisplayOption = 0; this->MsPerFrame = SPEED_100; } char NetworkName[32]; char NetworkServer[128]; int NetworkPort; int Emul1541Proc; int ShowLEDs; int DisplayOption; unsigned int MsPerFrame; /* This is borrowed from UAE */ int JoystickAxes[MAX_JOYSTICK_AXES]; int JoystickHats[MAX_JOYSTICK_HATS]; int JoystickButtons[MAX_JOYSTICK_BUTTONS]; }; #endif /* __MOCK_PREFS_HH__ */