#include #include "menu_messages.hh" const char **exit_dialogue_messages = (const char*[]){ /*00*/ "Do you really want to exit", /*01*/ "Frodo?", /*02*/ "#", /* Empty line */ /*03*/ "#", /*04*/ "#", /*05*/ "#", /*06*/ "^|Yes|Cancel", NULL }; const char **main_menu_messages = (const char*[]){ /*00*/ "File", /*01*/ "^|Insert|Start", /*02*/ "States", /*03*/ "^|Load|Save|Delete", /*04*/ "Keyboard", /*05*/ "^|Type|Macro|Bind", /*06*/ " ", /*07*/ "Reset the C=64", /*08*/ "Networking", /*09*/ "Options", /*10*/ "Help", /*11*/ "Quit", NULL }; const char **main_menu_help[] = { (const char*[]){ "Insert a disc/tape or", "start it", NULL, }, NULL, (const char*[]){ "Load/save or delete game", "states", NULL, }, NULL, (const char*[]){ "Bind keyboard keys to the", "joysticks, use pre-defined", "macros, or type with the", "virtual keyboard", NULL, }, NULL, NULL, NULL, (const char*[]){ "Network setup for playing", "C64 games against other", "players online.", NULL, }, (const char*[]){ "Configure Frodo", NULL, }, NULL, NULL, };