/* * AcornGUI.cc * * Frodo's Graphical User Interface for Acorn RISC OS machines (WIMP) * (C) 1997 Andreas Dehmel * */ #include "sysdeps.h" #include "C64.h" #include "VIC.h" #include "Display.h" #include "Prefs.h" #include "main.h" #include "ROlib.h" #include "AcornGUI.h" #include "Version.h" #define CUSTOM_SPRITES "FrodoRsrc:Sprites" #define TEMPLATES_FILE "FrodoRsrc:Templates" #define WIMP_SCRAP_FILE "" #define FileType_Data 0xffd #define FileType_Text 0xfff #define FileType_C64File 0x064 #define FileType_D64File 0x164 #define IconSpriteSize 68 // OS units of an icon sprite (for dragging) #define EstimatedPrefsSize 1024 // can't say how big it'll be before saving... #define EstimatedConfSize 256 #define EstimatedRAMSize 0x10400 #define EstimatedSnapSize 0x11000 // For the scanning of the joystick keys in the SysConfig window #define IntKey_ScanFrom 3 // This key gets translated to 0xff, i.e. none (joystick inactive) #define IntKey_Void 44 #define Key_Return 13 // LED number to Icon number translation: char LEDtoIcon[4] = {Icon_Pane_LED0, Icon_Pane_LED1, Icon_Pane_LED2, Icon_Pane_LED3}; // Drive number to Icon number (Pane) translation: char PDrvToIcon[4] = {Icon_Pane_Drive0, Icon_Pane_Drive1, Icon_Pane_Drive2, Icon_Pane_Drive3}; // Drive number to Icon number (Prefs) translation: #define IconsPerDrive 4 char DriveToIcon[16] = { Icon_Prefs_Dr8DIR, Icon_Prefs_Dr8D64, Icon_Prefs_Dr8T64, Icon_Prefs_Dr8Path, Icon_Prefs_Dr9DIR, Icon_Prefs_Dr9D64, Icon_Prefs_Dr9T64, Icon_Prefs_Dr9Path, Icon_Prefs_Dr10DIR, Icon_Prefs_Dr10D64, Icon_Prefs_Dr10T64, Icon_Prefs_Dr10Path, Icon_Prefs_Dr11DIR, Icon_Prefs_Dr11D64, Icon_Prefs_Dr11T64, Icon_Prefs_Dr11Path }; // SID type to Icon number translation: char SIDtoIcon[3] = { Icon_Prefs_SIDNone, Icon_Prefs_SIDDigi, Icon_Prefs_SIDCard }; // REU type to Icon number translation: char REUtoIcon[4] = { Icon_Prefs_REUNone, Icon_Prefs_REU128, Icon_Prefs_REU256, Icon_Prefs_REU512 }; char KJoyToIcon[2][5] = { {Icon_Conf_Joy1Up, Icon_Conf_Joy1Down, Icon_Conf_Joy1Left, Icon_Conf_Joy1Right, Icon_Conf_Joy1Fire}, {Icon_Conf_Joy2Up, Icon_Conf_Joy2Down, Icon_Conf_Joy2Left, Icon_Conf_Joy2Right, Icon_Conf_Joy2Fire} }; // Internal keynumbers lookup table // Single characters are represented by single chars, others by pointers to strings int IntKeyTable[128] = { (int)"Shft", (int)"Ctrl", (int)"Alt", (int)"ShftL", (int)"CtrlL", (int)"AltL", (int)"ShftR", (int)"CtrlR", (int)"AltR", (int)"Slct", (int)"Menu", (int)"Adjst", 0, 0, 0, 0, 'q', '3', '4', '5', (int)"F4", '8', (int)"F7", '-', '6', (int)"Left", (int)"num6", (int)"num7", (int)"F11", (int)"F12", (int)"F10", (int)"ScLck", (int)"Prnt", 'w', 'e', 't', '7', 'i', '9', '0', '-', (int)"Down", (int)"num8", (int)"num9", (int)"Brk", '`', '£', (int)"Del", '1', '2', 'd', 'r', '6', 'u', 'o', 'p', '[', (int)"Up", (int)"num+", (int)"num-", (int)"nmEnt", (int)"Isrt", (int)"Home", (int)"PgUp", (int)"CpLck", 'a', 'x', 'f', 'y', 'j', 'k', '2', ';', (int)"Ret", (int)"num/", 0, (int)"num.", (int)"nmLck", (int)"PgDwn", '\'', 0, 's', 'c', 'g', 'h', 'n', 'l', ';', ']', (int)"Del", (int)"num#", (int)"num*", 0, '=', (int)"Extra", 0, (int)"Tab", 'z', (int)"Space", 'v', 'b', 'm', ',', '.', '/', (int)"Copy", (int)"num0", (int)"num1", (int)"num3", 0, 0, 0, (int)"Esc", (int)"F1", (int)"F2", (int)"F3", (int)"F5", (int)"F6", (int)"F8", (int)"F9", '\\', (int)"Right", (int)"num4", (int)"num5", (int)"num2", 0, 0, 0 }; // The icon bar icon RO_IconDesc IBarIcon = { -1, 0, 0, 68, 68, 0x301a, #ifdef FRODO_SC "!frodosc" #else # ifdef FRODO_PC "!frodopc" # else "!frodo" # endif #endif }; // The menus char *MIBTextPrefs = "Preferences..."; char *MIBTextConf = "Configuration..."; struct MenuIconBar { RO_MenuHead head; RO_MenuItem item[Menu_IBar_Items]; } MenuIconBar = { { #ifdef FRODO_SC "FrodoSC", #else # ifdef FRODO_PC "FrodoPC", # else "Frodo", # endif #endif 7, 2, 7, 0, Menu_IBar_Width, Menu_Height, 0}, { {0, (RO_MenuHead*)-1, Menu_Flags, "Info"}, {0, (RO_MenuHead*)-1, Menu_Flags + IFlg_Indir, ""}, {0, (RO_MenuHead*)-1, Menu_Flags + IFlg_Indir, ""}, {0, (RO_MenuHead*)-1, Menu_Flags, "Sound"}, {MFlg_LastItem, (RO_MenuHead*)-1, Menu_Flags, "Quit"} } }; struct MenuEmuWindow { RO_MenuHead head; RO_MenuItem item[Menu_EWind_Items]; } MenuEmuWindow = { { #ifdef FRODO_SC "FrodoSC Job", #else # ifdef FRODO_PC "FrodoPC Job", # else "Frodo Job", # endif #endif 7, 2, 7, 0, Menu_EWind_Width, Menu_Height, 0}, { {0, (RO_MenuHead*)-1, Menu_Flags, "Info"}, {0, (RO_MenuHead*)-1, Menu_Flags, "Sound"}, {MFlg_Warning, (RO_MenuHead*)-1, Menu_Flags, "Save RAM"}, {MFlg_LastItem | MFlg_Warning, (RO_MenuHead*)-1, Menu_Flags, "Snapshot"} } }; // For less writing in LoadATemplate... #define wic(base,no,off) base[RO_WINDOW_WORDS + no*RO_ICON_WORDS + off] // For less writing in WindowToThePrefs... #define pread_opt(var,icn) PrefsWindow->GetIconState(Icon_Prefs_##icn,AuxBlock);\ prefs->##var = ((AuxBlock[IconB_Flags] & IFlg_Slct) == 0) ? false : true; // // WIMP member-functions // WIMP::WIMP(C64 *my_c64) { int x,y,i; WIdata *wid; CMOS_DragType = ReadDragType(); // Determine the dimensions of the icon bar sprite first. if (Wimp_SpriteInfo((char*)(&IBarIcon.dat),&x,&y,&i) == NULL) { IBarIcon.maxx = x << OS_ReadModeVariable(i,4); IBarIcon.maxy = y << OS_ReadModeVariable(i,5); } IBicon = new Icon(0,&IBarIcon); Mask = 0x00000830; LastMenu = LastClick = LastDrag = MenuType = DragType = 0; UseScrap = false; EmuPaused = false; UseNULL = 0; // one NULL client - the emulator the_c64 = my_c64; EmuZoom = 1; // Read the customized sprite area (LEDs etc) if ((ReadCatalogueInfo(CUSTOM_SPRITES,AuxBlock) & 1) != 0) // (image) file { int i; FILE *fp; i = AuxBlock[2]; SpriteArea = (int*)(new char[i+16]); // allocate space for sprite fp = fopen(CUSTOM_SPRITES,"rb"); i = fread(SpriteArea+1,1,i,fp); SpriteArea[0] = i+4; fclose(fp); } else { WimpError.errnum = 0; sprintf(WimpError.errmess,"Can't read sprites!!!"); Wimp_ReportError(&WimpError,1,TASKNAME); } // Read Template and create windows if (Wimp_OpenTemplate(TEMPLATES_FILE) == NULL) { // Load Pane first LoadATemplate("EmuPane",&EmuPane); LoadATemplate("EmuWindow",&EmuWindow); LoadATemplate("ThePrefs",&PrefsWindow); LoadATemplate("ConfigWind",&ConfigWindow); LoadATemplate("InfoWindow",&InfoWindow); LoadATemplate("SoundWindow",&SoundWindow); LoadATemplate("SaveBox",&SaveBox); } else { Wimp_ReportError(&WimpError,1,TASKNAME); WimpError.errnum = 0; sprintf(WimpError.errmess,"Error in Templates!!!"); } Wimp_CloseTemplate(); // Add info window to icon bar menu MenuIconBar.item[Menu_IBar_Info].submenu = MenuEmuWindow.item[Menu_EWind_Info].submenu = (RO_MenuHead*)InfoWindow->MyHandle(); MenuIconBar.item[Menu_IBar_Sound].submenu = MenuEmuWindow.item[Menu_EWind_Sound].submenu = (RO_MenuHead*)SoundWindow->MyHandle(); MenuEmuWindow.item[Menu_EWind_SaveRAM].submenu = MenuEmuWindow.item[Menu_EWind_Snapshot].submenu = (RO_MenuHead*)SaveBox->MyHandle(); // I couldn't find ONE FUCKING WAY to do this in the initialisation directly and I'm // REALLY PISSED OFF! wid = &(MenuIconBar.item[Menu_IBar_Prefs].dat); wid->ind.tit = (int*)MIBTextPrefs; wid->ind.val = NULL; wid->ind.len = sizeof(MIBTextPrefs); wid = &(MenuIconBar.item[Menu_IBar_Config].dat); wid->ind.tit = (int*)MIBTextConf; wid->ind.val = NULL; wid->ind.len = sizeof(MIBTextConf); // Write default path into config window ConfigWindow->WriteIconText(Icon_Conf_ConfPath,DEFAULT_SYSCONF); // Set up the contents of the prefs window and init with the default prefs path ThePrefsToWindow(); PrefsWindow->WriteIconText(Icon_Prefs_PrefPath,DEFAULT_PREFS); // Grey out SID card icon -- not supported! PrefsWindow->SetIconState(Icon_Prefs_SIDCard,IFlg_Grey,IFlg_Grey); // Open Emulator window + pane in the center of the screen and give it the input focus Wimp_GetCaretPosition(&LastCaret); OpenEmuWindow(); Wimp_SetCaretPosition(EmuWindow->MyHandle(),-1,-100,100,-1,-1); // emu window gets input focus // Init export files sprintf(RAMFile+44,"C64_RAM"); sprintf(SnapFile+44,"FrodoSnap"); } WIMP::~WIMP(void) { delete IBicon; delete EmuWindow; delete EmuPane; delete PrefsWindow; delete ConfigWindow; delete InfoWindow; delete SoundWindow; delete SaveBox; } bool WIMP::LoadATemplate(char *Name, Window **Which) { char *Buffer, *Indirect, *Desc; int IndSize, Pos; char TempName[12]; strncpy((char*)TempName,Name,12); Buffer = NULL; Pos = 0; if (Wimp_LoadTemplate(&Buffer,&Indirect,0,(char*)-1,TempName,&Pos) != NULL) {return(false);} Buffer = new char[(int)Buffer + 4]; IndSize = (int)Indirect; Indirect = new char[IndSize]; Pos = 0; Desc = Buffer+4; Wimp_LoadTemplate(&Desc,&Indirect,Indirect+IndSize,(char*)-1,TempName,&Pos); if (Which == &EmuWindow) { int eigen, dx, dy; RO_Window *row = (RO_Window*)Buffer; RORes res; // Center emulator window on screen eigen = (res.eigx < res.eigy) ? res.eigx : res.eigy; dx = (DISPLAY_X << eigen); dy = (DISPLAY_Y << eigen); row->vminx = res.resx/2 - dx/2; row->vmaxx = row->vminx + dx; row->vminy = res.resy/2 - dy/2; row->vmaxy = row->vminy + dy; row->wminy = -dy; row->wmaxx = dx; Indirect = (char*)VERSION_STRING; } else { if (Which == &EmuPane) // EmuPane needs customized sprites { register RO_Window *row = (RO_Window*)Buffer; register int *b = (int*)Buffer; // Insert sprite pointer in window and icon definitions row->SpriteAreaPtr = (int)SpriteArea; wic(b,Icon_Pane_LED0,RawIB_Data1) = wic(b,Icon_Pane_LED1,RawIB_Data1) = wic(b,Icon_Pane_LED2,RawIB_Data1) = wic(b,Icon_Pane_LED3,RawIB_Data1) = (int)SpriteArea; sprintf((char*)wic(b,Icon_Pane_Pause,RawIB_Data0),PANE_TEXT_PAUSE); sprintf((char*)wic(b,Icon_Pane_Toggle,RawIB_Data0),PANE_TEXT_ZOOM2); } else if (Which == &SoundWindow) // ditto { register RO_Window *row = (RO_Window*)Buffer; register int *b = (int*)Buffer; register int orr; row->SpriteAreaPtr = (int)SpriteArea; // if sound emulation off grey out notes if (ThePrefs.SIDType == SIDTYPE_NONE) {orr = IFlg_Grey;} else {orr = 0;} wic(b,Icon_Sound_Notes,RawIB_Flags)=(wic(b,Icon_Sound_Notes,RawIB_Flags)&~IFlg_Grey)|orr; } else if (Which == &InfoWindow) // ditto { register RO_Window *row = (RO_Window*)Buffer; row->SpriteAreaPtr = (int)SpriteArea; } Indirect = NULL; } *Which = new Window((int*)Buffer,Indirect); return(true); } // All changes in position of the Emulator window have to be treated seperately // to keep the pane attached to it at all times! void WIMP::OpenEmuWindow(void) { RO_Window *wind; int work[WindowB_WFlags], i; wind = EmuWindow->Descriptor(); EmuPane->GetWorkArea(&work[WindowB_VMinX]); i = work[WindowB_VMaxX] - work[WindowB_VMinX]; if ((work[WindowB_VMinX] = wind->vminx - EmuPaneSpace - i) < 0) { // if main window still on screen then keep pane on screen as well if (wind->vminx >= 0) {work[WindowB_VMinX] = 0;} // otherwise align pane and main window on the left else {work[WindowB_VMinX] = wind->vminx;} } work[WindowB_VMaxX] = work[WindowB_VMinX] + i; work[WindowB_VMinY] = wind->vmaxy - (work[WindowB_VMaxY]-work[WindowB_VMinY]); work[WindowB_VMaxY] = wind->vmaxy; work[WindowB_Handle] = EmuPane->MyHandle(); work[WindowB_ScrollX] = work[WindowB_ScrollY] = 0; work[WindowB_Stackpos] = -1; // open on top of stack // open the pane first EmuPane->open(work); wind->stackpos = EmuPane->MyHandle(); // open window behind pane. EmuWindow->open(); } void WIMP::OpenEmuWindow(int *Where) { int work[WindowB_WFlags], i; EmuPane->GetWorkArea(&work[WindowB_VMinX]); i = work[WindowB_VMaxX] - work[WindowB_VMinX]; if ((work[WindowB_VMinX] = Where[WindowB_VMinX] - EmuPaneSpace - i) < 0) { if (Where[WindowB_VMinX] >= 0) {work[WindowB_VMinX] = 0;} else {work[WindowB_VMinX] = Where[WindowB_VMinX];} } work[WindowB_VMaxX] = work[WindowB_VMinX] + i; work[WindowB_VMinY] = Where[WindowB_VMaxY] - (work[WindowB_VMaxY]-work[WindowB_VMinY]); work[WindowB_VMaxY] = Where[WindowB_VMaxY]; work[WindowB_Handle] = EmuPane->MyHandle(); work[WindowB_ScrollX] = work[WindowB_ScrollY] = 0; work[WindowB_Stackpos] = Where[WindowB_Stackpos]; // open the pane first EmuPane->open(work); Where[WindowB_Stackpos] = EmuPane->MyHandle(); // open window behind pane EmuWindow->open(Where); } void WIMP::CloseEmuWindow(void) { EmuWindow->close(); EmuPane->close(); } void WIMP::UpdateEmuWindow(void) { C64Display *disp = the_c64->TheDisplay; EmuWindow->update(disp->BitmapBase(),disp); } // Write the values given in ThePrefs into the Prefs Window void WIMP::ThePrefsToWindow(void) { int i, j, k; // Update the data for each of the drives for (i=0; i<4; i++) { switch(ThePrefs.DriveType[i]) { case DRVTYPE_D64: j=1; break; case DRVTYPE_T64: j=2; break; default: j=0; break; // otherwise type 0 = DIR } // unselect all but other icons for (k=0; k<3; k++) { if (k != j) {PrefsWindow->SetIconState(DriveToIcon[i*IconsPerDrive + k],0,IFlg_Slct);} } // and select the correct one. PrefsWindow->SetIconState(DriveToIcon[i*IconsPerDrive + j],IFlg_Slct,IFlg_Slct); // Now update the path name (buffer won't change, i.e. use original data) PrefsWindow->WriteIconText(DriveToIcon[i*IconsPerDrive + 3],ThePrefs.DrivePath[i]); } if (ThePrefs.Emul1541Proc) {i = IFlg_Slct;} else {i = 0;} PrefsWindow->SetIconState(Icon_Prefs_Emul1541,i,IFlg_Slct); SetLEDIcons(ThePrefs.Emul1541Proc); if (ThePrefs.MapSlash) {i = IFlg_Slct;} else {i = 0;} PrefsWindow->SetIconState(Icon_Prefs_MapSlash,i,IFlg_Slct); // SID prefs switch (ThePrefs.SIDType) { case SIDTYPE_DIGITAL: i = 1; break; case SIDTYPE_SIDCARD: i = 2; break; default: i = 0; break; // includes NONE } for (j=0; j<3; j++) { if (j != i) {PrefsWindow->SetIconState(SIDtoIcon[j],0,IFlg_Slct);} } PrefsWindow->SetIconState(SIDtoIcon[i],IFlg_Slct,IFlg_Slct); PrefsWindow->SetIconState(Icon_Prefs_SIDFilter,(ThePrefs.SIDFilters)?IFlg_Slct:0,IFlg_Slct); // REU prefs switch (ThePrefs.REUSize) { case REU_128K: i=1; break; case REU_256K: i=2; break; case REU_512K: i=3; break; default: i=0; break; } for (j=0; j<4; j++) { if (j != i) {PrefsWindow->SetIconState(REUtoIcon[j],0,IFlg_Slct);} } PrefsWindow->SetIconState(REUtoIcon[i],IFlg_Slct,IFlg_Slct); // Skip Frames PrefsWindow->WriteIconNumber(Icon_Prefs_SkipFText,ThePrefs.SkipFrames); // Sprites PrefsWindow->SetIconState(Icon_Prefs_SprOn,(ThePrefs.SpritesOn)?IFlg_Slct:0,IFlg_Slct); PrefsWindow->SetIconState(Icon_Prefs_SprColl,(ThePrefs.SpriteCollisions)?IFlg_Slct:0,IFlg_Slct); // Joystick PrefsWindow->SetIconState(Icon_Prefs_Joy1On,(ThePrefs.Joystick1On)?IFlg_Slct:0,IFlg_Slct); PrefsWindow->SetIconState(Icon_Prefs_Joy2On,(ThePrefs.Joystick2On)?IFlg_Slct:0,IFlg_Slct); PrefsWindow->SetIconState(Icon_Prefs_JoySwap,(ThePrefs.JoystickSwap)?IFlg_Slct:0,IFlg_Slct); // Misc SetSpeedLimiter(ThePrefs.LimitSpeed); PrefsWindow->SetIconState(Icon_Prefs_FastReset,(ThePrefs.FastReset)?IFlg_Slct:0,IFlg_Slct); PrefsWindow->SetIconState(Icon_Prefs_CIAHack,(ThePrefs.CIAIRQHack)?IFlg_Slct:0,IFlg_Slct); // Cycles PrefsWindow->WriteIconNumber(Icon_Prefs_CycleNorm,ThePrefs.NormalCycles); PrefsWindow->WriteIconNumber(Icon_Prefs_CycleBad,ThePrefs.BadLineCycles); PrefsWindow->WriteIconNumber(Icon_Prefs_CycleCIA,ThePrefs.CIACycles); PrefsWindow->WriteIconNumber(Icon_Prefs_CycleFloppy,ThePrefs.FloppyCycles); } // Update ThePrefs according to the values given in the Prefs Window void WIMP::WindowToThePrefs(void) { int i, j, k; Prefs *prefs = new Prefs(ThePrefs); for (i=0; i<4; i++) { // find out which of the drive type icons is selected j = -1; do { ++j; PrefsWindow->GetIconState(DriveToIcon[i*IconsPerDrive + j],AuxBlock); } while ((j < 3) && ((AuxBlock[IconB_Flags] & IFlg_Slct) == 0)); switch (j) { case 1: prefs->DriveType[i] = DRVTYPE_D64; break; case 2: prefs->DriveType[i] = DRVTYPE_T64; break; default: prefs->DriveType[i] = DRVTYPE_DIR; break; } strcpy(prefs->DrivePath[i],PrefsWindow->ReadIconText(DriveToIcon[i*IconsPerDrive + 3])); } // Emulation of the 1541 processor is a special case as it also affects LED1-3 pread_opt(Emul1541Proc,Emul1541); SetLEDIcons(prefs->Emul1541Proc); pread_opt(MapSlash,MapSlash); // SID j = -1; do { ++j; PrefsWindow->GetIconState(SIDtoIcon[j],AuxBlock); } while ((j < 3) && ((AuxBlock[IconB_Flags] & IFlg_Slct) == 0)); switch (j) { case 1: prefs->SIDType = SIDTYPE_DIGITAL; break; case 2: prefs->SIDType = SIDTYPE_SIDCARD; break; default: prefs->SIDType = SIDTYPE_NONE; break; } pread_opt(SIDFilters,SIDFilter); SoundWindow->SetIconState(Icon_Sound_Notes,(prefs->SIDType==SIDTYPE_NONE)?IFlg_Grey:0,IFlg_Grey); // REU j = -1; do { ++j; PrefsWindow->GetIconState(REUtoIcon[j],AuxBlock); } while ((j < 4) && ((AuxBlock[IconB_Flags] & IFlg_Slct) == 0)); switch (j) { case 1: prefs->REUSize = REU_128K; break; case 2: prefs->REUSize = REU_256K; break; case 3: prefs->REUSize = REU_512K; break; default: prefs->REUSize = REU_NONE; break; } // Skip Frames prefs->SkipFrames = PrefsWindow->ReadIconNumber(Icon_Prefs_SkipFText); // Sprites pread_opt(SpritesOn,SprOn); pread_opt(SpriteCollisions,SprColl); // Joystick pread_opt(Joystick1On,Joy1On); pread_opt(Joystick2On,Joy2On); pread_opt(JoystickSwap,JoySwap); // Misc pread_opt(LimitSpeed,LimSpeed); pread_opt(FastReset,FastReset); pread_opt(CIAIRQHack,CIAHack); // Cycles prefs->NormalCycles = PrefsWindow->ReadIconNumber(Icon_Prefs_CycleNorm); prefs->BadLineCycles = PrefsWindow->ReadIconNumber(Icon_Prefs_CycleBad); prefs->CIACycles = PrefsWindow->ReadIconNumber(Icon_Prefs_CycleCIA); prefs->FloppyCycles = PrefsWindow->ReadIconNumber(Icon_Prefs_CycleFloppy); // Finally make the changes known to the system: the_c64->NewPrefs(prefs); ThePrefs = *prefs; delete prefs; } // Update the SysConfig window according to the values used void WIMP::SysConfToWindow(void) { int i, j, k; Joy_Keys *jk; char OneChar[2], *b; OneChar[1] = 0; // Write timings the_c64->ReadTimings(&i,&j,&k); ConfigWindow->WriteIconNumber(Icon_Conf_PollAfter, i); ConfigWindow->WriteIconNumber(Icon_Conf_SpeedAfter, j); ConfigWindow->WriteIconNumber(Icon_Conf_SoundAfter, k); // Write joystick keys for (i=0; i<2; i++) { jk = &(the_c64->TheDisplay->JoystickKeys[i]); NewJoyKeys[i] = *jk; if ((j = jk->up) >= 128) {j = 127;} j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;} ConfigWindow->WriteIconText(KJoyToIcon[i][0], b); if ((j = jk->down) >= 128) {j = 127;} j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;} ConfigWindow->WriteIconText(KJoyToIcon[i][1], b); if ((j = jk->left) >= 128) {j = 127;} j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;} ConfigWindow->WriteIconText(KJoyToIcon[i][2], b); if ((j = jk->right) >= 128) {j = 127;} j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;} ConfigWindow->WriteIconText(KJoyToIcon[i][3], b); if ((j = jk->fire) >= 128) {j = 127;} j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;} ConfigWindow->WriteIconText(KJoyToIcon[i][4], b); } } // Update SysConfig according to the values in the window void WIMP::WindowToSysConf(void) { int i, j, k; Joy_Keys *jk; // Read timings i = ConfigWindow->ReadIconNumber(Icon_Conf_PollAfter); j = ConfigWindow->ReadIconNumber(Icon_Conf_SpeedAfter); k = ConfigWindow->ReadIconNumber(Icon_Conf_SoundAfter); the_c64->WriteTimings(i,j,k); // Read joystick keys for (i=0; i<2; i++) { jk = &(the_c64->TheDisplay->JoystickKeys[i]); *jk = NewJoyKeys[i]; } } // Low-level keyboard scan in SysConfig Window void WIMP::PollSysConfWindow(void) { Wimp_GetPointerInfo(Block); if (Block[MouseB_Window] == ConfigWindow->MyHandle()) { int i, j; for (i=0; i<2; i++) { for (j=0; j<5; j++) { if (Block[MouseB_Icon] == KJoyToIcon[i][j]) { int key; // Gain caret (to window, but none of its icons!) Wimp_GetCaretPosition(&LastCaret); Wimp_SetCaretPosition(ConfigWindow->MyHandle(),-1,0,0,-1,-1); if ((key = ScanKeys(IntKey_ScanFrom)) != 0xff) { char OneChar[2], *b; if (key == IntKey_Void) {key = 0xff;} switch (j) { case 0: NewJoyKeys[i].up = key; break; case 1: NewJoyKeys[i].down = key; break; case 2: NewJoyKeys[i].left = key; break; case 3: NewJoyKeys[i].right = key; break; case 4: NewJoyKeys[i].fire = key; break; } if (key >= 128) {key = 127;} key = IntKeyTable[key]; if (key < 256) {OneChar[0]=key; OneChar[1]=0; b=OneChar;} else {b=(char*)key;} ConfigWindow->WriteIconText(KJoyToIcon[i][j], b); } } } } } } // Start a drag operation on the icon in the window void WIMP::DragIconSprite(Window *host, unsigned int number) { host->GetIconState(number,AuxBlock); if ((AuxBlock[IconB_Flags] & IFlg_Sprite) != 0) // it needs to have a sprite, of course { char spritename[16] = "\0"; if ((AuxBlock[IconB_Flags] & IFlg_Indir) == 0) // not indirected { strncpy(spritename,((char*)AuxBlock+IconB_Data0),15); } else { if ((AuxBlock[IconB_Flags] & IFlg_Text) == 0) { strncpy(spritename,(char*)AuxBlock[IconB_Data0],15); } else // this necessitates parsing the validation string { register char *b, *d, *s, c; s = spritename; if ((b = (char*)AuxBlock[IconB_Data1]) != NULL) // pointer to val str { do { c = *b++; if ((c == 's') || (c == 'S')) // sprite command { c = *b++; while ((c != ';') && (c >= 32)) {*s++ = c; c = *b++;} c = 0; *s++ = c; // we can stop now } else if (c >= 32) // some other command ==> skip to next. { c = *b++; while ((c != ';') && (c >= 32)) {if (c == '\\') {b++;} c = *b++;} } } while (c >= 32); } } } // we should now have the spritename if (spritename[0] != '\0') { LastDrag = host->MyHandle(); LastIcon = number; if (CMOS_DragType == 0) // Drag outline { ROScreen *screen = the_c64->TheDisplay->screen; AuxBlock[DragB_Handle] = LastDrag; AuxBlock[DragB_Type] = 5; Wimp_GetPointerInfo(AuxBlock + DragB_IMinX); // Drag fixed sized box of this size: AuxBlock[DragB_IMinX] -= IconSpriteSize/2; AuxBlock[DragB_IMaxX] = AuxBlock[DragB_IMinX] + IconSpriteSize; AuxBlock[DragB_IMinY] -= IconSpriteSize/2; AuxBlock[DragB_IMaxY] = AuxBlock[DragB_IMinY] + IconSpriteSize; // Parent box is whole screen AuxBlock[DragB_BBMinX] = AuxBlock[DragB_BBMinY] = 0; AuxBlock[DragB_BBMaxX] = screen->resx; AuxBlock[DragB_BBMaxY] = screen->resy; Wimp_DragBox(AuxBlock); } else // DragASprite { Wimp_GetPointerInfo(AuxBlock); AuxBlock[DASB_MinX] -= IconSpriteSize/2; AuxBlock[DASB_MaxX] = AuxBlock[DASB_MinX] + IconSpriteSize; AuxBlock[DASB_MinY] -= IconSpriteSize/2; AuxBlock[DASB_MaxY] = AuxBlock[DASB_MinY] + IconSpriteSize; DragASprite_Start(0xc5,1,spritename,AuxBlock,NULL); } } } } // Blk is a block as in MouseClick or PointerInfo int WIMP::CalculateVolume(int *Blk) { int orgx, vol; SoundWindow->getstate(AuxBlock); orgx = AuxBlock[WindowB_VMinX] - AuxBlock[WindowB_ScrollX]; SoundWindow->GetIconState(Icon_Sound_Volume, AuxBlock); vol = (MaximumVolume*((Blk[MouseB_PosX] - orgx) - AuxBlock[IconB_MinX] - WellBorder)) / (AuxBlock[IconB_MaxX] - AuxBlock[IconB_MinX] - 2*WellBorder); if (vol < 0) {vol = 0;} if (vol > MaximumVolume) {vol = MaximumVolume;} return(vol); } // Check whether a filename contains a full pathname and reports an error if not. int WIMP::CheckFilename(char *name) { bool OK = false; register char *b, *d, c; b = d = name; c = *b++; while (c > 32) { // valid path must contain '$' or ':' if ((c == '$') || (c == ':')) {OK = true; d = b;} if (c == '.') {d = b;} c = *b++; } if ((b - d) == 1) {OK = false;} // filename mustn't end with '$', ':' or '.' if (OK) {return(0);} WimpError.errnum = 0; sprintf(WimpError.errmess,"Bad filename %s",name); Wimp_ReportError(&WimpError,1,TASKNAME); return(-1); } void WIMP::SnapshotSaved(bool OK) { if (OK) { int *b = (int*)SnapFile; if (b[MsgB_Sender] != 0) { b[MsgB_YourRef] = b[MsgB_MyRef]; b[MsgB_Action] = Message_DataLoad; Wimp_SendMessage(18,b,b[MsgB_Sender],b[6]); } else {Wimp_CreateMenu((int*)-1,0,0);} SaveType = 0; } } void WIMP::IssueSnapshotRequest(void) { if (EmuPaused) { EmuPane->WriteIconTextU(Icon_Pane_Pause, PANE_TEXT_PAUSE); EmuPaused = false; } the_c64->RequestSnapshot(); } // Sets the Emu pane's LEDs according to the floppy emulation state void WIMP::SetLEDIcons(bool FloppyEmulation) { int i, eor; if (FloppyEmulation) {eor = IFlg_Grey;} else {eor = 0;} for (i=1; i<4; i++) { EmuPane->SetIconState(LEDtoIcon[i],eor,IFlg_Grey); } } // Doesn't open window, just resizes... void WIMP::SetEmuWindowSize(void) { register int i; register C64Display *disp = the_c64->TheDisplay; i = (disp->screen->eigx < disp->screen->eigy) ? disp->screen->eigx : disp->screen->eigy; if (EmuZoom == 2) {i++;} EmuWindow->extent(0,-(DISPLAY_Y << i),(DISPLAY_X << i),0); } // switch between zoom 1 and zoom 2 void WIMP::ToggleEmuWindowSize(void) { int x,y; // Icon in pane shows _alternative_ zoom mode if (EmuZoom == 1) { EmuZoom = 2; EmuPane->WriteIconText(Icon_Pane_Toggle,"1 x"); } else { EmuZoom = 1; EmuPane->WriteIconText(Icon_Pane_Toggle,"2 x"); } SetEmuWindowSize(); EmuWindow->GetWorkArea(AuxBlock); x = AuxBlock[2] - AuxBlock[0]; y = AuxBlock[3] - AuxBlock[1]; EmuWindow->getstate(AuxBlock); AuxBlock[WindowB_VMaxX] = AuxBlock[WindowB_VMinX] + x; AuxBlock[WindowB_VMinY] = AuxBlock[WindowB_VMaxY] - y; // Open emu window alone to get the dimensions set by the WIMP Wimp_OpenWindow(AuxBlock); // Then open with the pane at the correct position EmuWindow->getstate(AuxBlock); OpenEmuWindow(AuxBlock); UpdateEmuWindow(); } int WIMP::ReadEmuWindowSize(void) { return EmuZoom; } // Set a new drive path for drive DrNum. MsgBlock is the DataLoad MessageBlock. void WIMP::NewDriveImage(int DrNum, int *MsgBlock, bool SetNow) { int type, j = -1, map = -1; // determine currently selected type do { ++j; PrefsWindow->GetIconState(DriveToIcon[DrNum*IconsPerDrive + j], AuxBlock); } while ((j < 3) && ((AuxBlock[6] & IFlg_Slct) == 0)); if (j >= 3) {j = 0;} // Check the type and set the drive type accordingly type = ReadCatalogueInfo(((char*)Block)+44,AuxBlock); // New path is directory but DRVTYPE != DIR ==> set DIR if ((type == 2) && (j != 0)) {map = 0;} // New path is not directory/image but DRVTYPE == DIR ==> remap to D64 if (((type & 2) == 0) && (j == 0)) {map = 1;} // Filetype indicated D64 image? if (((type = AuxBlock[0]) & 0xfff00000) == 0xfff00000) // typed file { type = (type >> 8) & 0xfff; // D64 image can also be used in DIR mode (-> D64ImageFS). Only remap from T64! if ((type == FileType_D64File) && (j == 2)) {map = 1;} } // Do we need to remap? if (map >= 0) { PrefsWindow->SetIconState(DriveToIcon[DrNum*IconsPerDrive+j],0,IFlg_Slct); PrefsWindow->SetIconState(DriveToIcon[DrNum*IconsPerDrive+map],IFlg_Slct,IFlg_Slct); j = map; } // j is the number of the emulation mode (DIR (0), D64 (1), T64 (2)) PrefsWindow->WriteIconText(DriveToIcon[DrNum*IconsPerDrive+3],((char*)Block)+44); // Send acknowledge message Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck; Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]); // Set this drive path immediately? if (SetNow) { Prefs *prefs = new Prefs(ThePrefs); prefs->DriveType[DrNum] = j; strcpy(prefs->DrivePath[DrNum],((char*)Block)+44); the_c64->NewPrefs(prefs); ThePrefs = *prefs; delete prefs; } } void WIMP::SetSpeedLimiter(bool LimitSpeed) { RO_Icon *roi; char *b, c; PrefsWindow->SetIconState(Icon_Prefs_LimSpeed,(LimitSpeed) ? IFlg_Slct : 0, IFlg_Slct); roi = EmuPane->GetIcon(Icon_Pane_Speed); if ((b = (char*)roi->dat.ind.val) != NULL) { do { c = *b++; if ((c == 'r') || (c == 'R')) // boRder command? { if (LimitSpeed) {*b++ = '1';} else {*b++ = '2';} c = 0; // stop now } else if (c >= 32) // skip to next command { c = *b++; while ((c >= 32) && (c != ';')) {if (c == '\\') {b++;} c = *b++;} } } while (c >= 32); EmuPane->UpdateIcon(Icon_Pane_Speed); } } void WIMP::Poll(bool Paused) { int event; bool LastPause; LastPause = EmuPaused; EmuPaused = Paused; // If emulator is paused disable null events if ((!EmuPaused) || (UseNULL > 0)) {Mask &= 0xfffffffe;} else {Mask |= 1;} do { // Loop until a null event is received, then continue the emulation. // (this looks best) do { event = Wimp_Poll(Mask,Block,NULL); switch (event) { case 1: Redraw(); break; case 2: OpenWindow(); break; case 3: CloseWindow(); break; case 6: MouseClick(); break; case 7: UserDrag(); break; case 8: if ((EmuPaused) && (Block[KeyPB_Window] == EmuWindow->MyHandle())) { if (the_c64->TheDisplay->CheckForUnpause(!LastPause)) {EmuPaused = false;} } KeyPressed(); break; case 9: MenuSelection(); break; case 17: case 18: UserMessage(); break; case 19: UserMessageAck(); break; default: break; } // This is important if ((!EmuPaused) || (UseNULL > 0)) {Mask &= 0xfffffffe;} else {Mask |= 1;} LastPause = EmuPaused; } while (event != 0); if (UseNULL > 0) {PollSysConfWindow();} // This should probably become a new member-function one day... if (DragType == DRAG_VolumeWell) { Wimp_GetPointerInfo(Block); if (Block[MouseB_Icon] == Icon_Sound_Volume) // should always be the case (BBox)! { the_c64->HostVolume = CalculateVolume(Block); SoundWindow->ForceIconRedraw(Icon_Sound_Volume); } } } while (EmuPaused); } void WIMP::Redraw(void) { if (Block[RedrawB_Handle] == EmuWindow->MyHandle()) // emulator main window { C64Display *disp = the_c64->TheDisplay; EmuWindow->redraw(Block,disp->BitmapBase(),disp); } else if (Block[RedrawB_Handle] == SoundWindow->MyHandle()) // sound window { int more; int minx, miny, maxx, maxy, thresh; more = Wimp_RedrawWindow(Block); // compute screen coordinates of work (0,0) minx = Block[RedrawB_VMinX] - Block[RedrawB_ScrollX]; maxy = Block[RedrawB_VMaxY] - Block[RedrawB_ScrollY]; // get volume well bounding box SoundWindow->GetIconState(Icon_Sound_Volume, AuxBlock); maxx = minx + AuxBlock[IconB_MaxX] - WellBorder; minx += AuxBlock[IconB_MinX] + WellBorder; miny = maxy + AuxBlock[IconB_MinY] + WellBorder; maxy += AuxBlock[IconB_MaxY] - WellBorder; thresh = minx + (the_c64->HostVolume * (maxx - minx))/ MaximumVolume; while (more != 0) { // clip if ((minx <= Block[RedrawB_CMaxX]) && (maxx >= Block[RedrawB_CMinX]) && (miny <= Block[RedrawB_CMaxY]) && (maxy >= Block[RedrawB_CMinY])) { if (Block[RedrawB_CMinX] < thresh) { ColourTrans_SetGCOL(0x00ff0000,0,0); // green OS_Plot(0x04,minx,miny); OS_Plot(0x65,thresh,maxy); } if (Block[RedrawB_CMaxX] > thresh) { ColourTrans_SetGCOL(0xffffff00,0,0); // white OS_Plot(0x04,thresh,miny); OS_Plot(0x65,maxx,maxy); } } more = Wimp_GetRectangle(Block); } } else // Dummy redraw loop { int more; more = Wimp_RedrawWindow(Block); while (more != 0) { more = Wimp_GetRectangle(Block); } } } void WIMP::OpenWindow(void) { if (Block[WindowB_Handle] == EmuWindow->MyHandle()) {OpenEmuWindow(Block);} else if (Block[WindowB_Handle] != EmuPane->MyHandle()) { Wimp_OpenWindow(Block); } } void WIMP::CloseWindow(void) { if (Block[WindowB_Handle] == EmuWindow->MyHandle()) {CloseEmuWindow();} else if (Block[WindowB_Handle] != EmuPane->MyHandle()) { if (Block[WindowB_Handle] == ConfigWindow->MyHandle()) {UseNULL--;} Wimp_CloseWindow(Block); } } void WIMP::MouseClick(void) { if ((Block[MouseB_Window] == -2) && (Block[MouseB_Icon] == IBicon->IHandle)) // Icon Bar icon { if (Block[MouseB_Buttons] == 2) // Menu { Wimp_CreateMenu((int*)&MenuIconBar,Block[MouseB_PosX]-MenuIconBar.head.width/2,96+Menu_Height*Menu_IBar_Items); LastMenu = Menu_IBar; } else // Some other click { if (!EmuWindow->OpenStatus(Block)) {Block[WindowB_Stackpos] = -1; OpenEmuWindow(Block);} } } else if (Block[MouseB_Window] == EmuWindow->MyHandle()) // Emulator window { if (Block[MouseB_Buttons] >= 256) // click { Wimp_GetCaretPosition(&LastCaret); Wimp_SetCaretPosition(Block[MouseB_Window],-1,-100,100,-1,-1); // gain input focus } if (Block[MouseB_Buttons] == 2) // menu { Wimp_CreateMenu((int*)&MenuEmuWindow,Block[MouseB_PosX]-MenuEmuWindow.head.width/2,Block[MouseB_PosY]); LastMenu = Menu_Emulator; } } else if (Block[MouseB_Window] == EmuPane->MyHandle()) // Emulator pane { if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4)) { switch (Block[MouseB_Icon]) { case Icon_Pane_Pause: // Pause icon if (EmuPaused) { EmuPane->WriteIconText(Icon_Pane_Pause,PANE_TEXT_PAUSE); the_c64->Resume(); EmuPaused = false; } else { EmuPane->WriteIconText(Icon_Pane_Pause,PANE_TEXT_RESUME); the_c64->Pause(); EmuPaused = true; // Update the window now! UpdateEmuWindow(); } break; case Icon_Pane_Reset: the_c64->Reset(); break; case Icon_Pane_Toggle: ToggleEmuWindowSize(); break; case Icon_Pane_Speed: ThePrefs.LimitSpeed = !ThePrefs.LimitSpeed; SetSpeedLimiter(ThePrefs.LimitSpeed); break; default: break; } } } else if (Block[MouseB_Window] == PrefsWindow->MyHandle()) // Prefs window { if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4)) // normal click { register int i; switch(Block[MouseB_Icon]) { case Icon_Prefs_SkipFLeft: i = PrefsWindow->ReadIconNumber(Icon_Prefs_SkipFText); if (i > 0) { PrefsWindow->WriteIconNumber(Icon_Prefs_SkipFText,--i); ThePrefs.SkipFrames = i; // instant update } break; case Icon_Prefs_SkipFRight: i = PrefsWindow->ReadIconNumber(Icon_Prefs_SkipFText); PrefsWindow->WriteIconNumber(Icon_Prefs_SkipFText,++i); ThePrefs.SkipFrames = i; // instant update break; case Icon_Prefs_Cancel: ThePrefsToWindow(); break; // restore current settings case Icon_Prefs_OK: WindowToThePrefs(); if (Block[MouseB_Buttons] == 4) {PrefsWindow->close();} break; // use new prefs case Icon_Prefs_Save: WindowToThePrefs(); if (CheckFilename(PrefsWindow->ReadIconText(Icon_Prefs_PrefPath)) == 0) { ThePrefs.Save(PrefsWindow->ReadIconText(Icon_Prefs_PrefPath)); } break; default: break; } } else if ((Block[MouseB_Buttons] == 16) || (Block[MouseB_Buttons] == 64)) // drag (only the sprite) { if (Block[MouseB_Icon] == Icon_Prefs_PrefSprite) { DragIconSprite(PrefsWindow, Icon_Prefs_PrefSprite); DragType = DRAG_PrefsSprite; } } } else if (Block[MouseB_Window] == ConfigWindow->MyHandle()) // sys config window { if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4)) { if (Block[MouseB_Icon] == Icon_Conf_OK) { WindowToSysConf(); UseNULL--; if (Block[MouseB_Buttons] == 4) {ConfigWindow->close();} } else if (Block[MouseB_Icon] == Icon_Conf_Save) { if (CheckFilename(ConfigWindow->ReadIconText(Icon_Conf_ConfPath)) == 0) { WindowToSysConf(); UseNULL--; ConfigWindow->close(); the_c64->SaveSystemConfig(ConfigWindow->ReadIconText(Icon_Conf_ConfPath)); } } } else if ((Block[MouseB_Buttons] == 16) || (Block[MouseB_Buttons] == 64)) { if (Block[MouseB_Icon] == Icon_Conf_ConfSprite) { DragIconSprite(ConfigWindow, Icon_Conf_ConfSprite); DragType = DRAG_ConfSprite; } } } else if (Block[MouseB_Window] == SoundWindow->MyHandle()) // sound window { if (Block[MouseB_Icon] == Icon_Sound_Volume) { if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4)) // click { the_c64->HostVolume = CalculateVolume(Block); Sound_Volume(the_c64->HostVolume); SoundWindow->ForceIconRedraw(Icon_Sound_Volume); } else if ((Block[MouseB_Buttons] == 16) || (Block[MouseB_Buttons] == 64)) // drag { int orgx, orgy; SoundWindow->getstate(AuxBlock); orgx = AuxBlock[WindowB_VMinX] - AuxBlock[WindowB_ScrollX]; orgy = AuxBlock[WindowB_VMaxY] - AuxBlock[WindowB_ScrollY]; SoundWindow->GetIconState(Icon_Sound_Volume, &AuxBlock[DragB_BBMinX - IconB_MinX]); AuxBlock[DragB_BBMinX] += orgx; AuxBlock[DragB_BBMinY] += orgy; AuxBlock[DragB_BBMaxX] += orgx; AuxBlock[DragB_BBMaxY] += orgy; AuxBlock[DragB_Type] = 7; Wimp_DragBox(AuxBlock); DragType = DRAG_VolumeWell; UseNULL++; } } } else if (Block[MouseB_Window] == SaveBox->MyHandle()) { if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4)) { if (Block[MouseB_Icon] == Icon_Save_OK) { if (CheckFilename(SaveBox->ReadIconText(Icon_Save_Path)) == 0) { if (SaveType == SAVE_RAM) { strcpy(RAMFile+44,SaveBox->ReadIconText(Icon_Save_Path)); the_c64->SaveRAM(RAMFile+44); Wimp_CreateMenu((int*)-1,0,0); SaveType = 0; } else if (SaveType == SAVE_Snapshot) { *(((int*)SnapFile) + MsgB_Sender) = 0; strcpy(SnapFile+44,SaveBox->ReadIconText(Icon_Save_Path)); IssueSnapshotRequest(); } } } } else if ((Block[MouseB_Buttons] == 16) || (Block[MouseB_Buttons] == 64)) { if (Block[MouseB_Icon] == Icon_Save_Sprite) { DragIconSprite(SaveBox, Icon_Save_Sprite); DragType = DRAG_SaveSprite; } } } } // A drag operation has terminated void WIMP::UserDrag(void) { char *b = NULL; int filetype, size; if ((CMOS_DragType == 0) || (DragType == DRAG_VolumeWell)) { Wimp_DragBox(NULL); } else { DragASprite_Stop(); } if (DragType == DRAG_VolumeWell) { UseNULL--; DragType = 0; Sound_Volume(the_c64->HostVolume); // just set the new volume. } // Drag of the path sprite if (DragType == DRAG_PrefsSprite) { b = PrefsWindow->ReadIconText(Icon_Prefs_PrefPath); filetype = FileType_Text; size = EstimatedPrefsSize; // can't say how large it's gonna be } else if (DragType == DRAG_ConfSprite) { b = ConfigWindow->ReadIconText(Icon_Conf_ConfPath); filetype = FileType_Text; size = EstimatedConfSize; } else if (DragType == DRAG_SaveSprite) { b = SaveBox->ReadIconText(Icon_Save_Path); filetype = FileType_Data; if (SaveType == SAVE_RAM) {size = EstimatedRAMSize;} else if (SaveType == SAVE_Snapshot) {size = EstimatedSnapSize;} else {size = 0;} } // now b should point to the path and filetype should contain the type if (b != NULL) { Wimp_GetPointerInfo(Block); // Not on background and not on my own icon bar icon if ((Block[MouseB_Window] != -1) && ((Block[MouseB_Window] != -2) || (Block[MouseB_Icon] != IBicon->IHandle))) { int handle = Block[MouseB_Window]; // None of my windows if ((handle != EmuWindow->MyHandle()) && (handle != EmuPane->MyHandle()) && (handle != PrefsWindow->MyHandle()) && (handle != ConfigWindow->MyHandle()) && (handle != InfoWindow->MyHandle()) && (handle != SaveBox->MyHandle())) { char *d, c; d = b; c = *b++; // get pointer to leafname in d while (c > 32) {if ((c == '.') || (c == ':')) {d = b;} c = *b++;} // Build message block Block[5] = Block[MouseB_Window]; Block[6] = Block[MouseB_Icon]; Block[7] = Block[MouseB_PosX]; Block[8] = Block[MouseB_PosY]; Block[9] = size; Block[10] = filetype; Block[MsgB_YourRef] = 0; Block[MsgB_Action] = Message_DataSave; b = ((char*)Block) + 44; c = *d++; while (c > 32) {*b++ = c; c = *d++;} *b++ = 0; Block[MsgB_Size] = (((int)(b - (char*)Block)) + 3) & 0xfffffffc; Wimp_SendMessage(18,Block,Block[5],Block[6]); } } } else {DragType = 0;} LastDrag = 0; } void WIMP::KeyPressed(void) { register int key = Block[KeyPB_Key]; if (Block[KeyPB_Window] == EmuWindow->MyHandle()) { if ((key >= 0x180) && (key <= 0x1fd)) // special keys (incl. FKeys) { key -= 0x180; if ((((key & 0x4f) >= 0x05) && ((key & 0x4f) <= 0x09)) || // F5 -F9 [shift|ctrl] (((key & 0x4f) >= 0x4a) && ((key & 0x4f) <= 0x4c))) // F10-F12 [shift|ctrl] { if ((key != 0x06) && (key != 0x07) && (key != 0x08)) { Wimp_ProcessKey(Block[KeyPB_Key]); } } } return; } else if (Block[KeyPB_Window] == PrefsWindow->MyHandle()) { if (key == Key_Return) { WindowToThePrefs(); if (Block[KeyPB_Icon] == Icon_Prefs_PrefPath) // return pressed in path string icon? { if (CheckFilename(PrefsWindow->ReadIconText(Icon_Prefs_PrefPath)) == 0) { ThePrefs.Save(PrefsWindow->ReadIconText(Icon_Prefs_PrefPath)); } } return; } } else if (Block[KeyPB_Window] == ConfigWindow->MyHandle()) { if ((key == Key_Return) && (Block[KeyPB_Icon] != -1)) { WindowToSysConf(); UseNULL--; ConfigWindow->close(); if (Block[KeyPB_Icon] == Icon_Conf_ConfPath) // return pressed in path string icon? { if (CheckFilename(ConfigWindow->ReadIconText(Icon_Conf_ConfPath)) == 0) { the_c64->SaveSystemConfig(ConfigWindow->ReadIconText(Icon_Conf_ConfPath)); } } return; } } else if (Block[KeyPB_Window] == SaveBox->MyHandle()) { if (key == Key_Return) { if (Block[KeyPB_Icon] == Icon_Save_Path) { if (CheckFilename(SaveBox->ReadIconText(Icon_Save_Path)) == 0) { if (SaveType == SAVE_RAM) { strcpy(RAMFile+44,SaveBox->ReadIconText(Icon_Save_Path)); the_c64->SaveRAM(RAMFile+44); Wimp_CreateMenu((int*)-1,0,0); SaveType = 0; } else if (SaveType == SAVE_Snapshot) { *(((int*)SnapFile) + MsgB_Sender) = 0; strcpy(SnapFile+44,SaveBox->ReadIconText(Icon_Save_Path)); IssueSnapshotRequest(); } } } return; } } Wimp_ProcessKey(Block[KeyPB_Key]); } void WIMP::MenuSelection(void) { int Buttons; Wimp_GetPointerInfo(AuxBlock); Buttons = AuxBlock[MouseB_Buttons]; switch (LastMenu) { case Menu_IBar: if (Block[0] == Menu_IBar_Quit) {EmuPaused = false; the_c64->Quit();} else if (Block[0] == Menu_IBar_Prefs) { // Is it already open? Then don't do anything if (!PrefsWindow->OpenStatus()) { int y; // Open Prefs window with top left corner in top left corner of screen PrefsWindow->getstate(AuxBlock); y = the_c64->TheDisplay->screen->resy; AuxBlock[WindowB_VMaxX] -= AuxBlock[WindowB_VMinX]; AuxBlock[WindowB_VMinX] = 0; AuxBlock[WindowB_VMinY] = y - (AuxBlock[WindowB_VMaxY] - AuxBlock[WindowB_VMinY]); AuxBlock[WindowB_VMaxY] = y; // Open Prefs window on top AuxBlock[WindowB_Stackpos] = -1; PrefsWindow->open(AuxBlock); } else { PrefsWindow->getstate(AuxBlock); AuxBlock[WindowB_Stackpos] = -1; PrefsWindow->open(AuxBlock); } } else if (Block[0] == Menu_IBar_Config) { if (!ConfigWindow->OpenStatus()) { int x, y; // Update window contents SysConfToWindow(); // Open config window in top right corner of screen ConfigWindow->getstate(AuxBlock); x = the_c64->TheDisplay->screen->resx; y = the_c64->TheDisplay->screen->resy; AuxBlock[WindowB_VMinX] = x - (AuxBlock[WindowB_VMaxX] - AuxBlock[WindowB_VMinX]); AuxBlock[WindowB_VMaxX] = x; AuxBlock[WindowB_VMinY] = y - (AuxBlock[WindowB_VMaxY] - AuxBlock[WindowB_VMinY]); AuxBlock[WindowB_VMaxY] = y; AuxBlock[WindowB_Stackpos] = -1; ConfigWindow->open(AuxBlock); // We need NULL-events for the low-level keyboard scan. UseNULL++; } else { ConfigWindow->getstate(AuxBlock); AuxBlock[WindowB_Stackpos] = -1; ConfigWindow->open(AuxBlock); } } if (Buttons == 1) {Wimp_CreateMenu((int*)&MenuIconBar,0,0);} break; case Menu_Emulator: if (Buttons == 1) {Wimp_CreateMenu((int*)&MenuEmuWindow,0,0);} break; default: break; } } // Handle regular messages void WIMP::UserMessage(void) { C64Display *disp = the_c64->TheDisplay; int i; switch (Block[MsgB_Action]) // Message Action { case Message_Quit: EmuPaused = false; the_c64->Quit(); break; case Message_ModeChange: disp->ModeChange(); the_c64->TheVIC->ReInitColors(); SetEmuWindowSize(); // The window could have changed position ==> reposition pane as well! // we have to force the window to the screen manually EmuWindow->getstate(AuxBlock); if ((AuxBlock[WindowB_WFlags] & (1<<16)) != 0) // is it open anyway? { i = AuxBlock[WindowB_VMaxY] - AuxBlock[WindowB_VMinY]; if (AuxBlock[WindowB_VMaxY] > disp->screen->resy - TitleBarHeight) { AuxBlock[WindowB_VMaxY] = disp->screen->resy - TitleBarHeight; if ((AuxBlock[WindowB_VMinY] = AuxBlock[WindowB_VMaxY] - i) < TitleBarHeight) { AuxBlock[WindowB_VMinY] = TitleBarHeight; } } i = AuxBlock[WindowB_VMaxX] - AuxBlock[WindowB_VMinX]; if (AuxBlock[WindowB_VMaxX] > disp->screen->resx - TitleBarHeight) { AuxBlock[WindowB_VMaxX] = disp->screen->resx - TitleBarHeight; if ((AuxBlock[WindowB_VMinX] = AuxBlock[WindowB_VMaxX] - i) < 0) { AuxBlock[WindowB_VMinX] = 0; } } // Don't you just love it -- you can't open the window directly, you need // a delay... like for instance by sending yourself an OpenWindow message... Wimp_SendMessage(2,AuxBlock,TaskHandle,0); } break; case Message_PaletteChange: // Updating EmuWindow is pointless since the bitmap still contains data for another mode disp->ModeChange(); the_c64->TheVIC->ReInitColors(); break; case Message_DataSave: i = -1; // indicator whether file is accepted if ((Block[5] == EmuWindow->MyHandle()) && (Block[10] == FileType_C64File)) {i=0;} else if ((Block[5] == EmuWindow->MyHandle()) && (Block[10] == FileType_Data)) {i=0;} else if ((Block[5] == PrefsWindow->MyHandle()) && (Block[10] == FileType_Text)) {i=0;} else if ((Block[5] == ConfigWindow->MyHandle()) && (Block[10] == FileType_Text)) {i=0;} if (i >= 0) { Block[9] = -1; // file unsafe strcpy(((char*)Block)+44,WIMP_SCRAP_FILE); Block[MsgB_Size] = (48 + strlen(WIMP_SCRAP_FILE)) & 0xfffffffc; Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataSaveAck; Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]); UseScrap = true; } break; case Message_DataLoad: if (Block[5] == EmuWindow->MyHandle()) // Emulator window: load file? { if (Block[10] == FileType_C64File) // Load only files with type &64 this way { FILE *fp; if ((fp = fopen(((char*)Block)+44,"rb")) != NULL) { uint8 lo, hi, *mem = the_c64->RAM; int length; lo = fgetc(fp); hi = fgetc(fp); length = lo + (hi<<8); length += fread(mem+length,1,0x10000-length,fp); // length is now end-address fclose(fp); mem[0xc3] = lo; mem[0xc4] = hi; // Load-address lo = length & 0xff; hi = (length >> 8) & 0xff; mem[0xae] = mem[0x2d] = mem[0x2f] = mem[0x31] = mem[0x33] = lo; mem[0xaf] = mem[0x2e] = mem[0x30] = mem[0x32] = mem[0x34] = hi; Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck; Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]); } } else if (Block[10] == FileType_Data) { if (the_c64->LoadSnapshot(((char*)Block)+44)) { Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck; Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]); } } } else if (Block[5] == PrefsWindow->MyHandle()) // Prefs window? { if (Block[10] == FileType_Text) // load a prefs file? { Prefs *prefs = new Prefs(ThePrefs); prefs->Load(((char*)Block)+44); the_c64->NewPrefs(prefs); ThePrefs = *prefs; delete prefs; PrefsWindow->WriteIconText(Icon_Prefs_PrefPath,((char*)Block)+44); ThePrefsToWindow(); Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck; Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]); } else // interpret as drive path (if dragged on one of the drive path icons) { switch (Block[6]) { case Icon_Prefs_Dr8Path: i = 0; break; case Icon_Prefs_Dr9Path: i = 1; break; case Icon_Prefs_Dr10Path: i = 2; break; case Icon_Prefs_Dr11Path: i = 3; break; default: -1; break; } if (i >= 0) {NewDriveImage(i,Block,false);} } } else if (Block[5] == ConfigWindow->MyHandle()) // load sys config file { if (Block[10] == FileType_Text) { the_c64->LoadSystemConfig(((char*)Block)+44); SysConfToWindow(); ConfigWindow->WriteIconText(Icon_Conf_ConfPath,((char*)Block)+44); Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck; Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]); } } else if (Block[5] == EmuPane->MyHandle()) // emulator pane { switch (Block[6]) { case Icon_Pane_Drive0: case Icon_Pane_LED0: i = 0; break; case Icon_Pane_Drive1: case Icon_Pane_LED1: i = 1; break; case Icon_Pane_Drive2: case Icon_Pane_LED2: i = 2; break; case Icon_Pane_Drive3: case Icon_Pane_LED3: i = 3; break; default: i = -1; break; } if (i >= 0) {NewDriveImage(i,Block,true);} } // Clean up if necessary if (UseScrap) {DeleteFile(WIMP_SCRAP_FILE); UseScrap = false;} break; case Message_DataSaveAck: if (DragType == DRAG_PrefsSprite) { WindowToThePrefs(); // read window entries ThePrefs.Save(((char*)Block)+44); if (Block[9] != -1) // we're talking to the filer ==> set new pathname { PrefsWindow->WriteIconText(Icon_Prefs_PrefPath,((char*)Block)+44); } Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoad; Wimp_SendMessage(18,Block,Block[MsgB_Sender],Block[6]); } else if (DragType == DRAG_ConfSprite) { WindowToSysConf(); // read window entries the_c64->SaveSystemConfig(((char*)Block)+44); if (Block[9] != -1) { ConfigWindow->WriteIconText(Icon_Conf_ConfPath,((char*)Block)+44); } Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoad; Wimp_SendMessage(18,Block,Block[MsgB_Sender],Block[6]); } else if (DragType == DRAG_SaveSprite) { if (SaveType == SAVE_RAM) { memcpy(RAMFile,(char*)Block,256); the_c64->SaveRAM(RAMFile+44); Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoad; Wimp_SendMessage(18,Block,Block[MsgB_Sender],Block[6]); } else if (SaveType == SAVE_Snapshot) { memcpy(SnapFile,(char*)Block,256); IssueSnapshotRequest(); } } break; case Message_DataLoadAck: if (DragType == DRAG_ConfSprite) { UseNULL--; ConfigWindow->close(); } if (DragType == DRAG_SaveSprite) { Wimp_CreateMenu((int*)-1,0,0); } DragType = SaveType = 0; break; case Message_MenuWarning: if (LastMenu == Menu_Emulator) { if (Block[8] == Menu_EWind_SaveRAM) { SaveType = SAVE_RAM; SaveBox->WriteIconText(Icon_Save_Path,RAMFile+44); } else if (Block[8] == Menu_EWind_Snapshot) { SaveType = SAVE_Snapshot; SaveBox->WriteIconText(Icon_Save_Path,SnapFile+44); } else {SaveType = 0;} Wimp_CreateSubMenu((int*)Block[5],Block[6],Block[7]); } break; default: break; } } // If a recorded message was not answered, i.e. something went wrong. void WIMP::UserMessageAck(void) { switch(Block[MsgB_Action]) { case Message_DataSave: sprintf(WimpError.errmess,"Can't save data."); break; case Message_DataLoad: sprintf(WimpError.errmess,"Receiver couldn't load data."); break; default: sprintf(WimpError.errmess,"Some error occurred..."); break; } WimpError.errnum = 0; Wimp_ReportError(&WimpError,1,TASKNAME); }