/**************************************************************************** * From the FCE Ultra 0.98.12 * Nintendo Wii/Gamecube Port * * Tantric September 2008 * eke-eke October 2008 * Simon Kagstrom Jan 2009 * * gcaudio.h * * Audio driver ****************************************************************************/ #include #if defined(__cplusplus) extern "C" { #endif void InitialiseAudio(); void StopAudio(); void ResetAudio(); void PlaySound( int16_t *Buffer, int samples ); #if defined(__cplusplus) }; #endif