You can also load the directory with LOAD"$",8. All files are displayed as "PRG", all subdirectories as "DIR". To get into a subdirectory, you have to open the settings window and change the path for the drive, as the operating system of the C64 doesn't know about subdirectories. However, it is possible to use a "/" in the C64 file name to access these subdirectories (e.g. LOAD"GAMES/ELITE",8), unless the '/' translation setting is turned on.
For the opening of files, the file types "P" and "S" and the access modes "R", "W" and "A" are supported. Wildcards (*,?) can be used, but you have to remember that files in BeOS/Unix/AmigaOS directories have no determined order and the result of LOAD"*",8 is rather random. Files are always overwritten even if they are not opened with "@:". Floppy commands other than "I" and "UJ", relative files and direct block access are not implemented. You can however read the error channel.
Apart from .d64 files, Frodo can also use image files of the "x64" emulator, automatically detecting the file type.
When loading the directory with LOAD"$",8, Frodo creates a listing of all files within the archive. You cannot write to .t64 or LYNX files, they are read-only under Frodo.
If the 1541 processor emulation is turned on, the "Dir"/"D64" drives 8..11 are no longer available. They are replaced by a single drive with number 8 that operates in "D64" mode (regardless of the state of the type setting for drive 8). The path name of the .d64/x64 file to be used must be given in the path entry field of drive 8.
In contrast to the standard "D64" mode, the 1541 processor emulation is able to write to the disk. There is no way to "virtually write-protect" the disk image file, so be careful.