#ifndef NETWORK_SERVER_MESSAGES_HH #define NETWORK_SERVER_MESSAGES_HH #include #include "status_bar.hh" class NetworkServerMessages : public StatusBar { public: NetworkServerMessages(); ~NetworkServerMessages(); virtual void draw(SDL_Surface *where); protected: virtual void timeoutCallback(); private: char *flowed_messages[8]; }; #endif /* NETWORK_SERVER_MESSAGES_HH */