/* * dlgMain.cpp - Main SDL GUI dialog * * (C) 2006 Bernd Lachner * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "dlgMain.h" #include "sdlgui.h" extern void Dialog_Drives(Prefs &prefs); extern void Dialog_Options(Prefs &prefs); extern void Dialog_VideoSound(Prefs &prefs); extern void Dialog_Advanced(Prefs &prefs); extern void Dialog_Input(Prefs &prefs); enum MAINDLG { box_main, box_settings, text_settings, DRIVES, VIDEOSOUND, INPUT, OPTIONS, ADVANCED, APPLY, CANCEL, SAVE, box_quickaccess, text_quickaccess, RESET, QUIT, ABOUT }; /* The keyboard dialog: */ /* Spalte, Zeile, Länge, Höhe*/ static SGOBJ maindlg[] = { { SGBOX, SG_BACKGROUND, 0, 0,0, 35,20, NULL }, { SGBOX, 0, 0, 1,2, 33,10, NULL }, { SGTEXT, 0, 0, 2, 1, 16, 1, " Frodo Settings "}, { SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 2, 3, 14,1, "Drives" }, { SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 2, 5, 14,1, "Video/Sound" }, { SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 2, 7, 14,1, "Input" }, { SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 18,3, 14,1, "Options" }, { SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 18,5, 14,1, "Advanced" }, { SGBUTTON, SG_SELECTABLE|SG_EXIT|SG_DEFAULT, 0, 2,10,8,1, "Apply" }, { SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 13,10, 8,1, "Cancel" }, { SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 24,10, 8,1, "Save" }, { SGBOX, 0, 0, 1,15, 33,3, NULL }, { SGTEXT, 0, 0, 2, 14, 22, 1, " Quick-Access-Buttons "}, { SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 2,16,8,1, "Reset" }, { SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 13,16, 8,1, "Quit" }, { SGBUTTON, SG_SELECTABLE|SG_EXIT, 0, 24,16, 8,1, "About" }, { -1, 0, 0, 0,0, 0,0, NULL } }; int Dialog_Main(Prefs &prefs) { // apply while (1) { switch (SDLGui_DoDialog(maindlg)) { case DRIVES: Dialog_Drives(prefs); break; case OPTIONS: Dialog_Options(prefs); break; case VIDEOSOUND: Dialog_VideoSound(prefs); break; case ADVANCED: Dialog_Advanced(prefs); break; case INPUT: Dialog_Input(prefs); break; case APPLY: return DO_USEPREFS; case SAVE: return DO_SAVEPREFS; case RESET: return DO_RESET; case QUIT: return DO_QUIT; case CANCEL: return DO_NOTHING; } } return DO_NOTHING; }