/* * Prefs.cpp - Global preferences * * Frodo (C) 1994-1997,2002-2005 Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "sysdeps.h" #include "Prefs.h" #include "Display.h" #include "C64.h" #include "main.h" // These are the active preferences Prefs ThePrefs; // These are the preferences on disk Prefs ThePrefsOnDisk; /* * Constructor: Set up preferences with defaults */ Prefs::Prefs() { NormalCycles = 63; BadLineCycles = 23; CIACycles = 63; FloppyCycles = 64; SkipFrames = 1; LatencyMin = 80; LatencyMax = 120; LatencyAvg = 280; ScalingNumerator = 2; ScalingDenominator = 2; strcpy(BasePath, ""); strcpy(PrefsPath, ""); strcpy(DrivePath[0], "64prgs"); strcpy(DrivePath[1], ""); strcpy(DrivePath[2], ""); strcpy(DrivePath[3], ""); strcpy(ViewPort, "Default"); strcpy(DisplayMode, "Default"); SIDType = SIDTYPE_DIGITAL; REUSize = REU_NONE; DisplayType = DISPTYPE_WINDOW; Joystick1Port = 0; Joystick2Port = 0; SpritesOn = true; SpriteCollisions = true; JoystickSwap = false; LimitSpeed = false; FastReset = false; CIAIRQHack = false; MapSlash = true; Emul1541Proc = false; SIDFilters = true; DoubleScan = true; HideCursor = false; DirectSound = true; ExclusiveSound = false; AutoPause = false; PrefsAtStartup = false; SystemMemory = false; AlwaysCopy = false; SystemKeys = true; ShowLEDs = true; this->SetupJoystickDefaults(); #ifdef HAVE_SDL this->DisplayOption = 0; this->MsPerFrame = SPEED_100; #endif this->NetworkKey = rand() % 0xffff; this->NetworkAvatar = 0; snprintf(this->NetworkName, 32, "Unset name"); snprintf(this->NetworkServer, 64, "play.c64-network.org"); this->NetworkPort = 46215; // FIXME! Set back to 46214 when ready } void Prefs::SetupJoystickDefaults() { for (int i = 0; i < MAX_JOYSTICK_AXES; i++) this->JoystickAxes[i] = JOY_NONE; for (int i = 0; i < MAX_JOYSTICK_HATS; i++) this->JoystickHats[i] = JOY_NONE; for (int i = 0; i < MAX_JOYSTICK_BUTTONS; i++) this->JoystickButtons[i] = JOY_NONE; if (SDL_NumJoysticks() > 0) { const char *name = SDL_JoystickName(0); if (strncmp(name, "Wiimote", 7) == 0) { /* Wiimote/Classic hat */ this->JoystickHats[0] = 0x41; /* Up */ this->JoystickHats[1] = 0x42; /* Down */ this->JoystickHats[2] = 0x44; /* Left */ this->JoystickHats[3] = 0x48; /* Right */ /* Nunchuk/classic analogue */ this->JoystickAxes[0] = JOY_HORIZ; this->JoystickAxes[1] = JOY_VERT; this->JoystickAxes[2] = JOY_HORIZ; this->JoystickAxes[3] = JOY_VERT; /* Wiimote 1, Nunchuk Z, classic a, b as fire */ this->JoystickButtons[3] = 0x50; this->JoystickButtons[7] = 0x50; this->JoystickButtons[9] = 0x50; this->JoystickButtons[10] = 0x50; /* Wiimote A, Classic Zr, Zl as space */ this->JoystickButtons[0] = (7 << 3) | 4; this->JoystickButtons[15] = (7 << 3) | 4; this->JoystickButtons[16] = (7 << 3) | 4; /* Wiimote B, classic x, y as R/S (escape in the menu) */ this->JoystickButtons[1] = (7 << 3) | 7; this->JoystickButtons[11] = (7 << 3) | 7; this->JoystickButtons[12] = (7 << 3) | 7; /* Wiimote, classic Home as enter menu */ this->JoystickButtons[6] = JOY_ENTER_MENU; this->JoystickButtons[19] = JOY_ENTER_MENU; } } } /* * Check if two Prefs structures are equal */ bool Prefs::operator==(const Prefs &rhs) const { for (int i = 0; i < MAX_JOYSTICK_AXES; i++) { if (this->JoystickAxes[i] != rhs.JoystickAxes[i]) return false; } for (int i = 0; i < MAX_JOYSTICK_HATS; i++) { if (this->JoystickHats[i] != rhs.JoystickHats[i]) return false; } for (int i = 0; i < MAX_JOYSTICK_BUTTONS; i++) { if (this->JoystickButtons[i] != rhs.JoystickButtons[i]) return false; } return (1 && NormalCycles == rhs.NormalCycles && BadLineCycles == rhs.BadLineCycles && CIACycles == rhs.CIACycles && FloppyCycles == rhs.FloppyCycles && SkipFrames == rhs.SkipFrames && LatencyMin == rhs.LatencyMin && LatencyMax == rhs.LatencyMax && LatencyAvg == rhs.LatencyAvg && ScalingNumerator == rhs.ScalingNumerator && ScalingDenominator == rhs.ScalingNumerator && strcmp(DrivePath[0], rhs.DrivePath[0]) == 0 && strcmp(DrivePath[1], rhs.DrivePath[1]) == 0 && strcmp(DrivePath[2], rhs.DrivePath[2]) == 0 && strcmp(DrivePath[3], rhs.DrivePath[3]) == 0 && strcmp(ViewPort, rhs.ViewPort) == 0 && strcmp(DisplayMode, rhs.DisplayMode) == 0 && SIDType == rhs.SIDType && REUSize == rhs.REUSize && DisplayType == rhs.DisplayType && SpritesOn == rhs.SpritesOn && SpriteCollisions == rhs.SpriteCollisions && Joystick1Port == rhs.Joystick1Port && Joystick2Port == rhs.Joystick2Port && JoystickSwap == rhs.JoystickSwap && LimitSpeed == rhs.LimitSpeed && FastReset == rhs.FastReset && CIAIRQHack == rhs.CIAIRQHack && MapSlash == rhs.MapSlash && Emul1541Proc == rhs.Emul1541Proc && SIDFilters == rhs.SIDFilters && DoubleScan == rhs.DoubleScan && HideCursor == rhs.HideCursor && DirectSound == rhs.DirectSound && ExclusiveSound == rhs.ExclusiveSound && AutoPause == rhs.AutoPause && PrefsAtStartup == rhs.PrefsAtStartup && SystemMemory == rhs.SystemMemory && AlwaysCopy == rhs.AlwaysCopy && SystemKeys == rhs.SystemKeys && ShowLEDs == rhs.ShowLEDs #ifdef HAVE_SDL && this->DisplayOption == rhs.DisplayOption && this->MsPerFrame == rhs.MsPerFrame #endif && this->NetworkKey == rhs.NetworkKey && this->NetworkPort == rhs.NetworkPort && strcmp(this->NetworkServer, rhs.NetworkServer) == 0 && strcmp(this->NetworkName, rhs.NetworkName) == 0 && this->NetworkAvatar == rhs.NetworkAvatar ); } bool Prefs::operator!=(const Prefs &rhs) const { return !operator==(rhs); } /* * Check preferences for validity and correct if necessary */ void Prefs::Check(void) { if (SkipFrames <= 0) SkipFrames = 1; if (SIDType < SIDTYPE_NONE || SIDType > SIDTYPE_SIDCARD) SIDType = SIDTYPE_NONE; if (REUSize < REU_NONE || REUSize > REU_512K) REUSize = REU_NONE; if (DisplayType < DISPTYPE_WINDOW || DisplayType > DISPTYPE_SCREEN) DisplayType = DISPTYPE_WINDOW; } /* * Load preferences from file */ void Prefs::Load(const char *filename) { FILE *file; char line[256], keyword[256], value[256]; if ((file = fopen(filename, "r")) != NULL) { while(fgets(line, 255, file)) { if (sscanf(line, "%s = %s\n", keyword, value) == 2) { if (!strcmp(keyword, "NormalCycles")) NormalCycles = atoi(value); else if (!strcmp(keyword, "BadLineCycles")) BadLineCycles = atoi(value); else if (!strcmp(keyword, "CIACycles")) CIACycles = atoi(value); else if (!strcmp(keyword, "FloppyCycles")) FloppyCycles = atoi(value); else if (!strcmp(keyword, "SkipFrames")) SkipFrames = atoi(value); else if (!strcmp(keyword, "LatencyMin")) LatencyMin = atoi(value); else if (!strcmp(keyword, "LatencyMax")) LatencyMax = atoi(value); else if (!strcmp(keyword, "LatencyAvg")) LatencyAvg = atoi(value); else if (!strcmp(keyword, "ScalingNumerator")) ScalingNumerator = atoi(value); else if (!strcmp(keyword, "ScalingDenominator")) ScalingDenominator = atoi(value); else if (!strcmp(keyword, "DrivePath8")) strcpy(DrivePath[0], value); else if (!strcmp(keyword, "DrivePath9")) strcpy(DrivePath[1], value); else if (!strcmp(keyword, "DrivePath10")) strcpy(DrivePath[2], value); else if (!strcmp(keyword, "DrivePath11")) strcpy(DrivePath[3], value); else if (!strcmp(keyword, "ViewPort")) strcpy(ViewPort, value); else if (!strcmp(keyword, "DisplayMode")) strcpy(DisplayMode, value); else if (!strcmp(keyword, "SIDType")) if (!strcmp(value, "DIGITAL")) SIDType = SIDTYPE_DIGITAL; else if (!strcmp(value, "SIDCARD")) SIDType = SIDTYPE_SIDCARD; else SIDType = SIDTYPE_NONE; else if (!strcmp(keyword, "REUSize")) { if (!strcmp(value, "128K")) REUSize = REU_128K; else if (!strcmp(value, "256K")) REUSize = REU_256K; else if (!strcmp(value, "512K")) REUSize = REU_512K; else REUSize = REU_NONE; } else if (!strcmp(keyword, "DisplayType")) DisplayType = strcmp(value, "SCREEN") ? DISPTYPE_WINDOW : DISPTYPE_SCREEN; else if (!strcmp(keyword, "Joystick1Port")) Joystick1Port = atoi(value); else if (!strcmp(keyword, "Joystick2Port")) Joystick2Port = atoi(value); else if (!strcmp(keyword, "SpritesOn")) SpritesOn = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "SpriteCollisions")) SpriteCollisions = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "JoystickSwap")) JoystickSwap = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "LimitSpeed")) LimitSpeed = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "FastReset")) FastReset = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "CIAIRQHack")) CIAIRQHack = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "MapSlash")) MapSlash = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "Emul1541Proc")) Emul1541Proc = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "SIDFilters")) SIDFilters = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "DoubleScan")) DoubleScan = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "HideCursor")) HideCursor = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "DirectSound")) DirectSound = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "ExclusiveSound")) ExclusiveSound = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "AutoPause")) AutoPause = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "PrefsAtStartup")) PrefsAtStartup = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "SystemMemory")) SystemMemory = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "AlwaysCopy")) AlwaysCopy = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "SystemKeys")) SystemKeys = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "ShowLEDs")) ShowLEDs = !strcmp(value, "TRUE"); else if (!strncmp(keyword, "JoystickAxes", strlen("JoystickAxes"))) { int n = atoi(keyword + strlen("JoystickAxes")); if (n >= 0 && n < MAX_JOYSTICK_AXES) this->JoystickAxes[n] = atoi(value); } else if (!strncmp(keyword, "JoystickHats", strlen("JoystickHats"))) { int n = atoi(keyword + strlen("JoystickHats")); if (n >= 0 && n < MAX_JOYSTICK_HATS) this->JoystickHats[n] = atoi(value); } else if (!strncmp(keyword, "JoystickButtons", strlen("JoystickButtons"))) { int n = atoi(keyword + strlen("JoystickButtons")); if (n >= 0 && n < MAX_JOYSTICK_BUTTONS) this->JoystickButtons[n] = atoi(value); } else if (!strcmp(keyword, "DisplayOption")) DisplayOption = atoi(value); else if (!strcmp(keyword, "MsPerFrame")) MsPerFrame = atoi(value); else if (!strcmp(keyword, "NetworkKey")) NetworkKey = atoi(value); else if (!strcmp(keyword, "NetworkName")) strcpy(NetworkName, value); else if (!strcmp(keyword, "NetworkServer")) strcpy(NetworkServer, value); #warning take back in real release // else if (!strcmp(keyword, "NetworkPort")) // NetworkPort = atoi(value); else if (!strcmp(keyword, "NetworkName")) strcpy(NetworkName, value); else if (!strcmp(keyword, "NetworkAvatar")) NetworkAvatar = atoi(value); } } fclose(file); } Check(); ThePrefsOnDisk = *this; } /* * Save preferences to file * true: success, false: error */ bool Prefs::Save(const char *filename) { FILE *file; Check(); if ((file = fopen(filename, "w")) != NULL) { fprintf(file, "NormalCycles = %d\n", NormalCycles); fprintf(file, "BadLineCycles = %d\n", BadLineCycles); fprintf(file, "CIACycles = %d\n", CIACycles); fprintf(file, "FloppyCycles = %d\n", FloppyCycles); fprintf(file, "SkipFrames = %d\n", SkipFrames); fprintf(file, "LatencyMin = %d\n", LatencyMin); fprintf(file, "LatencyMax = %d\n", LatencyMax); fprintf(file, "LatencyAvg = %d\n", LatencyAvg); fprintf(file, "ScalingNumerator = %d\n", ScalingNumerator); fprintf(file, "ScalingDenominator = %d\n", ScalingDenominator); for (int i=0; i<4; i++) fprintf(file, "DrivePath%d = %s\n", i+8, DrivePath[i]); fprintf(file, "ViewPort = %s\n", ViewPort); fprintf(file, "DisplayMode = %s\n", DisplayMode); fprintf(file, "SIDType = "); switch (SIDType) { case SIDTYPE_NONE: fprintf(file, "NONE\n"); break; case SIDTYPE_DIGITAL: fprintf(file, "DIGITAL\n"); break; case SIDTYPE_SIDCARD: fprintf(file, "SIDCARD\n"); break; } fprintf(file, "REUSize = "); switch (REUSize) { case REU_NONE: fprintf(file, "NONE\n"); break; case REU_128K: fprintf(file, "128K\n"); break; case REU_256K: fprintf(file, "256K\n"); break; case REU_512K: fprintf(file, "512K\n"); break; }; fprintf(file, "DisplayType = %s\n", DisplayType == DISPTYPE_WINDOW ? "WINDOW" : "SCREEN"); fprintf(file, "Joystick1Port = %d\n", Joystick1Port); fprintf(file, "Joystick2Port = %d\n", Joystick2Port); fprintf(file, "SpritesOn = %s\n", SpritesOn ? "TRUE" : "FALSE"); fprintf(file, "SpriteCollisions = %s\n", SpriteCollisions ? "TRUE" : "FALSE"); fprintf(file, "JoystickSwap = %s\n", JoystickSwap ? "TRUE" : "FALSE"); fprintf(file, "LimitSpeed = %s\n", LimitSpeed ? "TRUE" : "FALSE"); fprintf(file, "FastReset = %s\n", FastReset ? "TRUE" : "FALSE"); fprintf(file, "CIAIRQHack = %s\n", CIAIRQHack ? "TRUE" : "FALSE"); fprintf(file, "MapSlash = %s\n", MapSlash ? "TRUE" : "FALSE"); fprintf(file, "Emul1541Proc = %s\n", Emul1541Proc ? "TRUE" : "FALSE"); fprintf(file, "SIDFilters = %s\n", SIDFilters ? "TRUE" : "FALSE"); fprintf(file, "DoubleScan = %s\n", DoubleScan ? "TRUE" : "FALSE"); fprintf(file, "HideCursor = %s\n", HideCursor ? "TRUE" : "FALSE"); fprintf(file, "DirectSound = %s\n", DirectSound ? "TRUE" : "FALSE"); fprintf(file, "ExclusiveSound = %s\n", ExclusiveSound ? "TRUE" : "FALSE"); fprintf(file, "AutoPause = %s\n", AutoPause ? "TRUE" : "FALSE"); fprintf(file, "PrefsAtStartup = %s\n", PrefsAtStartup ? "TRUE" : "FALSE"); fprintf(file, "SystemMemory = %s\n", SystemMemory ? "TRUE" : "FALSE"); fprintf(file, "AlwaysCopy = %s\n", AlwaysCopy ? "TRUE" : "FALSE"); fprintf(file, "SystemKeys = %s\n", SystemKeys ? "TRUE" : "FALSE"); fprintf(file, "ShowLEDs = %s\n", ShowLEDs ? "TRUE" : "FALSE"); for (int i = 0; i < MAX_JOYSTICK_AXES; i++) fprintf(file, "JoystickAxes%d = %d\n", i, JoystickAxes[i]); for (int i = 0; i < MAX_JOYSTICK_HATS; i++) fprintf(file, "JoystickHats%d = %d\n", i, JoystickHats[i]); for (int i = 0; i < MAX_JOYSTICK_BUTTONS; i++) fprintf(file, "JoystickButtons%d = %d\n", i, JoystickButtons[i]); fprintf(file, "DisplayOption = %d\n", DisplayOption); fprintf(file, "MsPerFrame = %d\n", MsPerFrame); fprintf(file, "NetworkKey = %d\n", NetworkKey); fprintf(file, "NetworkAvatar = %d\n", NetworkAvatar); fprintf(file, "NetworkName = %s\n", NetworkName); fclose(file); ThePrefsOnDisk = *this; return true; } return false; } #ifdef __BEOS__ #include "Prefs_Be.h" #endif #ifdef AMIGA #include "Prefs_Amiga.h" #endif #ifdef WIN32 #include "Prefs_WIN32.h" #endif #ifdef HAVE_GLADE #include "Prefs_glade.h" #endif