/* * main_wii.i - Main program, Wii specific stuff * * Frodo (C) 1994-1997,2002 Christian Bauer */ #include "Version.h" #include #include #include #include #include #include "gui/gui.hh" extern int init_graphics(void); /* * Create application object and start it */ char *fixme_tmp_network_client = 0; int fixme_tmp_network_server = 0; extern "C" int main(int argc, char **argv) { Frodo *the_app; timeval tv; gettimeofday(&tv, NULL); srand(tv.tv_usec); printf("%s by Christian Bauer\n", VERSION_STRING); if (!init_graphics()) { fprintf(stderr, "Could not initialize graphics\n"); return 0; } fflush(stdout); fatInitDefault(); // Init SDL if (SDL_Init(SDL_INIT_VIDEO) < 0) { fprintf(stderr, "Couldn't initialize SDL (%s)\n", SDL_GetError()); return 0; } if (TTF_Init() < 0) { fprintf(stderr, "Unable to init TTF: %s\n", TTF_GetError() ); return 0; } if (WPAD_Init() != WPAD_ERR_NONE) { fprintf(stderr, "Failed initializing controllers\n"); return 0; } the_app = new Frodo(); the_app->ArgvReceived(argc, argv); the_app->ReadyToRun(); delete the_app; // SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0); return 0; } /* * Constructor: Initialize member variables */ Frodo::Frodo() { TheC64 = NULL; } /* * Process command line arguments */ void Frodo::ArgvReceived(int argc, char **argv) { } /* * Arguments processed, run emulation */ void Frodo::ReadyToRun(void) { getcwd(AppDirPath, 256); ThePrefs.Load(PREFS_PATH); // Create and start C64 TheC64 = new C64; Gui::init(); load_rom_files(); TheC64->Run(); delete TheC64; } /* * Determine whether path name refers to a directory */ bool IsDirectory(const char *path) { struct stat st; return stat(path, &st) == 0 && S_ISDIR(st.st_mode); }