/* * Prefs.cpp - Global preferences * * Frodo (C) 1994-1997,2002-2005 Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "sysdeps.h" #include "Prefs.h" #include "Display.h" #include "C64.h" #include "main.h" #include "gui/widget.hh" // These are the active preferences Prefs ThePrefs; // These are the preferences on disk Prefs ThePrefsOnDisk; // These are the default preferences Prefs TheDefaultPrefs; static void maybe_write(FILE *fp, bool do_write, const char *fmt, ...) { va_list ap; int r; if (!do_write) return; va_start(ap, fmt); r = vfprintf(fp, fmt, ap); va_end(ap); } /* * Constructor: Set up preferences with defaults */ Prefs::Prefs() { NormalCycles = 63; BadLineCycles = 23; CIACycles = 63; FloppyCycles = 64; SkipFrames = 1; LatencyMin = 80; LatencyMax = 120; LatencyAvg = 280; ScalingNumerator = 2; ScalingDenominator = 2; #if defined(GEKKO) strcpy(BasePath, "/frodo/"); strcpy(PrefsPath, "/frodo/frodorc"); #else strcpy(BasePath, ""); strcpy(PrefsPath, "frodorc"); #endif strcpy(DrivePath[0], "64prgs"); strcpy(DrivePath[1], ""); strcpy(DrivePath[2], ""); strcpy(DrivePath[3], ""); strcpy(ViewPort, "Default"); strcpy(DisplayMode, "Default"); SIDType = SIDTYPE_DIGITAL; REUSize = REU_NONE; DisplayType = DISPTYPE_WINDOW; Joystick1Port = 0; /* Default to on */ Joystick2Port = 1; SpritesOn = true; SpriteCollisions = true; JoystickSwap = false; LimitSpeed = false; FastReset = false; CIAIRQHack = false; MapSlash = true; Emul1541Proc = false; SIDFilters = true; DoubleScan = true; HideCursor = false; DirectSound = true; ExclusiveSound = false; AutoPause = false; PrefsAtStartup = false; SystemMemory = false; AlwaysCopy = false; SystemKeys = true; ShowLEDs = true; Usbport = false; Rumble = false; this->SetupJoystickDefaults(); this->MsPerFrame = SPEED_100; this->NetworkKey = rand() % 0xffff; this->NetworkAvatar = 0; snprintf(this->NetworkName, 32, "Unset name"); snprintf(this->NetworkServer, 64, "play.c64-network.org"); this->NetworkPort = 46214; this->NetworkRegion = REGION_UNKNOWN; this->CursorKeysForJoystick = true; strcpy(this->Theme, "DEFAULT"); } void Prefs::SetupJoystickDefaults() { for (int i = 0; i < MAX_JOYSTICK_AXES; i++) this->JoystickAxes[i] = JOY_NONE; for (int i = 0; i < MAX_JOYSTICK_HATS; i++) { this->JoystickHats[i] = HAT_PLAIN; this->MenuJoystickHats[i] = HAT_PLAIN; } for (int i = 0; i < MAX_JOYSTICK_BUTTONS; i++) { this->JoystickButtons[i] = JOY_NONE; this->MenuJoystickButtons[i] = EVENT_NONE; } if (SDL_NumJoysticks() > 0) { const char *name = SDL_JoystickName(0); if (strncmp(name, "Wiimote", 7) == 0) { /* Wiimote/Classic hat */ this->JoystickHats[0] = HAT_PLAIN; this->MenuJoystickHats[0] = HAT_PLAIN; /* Nunchuk/classic analogue */ this->JoystickAxes[0] = JOY_HORIZ; this->JoystickAxes[1] = JOY_VERT; this->JoystickAxes[2] = JOY_HORIZ; this->JoystickAxes[3] = JOY_VERT; /* Wiimote 2, Nunchuk Z, classic a, b as fire */ this->JoystickButtons[3] = 0x50; this->JoystickButtons[7] = 0x50; this->JoystickButtons[9] = 0x50; this->JoystickButtons[10] = 0x50; this->MenuJoystickButtons[3] = KEY_SELECT; this->MenuJoystickButtons[7] = KEY_SELECT; this->MenuJoystickButtons[9] = KEY_SELECT; this->MenuJoystickButtons[10] = KEY_SELECT; /* Wiimote +/- as page up, page down */ this->MenuJoystickButtons[4] = KEY_PAGEDOWN; this->MenuJoystickButtons[5] = KEY_PAGEUP; this->MenuJoystickButtons[17] = KEY_PAGEDOWN; this->MenuJoystickButtons[18] = KEY_PAGEUP; /* +/- as 1 and 2 */ this->JoystickButtons[4] = (7 << 3) | 0; this->JoystickButtons[5] = (7 << 3) | 3; this->JoystickButtons[17] = (7 << 3) | 0; this->JoystickButtons[18] = (7 << 3) | 3; /* Wiimote B, Nunchuk C, Classic Zr, Zl as space */ this->JoystickButtons[1] = (7 << 3) | 4; this->JoystickButtons[8] = (7 << 3) | 4; this->JoystickButtons[15] = (7 << 3) | 4; this->JoystickButtons[16] = (7 << 3) | 4; /* Wiimote A and Classic L as F1 */ this->JoystickButtons[0] = (0 << 3) | 4; this->JoystickButtons[13] = (0 << 3) | 4; /* Classic R as F3 */ this->JoystickButtons[16] = (0 << 3) | 5; /* Wiimote 1 as R/S, classic X/Y */ this->JoystickButtons[2] = (7 << 3) | 7; this->JoystickButtons[11] = (7 << 3) | 7; this->JoystickButtons[12] = (7 << 3) | 7; /* Wiimote 1, classic x, y as menu escape */ this->MenuJoystickButtons[2] = KEY_ESCAPE; this->MenuJoystickButtons[11] = KEY_ESCAPE; this->MenuJoystickButtons[12] = KEY_ESCAPE; /* Wiimote, classic Home as enter menu */ this->MenuJoystickButtons[6] = KEY_ENTER_MENU; this->MenuJoystickButtons[19] = KEY_ENTER_MENU; } /* Saitek P380 */ else if (strcmp(name, "Jess Tech Dual Analog Pad") == 0) { /* Pad */ this->JoystickHats[0] = HAT_PLAIN; this->MenuJoystickHats[0] = HAT_PLAIN; /* Analogue parts */ this->JoystickAxes[0] = JOY_HORIZ; this->JoystickAxes[1] = JOY_VERT; this->JoystickAxes[2] = JOY_HORIZ; this->JoystickAxes[3] = JOY_VERT; this->JoystickButtons[0] = (0 << 3) | 4; this->JoystickButtons[1] = (0 << 3) | 5; /* Button 4 Fire */ this->JoystickButtons[3] = 0x50; this->MenuJoystickButtons[3] = KEY_SELECT; /* Upper left front button R/S */ this->JoystickButtons[4] = (7 << 3) | 7; /* Lower left front button space */ this->JoystickButtons[5] = (7 << 3) | 4; /* Upper right 1, lower right 2 */ this->JoystickButtons[6] = (7 << 3) | 0; this->JoystickButtons[7] = (7 << 3) | 3; /* Start to enter the menu */ this->MenuJoystickButtons[0] = KEY_PAGEDOWN; this->MenuJoystickButtons[1] = KEY_PAGEUP; this->MenuJoystickButtons[8] = KEY_ESCAPE; this->MenuJoystickButtons[9] = KEY_ENTER_MENU; } } } /* * Check if two Prefs structures are equal */ bool Prefs::operator==(const Prefs &rhs) const { for (int i = 0; i < MAX_JOYSTICK_AXES; i++) { if (this->JoystickAxes[i] != rhs.JoystickAxes[i]) return false; } for (int i = 0; i < MAX_JOYSTICK_HATS; i++) { if (this->JoystickHats[i] != rhs.JoystickHats[i]) return false; if (this->MenuJoystickHats[i] != rhs.MenuJoystickHats[i]) return false; } for (int i = 0; i < MAX_JOYSTICK_BUTTONS; i++) { if (this->JoystickButtons[i] != rhs.JoystickButtons[i]) return false; if (this->MenuJoystickButtons[i] != rhs.MenuJoystickButtons[i]) return false; } return (1 && NormalCycles == rhs.NormalCycles && BadLineCycles == rhs.BadLineCycles && CIACycles == rhs.CIACycles && FloppyCycles == rhs.FloppyCycles && SkipFrames == rhs.SkipFrames && LatencyMin == rhs.LatencyMin && LatencyMax == rhs.LatencyMax && LatencyAvg == rhs.LatencyAvg && ScalingNumerator == rhs.ScalingNumerator && ScalingDenominator == rhs.ScalingNumerator && strcmp(DrivePath[0], rhs.DrivePath[0]) == 0 && strcmp(DrivePath[1], rhs.DrivePath[1]) == 0 && strcmp(DrivePath[2], rhs.DrivePath[2]) == 0 && strcmp(DrivePath[3], rhs.DrivePath[3]) == 0 && strcmp(ViewPort, rhs.ViewPort) == 0 && strcmp(DisplayMode, rhs.DisplayMode) == 0 && SIDType == rhs.SIDType && REUSize == rhs.REUSize && DisplayType == rhs.DisplayType && SpritesOn == rhs.SpritesOn && SpriteCollisions == rhs.SpriteCollisions && Joystick1Port == rhs.Joystick1Port && Joystick2Port == rhs.Joystick2Port && JoystickSwap == rhs.JoystickSwap && LimitSpeed == rhs.LimitSpeed && FastReset == rhs.FastReset && CIAIRQHack == rhs.CIAIRQHack && MapSlash == rhs.MapSlash && Emul1541Proc == rhs.Emul1541Proc && SIDFilters == rhs.SIDFilters && DoubleScan == rhs.DoubleScan && HideCursor == rhs.HideCursor && DirectSound == rhs.DirectSound && ExclusiveSound == rhs.ExclusiveSound && AutoPause == rhs.AutoPause && PrefsAtStartup == rhs.PrefsAtStartup && SystemMemory == rhs.SystemMemory && AlwaysCopy == rhs.AlwaysCopy && SystemKeys == rhs.SystemKeys && ShowLEDs == rhs.ShowLEDs && this->MsPerFrame == rhs.MsPerFrame && this->NetworkKey == rhs.NetworkKey && this->NetworkPort == rhs.NetworkPort && this->NetworkRegion == rhs.NetworkRegion && strcmp(this->NetworkServer, rhs.NetworkServer) == 0 && strcmp(this->NetworkName, rhs.NetworkName) == 0 && strcmp(this->Theme, rhs.Theme) == 0 && this->NetworkAvatar == rhs.NetworkAvatar && this->CursorKeysForJoystick == rhs.CursorKeysForJoystick ); } bool Prefs::operator!=(const Prefs &rhs) const { return !operator==(rhs); } /* * Check preferences for validity and correct if necessary */ void Prefs::Check(void) { if (SkipFrames <= 0) SkipFrames = 1; if (SIDType < SIDTYPE_NONE || SIDType > SIDTYPE_SIDCARD) SIDType = SIDTYPE_NONE; if (REUSize < REU_NONE || REUSize > REU_512K) REUSize = REU_NONE; if (DisplayType < DISPTYPE_WINDOW || DisplayType > DISPTYPE_SCREEN) DisplayType = DISPTYPE_WINDOW; } // Introduced to fix the file names with spaces void search_name(char* line, char* value) { char* ptrstr; int length=0; if (!(ptrstr = strchr(line,'='))) return; ptrstr= ptrstr + 2; while (ptrstr [length] != '\n') length++; ptrstr [length] = '\0'; strncpy (value, ptrstr, length+1); } /* * Load preferences from file */ void Prefs::Load(const char *filename) { FILE *file; char line[256], keyword[256], value[256]; if ((file = fopen(filename, "r")) != NULL) { while(fgets(line, 255, file)) { // if the file name contains spaces sscanf cuts the name in DrivePath[8-11] if (sscanf(line, "%s = %s\n", keyword, value) == 2) { if (!strcmp(keyword, "NormalCycles")) NormalCycles = atoi(value); else if (!strcmp(keyword, "BadLineCycles")) BadLineCycles = atoi(value); else if (!strcmp(keyword, "CIACycles")) CIACycles = atoi(value); else if (!strcmp(keyword, "FloppyCycles")) FloppyCycles = atoi(value); else if (!strcmp(keyword, "SkipFrames")) SkipFrames = atoi(value); else if (!strcmp(keyword, "LatencyMin")) LatencyMin = atoi(value); else if (!strcmp(keyword, "LatencyMax")) LatencyMax = atoi(value); else if (!strcmp(keyword, "LatencyAvg")) LatencyAvg = atoi(value); else if (!strcmp(keyword, "ScalingNumerator")) ScalingNumerator = atoi(value); else if (!strcmp(keyword, "ScalingDenominator")) ScalingDenominator = atoi(value); //Work arround to fix the problem for files with spaces in the name else if (!strcmp(keyword, "DrivePath8")) {search_name(line, value); strcpy(DrivePath[0], value); } else if (!strcmp(keyword, "DrivePath9")) { search_name(line, value); strcpy(DrivePath[1], value);} else if (!strcmp(keyword, "DrivePath10")) { search_name(line, value); strcpy(DrivePath[2], value);} else if (!strcmp(keyword, "DrivePath11")) { search_name(line, value); strcpy(DrivePath[3], value);} else if (!strcmp(keyword, "ViewPort")) strcpy(ViewPort, value); else if (!strcmp(keyword, "DisplayMode")) strcpy(DisplayMode, value); else if (!strcmp(keyword, "SIDType")) if (!strcmp(value, "DIGITAL")) SIDType = SIDTYPE_DIGITAL; else if (!strcmp(value, "SIDCARD")) SIDType = SIDTYPE_SIDCARD; else SIDType = SIDTYPE_NONE; else if (!strcmp(keyword, "REUSize")) { if (!strcmp(value, "128K")) REUSize = REU_128K; else if (!strcmp(value, "256K")) REUSize = REU_256K; else if (!strcmp(value, "512K")) REUSize = REU_512K; else REUSize = REU_NONE; } else if (!strcmp(keyword, "DisplayType")) DisplayType = strcmp(value, "SCREEN") ? DISPTYPE_WINDOW : DISPTYPE_SCREEN; else if (!strcmp(keyword, "Joystick1Port")) Joystick1Port = atoi(value); else if (!strcmp(keyword, "Joystick2Port")) Joystick2Port = atoi(value); else if (!strcmp(keyword, "SpritesOn")) SpritesOn = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "SpriteCollisions")) SpriteCollisions = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "JoystickSwap")) JoystickSwap = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "LimitSpeed")) LimitSpeed = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "FastReset")) FastReset = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "CIAIRQHack")) CIAIRQHack = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "MapSlash")) MapSlash = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "Emul1541Proc")) Emul1541Proc = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "SIDFilters")) SIDFilters = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "DoubleScan")) DoubleScan = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "HideCursor")) HideCursor = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "DirectSound")) DirectSound = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "ExclusiveSound")) ExclusiveSound = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "AutoPause")) AutoPause = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "PrefsAtStartup")) PrefsAtStartup = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "SystemMemory")) SystemMemory = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "AlwaysCopy")) AlwaysCopy = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "SystemKeys")) SystemKeys = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "ShowLEDs")) ShowLEDs = !strcmp(value, "TRUE"); else if (!strncmp(keyword, "JoystickAxes", strlen("JoystickAxes"))) { int n = atoi(keyword + strlen("JoystickAxes")); if (n >= 0 && n < MAX_JOYSTICK_AXES) this->JoystickAxes[n] = atoi(value); } else if (!strncmp(keyword, "JoystickHats", strlen("JoystickHats"))) { int n = atoi(keyword + strlen("JoystickHats")); if (n >= 0 && n < MAX_JOYSTICK_HATS) this->JoystickHats[n] = atoi(value); } else if (!strncmp(keyword, "JoystickButtons", strlen("JoystickButtons"))) { int n = atoi(keyword + strlen("JoystickButtons")); if (n >= 0 && n < MAX_JOYSTICK_BUTTONS) this->JoystickButtons[n] = atoi(value); } else if (!strncmp(keyword, "MenuJoystickHats", strlen("MenuJoystickHats"))) { int n = atoi(keyword + strlen("MenuJoystickHats")); if (n >= 0 && n < MAX_JOYSTICK_HATS) this->MenuJoystickHats[n] = atoi(value); } else if (!strncmp(keyword, "MenuJoystickButtons", strlen("MenuJoystickButtons"))) { int n = atoi(keyword + strlen("MenuJoystickButtons")); if (n >= 0 && n < MAX_JOYSTICK_BUTTONS) this->MenuJoystickButtons[n] = atoi(value); } else if (!strcmp(keyword, "MsPerFrame")) MsPerFrame = atoi(value); else if (!strcmp(keyword, "NetworkKey")) NetworkKey = atoi(value); else if (!strcmp(keyword, "NetworkName")) strcpy(NetworkName, value); else if (!strcmp(keyword, "NetworkServer")) strcpy(NetworkServer, value); else if (!strcmp(keyword, "NetworkPort")) NetworkPort = atoi(value); else if (!strcmp(keyword, "NetworkName")) strcpy(NetworkName, value); else if (!strcmp(keyword, "NetworkRegion")) NetworkRegion = atoi(value); else if (!strcmp(keyword, "NetworkAvatar")) NetworkAvatar = atoi(value); else if (!strcmp(keyword, "Theme")) strcpy(Theme, value); else if (!strcmp(keyword, "CursorKeysForJoystick")) CursorKeysForJoystick = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "Usbport")) Usbport = !strcmp(value, "TRUE"); else if (!strcmp(keyword, "Rumble")) Rumble = !strcmp(value, "TRUE"); } } fclose(file); } Check(); ThePrefsOnDisk = *this; } /* * Save preferences to file * true: success, false: error */ bool Prefs::Save(const char *filename) { FILE *file; Check(); if ((file = fopen(filename, "w")) != NULL) { maybe_write(file, NormalCycles != TheDefaultPrefs.NormalCycles, "NormalCycles = %d\n", NormalCycles); maybe_write(file, BadLineCycles != TheDefaultPrefs.BadLineCycles, "BadLineCycles = %d\n", BadLineCycles); maybe_write(file, CIACycles != TheDefaultPrefs.CIACycles, "CIACycles = %d\n", CIACycles); maybe_write(file, FloppyCycles != TheDefaultPrefs.FloppyCycles, "FloppyCycles = %d\n", FloppyCycles); maybe_write(file, SkipFrames != TheDefaultPrefs.SkipFrames, "SkipFrames = %d\n", SkipFrames); maybe_write(file, LatencyMin != TheDefaultPrefs.LatencyMin, "LatencyMin = %d\n", LatencyMin); maybe_write(file, LatencyMax != TheDefaultPrefs.LatencyMax, "LatencyMax = %d\n", LatencyMax); maybe_write(file, LatencyAvg != TheDefaultPrefs.LatencyAvg, "LatencyAvg = %d\n", LatencyAvg); maybe_write(file, ScalingNumerator != TheDefaultPrefs.ScalingNumerator, "ScalingNumerator = %d\n", ScalingNumerator); maybe_write(file, ScalingDenominator != TheDefaultPrefs.ScalingDenominator, "ScalingDenominator = %d\n", ScalingDenominator); for (int i=0; i<4; i++) { maybe_write(file, strcmp(DrivePath[i], TheDefaultPrefs.DrivePath[i]) != 0, "DrivePath%d = %s\n", i+8, DrivePath[i]); } maybe_write(file, strcmp(ViewPort, TheDefaultPrefs.ViewPort) != 0, "ViewPort = %s\n", ViewPort); maybe_write(file, strcmp(DisplayMode, TheDefaultPrefs.DisplayMode) != 0, "DisplayMode = %s\n", DisplayMode); if (SIDType != TheDefaultPrefs.SIDType) { fprintf(file, "SIDType = "); switch (SIDType) { case SIDTYPE_NONE: fprintf(file, "NONE\n"); break; case SIDTYPE_DIGITAL: fprintf(file, "DIGITAL\n"); break; case SIDTYPE_SIDCARD: fprintf(file, "SIDCARD\n"); break; } } if (REUSize != TheDefaultPrefs.REUSize) { fprintf(file, "REUSize = "); switch (REUSize) { case REU_NONE: fprintf(file, "NONE\n"); break; case REU_128K: fprintf(file, "128K\n"); break; case REU_256K: fprintf(file, "256K\n"); break; case REU_512K: fprintf(file, "512K\n"); break; }; } maybe_write(file, DisplayType != TheDefaultPrefs.DisplayType, "DisplayType = %s\n", DisplayType == DISPTYPE_WINDOW ? "WINDOW" : "SCREEN"); maybe_write(file, Joystick1Port != TheDefaultPrefs.Joystick1Port, "Joystick1Port = %d\n", Joystick1Port); maybe_write(file, Joystick2Port != TheDefaultPrefs.Joystick2Port, "Joystick1Port = %d\n", Joystick2Port); maybe_write(file, SpritesOn != TheDefaultPrefs.SpritesOn, "SpritesOn = %s\n", SpritesOn ? "TRUE" : "FALSE"); maybe_write(file, SpriteCollisions != TheDefaultPrefs.SpriteCollisions, "SpriteCollisions = %s\n", SpriteCollisions ? "TRUE" : "FALSE"); maybe_write(file, JoystickSwap != TheDefaultPrefs.JoystickSwap, "JoystickSwap = %s\n", JoystickSwap ? "TRUE" : "FALSE"); maybe_write(file, LimitSpeed != TheDefaultPrefs.LimitSpeed, "LimitSpeed = %s\n", LimitSpeed ? "TRUE" : "FALSE"); maybe_write(file, FastReset != TheDefaultPrefs.FastReset, "FastReset = %s\n", FastReset ? "TRUE" : "FALSE"); maybe_write(file, CIAIRQHack != TheDefaultPrefs.CIAIRQHack, "CIAIRQHack = %s\n", CIAIRQHack ? "TRUE" : "FALSE"); maybe_write(file, MapSlash != TheDefaultPrefs.MapSlash, "MapSlash = %s\n", MapSlash ? "TRUE" : "FALSE"); maybe_write(file, Emul1541Proc != TheDefaultPrefs.Emul1541Proc, "Emul1541Proc = %s\n", Emul1541Proc ? "TRUE" : "FALSE"); maybe_write(file, SIDFilters != TheDefaultPrefs.SIDFilters, "SIDFilters = %s\n", SIDFilters ? "TRUE" : "FALSE"); maybe_write(file, DoubleScan != TheDefaultPrefs.DoubleScan, "DoubleScan = %s\n", DoubleScan ? "TRUE" : "FALSE"); maybe_write(file, HideCursor != TheDefaultPrefs.HideCursor, "HideCursor = %s\n", HideCursor ? "TRUE" : "FALSE"); maybe_write(file, DirectSound != TheDefaultPrefs.DirectSound, "DirectSound = %s\n", DirectSound ? "TRUE" : "FALSE"); maybe_write(file, ExclusiveSound != TheDefaultPrefs.ExclusiveSound, "ExclusiveSound = %s\n", ExclusiveSound ? "TRUE" : "FALSE"); maybe_write(file, AutoPause != TheDefaultPrefs.AutoPause, "AutoPause = %s\n", AutoPause ? "TRUE" : "FALSE"); maybe_write(file, PrefsAtStartup != TheDefaultPrefs.PrefsAtStartup, "PrefsAtStartup = %s\n", PrefsAtStartup ? "TRUE" : "FALSE"); maybe_write(file, SystemMemory != TheDefaultPrefs.SystemMemory, "SystemMemory = %s\n", SystemMemory ? "TRUE" : "FALSE"); maybe_write(file, AlwaysCopy != TheDefaultPrefs.AlwaysCopy, "AlwaysCopy = %s\n", AlwaysCopy ? "TRUE" : "FALSE"); maybe_write(file, SystemKeys != TheDefaultPrefs.SystemKeys, "SystemKeys = %s\n", SystemKeys ? "TRUE" : "FALSE"); maybe_write(file, ShowLEDs != TheDefaultPrefs.ShowLEDs, "ShowLEDs = %s\n", ShowLEDs ? "TRUE" : "FALSE"); for (int i = 0; i < MAX_JOYSTICK_AXES; i++) maybe_write(file, JoystickAxes[i] != TheDefaultPrefs.JoystickAxes[i], "JoystickAxes%d = %d\n", i, JoystickAxes[i]); for (int i = 0; i < MAX_JOYSTICK_HATS; i++) { maybe_write(file, JoystickHats[i] != TheDefaultPrefs.JoystickHats[i], "JoystickHats%d = %d\n", i, JoystickHats[i]); maybe_write(file, MenuJoystickHats[i] != TheDefaultPrefs.MenuJoystickHats[i], "MenuJoystickHats%d = %d\n", i, MenuJoystickHats[i]); } for (int i = 0; i < MAX_JOYSTICK_BUTTONS; i++) { maybe_write(file, JoystickButtons[i] != TheDefaultPrefs.JoystickButtons[i], "JoystickButtons%d = %d\n", i, JoystickButtons[i]); maybe_write(file, MenuJoystickButtons[i] != TheDefaultPrefs.MenuJoystickButtons[i], "MenuJoystickButtons%d = %d\n", i, MenuJoystickButtons[i]); } maybe_write(file, MsPerFrame != TheDefaultPrefs.MsPerFrame, "MsPerFrame = %d\n", MsPerFrame); maybe_write(file, NetworkKey != TheDefaultPrefs.NetworkKey, "NetworkKey = %d\n", NetworkKey); maybe_write(file, NetworkAvatar != TheDefaultPrefs.NetworkAvatar, "NetworkAvatar = %d\n", NetworkAvatar); maybe_write(file, strcmp(NetworkName, TheDefaultPrefs.NetworkName) != 0, "NetworkName = %s\n", NetworkName); maybe_write(file, strcmp(NetworkServer, TheDefaultPrefs.NetworkServer) != 0, "NetworkServer = %s\n", NetworkServer); maybe_write(file, NetworkPort != TheDefaultPrefs.NetworkPort, "NetworkPort = %d\n", NetworkPort); maybe_write(file, NetworkRegion != TheDefaultPrefs.NetworkRegion, "NetworkRegion = %d\n", NetworkRegion); maybe_write(file, strcmp(Theme, TheDefaultPrefs.Theme) != 0, "Theme = %s\n", Theme); maybe_write(file, CursorKeysForJoystick != TheDefaultPrefs.CursorKeysForJoystick, "CursorKeysForJoystick = %s\n", CursorKeysForJoystick ? "TRUE" : "FALSE"); maybe_write(file, Usbport != TheDefaultPrefs.Usbport, "Usbport = %s\n", Usbport ? "TRUE" : "FALSE"); maybe_write(file, Rumble != TheDefaultPrefs.Rumble, "Rumble = %s\n", Rumble ? "TRUE" : "FALSE"); fclose(file); ThePrefsOnDisk = *this; return true; } return false; } /* * Save game preferences to file * true: success, false: error * Save only drivepath, displaytype, joystikswap, emule 1541, joystickbutton, cursorkeys for joystick,rumble */ bool Prefs::Save_game(const char *filename) { FILE *file; Check(); if ((file = fopen(filename, "w")) != NULL) { for (int i=0; i<4; i++) maybe_write(file, strcmp(DrivePath[i], TheDefaultPrefs.DrivePath[i]) != 0, "DrivePath%d = %s\n", i+8, DrivePath[i]); maybe_write(file, true, "DisplayType = %s\n", DisplayType == DISPTYPE_WINDOW ? "WINDOW" : "SCREEN"); maybe_write(file, true, "JoystickSwap = %s\n", JoystickSwap ? "TRUE" : "FALSE"); maybe_write(file, true, "Emul1541Proc = %s\n", Emul1541Proc ? "TRUE" : "FALSE"); for (int i = 0; i < MAX_JOYSTICK_BUTTONS; i++) maybe_write(file, true, "JoystickButtons%d = %d\n", i, JoystickButtons[i]); maybe_write(file, true, "CursorKeysForJoystick = %s\n", CursorKeysForJoystick ? "TRUE" : "FALSE"); maybe_write(file, true, "Rumble = %s\n", Rumble ? "TRUE" : "FALSE"); fclose(file); ThePrefsOnDisk = *this; return true; } return false; }