/* * main_x.h - Main program, Unix specific stuff * * Frodo (C) 1994-1997,2002-2005 Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Version.h" #ifdef HAVE_GLADE #include #endif // Qtopia Windowing System #ifdef QTOPIA extern "C" int main(int argc, char *argv[]); #include #endif #if defined(HAVE_SDL) #include #include #include "gui/gui.hh" #endif extern int init_graphics(void); // Global variables char Frodo::prefs_path[256] = ""; /* * Create application object and start it */ int main(int argc, char **argv) { #ifdef HAVE_GLADE gnome_program_init(PACKAGE_NAME, PACKAGE_VERSION, LIBGNOMEUI_MODULE, argc, argv, GNOME_PARAM_APP_DATADIR, DATADIR, NULL); #endif timeval tv; gettimeofday(&tv, NULL); srand(tv.tv_usec); #ifndef HAVE_GLADE printf( "%s Copyright (C) 1994-1997,2002-2005 Christian Bauer\n" "This is free software with ABSOLUTELY NO WARRANTY.\n" , VERSION_STRING ); #endif #if defined(HAVE_SDL) // Init SDL if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER) < 0) { fprintf(stderr, "Couldn't initialize SDL (%s)\n", SDL_GetError()); return 1; } if (TTF_Init() < 0) { fprintf(stderr, "Unable to init TTF: %s\n", TTF_GetError() ); return 1; } Gui::gui = new Gui(); Gui::gui->setTheme("default"); #endif if (!init_graphics()) return 1; fflush(stdout); Frodo *the_app = new Frodo(); the_app->ArgvReceived(argc, argv); the_app->ReadyToRun(); delete the_app; return 0; } /* * Constructor: Initialize member variables */ Frodo::Frodo() { TheC64 = NULL; } /* * Process command line arguments */ char *fixme_tmp_network_server = 0; void Frodo::ArgvReceived(int argc, char **argv) { printf("Argc: %d\n", argc); if (argc == 2) fixme_tmp_network_server = argv[1]; } /* * Arguments processed, run emulation */ void Frodo::ReadyToRun(void) { getcwd(AppDirPath, 256); // Load preferences if (!prefs_path[0]) { char *home = getenv("HOME"); if (home != NULL && strlen(home) < 240) { strncpy(prefs_path, home, 200); strcat(prefs_path, "/"); } strcat(prefs_path, ".frodorc"); } ThePrefs.Load(prefs_path); // Show preferences editor #ifdef HAVE_GLADE if (!ThePrefs.ShowEditor(true, prefs_path)) return; #endif // Create and start C64 TheC64 = new C64; load_rom_files(); TheC64->Run(); delete TheC64; } Prefs *Frodo::reload_prefs(void) { static Prefs newprefs; newprefs.Load(prefs_path); return &newprefs; } /* * Determine whether path name refers to a directory */ bool IsDirectory(const char *path) { struct stat st; return stat(path, &st) == 0 && S_ISDIR(st.st_mode); }