#include "gui.hh" #include "menu.hh" #include "help_box.hh" #include "status_bar.hh" class OptionsView; class OptionsMenu : public Menu { friend class OptionsView; public: OptionsMenu(Font *font, HelpBox *help) : Menu(font) { this->help = help; this->setText(options_menu_messages); } ~OptionsMenu() { } virtual void selectCallback(int which) { if (which == 9) /* Game info */ { Gui::gui->status_bar->queueMessage("Resetting the C64"); Gui::gui->popView(); return; } /* Select theme */ if (which == 12) { Gui::gui->tv->setDirectory(Gui::gui->theme_base_path); Gui::gui->pushView(Gui::gui->tv); return; } /* Doesn't matter which otherwise, it's just selection */ this->updatePrefs(); Gui::gui->popView(); } virtual void hoverCallback(int which) { this->help->updateHelpMessage(which); } virtual void escapeCallback(int which) { this->updatePrefs(); Gui::gui->popView(); } void updatePrefs() { Gui::gui->np->Emul1541Proc = !this->p_submenus[1].sel; Gui::gui->np->ShowLEDs = !this->p_submenus[2].sel; Gui::gui->np->DisplayOption = this->p_submenus[3].sel; switch (this->p_submenus[4].sel) { case 0: Gui::gui->np->MsPerFrame = SPEED_95; break; case 1: Gui::gui->np->MsPerFrame = SPEED_100; break; case 2: Gui::gui->np->MsPerFrame = SPEED_110; break; default: panic("Impossible submenu value: %d\n", this->p_submenus[4].sel); } } void updateSubmenus() { int submenu_defs[5]; submenu_defs[0] = 0; submenu_defs[1] = !Gui::gui->np->Emul1541Proc; submenu_defs[2] = !Gui::gui->np->ShowLEDs; submenu_defs[3] = Gui::gui->np->DisplayOption; switch (Gui::gui->np->MsPerFrame) { case SPEED_95: submenu_defs[4] = 0; break; case SPEED_110: submenu_defs[4] = 2; break; default: /* If it has some other value... */ submenu_defs[4] = 1; break; } this->setText(options_menu_messages, submenu_defs); } private: HelpBox *help; }; class OptionsView : public GuiView { public: OptionsView() : GuiView() { this->help = new HelpBox(Gui::gui->small_font, options_menu_help); this->menu = new OptionsMenu(Gui::gui->default_font, this->help); } ~OptionsView() { delete this->help; delete this->menu; } void viewPushCallback() { this->menu->updateSubmenus(); } void runLogic() { this->menu->runLogic(); } void pushEvent(SDL_Event *ev) { this->menu->pushEvent(ev); } void draw(SDL_Surface *where) { SDL_Rect dst; /* Blit the backgrounds */ dst = (SDL_Rect){20,45,300,400}; SDL_BlitSurface(Gui::gui->main_menu_bg, NULL, where, &dst); dst = (SDL_Rect){350,13,0,0}; SDL_BlitSurface(Gui::gui->infobox, NULL, where, &dst); dst = (SDL_Rect){350,242,0,0}; SDL_BlitSurface(Gui::gui->textbox, NULL, where, &dst); this->menu->draw(where, 50, 70, 300, 400); this->help->draw(where, 354, 24, 264, 210); } protected: OptionsMenu *menu; HelpBox *help; };