/********************************************************************* * * Copyright (C) 2009, Simon Kagstrom * * Filename: VirtualKeyboard.c * Author: Simon Kagstrom * Description: A virtual keyboard * * $Id$ * ********************************************************************/ #ifndef __VIRTUAL_KEYBORD_HH__ #define __VIRTUAL_KEYBORD_HH__ #include #include "widget.hh" #include "gui_view.hh" #include "font.hh" #include "listener.hh" struct virtkey; class KeyboardListener : public Listener { public: ~KeyboardListener(); /* Each key is a string */ virtual void keyCallback(bool shift, const char *str) { } virtual void stringCallback(const char *str) { } }; class VirtualKeyboard : public GuiView, public ListenerManager { public: VirtualKeyboard(Font *font); ~VirtualKeyboard(); /* Conversions */ const char *keycodeToString(int kc); const char keycodeToChar(int kc); int charToKeycode(char c); int stringToKeycode(const char *str); struct virtkey eventToVirtkey(event_t ev); void activate(); void setFont(Font *font) { this->font = font; } void deactivate(); bool isActive() { return this->is_active; } virtual void updateTheme(); void draw(SDL_Surface *where); void runLogic(); void draw(SDL_Surface *where, int x, int y, int w, int h); void pushEvent(SDL_Event *ev); /* Singleton object */ static VirtualKeyboard *kbd; private: void selectNext(int dx, int dy); void toggleShift(); void pushKey(struct virtkey *vk); void done(); Font *font; int sel_x; int sel_y; bool shift_on; bool kbd_only_input; bool is_active; struct virtkey *buf; unsigned buf_head; size_t buf_len; }; #endif /* __VIRTUAL_KEYBORD_HH__ */