frodo-wii/Src/gui/network_user_menu.hh
fabio.olimpieri 8085fee39c Version 2.2
Solved issues # 20, 21,23, 25, 29.

Added the possibility to show a smaller screen (so also the borders are shown), the preferences are saved manually and not automatically on exit, when a gameshot is saved also some preferences (key bindings, game name, 1541 emulation, screen dimension) related to the game are saved.
2011-06-02 20:50:48 +00:00

33 lines
482 B
C++

#ifndef NETWORK_USER_MENU_HH
#define NETWORK_USER_MENU_HH
#include <SDL.h>
#include "../Network.h"
class GuiView;
class NetworkUserMenu;
class PeerInfoBox;
class NetworkUserView : public GuiView
{
public:
NetworkUserView();
~NetworkUserView();
void runLogic();
void pushEvent(event_t ev);
void setPeers(NetworkUpdateListPeers *peerList);
void draw(SDL_Surface *where);
protected:
NetworkUserMenu *menu;
PeerInfoBox *peerInfo;
};
#endif /* NETWORK_USER_MENU_HH */