mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-14 07:35:12 +01:00
577 lines
12 KiB
C
577 lines
12 KiB
C
/*
|
|
* main_Acorn.h - Main program, RISC OS specific stuff
|
|
*
|
|
* Frodo (C) 1994-1997,2002-2005 Christian Bauer
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "ROlib.h"
|
|
#include "AcornGUI.h"
|
|
|
|
|
|
// Shared, system-specific data
|
|
// The application
|
|
Frodo *the_app;
|
|
|
|
// My task handle
|
|
unsigned int TaskHandle;
|
|
|
|
int WimpMessages[] = {
|
|
Message_DataSave, Message_DataSaveAck, Message_DataLoad, Message_DataLoadAck,
|
|
Message_DataOpen, Message_PaletteChange, Message_ModeChange, Message_MenuWarning, 0
|
|
};
|
|
|
|
|
|
|
|
|
|
// RORes member-functions - very simple reading of screen res and eigen
|
|
RORes::RORes(void)
|
|
{
|
|
resx = OS_ReadModeVariable(-1,11); resy = OS_ReadModeVariable(-1,12);
|
|
eigx = OS_ReadModeVariable(-1,4) ; eigy = OS_ReadModeVariable(-1,5);
|
|
resx = (resx+1)<<eigx; resy = (resy+1)<<eigy;
|
|
}
|
|
|
|
RORes::~RORes(void) {;}
|
|
|
|
|
|
|
|
|
|
|
|
// ROScreen member-functions - handle currently selected screenmode
|
|
ROScreen::ROScreen(void)
|
|
{
|
|
if (ReadMode() != 0)
|
|
{
|
|
ModeError.errnum = 0x0; strcpy((char*)&ModeError.errmess,"Can't read mode data!");
|
|
Wimp_ReportError(&ModeError,1,TASKNAME);
|
|
}
|
|
}
|
|
|
|
|
|
ROScreen::~ROScreen(void) {;}
|
|
|
|
|
|
// read data for current screenmode, returns 0 if OK, > 0 if error
|
|
int ROScreen::ReadMode(void)
|
|
{
|
|
register int h=0;
|
|
|
|
if ((resx = OS_ReadModeVariable(-1,11)) < 0) h++;
|
|
if ((resy = OS_ReadModeVariable(-1,12)) < 0) h++;
|
|
if ((eigx = OS_ReadModeVariable(-1,4)) < 0) h++;
|
|
if ((eigy = OS_ReadModeVariable(-1,5)) < 0) h++;
|
|
resx = (resx+1)<<eigx; resy = (resy+1)<<eigy;
|
|
if ((ldbpp = OS_ReadModeVariable(-1,9)) < 0) h++;
|
|
if ((ladd = OS_ReadModeVariable(-1,6)) < 0) h++;
|
|
scrbase = (char*)OS_ReadDynamicArea(2);
|
|
if (eigx > eigy)
|
|
{
|
|
ModeError.errnum = 0x0;
|
|
sprintf((char*)ModeError.errmess,"Can't handle screen modes with eigen_x > eigen_y!");
|
|
Wimp_ReportError(&ModeError,1,TASKNAME);
|
|
}
|
|
return(h);
|
|
}
|
|
|
|
|
|
|
|
|
|
// Window member-functions - handle all things concerned with windows
|
|
// WDesc is a pointer to a complete window descriptor (incl. Handle at pos 0!)
|
|
Window::Window(const int *WDesc, const char *Title)
|
|
{
|
|
register int h;
|
|
|
|
wind = (RO_Window *)WDesc;
|
|
if (Title != NULL)
|
|
{
|
|
if ((wind->tflags & IFlg_Indir) != 0)
|
|
{
|
|
strcpy((char*)(wind->dat.ind.tit),Title); // indirected
|
|
}
|
|
else {strncpy((char *)&wind->dat,Title,12);}
|
|
}
|
|
if ((wind->Handle = Wimp_CreateWindow((int*)&wind->vminx)) == 0)
|
|
{
|
|
_kernel_oserror WindError;
|
|
|
|
WindError.errnum = 0x0; strcpy((char*)WindError.errmess,"Can't create window!");
|
|
Wimp_ReportError(&WindError,1,TASKNAME);
|
|
}
|
|
// Isopen is unreliable. Works only if the window is never opened/closed by other
|
|
// means than calling the member-functions. For 100% accuracy use OpenStatus().
|
|
isopen = false;
|
|
}
|
|
|
|
|
|
Window::~Window(void)
|
|
{
|
|
Wimp_DeleteWindow((int*)wind);
|
|
}
|
|
|
|
|
|
int Window::MyHandle(void)
|
|
{
|
|
return(wind->Handle);
|
|
}
|
|
|
|
|
|
void Window::GetWorkArea(int *Dest)
|
|
{
|
|
Dest[0] = wind->wminx; Dest[1] = wind->wminy;
|
|
Dest[2] = wind->wmaxx; Dest[3] = wind->wmaxy;
|
|
}
|
|
|
|
|
|
void Window::open(void) {isopen = true; Wimp_OpenWindow((int*)wind);}
|
|
|
|
|
|
void Window::open(int *Block) {isopen = true; Wimp_OpenWindow(Block);}
|
|
|
|
|
|
void Window::close(void) {isopen = false; Wimp_CloseWindow((int*)wind);}
|
|
|
|
|
|
void Window::forceredraw(int minx, int miny, int maxx, int maxy)
|
|
{
|
|
Wimp_ForceRedraw(wind->Handle,minx,miny,maxx,maxy);
|
|
}
|
|
|
|
|
|
void Window::redraw(int *Block, uint8 *Bitmap, C64Display *Disp)
|
|
{
|
|
int more;
|
|
|
|
more = Wimp_RedrawWindow(Block);
|
|
while (more != 0)
|
|
{
|
|
RedrawAWindow(Block,Bitmap,Disp);
|
|
more = Wimp_GetRectangle(Block);
|
|
}
|
|
}
|
|
|
|
|
|
// Block contains the coordinates to update, the handle is entered by this
|
|
// memberfunction
|
|
void Window::update(int *Block, uint8 *Bitmap, C64Display *Disp)
|
|
{
|
|
int more;
|
|
|
|
Block[0] = wind->Handle;
|
|
more = Wimp_UpdateWindow(Block);
|
|
while (more != 0)
|
|
{
|
|
RedrawAWindow(Block,Bitmap,Disp);
|
|
more = Wimp_GetRectangle(Block);
|
|
}
|
|
}
|
|
|
|
|
|
// This updated the entire window
|
|
void Window::update(uint8 *Bitmap, C64Display *Disp)
|
|
{
|
|
int more;
|
|
int Block[11];
|
|
|
|
Block[0] = wind->Handle;
|
|
GetWorkArea(Block+1);
|
|
more = Wimp_UpdateWindow(Block);
|
|
while (more != 0)
|
|
{
|
|
RedrawAWindow(Block,Bitmap,Disp);
|
|
more = Wimp_GetRectangle(Block);
|
|
}
|
|
}
|
|
|
|
|
|
void Window::extent(int minx, int miny, int maxx, int maxy)
|
|
{
|
|
int extent[4];
|
|
|
|
extent[0] = minx; extent[1] = miny; extent[2] = maxx; extent[3] = maxy;
|
|
Wimp_SetExtent(wind->Handle,(int*)extent);
|
|
// update internal window info as well
|
|
wind->wminx = minx; wind->wminy = miny;
|
|
wind->wmaxx = maxx; wind->wmaxy = maxy;
|
|
}
|
|
|
|
|
|
void Window::getstate(void) {Wimp_GetWindowState((int*)wind);}
|
|
|
|
|
|
void Window::getstate(int *dest)
|
|
{
|
|
dest[0] = wind->Handle;
|
|
Wimp_GetWindowState(dest);
|
|
}
|
|
|
|
|
|
// The actual redrawing: if the bitmap pointer is not NULL the bitmap is
|
|
// painted into the window.
|
|
void Window::RedrawAWindow(int *Block, uint8 *Bitmap, C64Display *Disp)
|
|
{
|
|
if (Bitmap != NULL)
|
|
{
|
|
// Plot the bitmap into the window
|
|
graph_env ge;
|
|
unsigned int *ct;
|
|
|
|
// Coordinates are TOP left of rectangle (not bottom, like in RO)
|
|
ge.x = Block[RedrawB_VMinX] - Block[RedrawB_ScrollX];
|
|
ge.y = Block[RedrawB_VMaxY] - Block[RedrawB_ScrollY];
|
|
ge.dimx = DISPLAY_X; ge.dimy = DISPLAY_Y;
|
|
ct = Disp->GetColourTable();
|
|
|
|
if (Disp->TheC64->TheWIMP->ReadEmuWindowSize() == 1)
|
|
{
|
|
PlotZoom1(&ge,&Block[RedrawB_CMinX],Bitmap,ct);
|
|
}
|
|
else
|
|
{
|
|
PlotZoom2(&ge,&Block[RedrawB_CMinX],Bitmap,ct);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Returns a pointer to a window's icon (or NULL of invalid number)
|
|
RO_Icon *Window::GetIcon(unsigned int number)
|
|
{
|
|
if (number > wind->icon_no) {return(NULL);}
|
|
return((RO_Icon*)(((int*)wind) + RO_WINDOW_WORDS + RO_ICON_WORDS*number));
|
|
}
|
|
|
|
|
|
void Window::SetIconState(unsigned int number, unsigned int eor, unsigned int clear)
|
|
{
|
|
int Block[4];
|
|
|
|
Block[0] = wind->Handle; Block[1] = number; Block[2] = eor; Block[3] = clear;
|
|
Wimp_SetIconState((int*)Block);
|
|
}
|
|
|
|
|
|
void Window::GetIconState(unsigned int number, int *Block)
|
|
{
|
|
Block[0] = wind->Handle; Block[1] = number;
|
|
Wimp_GetIconState(Block);
|
|
}
|
|
|
|
|
|
// Returns true if this window has the input focus
|
|
bool Window::HaveInput(void)
|
|
{
|
|
RO_Caret Store;
|
|
|
|
Wimp_GetCaretPosition(&Store);
|
|
return(Store.WHandle == wind->Handle);
|
|
}
|
|
|
|
|
|
// Writes text into an indirected icon
|
|
void Window::WriteIconText(unsigned int number, const char *text)
|
|
{
|
|
RO_Icon *ic;
|
|
|
|
if ((ic = GetIcon(number)) != NULL)
|
|
{
|
|
// This only makes sense for indirected icons!
|
|
if ((ic->iflags & IFlg_Indir) != 0)
|
|
{
|
|
strncpy((char*)ic->dat.ind.tit,text,ic->dat.ind.len);
|
|
ForceIconRedraw(number);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// The same but update the window (i.e. immediate result)
|
|
void Window::WriteIconTextU(unsigned int number, const char *text)
|
|
{
|
|
RO_Icon *ic;
|
|
|
|
if ((ic = GetIcon(number)) != NULL)
|
|
{
|
|
if ((ic->iflags & IFlg_Indir) != 0)
|
|
{
|
|
strncpy((char*)ic->dat.ind.tit,text,ic->dat.ind.len);
|
|
UpdateIcon(number);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Writes the value as a decimal string into the indirected icon
|
|
void Window::WriteIconNumber(unsigned int number, int value)
|
|
{
|
|
RO_Icon *ic;
|
|
|
|
if ((ic = GetIcon(number)) != NULL)
|
|
{
|
|
if ((ic->iflags & IFlg_Indir) != 0)
|
|
{
|
|
ConvertInteger4(value,(char*)ic->dat.ind.tit,ic->dat.ind.len);
|
|
ForceIconRedraw(number);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// The same but update the window
|
|
void Window::WriteIconNumberU(unsigned int number, int value)
|
|
{
|
|
RO_Icon *ic;
|
|
|
|
if ((ic = GetIcon(number)) != NULL)
|
|
{
|
|
if ((ic->iflags & IFlg_Indir) != 0)
|
|
{
|
|
ConvertInteger4(value,(char*)ic->dat.ind.tit,ic->dat.ind.len);
|
|
UpdateIcon(number);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Returns a pointer to the text in the icon
|
|
char *Window::ReadIconText(unsigned int number)
|
|
{
|
|
RO_Icon *ic;
|
|
|
|
if ((ic = GetIcon(number)) != NULL)
|
|
{
|
|
// only indirected icons!
|
|
if ((ic->iflags & IFlg_Indir) != 0) {return((char*)ic->dat.ind.tit);}
|
|
}
|
|
return(NULL);
|
|
}
|
|
|
|
|
|
// Reads the number in an indirected icon.
|
|
int Window::ReadIconNumber(unsigned int number)
|
|
{
|
|
RO_Icon *ic;
|
|
|
|
if ((ic = GetIcon(number)) != NULL)
|
|
{
|
|
if ((ic->iflags & IFlg_Indir) != 0)
|
|
{
|
|
return(atoi((char*)ic->dat.ind.tit));
|
|
}
|
|
}
|
|
return(-1); // rather arbitrary, but we only have positive numbers here...
|
|
}
|
|
|
|
|
|
void Window::WriteTitle(const char *title)
|
|
{
|
|
// only indirected window titles, must contain text
|
|
if ((wind->tflags & (IFlg_Indir | IFlg_Text)) == (IFlg_Indir | IFlg_Text))
|
|
{
|
|
strcpy((char*)wind->dat.ind.tit,title);
|
|
UpdateTitle();
|
|
}
|
|
}
|
|
|
|
|
|
char *Window::ReadTitle(void)
|
|
{
|
|
if ((wind->tflags & (IFlg_Indir | IFlg_Text)) == (IFlg_Indir | IFlg_Text))
|
|
{
|
|
return((char*)wind->dat.ind.tit);
|
|
}
|
|
else {return(NULL);}
|
|
}
|
|
|
|
|
|
// Forces a redraw of the window title
|
|
void Window::UpdateTitle(void)
|
|
{
|
|
getstate();
|
|
// Force global redraw (in screen-coordinates)
|
|
Wimp_ForceRedraw(-1, wind->vminx, wind->vmaxy, wind->vmaxx, wind->vmaxy + TitleBarHeight);
|
|
}
|
|
|
|
|
|
RO_Window *Window::Descriptor(void) {return(wind);}
|
|
|
|
|
|
// Force a redraw on an icon (visible after the next Poll)
|
|
void Window::ForceIconRedraw(unsigned int number)
|
|
{
|
|
if (number <= wind->icon_no)
|
|
{
|
|
register RO_Icon *ic;
|
|
|
|
ic = GetIcon(number);
|
|
forceredraw(ic->minx, ic->miny, ic->maxx, ic->maxy);
|
|
}
|
|
}
|
|
|
|
|
|
// Update an icon (visible immediately -- works only on purely WIMP-drawn icons!)
|
|
void Window::UpdateIcon(unsigned int number)
|
|
{
|
|
if (number <= wind->icon_no)
|
|
{
|
|
register RO_Icon *ic;
|
|
int Block[11]; // redraw block
|
|
int more;
|
|
|
|
ic = GetIcon(number);
|
|
Block[RedrawB_Handle] = wind->Handle;
|
|
Block[RedrawB_VMinX] = ic->minx; Block[RedrawB_VMinY] = ic->miny;
|
|
Block[RedrawB_VMaxX] = ic->maxx; Block[RedrawB_VMaxY] = ic->maxy;
|
|
more = Wimp_UpdateWindow(Block); // standard redraw loop
|
|
while (more != 0)
|
|
{
|
|
more = Wimp_GetRectangle(Block);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// returns the current open-state of the window (true if open)
|
|
bool Window::OpenStatus(void)
|
|
{
|
|
getstate();
|
|
return(((wind->wflags & (1<<16)) == 0) ? false : true);
|
|
}
|
|
|
|
|
|
// Same as above, but reads the current state to Block
|
|
bool Window::OpenStatus(int *Block)
|
|
{
|
|
getstate(Block);
|
|
return(((Block[8] & (1<<16)) == 0) ? false : true);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Icon member-functions - handle all things concerned with icons
|
|
Icon::Icon(int Priority, const RO_IconDesc *IDesc)
|
|
{
|
|
memcpy((char*)&icon,(char*)IDesc,sizeof(RO_IconDesc));
|
|
IHandle = Wimp_CreateIcon(Priority,IDesc);
|
|
}
|
|
|
|
|
|
Icon::~Icon(void)
|
|
{
|
|
int blk[2];
|
|
|
|
blk[0] = icon.WindowHandle; blk[1] = IHandle;
|
|
Wimp_DeleteIcon((int*)blk);
|
|
}
|
|
|
|
|
|
void Icon::setstate(unsigned int eor, unsigned int clear)
|
|
{
|
|
int blk[4];
|
|
|
|
blk[0] = icon.WindowHandle; blk[1] = IHandle; blk[2] = eor; blk[3] = clear;
|
|
Wimp_SetIconState((int*)blk);
|
|
}
|
|
|
|
|
|
void Icon::getstate(void)
|
|
{
|
|
int blk[10];
|
|
|
|
blk[0] = icon.WindowHandle; blk[1] = IHandle;
|
|
Wimp_GetIconState((int*)blk);
|
|
memcpy((char*)&icon,(int*)&blk[2],sizeof(RO_Icon));
|
|
}
|
|
|
|
|
|
|
|
|
|
// Frodo member functions
|
|
Frodo::Frodo(void) {TheC64 = NULL;}
|
|
|
|
|
|
Frodo::~Frodo(void)
|
|
{
|
|
if (TheC64 != NULL) {delete TheC64;}
|
|
}
|
|
|
|
|
|
void Frodo::ReadyToRun(void)
|
|
{
|
|
ThePrefs.Load(DEFAULT_PREFS);
|
|
TheC64 = new C64;
|
|
load_rom_files();
|
|
TheC64->Run();
|
|
delete TheC64; TheC64 = NULL;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
extern void (*__new_handler)(void);
|
|
|
|
// Out of memory
|
|
void OutOfMemory(void)
|
|
{
|
|
_kernel_oserror err;
|
|
|
|
|
|
err.errnum = 0; sprintf(err.errmess,"Out of memory error! Aborting.");
|
|
Wimp_ReportError(&err,1,TASKNAME);
|
|
delete the_app;
|
|
Wimp_CloseDown(TaskHandle,TASK_WORD);
|
|
exit(1);
|
|
}
|
|
|
|
|
|
|
|
|
|
// Frodo main
|
|
int main(int argc, char *argv[])
|
|
{
|
|
#ifdef __GNUG__
|
|
// Switch off filename conversions in UnixLib:
|
|
//__uname_control = __UNAME_NO_PROCESS;
|
|
#endif
|
|
|
|
#ifdef FRODO_SC
|
|
TaskHandle = Wimp_Initialise(310,TASK_WORD,"FrodoSC",(int*)WimpMessages);
|
|
#else
|
|
# ifdef FRODO_PC
|
|
TaskHandle = Wimp_Initialise(310,TASK_WORD,"FrodoPC",(int*)WimpMessages);
|
|
# else
|
|
TaskHandle = Wimp_Initialise(310,TASK_WORD,"Frodo",(int*)WimpMessages);
|
|
# endif
|
|
#endif
|
|
|
|
// Install handler for failed new
|
|
__new_handler = OutOfMemory;
|
|
|
|
the_app = new Frodo();
|
|
the_app->ReadyToRun();
|
|
// Clean up directory scrap file
|
|
DeleteFile(RO_TEMPFILE);
|
|
delete the_app;
|
|
Wimp_CloseDown(TaskHandle,TASK_WORD);
|
|
return(0);
|
|
}
|