mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-26 21:44:22 +01:00
359 lines
7.6 KiB
C++
359 lines
7.6 KiB
C++
#include <SDL_image.h>
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#include <SDL_ttf.h>
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#include "menu.hh"
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#include "frodo_menu.hh"
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#include "menu_messages.hh"
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#include "help_box.hh"
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#include "dialogue_box.hh"
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#include "sdl_ttf_font.hh"
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#include "utils.hh"
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extern SDL_Surface *screen;
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class Gui;
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const char *get_theme_path(const char *dir, const char *what)
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{
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static char buf[255];
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memset(buf, 0, sizeof(buf));
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snprintf(buf, 254, "%s/%s",
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dir, what);
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return buf;
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}
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class MainView;
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class MainMenu : public Menu
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{
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friend class MainView;
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class ExitDialogue : public DialogueBox
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{
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public:
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ExitDialogue(Font *font) : DialogueBox(font, exit_dialogue_messages, 1)
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{
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}
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void selectCallback(int which)
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{
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this->m_selected = this->p_submenus[0].sel;
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/* Do the exit */
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if (this->m_selected != this->m_cancel)
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exit(1);
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}
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};
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public:
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MainMenu(Font *font, HelpBox *help, GuiView *parent) : Menu(font)
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{
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this->parent = parent;
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this->help = help;
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/* The dialogue box is only present when needed */
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this->dialogue = NULL;
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}
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~MainMenu()
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{
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if (this->dialogue)
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delete this->dialogue;
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}
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void runLogic()
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{
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if (this->dialogue)
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{
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this->dialogue->runLogic();
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if (this->dialogue->selected() >= 0)
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{
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delete this->dialogue;
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this->dialogue = NULL;
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}
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return;
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}
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Menu::runLogic();
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}
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void pushEvent(SDL_Event *ev)
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{
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if (this->dialogue)
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this->dialogue->pushEvent(ev);
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else
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Menu::pushEvent(ev);
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}
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virtual void selectCallback(int which)
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{
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printf("entry %d selected: %s\n", which, this->pp_msgs[which]);
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switch (which)
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{
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case 11:
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this->dialogue = new ExitDialogue(this->font);
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this->dialogue->setSelectedBackground(NULL, NULL, NULL,
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this->submenu_bg_left, this->submenu_bg_middle,
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this->submenu_bg_right);
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break;
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}
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}
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virtual void hoverCallback(int which)
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{
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this->help->updateHelpMessage(which);
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}
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virtual void escapeCallback(int which)
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{
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this->parent->parent->exitMenu();
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}
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private:
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DialogueBox *dialogue;
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GuiView *parent;
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HelpBox *help;
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};
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class MainView : public GuiView
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{
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public:
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MainView(Gui *parent) : GuiView(parent)
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{
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this->help = new HelpBox(NULL, main_menu_help);
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this->menu = new MainMenu(NULL, this->help, this);
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this->menu->setText(main_menu_messages);
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this->bg = NULL;
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this->infobox = NULL;
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this->textbox = NULL;
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this->dialogue_bg = NULL;
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}
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void updateTheme()
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{
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this->bg = parent->main_menu_bg;
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this->infobox = parent->infobox;
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this->textbox = parent->textbox;
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this->dialogue_bg = parent->dialogue_bg;
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this->menu->setFont(this->parent->default_font);
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this->help->setFont(this->parent->small_font);
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this->menu->setSelectedBackground(this->parent->bg_left, this->parent->bg_middle,
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this->parent->bg_right, this->parent->bg_submenu_left,
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this->parent->bg_submenu_middle, this->parent->bg_submenu_right);
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}
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void runLogic()
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{
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this->menu->runLogic();
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}
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void pushEvent(SDL_Event *ev)
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{
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this->menu->pushEvent(ev);
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}
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void draw(SDL_Surface *where)
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{
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SDL_Rect dst;
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/* Blit the backgrounds */
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dst = (SDL_Rect){20,45,300,400};
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SDL_BlitSurface(this->bg, NULL, where, &dst);
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dst = (SDL_Rect){350,13,0,0};
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SDL_BlitSurface(this->infobox, NULL, where, &dst);
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dst = (SDL_Rect){350,242,0,0};
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SDL_BlitSurface(this->textbox, NULL, where, &dst);
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this->menu->draw(where, 50, 70, 300, 400);
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this->help->draw(where, 354, 24, 264, 210);
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if (this->menu->dialogue) {
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int d_x = where->w / 2 - this->dialogue_bg->w / 2;
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int d_y = where->h / 2 - this->dialogue_bg->h / 2;
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dst = (SDL_Rect){d_x, d_y, this->dialogue_bg->w, this->dialogue_bg->h};
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SDL_BlitSurface(this->dialogue_bg, NULL, where, &dst);
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this->menu->dialogue->draw(where, d_x + 10, d_y + 10,
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this->dialogue_bg->w - 10, this->dialogue_bg->h - 10);
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}
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}
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protected:
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MainMenu *menu;
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HelpBox *help;
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SDL_Surface *bg;
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SDL_Surface *infobox;
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SDL_Surface *textbox;
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SDL_Surface *dialogue_bg;
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};
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Gui::Gui()
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{
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this->focus = NULL;
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this->bg_left = NULL;
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this->bg_middle = NULL;
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this->bg_right = NULL;
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this->bg_submenu_left = NULL;
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this->bg_submenu_middle = NULL;
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this->bg_submenu_right = NULL;
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this->background = NULL;
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this->main_menu_bg = NULL;
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this->infobox = NULL;
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this->textbox = NULL;
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this->default_font = NULL;
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this->dialogue_bg = NULL;
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this->small_font = NULL;
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this->n_views = 0;
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this->views = NULL;
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/* Create the views */
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MainView *mv = new MainView(this);
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this->pushView(mv);
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}
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bool Gui::setTheme(const char *path)
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{
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this->bg_left = this->loadThemeImage(path, "bg_left.png");
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this->bg_middle = this->loadThemeImage(path, "bg_middle.png");
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this->bg_right = this->loadThemeImage(path, "bg_right.png");
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this->bg_submenu_left = this->loadThemeImage(path, "bg_submenu_left.png");
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this->bg_submenu_middle = this->loadThemeImage(path, "bg_submenu_middle.png");
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this->bg_submenu_right = this->loadThemeImage(path, "bg_submenu_right.png");
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this->background = this->loadThemeImage(path, "background.png");
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this->main_menu_bg = this->loadThemeImage(path, "main_menu_bg.png");
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this->infobox = this->loadThemeImage(path, "infobox.png");
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this->textbox = this->loadThemeImage(path, "textbox.png");
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this->dialogue_bg = this->loadThemeImage(path, "dialogue_box.png");
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this->default_font = this->loadThemeFont(path, "font.ttf", 18);
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this->small_font = this->loadThemeFont(path, "font.ttf", 16);
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if (!this->bg_left || !this->bg_right || !this->bg_middle ||
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!this->bg_submenu_left || !this->bg_submenu_right ||
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!this->bg_submenu_middle ||
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!this->dialogue_bg ||
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!this->default_font ||
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!this->small_font)
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{
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SDL_FreeSurface(this->bg_left);
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SDL_FreeSurface(this->bg_middle);
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SDL_FreeSurface(this->bg_right);
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SDL_FreeSurface(this->bg_submenu_left);
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SDL_FreeSurface(this->bg_submenu_middle);
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SDL_FreeSurface(this->bg_submenu_right);
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SDL_FreeSurface(this->background);
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SDL_FreeSurface(this->main_menu_bg);
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SDL_FreeSurface(this->infobox);
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SDL_FreeSurface(this->dialogue_bg);
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SDL_FreeSurface(this->textbox);
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if (this->default_font)
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delete this->default_font;
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if (this->small_font)
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delete this->small_font;
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return false;
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}
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for (int i = 0; i < this->n_views; i++)
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this->views[i]->updateTheme();
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return true;
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}
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void Gui::runLogic(void)
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{
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GuiView *cur_view = this->peekView();
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if (!this->is_active || !cur_view)
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return;
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cur_view->runLogic();
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}
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void Gui::pushView(GuiView *view)
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{
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int cur = this->n_views;
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this->n_views++;
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this->views = (GuiView**)xrealloc(this->views,
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sizeof(GuiView*) * this->n_views);
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this->views[cur] = view;
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}
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GuiView *Gui::popView()
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{
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this->n_views--;
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if (this->n_views <= 0)
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{
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this->n_views = 0;
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free(this->views);
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return NULL;
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}
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this->views = (GuiView**)xrealloc(this->views,
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sizeof(GuiView*) * this->n_views);
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return this->views[this->n_views - 1];
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}
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void Gui::exitMenu()
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{
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printf("Exiting the menu system\n");
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free(this->views);
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this->views = NULL;
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}
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void Gui::pushEvent(SDL_Event *ev)
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{
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GuiView *cur_view = this->peekView();
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if (!this->is_active || !cur_view)
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return;
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cur_view->pushEvent(ev);
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}
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void Gui::draw(SDL_Surface *where)
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{
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GuiView *cur_view = this->peekView();
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if (!this->is_active || !cur_view)
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return;
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SDL_BlitSurface(this->background, NULL, screen, NULL);
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cur_view->draw(where);
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}
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void Gui::activate()
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{
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this->is_active = true;
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}
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void Gui::deActivate()
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{
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this->is_active = false;
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}
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SDL_Surface *Gui::loadThemeImage(const char *dir, const char *what)
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{
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return IMG_Load(get_theme_path(dir, what));
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}
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Font *Gui::loadThemeFont(const char *dir, const char *what, int size)
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{
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TTF_Font *fnt;
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fnt = read_and_alloc_font(get_theme_path(dir, what), size);
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if (!fnt)
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return NULL;
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return new Font_TTF(fnt, 255,255,255);
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}
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