mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-29 15:04:23 +01:00
231 lines
4.9 KiB
C++
231 lines
4.9 KiB
C++
#include <SDL_image.h>
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#include <SDL_ttf.h>
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#include "menu.hh"
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#include "frodo_menu.hh"
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#include "sdl_ttf_font.hh"
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#include "utils.hh"
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extern SDL_Surface *screen;
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class Gui;
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const char *get_theme_path(const char *dir, const char *what)
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{
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static char buf[255];
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memset(buf, 0, sizeof(buf));
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snprintf(buf, 254, "%s/%s",
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dir, what);
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return buf;
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}
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class MainMenu : public Menu
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{
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public:
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MainMenu(Font *font, GuiView *parent) : Menu(font)
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{
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static const char *messages[] = {
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/*00*/ "File",
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/*01*/ "^|Insert|Start",
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/*02*/ "States",
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/*03*/ "^|Load|Save|Delete",
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/*04*/ "Keyboard",
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/*05*/ "^|Type|Macro|Bind",
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/*06*/ " ",
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/*07*/ "Reset the C=64",
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/*08*/ "Networking",
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/*09*/ "Options",
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/*10*/ "Advanced Options",
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/*11*/ "Help",
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/*12*/ "Quit",
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NULL
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};
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this->setText(messages);
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this->parent = parent;
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}
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virtual void selectCallback(int which)
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{
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printf("entry %d selected: %s\n", which, this->pp_msgs[which]);
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if (which == 12)
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exit(0);
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}
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virtual void escapeCallback(int which)
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{
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printf("entry %d escaped: %s\n", which, this->pp_msgs[which]);
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}
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private:
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GuiView *parent;
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};
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class MainView : public GuiView
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{
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public:
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MainView(Gui *parent) : GuiView(parent)
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{
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this->menu = new MainMenu(NULL, this);
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}
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void updateTheme()
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{
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this->bg = parent->main_menu_bg;
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this->menu->setFont(this->parent->default_font);
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this->menu->setSelectedBackground(this->parent->bg_left, this->parent->bg_middle,
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this->parent->bg_right, this->parent->bg_submenu_left,
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this->parent->bg_submenu_middle, this->parent->bg_submenu_right);
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}
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void runLogic()
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{
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this->menu->runLogic();
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}
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void pushEvent(SDL_Event *ev)
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{
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this->menu->pushEvent(ev);
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}
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void draw(SDL_Surface *where)
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{
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SDL_Rect dst;
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dst = (SDL_Rect){20,45,300,400};
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SDL_BlitSurface(this->bg, NULL, where, &dst);
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this->menu->draw(where, 50, 70, 300, 400);
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}
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protected:
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MainMenu *menu;
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SDL_Surface *bg;
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};
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Gui::Gui()
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{
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this->focus = NULL;
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this->bg_left = NULL;
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this->bg_middle = NULL;
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this->bg_right = NULL;
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this->bg_submenu_left = NULL;
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this->bg_submenu_middle = NULL;
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this->bg_submenu_right = NULL;
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this->background = NULL;
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this->main_menu_bg = NULL;
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this->default_font = NULL;
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this->n_views = 0;
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this->views = NULL;
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/* Create the views */
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MainView *mv = new MainView(this);
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this->registerView(mv);
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this->cur_view = mv;
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}
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bool Gui::setTheme(const char *path)
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{
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this->bg_left = this->loadThemeImage(path, "bg_left.png");
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this->bg_middle = this->loadThemeImage(path, "bg_middle.png");
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this->bg_right = this->loadThemeImage(path, "bg_right.png");
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this->bg_submenu_left = this->loadThemeImage(path, "bg_submenu_left.png");
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this->bg_submenu_middle = this->loadThemeImage(path, "bg_submenu_middle.png");
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this->bg_submenu_right = this->loadThemeImage(path, "bg_submenu_right.png");
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this->background = this->loadThemeImage(path, "background.png");
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this->main_menu_bg = this->loadThemeImage(path, "main_menu_bg.png");
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this->default_font = this->loadThemeFont(path, "font.ttf");
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if (!this->bg_left || !this->bg_right || !this->bg_middle ||
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!this->bg_submenu_left || !this->bg_submenu_right ||
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!this->bg_submenu_middle ||
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!this->default_font)
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{
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SDL_FreeSurface(this->bg_left);
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SDL_FreeSurface(this->bg_middle);
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SDL_FreeSurface(this->bg_right);
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SDL_FreeSurface(this->bg_submenu_left);
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SDL_FreeSurface(this->bg_submenu_middle);
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SDL_FreeSurface(this->bg_submenu_right);
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SDL_FreeSurface(this->background);
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SDL_FreeSurface(this->main_menu_bg);
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if (this->default_font)
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delete this->default_font;
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return false;
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}
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for (int i = 0; i < this->n_views; i++)
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this->views[i]->updateTheme();
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return true;
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}
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void Gui::runLogic(void)
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{
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if (!this->is_active)
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return;
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this->cur_view->runLogic();
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}
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void Gui::registerView(GuiView *view)
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{
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int cur = this->n_views;
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this->n_views++;
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this->views = (GuiView**)xrealloc(this->views,
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sizeof(GuiView*) * this->n_views);
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this->views[cur] = view;
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}
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void Gui::pushEvent(SDL_Event *ev)
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{
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if (this->is_active)
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this->cur_view->pushEvent(ev);
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}
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void Gui::draw(SDL_Surface *where)
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{
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if (!this->is_active)
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return;
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SDL_BlitSurface(this->background, NULL, screen, NULL);
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this->cur_view->draw(where);
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}
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void Gui::activate()
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{
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this->is_active = true;
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}
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void Gui::deActivate()
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{
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this->is_active = false;
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}
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SDL_Surface *Gui::loadThemeImage(const char *dir, const char *what)
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{
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return IMG_Load(get_theme_path(dir, what));
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}
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Font *Gui::loadThemeFont(const char *dir, const char *what)
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{
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TTF_Font *fnt;
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fnt = read_and_alloc_font(get_theme_path(dir, what), 18);
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if (!fnt)
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return NULL;
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return new Font_TTF(fnt, 255,255,255);
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}
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