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https://github.com/Oibaf66/frodo-wii.git
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64 lines
1.1 KiB
C++
64 lines
1.1 KiB
C++
#ifndef __DATA_STORE_HH__
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#define __DATA_STORE_HH__
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#include <stdint.h>
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struct ds_data
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{
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uint32_t key;
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uint32_t metadata; /* Type etc */
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uint8_t data[];
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};
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class DataStore;
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class DataStore
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{
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public:
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DataStore();
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~DataStore();
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/**
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* Register a new datum.
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*
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* @param key The key to register with
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* @param data The data to register
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*
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* @return the old datum with that key, or NULL
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*/
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struct ds_data *registerData(uint32_t key, struct ds_data *data);
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/**
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* Embed existing data into a data store. The new data is reallocated,
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* but the old is not freed
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*
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* @param data The data to embed.
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* @param sz the size of the data
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*
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* @return the new data store data.
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*/
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struct ds_data *embedData(void *data, size_t sz);
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/**
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* Unregister a datum.
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*
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* @param key The key to unregister
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*
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* @return the unregistered datum, or NULL if it didn't exist
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*/
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struct ds_data *unregisterData(uint32_t key);
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struct ds_data *getData(uint32_t key);
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static DataStore *ds;
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private:
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struct ds_data **registeredData;
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int n_registeredData;
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uint32_t key_counter;
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};
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#endif /* __DATA_STORE_HH__ */
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