mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-22 19:39:24 +01:00
735 lines
18 KiB
C
735 lines
18 KiB
C
/*
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* C64_x.i - Put the pieces together, X specific stuff
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*
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* Frodo (C) 1994-1997,2002 Christian Bauer
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* Unix stuff by Bernd Schmidt/Lutz Vieweg
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*/
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#include "main.h"
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#include <sys/types.h>
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#include <dirent.h>
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#if defined(GEKKO)
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#include <wiiuse/wpad.h>
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#include <ogc/lwp_watchdog.h>
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#define FONT_PATH "/apps/frodo/FreeMono.ttf"
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#define SAVES_PATH "/apps/frodo/saves"
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#define IMAGE_PATH "/apps/frodo/images"
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#define TMP_PATH "/apps/frodo/tmp"
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#else
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#define FONT_PATH "FreeMono.ttf"
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#define SAVES_PATH "saves"
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#define IMAGE_PATH "images"
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#define TMP_PATH "tmp"
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#endif
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static struct timeval tv_start;
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static int MENU_SIZE_X, MENU_SIZE_Y;
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static const char *main_menu_messages[] = {
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"Invoke key sequence", /* 0 */
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"Insert disc or tape", /* 1 */
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"Reset C64", /* 2 */
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"Bind key to joystick",/* 3 */
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"Other options", /* 4 */
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"Controller 1 joystick port", /* 5 */
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"^|1|2",
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"Save/Load state", /* 7 */
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" ",
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"Quit", /* 9 */
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NULL,
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};
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static const char *other_options_messages[] = {
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"Display resolution", /* 0 */
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"^|double-center|stretched",
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"Speed (approx)", /* 2 */
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"^|95|100|110",
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"Emulate 1541", /* 4 */
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"^|On|Off",
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NULL,
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};
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static const char *save_load_state_messages[] = {
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"Load saved state", /* 0 */
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"Save current state", /* 1 */
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"Delete state", /* 2 */
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NULL,
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};
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/*
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* Constructor, system-dependent things
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*/
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void C64::c64_ctor1(void)
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{
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// Initialize joystick variables
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#ifdef HAVE_LINUX_JOYSTICK_H
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joyfd[0] = joyfd[1] = -1;
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joy_minx = joy_miny = 32767;
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joy_maxx = joy_maxy = -32768;
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#endif
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this->fake_key_sequence = false;
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this->fake_key_index = 0;
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this->fake_key_keytime = 5;
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this->fake_key_str = "\nLOAD \"*\",8,1\nRUN\n";
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this->prefs_changed = false;
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memset(this->save_game_name, 0, sizeof(this->save_game_name));
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strcpy(this->save_game_name, "unknown");
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MENU_SIZE_X = FULL_DISPLAY_X - FULL_DISPLAY_X / 4;
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MENU_SIZE_Y = FULL_DISPLAY_Y - FULL_DISPLAY_Y / 4;
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SDL_RWops *rw;
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Uint8 *data = (Uint8*)malloc(1 * 1024*1024);
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FILE *fp = fopen(FONT_PATH, "r");
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if (!fp) {
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fprintf(stderr, "Could not open font\n");
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exit(1);
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}
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fread(data, 1, 1 * 1024 * 1024, fp);
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rw = SDL_RWFromMem(data, 1 * 1024 * 1024);
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if (!rw) {
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fprintf(stderr, "Could not create RW: %s\n", SDL_GetError());
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exit(1);
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}
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this->menu_font = TTF_OpenFontRW(rw, 1, 20);
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if (!this->menu_font)
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{
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fprintf(stderr, "Unable to open font\n" );
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exit(1);
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}
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menu_init(&this->main_menu, this->menu_font, main_menu_messages,
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32, 32, MENU_SIZE_X, MENU_SIZE_Y);
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}
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void C64::c64_ctor2(void)
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{
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gettimeofday(&tv_start, NULL);
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}
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/*
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* Destructor, system-dependent things
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*/
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void C64::c64_dtor(void)
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{
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menu_fini(&this->main_menu);
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}
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static int cmpstringp(const void *p1, const void *p2)
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{
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return strcmp(* (char * const *) p1, * (char * const *) p2);
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}
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/* Return true if name ends with ext (for filenames) */
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static bool ext_matches(const char *name, const char *ext)
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{
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int len = strlen(name);
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int ext_len = strlen(ext);
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if (len <= ext_len)
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return false;
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return (strcmp(name + len - ext_len, ext) == 0);
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}
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static const char **get_file_list(const char *base_dir)
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{
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DIR *d = opendir(base_dir);
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const char **file_list;
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int cur = 0;
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struct dirent *de;
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int cnt = 16;
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if (!d)
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return NULL;
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file_list = (const char**)malloc(cnt * sizeof(char*));
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file_list[cur++] = strdup("None");
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file_list[cur] = NULL;
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for (de = readdir(d);
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de;
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de = readdir(d))
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{
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if (ext_matches(de->d_name, ".d64") || ext_matches(de->d_name, ".D64") ||
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ext_matches(de->d_name, ".prg") || ext_matches(de->d_name, ".PRG") ||
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ext_matches(de->d_name, ".p00") || ext_matches(de->d_name, ".P00") ||
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ext_matches(de->d_name, ".s00") || ext_matches(de->d_name, ".S00") ||
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ext_matches(de->d_name, ".t64") || ext_matches(de->d_name, ".T64") ||
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ext_matches(de->d_name, ".sav"))
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{
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char *p;
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p = strdup(de->d_name);
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file_list[cur++] = p;
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file_list[cur] = NULL;
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if (cur > cnt - 2)
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{
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cnt = cnt + 32;
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file_list = (const char**)realloc(file_list, cnt * sizeof(char*));
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if (!file_list)
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return NULL;
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}
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}
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}
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closedir(d);
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qsort(&file_list[1], cur-1, sizeof(const char *), cmpstringp);
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return file_list;
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}
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void C64::select_disc(Prefs *np)
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{
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const char **file_list = get_file_list(IMAGE_PATH);
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menu_t select_disc_menu;
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if (file_list == NULL)
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return;
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menu_init(&select_disc_menu, this->menu_font, file_list,
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32, 32, MENU_SIZE_X, MENU_SIZE_Y);
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int opt = menu_select(real_screen, &select_disc_menu, NULL);
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if (opt >= 0)
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{
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const char *name = file_list[opt];
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if (strcmp(file_list[opt], "None") == 0)
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{
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strcpy(np->DrivePath[0], "\0");
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strcpy(this->save_game_name, "unknown");
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}
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else
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{
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snprintf(np->DrivePath[0], 255, "%s/%s",
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IMAGE_PATH, name);
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strncpy(this->save_game_name, name, 255);
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if (strstr(name, ".prg") || strstr(name, ".PRG") ||
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strstr(name, ".p00") || strstr(name, ".P00") ||
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strstr(name, ".s00") || strstr(name, ".S00")) {
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FILE *src, *dst;
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/* Clean temp dir first (we only want one file) */
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unlink(TMP_PATH"/a");
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src = fopen(np->DrivePath[0], "r");
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if (src != NULL)
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{
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snprintf(np->DrivePath[0], 255, "%s", TMP_PATH);
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/* Special handling of .prg: Copy to TMP_PATH and
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* load that as a dir */
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dst = fopen(TMP_PATH"/a", "w");
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if (dst)
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{
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Uint8 buf[1024];
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size_t v;
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do {
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v = fread(buf, 1, 1024, src);
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fwrite(buf, 1, v, dst);
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} while (v > 0);
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fclose(dst);
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}
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fclose(src);
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}
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}
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NewPrefs(np);
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ThePrefs = *np;
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}
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this->prefs_changed = true;
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}
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menu_fini(&select_disc_menu);
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/* Cleanup everything */
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for ( int i = 0; file_list[i]; i++ )
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free((void*)file_list[i]);
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free(file_list);
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}
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/*
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C64 keyboard matrix:
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Bit 7 6 5 4 3 2 1 0
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0 CUD F5 F3 F1 F7 CLR RET DEL
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1 SHL E S Z 4 A W 3
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2 X T F C 6 D R 5
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3 V U H B 8 G Y 7
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4 N O K M 0 J I 9
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5 , @ : . - L P +
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6 / ^ = SHR HOM ; * <20>
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7 R/S Q C= SPC 2 CTL <- 1
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*/
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#define MATRIX(a,b) (((a) << 3) | (b))
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static const char *key_names[] = { "None", "space", "Run/Stop", "return",
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"F1", "F3", "F5", "F7",
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A",
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"B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M",
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"N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
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"ctrl", "del", "home", "shl", "shr", "clr", "C=", "left arrow",
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"arrow up", "key down", "key up", "key left", "key right",
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NULL };
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static int key_keycodes[] = { 0, MATRIX(7, 4), MATRIX(7, 7), MATRIX(0, 1), /* space, R/S, return */
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MATRIX(0, 4), MATRIX(0, 5), MATRIX(0, 6), MATRIX(0, 3), /* F1-F7 */
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MATRIX(4, 3), MATRIX(7, 0), MATRIX(7, 3), MATRIX(1, 0), MATRIX(1, 3), /* 0.. */
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MATRIX(2, 0), MATRIX(2, 3), MATRIX(3, 0), MATRIX(3, 3), MATRIX(4, 0), /* ..9 */
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MATRIX(1, 2), MATRIX(3, 4), MATRIX(2, 4), MATRIX(2, 2),
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MATRIX(1, 6), MATRIX(2, 5), MATRIX(3, 2), MATRIX(3, 5), MATRIX(4, 1), MATRIX(4, 2),
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MATRIX(4, 5), MATRIX(5, 2), MATRIX(4, 4), MATRIX(4, 7), MATRIX(4, 6), MATRIX(5, 1),
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MATRIX(7, 6), MATRIX(2, 1), MATRIX(1, 5), MATRIX(2, 6), MATRIX(3, 6), MATRIX(3, 7),
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MATRIX(1, 1), MATRIX(2, 7), MATRIX(3, 1), MATRIX(1, 4), /* ... Z */
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MATRIX(7, 3), MATRIX(0, 0), MATRIX(6, 4), MATRIX(1, 7), MATRIX(6, 4),
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MATRIX(0, 2), MATRIX(7, 5), MATRIX(7, 1), MATRIX(6, 6),
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MATRIX(0, 7), MATRIX(0, 7) | 0x80, MATRIX(0, 2) | 0x80, MATRIX(0, 2),/* Direction keys */
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};
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char *C64::bind_one_key(Prefs *np, int which)
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{
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static const char *which_to_button_name[] = { "A", "B", "+", "-", "1",
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"classic X", "classic Y", "classic B", "classic L",
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"classic R", "classic ZR", "classic ZL" };
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static char strs[N_WIIMOTE_BINDINGS][255];
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char *out = strs[which];
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const char *cur_binding = "None";
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int cur = np->JoystickKeyBinding[which];
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for (unsigned int i = 1; i < sizeof(key_keycodes) / sizeof(key_keycodes[0]); i++ )
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{
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if (key_keycodes[i] == cur)
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{
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cur_binding = key_names[i];
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break;
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}
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}
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snprintf(out, 255, "Bind to %s (now %s)", which_to_button_name[which],
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cur_binding);
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return out;
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}
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void C64::bind_keys(Prefs *np)
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{
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const char *bind_key_messages[N_WIIMOTE_BINDINGS + 1];
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bool has_classic_controller = false;
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menu_t bind_key_menu;
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menu_t key_menu;
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#if defined(GEKKO)
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WPADData *wpad, *wpad_other;
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wpad = WPAD_Data(0);
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wpad_other = WPAD_Data(1);
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if (wpad->exp.type == WPAD_EXP_CLASSIC ||
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wpad_other->exp.type == WPAD_EXP_CLASSIC)
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has_classic_controller = true;
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#endif
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memset(bind_key_messages, 0, sizeof(const char*) * (N_WIIMOTE_BINDINGS + 1));
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for (int i = 0; i < (has_classic_controller ? N_WIIMOTE_BINDINGS : 5); i++)
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bind_key_messages[i] = this->bind_one_key(np, i);
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menu_init(&bind_key_menu, this->menu_font, bind_key_messages,
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32, 32, MENU_SIZE_X, MENU_SIZE_Y);
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int opt = menu_select(real_screen, &bind_key_menu, NULL);
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if (opt >= 0)
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{
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menu_init(&key_menu, this->menu_font, key_names,
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32, 32, MENU_SIZE_X, MENU_SIZE_Y);
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int key = menu_select(real_screen, &key_menu, NULL);
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/* Assume prefs are changed */
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this->prefs_changed = true;
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if (key > 0)
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np->JoystickKeyBinding[opt] = key_keycodes[key];
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else if (key == 0)
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np->JoystickKeyBinding[opt] = -1;
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else
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this->prefs_changed = false;
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menu_fini(&key_menu);
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}
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menu_fini(&bind_key_menu);
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}
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void C64::other_options(Prefs *np)
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{
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menu_t display_menu;
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int submenus[3] = { np->DisplayOption, 0, !np->Emul1541Proc };
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#define SPEED_95 33
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#define SPEED_100 28
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#define SPEED_110 25
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switch (np->MsPerFrame)
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{
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case SPEED_95:
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submenus[1] = 0; break;
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case SPEED_110:
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submenus[1] = 2; break;
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default:
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/* If it has some other value... */
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submenus[1] = 1; break;
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}
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menu_init(&display_menu, this->menu_font, other_options_messages,
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32, 32, MENU_SIZE_X, MENU_SIZE_Y);
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int opt = menu_select(real_screen, &display_menu, submenus);
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if (opt >= 0)
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{
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np->DisplayOption = submenus[0];
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np->Emul1541Proc = submenus[2] == 0 ? true : false;
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switch(submenus[1])
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{
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case 0:
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np->MsPerFrame = SPEED_95; break;
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case 1:
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np->MsPerFrame = SPEED_100; break;
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case 2:
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default:
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np->MsPerFrame = SPEED_110; break;
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}
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this->prefs_changed = true;
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}
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menu_fini(&display_menu);
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}
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void C64::run_fake_key_sequence(Prefs *np)
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{
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static const char *fake_key_sequences[] = {
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"\nLOAD \"*\",8,1\nRUN\n",
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"\nLOAD \"?\",8\n",
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"\nLIST\n",
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"\n10 PRINT \"HELLO WORLD\"\n20 GOTO 10\nRUN\n",
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NULL};
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const char *fake_key_messages[] = {
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"LOAD \"*\",8,1 and RUN",
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"LOAD \"?\",8",
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"LIST",
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"10 PRINT \"HELLO WORLD\" and 20 GOTO 10",
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NULL};
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menu_t fake_key_menu;
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int opt;
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menu_init(&fake_key_menu, this->menu_font, fake_key_messages,
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32, 32, MENU_SIZE_X, MENU_SIZE_Y);
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opt = menu_select(real_screen, &fake_key_menu, NULL);
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menu_fini(&fake_key_menu);
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if (opt < 0)
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return;
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this->fake_key_str = fake_key_sequences[opt];
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this->fake_key_sequence = true;
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}
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void C64::save_load_state(Prefs *np)
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{
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menu_t save_load_menu;
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menu_t select_saves_menu;
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menu_init(&save_load_menu, this->menu_font, save_load_state_messages,
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32, 32, MENU_SIZE_X, MENU_SIZE_Y);
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int opt = menu_select(real_screen, &save_load_menu, NULL);
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switch(opt)
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{
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case 1: /* save */
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{
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char save_buf[255];
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char prefs_buf[255];
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snprintf(save_buf, 255, "%s/%s.sav", SAVES_PATH,
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this->save_game_name);
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snprintf(prefs_buf, 255, "%s.prefs", save_buf);
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this->SaveSnapshot(save_buf);
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np->Save(prefs_buf);
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} break;
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case 0: /* load/delete */
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case 2:
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{
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const char **file_list = get_file_list(SAVES_PATH);
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if (file_list == NULL)
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break;
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menu_init(&select_saves_menu, this->menu_font, file_list,
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32, 32, MENU_SIZE_X, MENU_SIZE_Y);
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int save = menu_select(real_screen, &select_saves_menu, NULL);
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if (save >= 0)
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{
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char save_buf[255];
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char prefs_buf[255];
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snprintf(save_buf, 255, "%s/%s", SAVES_PATH, file_list[save]);
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snprintf(prefs_buf, 255, "%s.prefs", save_buf);
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if (opt == 2)
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{
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unlink(save_buf);
|
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unlink(prefs_buf);
|
||
}
|
||
else /* Load the snapshot */
|
||
{
|
||
this->LoadSnapshot(save_buf);
|
||
np->Load(prefs_buf);
|
||
this->prefs_changed = true;
|
||
}
|
||
}
|
||
menu_fini(&select_saves_menu);
|
||
|
||
/* Cleanup everything */
|
||
for ( int i = 0; file_list[i]; i++ )
|
||
free((void*)file_list[i]);
|
||
free(file_list);
|
||
} break;
|
||
default:
|
||
break;
|
||
}
|
||
menu_fini(&save_load_menu);
|
||
}
|
||
|
||
/*
|
||
* Start main emulation thread
|
||
*/
|
||
|
||
void C64::Run(void)
|
||
{
|
||
// Reset chips
|
||
TheCPU->Reset();
|
||
TheSID->Reset();
|
||
TheCIA1->Reset();
|
||
TheCIA2->Reset();
|
||
TheCPU1541->Reset();
|
||
|
||
// Patch kernal IEC routines
|
||
orig_kernal_1d84 = Kernal[0x1d84];
|
||
orig_kernal_1d85 = Kernal[0x1d85];
|
||
PatchKernal(ThePrefs.FastReset, ThePrefs.Emul1541Proc);
|
||
|
||
quit_thyself = false;
|
||
thread_func();
|
||
}
|
||
|
||
extern "C" int get_kc_from_char(char c_in, int *shifted);
|
||
|
||
/*
|
||
* Vertical blank: Poll keyboard and joysticks, update window
|
||
*/
|
||
|
||
void C64::VBlank(bool draw_frame)
|
||
{
|
||
#if defined(GEKKO)
|
||
WPAD_ScanPads();
|
||
#endif
|
||
|
||
// Poll joysticks
|
||
TheCIA1->Joystick1 = poll_joystick(0);
|
||
TheCIA1->Joystick2 = poll_joystick(1);
|
||
|
||
// Poll keyboard
|
||
TheDisplay->PollKeyboard(TheCIA1->KeyMatrix, TheCIA1->RevMatrix, &joykey);
|
||
if (TheDisplay->quit_requested)
|
||
quit_thyself = true;
|
||
|
||
/* From dreamcast port */
|
||
if (this->fake_key_sequence)
|
||
{
|
||
int shifted;
|
||
int kc = get_kc_from_char(this->fake_key_str[this->fake_key_index], &shifted);
|
||
|
||
TheDisplay->FakeKeyPress(kc, shifted, TheCIA1->KeyMatrix,
|
||
TheCIA1->RevMatrix);
|
||
|
||
this->fake_key_keytime --;
|
||
if (this->fake_key_keytime == 0)
|
||
{
|
||
this->fake_key_keytime = 1;
|
||
this->fake_key_index ++;
|
||
|
||
if (this->fake_key_str[this->fake_key_index] == '\0')
|
||
{
|
||
this->fake_key_sequence = false;
|
||
this->fake_key_index = 0;
|
||
this->fake_key_keytime = 5;
|
||
}
|
||
}
|
||
}
|
||
#ifndef GEKKO
|
||
// Joystick keyboard emulation
|
||
if (TheDisplay->NumLock())
|
||
TheCIA1->Joystick1 &= joykey;
|
||
else
|
||
TheCIA1->Joystick2 &= joykey;
|
||
#endif
|
||
|
||
// Count TOD clocks
|
||
TheCIA1->CountTOD();
|
||
TheCIA2->CountTOD();
|
||
|
||
// Update window if needed
|
||
if (draw_frame) {
|
||
TheDisplay->Update();
|
||
#if 0
|
||
// Calculate time between VBlanks, display speedometer
|
||
struct timeval tv;
|
||
gettimeofday(&tv, NULL);
|
||
if ((tv.tv_usec -= tv_start.tv_usec) < 0) {
|
||
tv.tv_usec += 1000000;
|
||
tv.tv_sec -= 1;
|
||
}
|
||
tv.tv_sec -= tv_start.tv_sec;
|
||
double elapsed_time = (double)tv.tv_sec * 1000000 + tv.tv_usec;
|
||
speed_index = 20000 / (elapsed_time + 1) * 100;
|
||
|
||
// Limit speed to 100% if desired
|
||
if ((speed_index > 100)) {
|
||
usleep((unsigned long)(20000 - elapsed_time));
|
||
speed_index = 100;
|
||
}
|
||
|
||
gettimeofday(&tv_start, NULL);
|
||
|
||
TheDisplay->Speedometer((int)speed_index);
|
||
#endif
|
||
}
|
||
if (this->have_a_break) {
|
||
int submenus[1];
|
||
int opt;
|
||
int old_swap = ThePrefs.JoystickSwap == true ? 1 : 0;
|
||
|
||
Prefs np = ThePrefs;
|
||
this->prefs_changed = false;
|
||
|
||
TheSID->PauseSound();
|
||
submenus[0] = old_swap;
|
||
opt = menu_select(real_screen, &this->main_menu, submenus);
|
||
|
||
switch(opt)
|
||
{
|
||
case 0: /* Load disc/tape */
|
||
this->run_fake_key_sequence(&np);
|
||
break;
|
||
case 1: /* Insert disc/tape */
|
||
this->select_disc(&np);
|
||
break;
|
||
case 2: /* Reset */
|
||
Reset();
|
||
break;
|
||
case 3: /* Bind keys to joystick */
|
||
this->bind_keys(&np);
|
||
break;
|
||
case 4: /* Other options */
|
||
this->other_options(&np);
|
||
break;
|
||
case 5: /* Swap joysticks */
|
||
break;
|
||
case 7: /* Save / load game */
|
||
this->save_load_state(&np);
|
||
break;
|
||
case 9: /* Quit */
|
||
quit_thyself = true;
|
||
break;
|
||
case -1:
|
||
default:
|
||
break;
|
||
}
|
||
if (submenus[0] == 0)
|
||
np.JoystickSwap = false;
|
||
else
|
||
np.JoystickSwap = true;
|
||
if (submenus[0] != old_swap)
|
||
this->prefs_changed = true;
|
||
|
||
if (this->prefs_changed)
|
||
{
|
||
this->NewPrefs(&np);
|
||
ThePrefs = np;
|
||
}
|
||
TheDisplay->FakeKeyPress(-1, false, TheCIA1->KeyMatrix,
|
||
TheCIA1->RevMatrix);
|
||
|
||
this->have_a_break = false;
|
||
if (this->quit_thyself)
|
||
ThePrefs.Save(PREFS_PATH);
|
||
}
|
||
/* From Acorn port */
|
||
static uint64_t lastFrame;
|
||
#if defined(GEKKO)
|
||
uint32_t now = ticks_to_millisecs(gettime());
|
||
#else
|
||
uint32_t now = SDL_GetTicks();
|
||
#endif
|
||
|
||
if ( (now - lastFrame) < ThePrefs.MsPerFrame) {
|
||
usleep( (ThePrefs.MsPerFrame - (now - lastFrame)) * 1000);
|
||
}
|
||
lastFrame = now;
|
||
}
|
||
|
||
/*
|
||
* The emulation's main loop
|
||
*/
|
||
|
||
void C64::thread_func(void)
|
||
{
|
||
int linecnt = 0;
|
||
|
||
#ifdef FRODO_SC
|
||
while (!quit_thyself) {
|
||
|
||
// The order of calls is important here
|
||
if (TheVIC->EmulateCycle())
|
||
TheSID->EmulateLine();
|
||
TheCIA1->CheckIRQs();
|
||
TheCIA2->CheckIRQs();
|
||
TheCIA1->EmulateCycle();
|
||
TheCIA2->EmulateCycle();
|
||
TheCPU->EmulateCycle();
|
||
|
||
if (ThePrefs.Emul1541Proc) {
|
||
TheCPU1541->CountVIATimers(1);
|
||
if (!TheCPU1541->Idle)
|
||
TheCPU1541->EmulateCycle();
|
||
}
|
||
CycleCounter++;
|
||
#else
|
||
while (!quit_thyself) {
|
||
|
||
// The order of calls is important here
|
||
int cycles = TheVIC->EmulateLine();
|
||
TheSID->EmulateLine();
|
||
#if !PRECISE_CIA_CYCLES
|
||
TheCIA1->EmulateLine(ThePrefs.CIACycles);
|
||
TheCIA2->EmulateLine(ThePrefs.CIACycles);
|
||
#endif
|
||
|
||
if (ThePrefs.Emul1541Proc) {
|
||
int cycles_1541 = ThePrefs.FloppyCycles;
|
||
TheCPU1541->CountVIATimers(cycles_1541);
|
||
|
||
if (!TheCPU1541->Idle) {
|
||
// 1541 processor active, alternately execute
|
||
// 6502 and 6510 instructions until both have
|
||
// used up their cycles
|
||
while (cycles >= 0 || cycles_1541 >= 0)
|
||
if (cycles > cycles_1541)
|
||
cycles -= TheCPU->EmulateLine(1);
|
||
else
|
||
cycles_1541 -= TheCPU1541->EmulateLine(1);
|
||
} else
|
||
TheCPU->EmulateLine(cycles);
|
||
} else
|
||
// 1541 processor disabled, only emulate 6510
|
||
TheCPU->EmulateLine(cycles);
|
||
#endif
|
||
linecnt++;
|
||
}
|
||
}
|