mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-29 15:04:23 +01:00
412 lines
9.8 KiB
OpenEdge ABL
412 lines
9.8 KiB
OpenEdge ABL
/*
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* C64_Acorn.i
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*
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* RISC OS specific stuff concerning the actual emulator
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* Frodo (C) 1994-1997,2002 Christian Bauer
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* Acorn port by Andreas Dehmel, 1997
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*
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*/
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#include "Prefs.h"
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#include "ROlib.h"
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#include "AcornGUI.h"
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void C64::LoadSystemConfig(const char *filename)
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{
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FILE *fp;
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if ((fp = fopen(filename, "r")) != NULL)
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{
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int i;
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Joy_Keys *jk;
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int args[10];
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char line[256];
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while (fgets(line, 255, fp) != 0)
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{
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char *b = line;
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register char c;
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do {c = *b++;} while (c > 32);
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if (c == 32) // keyword mustn't contain spaces
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{
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*(b-1) = '\0';
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do {c = *b++;} while ((c >= 32) && (c != '='));
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if (c == '=') // read in keyword's arguments
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{
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int i=0;
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while ((*b != '\0') && (i < 10))
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{
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args[i++] = strtol(b, &b, 10);
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}
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if (strcmp(line, "PollAfter") == 0) {PollAfter = args[0];}
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else if (strcmp(line, "SpeedAfter") == 0) {SpeedAfter = args[0];}
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else if (strcmp(line, "PollSoundAfter") == 0) {PollSoundAfter = args[0];}
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else if (strcmp(line, "JoystickKeys1") == 0)
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{
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jk = &(TheDisplay->JoystickKeys[0]);
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jk->up = args[0]; jk->down = args[1]; jk->left = args[2]; jk->right = args[3];
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jk->fire = args[4];
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}
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else if (strcmp(line, "JoystickKeys2") == 0)
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{
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jk = &(TheDisplay->JoystickKeys[1]);
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jk->up = args[0]; jk->down = args[1]; jk->left = args[2]; jk->right = args[3];
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jk->fire = args[4];
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}
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else
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{
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_kernel_oserror err;
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err.errnum = 0;
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sprintf(err.errmess,"Bad keyword <%s> in system configure file!",line);
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Wimp_ReportError(&err,1,TASKNAME);
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}
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}
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}
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}
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fclose(fp);
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}
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}
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void C64::SaveSystemConfig(const char *filename)
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{
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FILE *fp;
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if ((fp = fopen(filename, "w")) != NULL)
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{
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int i;
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Joy_Keys *jk;
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fprintf(fp,"PollAfter = %d\n", PollAfter);
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fprintf(fp,"SpeedAfter = %d\n", SpeedAfter);
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fprintf(fp,"PollSoundAfter = %d\n", PollSoundAfter);
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for (i=0; i<2; i++)
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{
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jk = &(TheDisplay->JoystickKeys[i]);
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fprintf(fp,"JoystickKeys%d",i+1);
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fprintf(fp," = %d %d %d %d %d\n", jk->up, jk->down, jk->left, jk->right, jk->fire);
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}
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fclose(fp);
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}
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}
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void C64::ReadTimings(int *poll_after, int *speed_after, int *sound_after)
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{
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*poll_after = PollAfter; *speed_after = SpeedAfter; *sound_after = PollSoundAfter;
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}
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void C64::WriteTimings(int poll_after, int speed_after, int sound_after)
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{
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PollAfter = poll_after; SpeedAfter = speed_after; PollSoundAfter = sound_after;
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}
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void C64::RequestSnapshot(void)
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{
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// Snapshots are only possible if the emulation progresses to the next vsync
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if (have_a_break) Resume();
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make_a_snapshot = true;
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}
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void C64::c64_ctor1(void)
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{
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TheWIMP = new WIMP(this);
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PollAfter = 20; // poll every 20 centiseconds
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SpeedAfter = 200; // update speedometer every 2 seconds
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PollSoundAfter = 50; // poll DigitalRenderer every 50 lines
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HostVolume = Sound_Volume(0);
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// Just a precaution
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if (HostVolume < 0) {HostVolume = 0;}
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if (HostVolume > MaximumVolume) {HostVolume = MaximumVolume;}
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Poll = false;
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make_a_snapshot = false;
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}
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void C64::c64_ctor2(void)
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{
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LoadSystemConfig(DEFAULT_SYSCONF);
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// was started from multitasking so pretend ScrollLock OFF no matter what
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laststate = (ReadKeyboardStatus() & ~2); SingleTasking = false;
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lastptr = 1;
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}
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void C64::c64_dtor(void)
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{
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delete TheWIMP;
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}
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void C64::open_close_joysticks(bool oldjoy1, bool oldjoy2, bool newjoy1, bool newjoy2)
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{
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// Check if the Joystick module is loaded. If not then write an illegal value to
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// the joystick state.
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if (Joystick_Read(0) == -2) {joystate[0] = 0;} else {joystate[0] = 0xff;}
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if (Joystick_Read(1) == -2) {joystate[1] = 0;} else {joystate[1] = 0xff;}
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}
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uint8 C64::poll_joystick(int port)
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{
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register int state;
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uint8 joy;
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if ((state = Joystick_Read(port)) != -2) // module present
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{
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if (state == -1) {joy = joystate[port];} // use old value
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else
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{
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joy = 0xff;
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if ((state & (JoyButton1 + JoyButton2)) != 0) {joy &= 0xef;} // fire
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if ((state & 0x80) == 0) // positive direction #1
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{
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if ((state & 0xff) >= JoyDir_Thresh) {joy &= 0xfe;} // up
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}
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else
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{
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if ((256 - (state & 0xff)) >= JoyDir_Thresh) {joy &= 0xfd;} // down
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}
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if ((state & 0x8000) == 0) // positive direction #2
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{
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if ((state & 0xff00) >= JoyDir_Thresh<<8) {joy &= 0xf7;} // right
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}
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else
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{
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if ((0x10000 - (state & 0xff00)) >= JoyDir_Thresh<<8) {joy &= 0xfb;} // left
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}
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}
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joystate[port] = joy; return(joy);
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}
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else
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{
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joystate[port] = 0; return(0xff);
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}
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}
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void C64::VBlank(bool draw_frame)
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{
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int Now, KeyState;
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bool InputFocus;
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// Poll keyboard if the window has the input focus.
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InputFocus = TheWIMP->EmuWindow->HaveInput();
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if (InputFocus)
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{
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TheDisplay->PollKeyboard(TheCIA1->KeyMatrix, TheCIA1->RevMatrix, &joykey, &joykey2);
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}
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// Poll Joysticks
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TheCIA1->Joystick1 = (ThePrefs.Joystick1On) ? poll_joystick(0) : 0xff;
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TheCIA1->Joystick2 = (ThePrefs.Joystick2On) ? poll_joystick(1) : 0xff;
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// Swap joysticks?
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if (ThePrefs.JoystickSwap)
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{
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register uint8 h;
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h = TheCIA1->Joystick1; TheCIA1->Joystick1 = TheCIA1->Joystick2; TheCIA1->Joystick2 = h;
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}
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// Read keyboard state directly since we'll also need ScrollLock later!
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KeyState = ReadKeyboardStatus();
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if (InputFocus)
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{
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// Keyboard emulates which joystick? (NumLock ==> Port 2, else Port 1)
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if ((KeyState & 4) == 0)
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{
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TheCIA1->Joystick2 &= joykey;
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}
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else // joykey2 only mapped if numLOCK is off.
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{
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TheCIA1->Joystick1 &= joykey; TheCIA1->Joystick2 &= joykey2;
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}
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}
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if (draw_frame)
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{
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TheDisplay->Update();
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}
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// Make snapshot?
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if (make_a_snapshot)
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{
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SaveSnapshot((TheWIMP->SnapFile)+44);
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make_a_snapshot = false;
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}
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Now = OS_ReadMonotonicTime();
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// Limit speed? (hahaha.... ah well...)
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if (ThePrefs.LimitSpeed)
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{
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int Now;
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while ((Now - LastFrame) < 2) // 2cs per frame = 50fps (original speed)
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{
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Now = OS_ReadMonotonicTime();
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}
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LastFrame = Now;
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}
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FramesSince++;
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// Update speedometer (update, not force redraw!)?
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if ((Now - LastSpeed) >= SpeedAfter)
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{
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char b[16];
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if ((Now - LastSpeed) <= 0) {Now = LastSpeed+1;}
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// Speed: 100% equals 50fps (round result)
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sprintf(b,"%d%%\0",((400*FramesSince)/(Now - LastSpeed) + 1) >> 1);
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TheWIMP->EmuPane->WriteIconTextU(Icon_Pane_Speed,b);
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LastSpeed = Now; FramesSince = 0;
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}
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if (InputFocus)
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{
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// Scroll lock state changed?
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if (((KeyState ^ laststate) & 2) != 0)
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{
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// change to single tasking: turn off mouse, else restore previous pointer
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if ((KeyState & 2) != 0) {lastptr = SetMousePointer(0); SingleTasking = true;}
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else {SetMousePointer(lastptr); OS_FlushBuffer(9); SingleTasking = false;}
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}
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if ((KeyState & 2) != 0) {lastptr = SetMousePointer(0);}
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else {SetMousePointer(lastptr); OS_FlushBuffer(9);}
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}
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// Poll? ScrollLock forces single tasking, i.e. overrides timings.
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if (!SingleTasking)
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{
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if ((Now - LastPoll) >= PollAfter)
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{
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Poll = true;
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}
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}
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laststate = KeyState;
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}
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void C64::Run(void)
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{
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// Resetting chips
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TheCPU->Reset();
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TheSID->Reset();
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TheCIA1->Reset();
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TheCIA2->Reset();
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TheCPU1541->Reset();
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// Patch kernel IEC routines (copied from C64_Amiga.i
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orig_kernal_1d84 = Kernal[0x1d84];
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orig_kernal_1d85 = Kernal[0x1d85];
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PatchKernal(ThePrefs.FastReset, ThePrefs.Emul1541Proc);
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// Start the emulation
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thread_running = true; quit_thyself = false; have_a_break = false;
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thread_func();
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}
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void C64::Quit(void)
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{
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if (thread_running)
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{
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quit_thyself = true; thread_running = false;
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}
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}
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void C64::Pause(void)
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{
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have_a_break = true; TheSID->PauseSound();
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}
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void C64::Resume(void)
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{
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have_a_break = false; TheSID->ResumeSound();
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}
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void C64::thread_func(void)
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{
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LastPoll = LastFrame = LastSpeed = OS_ReadMonotonicTime(); FramesSince = 0;
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while (!quit_thyself)
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{
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#ifdef FRODO_SC
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if (TheVIC->EmulateCycle()) {TheSID->EmulateLine();}
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TheCIA1->EmulateCycle();
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TheCIA2->EmulateCycle();
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TheCPU->EmulateCycle();
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if (ThePrefs.Emul1541Proc)
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{
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TheCPU1541->CountVIATimers(1);
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if (!TheCPU1541->Idle) {TheCPU1541->EmulateCycle();}
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}
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CycleCounter++;
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#else
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// Emulate each device one rasterline. Order is important!
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int cycles = TheVIC->EmulateLine();
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TheSID->EmulateLine();
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#if !PRECISE_CIA_CYCLES
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TheCIA1->EmulateLine(ThePrefs.CIACycles);
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TheCIA2->EmulateLine(ThePrefs.CIACycles);
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#endif
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if (ThePrefs.Emul1541Proc)
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{
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int cycles_1541 = ThePrefs.FloppyCycles;
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TheCPU1541->CountVIATimers(cycles_1541);
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if (!TheCPU1541->Idle)
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{
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while ((cycles >= 0) || (cycles_1541 >= 0))
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{
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if (cycles > cycles_1541) {cycles -= TheCPU->EmulateLine(1);}
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else {cycles_1541 -= TheCPU1541->EmulateLine(1);}
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}
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}
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else {TheCPU->EmulateLine(cycles);}
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}
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else
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{
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TheCPU->EmulateLine(cycles);
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}
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#endif
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// Single-tasking: busy-wait 'til unpause
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while (SingleTasking && have_a_break)
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{
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int KeyState;
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TheDisplay->CheckForUnpause(true); // unpause?
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KeyState = ReadKeyboardStatus();
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if ((KeyState & 2) == 0) // leave single tasking?
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{
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SetMousePointer(lastptr); OS_FlushBuffer(9); SingleTasking = false;
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}
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laststate = KeyState;
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}
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if (!SingleTasking)
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{
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// The system-specific part of this function
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if (Poll || have_a_break)
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{
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TheWIMP->Poll(have_a_break);
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LastPoll = LastFrame = OS_ReadMonotonicTime(); Poll = false;
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}
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}
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}
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}
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