mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-26 05:24:21 +01:00
442 lines
14 KiB
C++
442 lines
14 KiB
C++
/* _______ __ __ __ ______ __ __ _______ __ __
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* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
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* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
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* / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
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* / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
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* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
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* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
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*
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* Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
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*
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*
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* Per Larsson a.k.a finalman
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* Olof Naessén a.k.a jansem/yakslem
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*
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* Visit: http://guichan.sourceforge.net
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*
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* License: (BSD)
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name of Guichan nor the names of its contributors may
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* be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* For comments regarding functions please see the header file.
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*/
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#include "guichan/sdl/sdlinput.hpp"
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#include "guichan/exception.hpp"
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namespace gcn
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{
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SDLInput::SDLInput()
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{
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mMouseInWindow = true;
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mMouseDown = false;
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}
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bool SDLInput::isKeyQueueEmpty()
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{
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return mKeyInputQueue.empty();
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}
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KeyInput SDLInput::dequeueKeyInput()
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{
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KeyInput keyInput;
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if (mKeyInputQueue.empty())
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{
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throw GCN_EXCEPTION("The queue is empty.");
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}
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keyInput = mKeyInputQueue.front();
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mKeyInputQueue.pop();
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return keyInput;
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}
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bool SDLInput::isMouseQueueEmpty()
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{
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return mMouseInputQueue.empty();
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}
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MouseInput SDLInput::dequeueMouseInput()
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{
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MouseInput mouseInput;
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if (mMouseInputQueue.empty())
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{
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throw GCN_EXCEPTION("The queue is empty.");
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}
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mouseInput = mMouseInputQueue.front();
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mMouseInputQueue.pop();
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return mouseInput;
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}
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void SDLInput::pushInput(SDL_Event event)
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{
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KeyInput keyInput;
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MouseInput mouseInput;
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switch (event.type)
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{
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case SDL_KEYDOWN:
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{
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int value = convertSDLEventToGuichanKeyValue(event);
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if (value == -1)
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{
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value = (int)event.key.keysym.unicode;
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}
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keyInput.setKey(Key(value));
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keyInput.setType(KeyInput::PRESSED);
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keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT);
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keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL);
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keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT);
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keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META);
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keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0
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&& event.key.keysym.sym <= SDLK_KP_EQUALS);
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mKeyInputQueue.push(keyInput);
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break;
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}
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case SDL_KEYUP:
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{
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int value = convertSDLEventToGuichanKeyValue(event);
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if (value == -1)
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{
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value = (int)event.key.keysym.sym;
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}
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keyInput.setKey(Key(value));
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keyInput.setType(KeyInput::RELEASED);
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keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT);
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keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL);
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keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT);
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keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META);
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keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0
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&& event.key.keysym.sym <= SDLK_KP_EQUALS);
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mKeyInputQueue.push(keyInput);
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break;
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}
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case SDL_MOUSEBUTTONDOWN:
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mMouseDown = true;
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mouseInput.setX(event.button.x);
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mouseInput.setY(event.button.y);
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mouseInput.setButton(convertMouseButton(event.button.button));
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if (event.button.button == SDL_BUTTON_WHEELDOWN)
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{
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mouseInput.setType(MouseInput::WHEEL_MOVED_DOWN);
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}
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else if (event.button.button == SDL_BUTTON_WHEELUP)
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{
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mouseInput.setType(MouseInput::WHEEL_MOVED_UP);
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}
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else
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{
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mouseInput.setType(MouseInput::PRESSED);
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}
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mouseInput.setTimeStamp(SDL_GetTicks());
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mMouseInputQueue.push(mouseInput);
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break;
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case SDL_MOUSEBUTTONUP:
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mMouseDown = false;
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mouseInput.setX(event.button.x);
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mouseInput.setY(event.button.y);
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mouseInput.setButton(convertMouseButton(event.button.button));
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mouseInput.setType(MouseInput::RELEASED);
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mouseInput.setTimeStamp(SDL_GetTicks());
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mMouseInputQueue.push(mouseInput);
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break;
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case SDL_MOUSEMOTION:
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mouseInput.setX(event.button.x);
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mouseInput.setY(event.button.y);
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mouseInput.setButton(MouseInput::EMPTY);
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mouseInput.setType(MouseInput::MOVED);
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mouseInput.setTimeStamp(SDL_GetTicks());
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mMouseInputQueue.push(mouseInput);
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break;
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case SDL_ACTIVEEVENT:
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/*
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* This occurs when the mouse leaves the window and the Gui-chan
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* application loses its mousefocus.
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*/
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if ((event.active.state & SDL_APPMOUSEFOCUS)
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&& !event.active.gain)
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{
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mMouseInWindow = false;
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if (!mMouseDown)
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{
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mouseInput.setX(-1);
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mouseInput.setY(-1);
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mouseInput.setButton(MouseInput::EMPTY);
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mouseInput.setType(MouseInput::MOVED);
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mMouseInputQueue.push(mouseInput);
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}
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}
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if ((event.active.state & SDL_APPMOUSEFOCUS)
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&& event.active.gain)
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{
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mMouseInWindow = true;
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}
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break;
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} // end switch
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}
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int SDLInput::convertMouseButton(int button)
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{
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switch (button)
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{
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case SDL_BUTTON_LEFT:
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return MouseInput::LEFT;
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break;
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case SDL_BUTTON_RIGHT:
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return MouseInput::RIGHT;
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break;
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case SDL_BUTTON_MIDDLE:
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return MouseInput::MIDDLE;
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break;
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default:
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// We have an unknown mouse type which is ignored.
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return button;
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}
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}
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int SDLInput::convertSDLEventToGuichanKeyValue(SDL_Event event)
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{
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int value = -1;
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switch (event.key.keysym.sym)
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{
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case SDLK_TAB:
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value = Key::TAB;
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break;
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case SDLK_LALT:
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value = Key::LEFT_ALT;
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break;
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case SDLK_RALT:
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value = Key::RIGHT_ALT;
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break;
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case SDLK_LSHIFT:
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value = Key::LEFT_SHIFT;
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break;
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case SDLK_RSHIFT:
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value = Key::RIGHT_SHIFT;
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break;
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case SDLK_LCTRL:
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value = Key::LEFT_CONTROL;
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break;
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case SDLK_RCTRL:
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value = Key::RIGHT_CONTROL;
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break;
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case SDLK_BACKSPACE:
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value = Key::BACKSPACE;
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break;
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case SDLK_PAUSE:
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value = Key::PAUSE;
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break;
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case SDLK_SPACE:
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// Special characters like ~ (tilde) ends up
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// with the keysym.sym SDLK_SPACE which
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// without this check would be lost. The check
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// is only valid on key down events in SDL.
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if (event.type == SDL_KEYUP || event.key.keysym.unicode == ' ')
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{
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value = Key::SPACE;
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}
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break;
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case SDLK_ESCAPE:
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value = Key::ESCAPE;
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break;
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case SDLK_DELETE:
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value = Key::DELETE;
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break;
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case SDLK_INSERT:
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value = Key::INSERT;
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break;
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case SDLK_HOME:
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value = Key::HOME;
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break;
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case SDLK_END:
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value = Key::END;
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break;
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case SDLK_PAGEUP:
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value = Key::PAGE_UP;
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break;
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case SDLK_PRINT:
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value = Key::PRINT_SCREEN;
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break;
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case SDLK_PAGEDOWN:
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value = Key::PAGE_DOWN;
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break;
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case SDLK_F1:
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value = Key::F1;
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break;
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case SDLK_F2:
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value = Key::F2;
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break;
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case SDLK_F3:
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value = Key::F3;
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break;
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case SDLK_F4:
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value = Key::F4;
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break;
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case SDLK_F5:
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value = Key::F5;
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break;
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case SDLK_F6:
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value = Key::F6;
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break;
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case SDLK_F7:
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value = Key::F7;
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break;
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case SDLK_F8:
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value = Key::F8;
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break;
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case SDLK_F9:
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value = Key::F9;
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break;
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case SDLK_F10:
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value = Key::F10;
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break;
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case SDLK_F11:
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value = Key::F11;
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break;
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case SDLK_F12:
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value = Key::F12;
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break;
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case SDLK_F13:
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value = Key::F13;
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break;
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case SDLK_F14:
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value = Key::F14;
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break;
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case SDLK_F15:
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value = Key::F15;
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break;
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case SDLK_NUMLOCK:
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value = Key::NUM_LOCK;
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break;
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case SDLK_CAPSLOCK:
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value = Key::CAPS_LOCK;
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break;
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case SDLK_SCROLLOCK:
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value = Key::SCROLL_LOCK;
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break;
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case SDLK_RMETA:
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value = Key::RIGHT_META;
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break;
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case SDLK_LMETA:
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value = Key::LEFT_META;
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break;
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case SDLK_LSUPER:
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value = Key::LEFT_SUPER;
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break;
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case SDLK_RSUPER:
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value = Key::RIGHT_SUPER;
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break;
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case SDLK_MODE:
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value = Key::ALT_GR;
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break;
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case SDLK_UP:
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value = Key::UP;
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break;
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case SDLK_DOWN:
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value = Key::DOWN;
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break;
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case SDLK_LEFT:
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value = Key::LEFT;
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break;
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case SDLK_RIGHT:
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value = Key::RIGHT;
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break;
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case SDLK_RETURN:
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value = Key::ENTER;
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break;
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case SDLK_KP_ENTER:
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value = Key::ENTER;
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break;
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default:
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break;
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}
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if (!(event.key.keysym.mod & KMOD_NUM))
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{
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switch (event.key.keysym.sym)
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{
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case SDLK_KP0:
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value = Key::INSERT;
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break;
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case SDLK_KP1:
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value = Key::END;
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break;
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case SDLK_KP2:
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value = Key::DOWN;
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break;
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case SDLK_KP3:
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value = Key::PAGE_DOWN;
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break;
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case SDLK_KP4:
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value = Key::LEFT;
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break;
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case SDLK_KP5:
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value = 0;
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break;
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case SDLK_KP6:
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value = Key::RIGHT;
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break;
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case SDLK_KP7:
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value = Key::HOME;
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break;
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case SDLK_KP8:
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value = Key::UP;
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break;
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case SDLK_KP9:
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value = Key::PAGE_UP;
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break;
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default:
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break;
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}
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}
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return value;
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}
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}
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