mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-23 03:49:26 +01:00
68 lines
1.3 KiB
C++
68 lines
1.3 KiB
C++
#include <stdlib.h>
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#include "menu_messages.hh"
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const char **exit_dialogue_messages = (const char*[]){
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/*00*/ "Do you really want to exit",
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/*01*/ "Frodo?",
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/*02*/ "#", /* Empty line */
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/*03*/ "#",
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/*04*/ "#",
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/*05*/ "#",
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/*06*/ "^|Yes|Cancel",
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NULL
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};
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const char **main_menu_messages = (const char*[]){
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/*00*/ "File",
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/*01*/ "^|Insert|Start",
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/*02*/ "States",
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/*03*/ "^|Load|Save|Delete",
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/*04*/ "Keyboard",
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/*05*/ "^|Type|Macro|Bind",
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/*06*/ " ",
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/*07*/ "Reset the C=64",
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/*08*/ "Networking",
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/*09*/ "Options",
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/*10*/ "Help",
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/*11*/ "Quit",
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NULL
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};
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const char **main_menu_help[] = {
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(const char*[]){
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"Insert a disc/tape or",
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"start it",
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NULL,
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},
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NULL,
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(const char*[]){
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"Load/save or delete game",
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"states",
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NULL,
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},
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NULL,
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(const char*[]){
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"Bind keyboard keys to the",
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"joysticks, use pre-defined",
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"macros, or type with the",
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"virtual keyboard",
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NULL,
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},
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NULL,
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NULL,
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NULL,
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(const char*[]){
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"Network setup for playing",
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"C64 games against other",
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"players online.",
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NULL,
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},
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(const char*[]){
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"Configure Frodo",
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NULL,
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},
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NULL,
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NULL,
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};
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