mirror of
https://github.com/Oibaf66/frodo-wii.git
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dd51b51248
configuration. Makes many things much nicer :-)
269 lines
5.7 KiB
C++
269 lines
5.7 KiB
C++
/*
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* main.cpp - Main program
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*
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* Frodo (C) 1994-1997,2002-2005 Christian Bauer
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <SDL.h>
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#include <SDL_ttf.h>
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#include "sysdeps.h"
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#include "main.h"
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#include "C64.h"
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#include "Display.h"
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#include "Prefs.h"
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#include "SAM.h"
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#include "gui/gui.hh"
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#include "data_store.hh"
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#include "utils.hh"
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// Global variables
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extern int init_graphics(void);
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// Global variables
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C64 *TheC64 = NULL; // Global C64 object
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char AppDirPath[1024]; // Path of application directory
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// ROM file names
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#ifndef DATADIR
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#define DATADIR
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#endif
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#ifdef __riscos__
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#define BASIC_ROM_FILE "FrodoRsrc:Basic_ROM"
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#define KERNAL_ROM_FILE "FrodoRsrc:Kernal_ROM"
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#define CHAR_ROM_FILE "FrodoRsrc:Char_ROM"
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#define DRIVE_ROM_FILE "FrodoRsrc:1541_ROM"
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#elif GEKKO
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#define WII_FRODO_BASE_PATH "/apps/frodo/"
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#define BASIC_ROM_FILE WII_FRODO_BASE_PATH"Basic_ROM"
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#define KERNAL_ROM_FILE WII_FRODO_BASE_PATH"Kernal_ROM"
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#define CHAR_ROM_FILE WII_FRODO_BASE_PATH"Char_ROM"
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#define DRIVE_ROM_FILE WII_FRODO_BASE_PATH"1541_ROM"
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#else
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#define BASIC_ROM_FILE DATADIR "Basic ROM"
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#define KERNAL_ROM_FILE DATADIR "Kernal ROM"
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#define CHAR_ROM_FILE DATADIR "Char ROM"
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#define DRIVE_ROM_FILE DATADIR "1541 ROM"
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#endif
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// Builtin ROMs
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#include "Basic_ROM.h"
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#include "Kernal_ROM.h"
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#include "Char_ROM.h"
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#include "1541_ROM.h"
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/*
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* Load C64 ROM files
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*/
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void Frodo::load_rom(const char *which, const char *path, uint8 *where, size_t size, const uint8 *builtin)
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{
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FILE *f = fopen(path, "rb");
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if (f) {
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size_t actual = fread(where, 1, size, f);
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fclose(f);
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if (actual == size)
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return;
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}
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// Use builtin ROM
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printf("%s ROM file (%s) not readable, using builtin.\n", which, path);
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memcpy(where, builtin, size);
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}
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void Frodo::load_rom_files()
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{
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load_rom("Basic", BASIC_ROM_FILE, TheC64->Basic, BASIC_ROM_SIZE, builtin_basic_rom);
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load_rom("Kernal", KERNAL_ROM_FILE, TheC64->Kernal, KERNAL_ROM_SIZE, builtin_kernal_rom);
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load_rom("Char", CHAR_ROM_FILE, TheC64->Char, CHAR_ROM_SIZE, builtin_char_rom);
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load_rom("1541", DRIVE_ROM_FILE, TheC64->ROM1541, DRIVE_ROM_SIZE, builtin_drive_rom);
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}
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/*
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* Create application object and start it
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*/
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extern "C" int main(int argc, char **argv)
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{
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timeval tv;
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gettimeofday(&tv, NULL);
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srand(tv.tv_usec);
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// Init SDL
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER | SDL_INIT_JOYSTICK) < 0) {
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fprintf(stderr, "Couldn't initialize SDL (%s)\n", SDL_GetError());
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return 1;
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}
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if (TTF_Init() < 0)
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{
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fprintf(stderr, "Unable to init TTF: %s\n", TTF_GetError() );
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return 1;
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}
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if (!init_graphics())
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return 1;
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fflush(stdout);
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Frodo *the_app = new Frodo();
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the_app->ArgvReceived(argc, argv);
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the_app->ReadyToRun();
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delete the_app;
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return 0;
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}
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/*
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* Constructor: Initialize member variables
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*/
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Frodo::Frodo()
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{
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Prefs p;
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TheC64 = NULL;
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ThePrefs = p; /* Silly workaround to fix joystick bug */
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TheDefaultPrefs = p;
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}
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/*
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* Process command line arguments
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*/
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char *network_server_connect = 0;
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void Frodo::ArgvReceived(int argc, char **argv)
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{
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if (argc == 2)
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network_server_connect = argv[1];
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}
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const char *try_path(const char *path, const char *file)
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{
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if (path == NULL || file == NULL)
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return NULL;
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char *what = (char *)xmalloc(strlen(path) + strlen(file) + 3);
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struct stat st;
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const char *out = NULL;
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sprintf(what, "%s/%s", path, file);
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if (stat(what, &st) == 0)
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out = what;
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return out;
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}
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void Frodo::LoadFrodorc()
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{
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const char *paths[] = {
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NULL, // Filled in below
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NULL, // also filled in below
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".",
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"/apps/frodo", // Wii
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"frodo",
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"/usr/share/frodo",
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NULL,
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};
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const char *prefs_path = NULL;
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const char *prefs_name = NULL;
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const char *total_name = NULL;
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char home_1[255];
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char home_2[255];
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int i;
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if (getenv("HOME"))
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{
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snprintf(home_1, sizeof(home_1), "%s/.frodo", getenv("HOME"));
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snprintf(home_2, sizeof(home_2), "%s/frodo", getenv("HOME"));
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}
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else
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{
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strcpy(home_1, "");
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strcpy(home_2, "");
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}
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paths[0] = home_1;
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paths[1] = home_2;
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for (i = 0; paths[i]; i++)
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{
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const char *p;
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const char *name = "frodorc";
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p = try_path(paths[i], name);
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if (p)
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{
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prefs_path = paths[i];
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prefs_name = name;
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total_name = p;
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break;
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}
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free((void*)p);
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}
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// Load preferences
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if (total_name)
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{
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ThePrefs.Load(total_name);
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strncpy(ThePrefs.PrefsPath, total_name, sizeof(ThePrefs.PrefsPath));
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} else
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warning("Cannot find frodorc or frodorc.default in any tried directory");
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free((void*)total_name);
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}
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/*
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* Arguments processed, run emulation
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*/
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void Frodo::ReadyToRun(void)
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{
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if (getcwd(AppDirPath, 256) == NULL)
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strcpy(AppDirPath, "");
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this->LoadFrodorc();
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if (network_server_connect)
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strncpy(ThePrefs.NetworkServer, network_server_connect,
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sizeof(ThePrefs.NetworkServer));
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// Create and start C64
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TheC64 = new C64;
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DataStore::ds = new DataStore();
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Gui::init();
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load_rom_files();
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TheC64->Run();
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delete TheC64;
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}
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/*
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* Determine whether path name refers to a directory
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*/
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bool IsDirectory(const char *path)
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{
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struct stat st;
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return stat(path, &st) == 0 && S_ISDIR(st.st_mode);
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}
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