mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-10 21:55:11 +01:00
1805 lines
57 KiB
C++
1805 lines
57 KiB
C++
/*
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* AcornGUI.cc - Frodo's Graphical User Interface for Acorn RISC OS machines
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*
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* (C) 1997 Andreas Dehmel
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*
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* Frodo (C) 1994-1997,2002-2005 Christian Bauer
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "sysdeps.h"
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#include "C64.h"
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#include "VIC.h"
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#include "Display.h"
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#include "Prefs.h"
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#include "main.h"
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#include "ROlib.h"
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#include "AcornGUI.h"
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#include "Version.h"
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#define CUSTOM_SPRITES "FrodoRsrc:Sprites"
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#define TEMPLATES_FILE "FrodoRsrc:Templates"
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#define WIMP_SCRAP_FILE "<Wimp$Scrap>"
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#define FileType_Data 0xffd
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#define FileType_Text 0xfff
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#define FileType_C64File 0x064
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#define FileType_D64File 0x164
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#define IconSpriteSize 68 // OS units of an icon sprite (for dragging)
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#define EstimatedPrefsSize 1024 // can't say how big it'll be before saving...
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#define EstimatedConfSize 256
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#define EstimatedRAMSize 0x10400
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#define EstimatedSnapSize 0x11000
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// For the scanning of the joystick keys in the SysConfig window
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#define IntKey_ScanFrom 3
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// This key gets translated to 0xff, i.e. none (joystick inactive)
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#define IntKey_Void 44
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#define Key_Return 13
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// LED number to Icon number translation:
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char LEDtoIcon[4] = {Icon_Pane_LED0, Icon_Pane_LED1, Icon_Pane_LED2, Icon_Pane_LED3};
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// Drive number to Icon number (Pane) translation:
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char PDrvToIcon[4] = {Icon_Pane_Drive0, Icon_Pane_Drive1, Icon_Pane_Drive2, Icon_Pane_Drive3};
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// Drive number to Icon number (Prefs) translation:
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#define IconsPerDrive 4
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char DriveToIcon[16] = {
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Icon_Prefs_Dr8DIR, Icon_Prefs_Dr8D64, Icon_Prefs_Dr8T64, Icon_Prefs_Dr8Path,
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Icon_Prefs_Dr9DIR, Icon_Prefs_Dr9D64, Icon_Prefs_Dr9T64, Icon_Prefs_Dr9Path,
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Icon_Prefs_Dr10DIR, Icon_Prefs_Dr10D64, Icon_Prefs_Dr10T64, Icon_Prefs_Dr10Path,
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Icon_Prefs_Dr11DIR, Icon_Prefs_Dr11D64, Icon_Prefs_Dr11T64, Icon_Prefs_Dr11Path
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};
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// SID type to Icon number translation:
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char SIDtoIcon[3] = {
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Icon_Prefs_SIDNone, Icon_Prefs_SIDDigi, Icon_Prefs_SIDCard
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};
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// REU type to Icon number translation:
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char REUtoIcon[4] = {
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Icon_Prefs_REUNone, Icon_Prefs_REU128, Icon_Prefs_REU256, Icon_Prefs_REU512
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};
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char KJoyToIcon[2][5] = {
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{Icon_Conf_Joy1Up, Icon_Conf_Joy1Down, Icon_Conf_Joy1Left, Icon_Conf_Joy1Right, Icon_Conf_Joy1Fire},
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{Icon_Conf_Joy2Up, Icon_Conf_Joy2Down, Icon_Conf_Joy2Left, Icon_Conf_Joy2Right, Icon_Conf_Joy2Fire}
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};
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// Internal keynumbers lookup table
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// Single characters are represented by single chars, others by pointers to strings
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int IntKeyTable[128] = {
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(int)"Shft", (int)"Ctrl", (int)"Alt", (int)"ShftL",
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(int)"CtrlL", (int)"AltL", (int)"ShftR", (int)"CtrlR",
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(int)"AltR", (int)"Slct", (int)"Menu", (int)"Adjst",
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0, 0, 0, 0,
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'q', '3', '4', '5',
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(int)"F4", '8', (int)"F7", '-',
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'6', (int)"Left", (int)"num6", (int)"num7",
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(int)"F11", (int)"F12", (int)"F10", (int)"ScLck",
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(int)"Prnt", 'w', 'e', 't',
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'7', 'i', '9', '0',
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'-', (int)"Down", (int)"num8", (int)"num9",
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(int)"Brk", '`', '<EFBFBD>', (int)"Del",
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'1', '2', 'd', 'r',
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'6', 'u', 'o', 'p',
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'[', (int)"Up", (int)"num+", (int)"num-",
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(int)"nmEnt", (int)"Isrt", (int)"Home", (int)"PgUp",
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(int)"CpLck", 'a', 'x', 'f',
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'y', 'j', 'k', '2',
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';', (int)"Ret", (int)"num/", 0,
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(int)"num.", (int)"nmLck", (int)"PgDwn", '\'',
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0, 's', 'c', 'g',
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'h', 'n', 'l', ';',
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']', (int)"Del", (int)"num#", (int)"num*",
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0, '=', (int)"Extra", 0,
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(int)"Tab", 'z', (int)"Space", 'v',
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'b', 'm', ',', '.',
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'/', (int)"Copy", (int)"num0", (int)"num1",
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(int)"num3", 0, 0, 0,
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(int)"Esc", (int)"F1", (int)"F2", (int)"F3",
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(int)"F5", (int)"F6", (int)"F8", (int)"F9",
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'\\', (int)"Right", (int)"num4", (int)"num5",
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(int)"num2", 0, 0, 0
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};
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// The icon bar icon
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RO_IconDesc IBarIcon = {
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-1, 0, 0, 68, 68, 0x301a,
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#ifdef FRODO_SC
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"!frodosc"
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#else
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# ifdef FRODO_PC
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"!frodopc"
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# else
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"!frodo"
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# endif
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#endif
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};
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// The menus
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char *MIBTextPrefs = "Preferences...";
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char *MIBTextConf = "Configuration...";
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struct MenuIconBar {
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RO_MenuHead head;
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RO_MenuItem item[Menu_IBar_Items];
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} MenuIconBar = {
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{
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#ifdef FRODO_SC
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"FrodoSC",
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#else
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# ifdef FRODO_PC
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"FrodoPC",
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# else
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"Frodo",
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# endif
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#endif
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7, 2, 7, 0, Menu_IBar_Width, Menu_Height, 0},
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{
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{0, (RO_MenuHead*)-1, Menu_Flags, "Info"},
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{0, (RO_MenuHead*)-1, Menu_Flags + IFlg_Indir, ""},
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{0, (RO_MenuHead*)-1, Menu_Flags + IFlg_Indir, ""},
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{0, (RO_MenuHead*)-1, Menu_Flags, "Sound"},
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{MFlg_LastItem, (RO_MenuHead*)-1, Menu_Flags, "Quit"}
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}
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};
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struct MenuEmuWindow {
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RO_MenuHead head;
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RO_MenuItem item[Menu_EWind_Items];
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} MenuEmuWindow = {
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{
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#ifdef FRODO_SC
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"FrodoSC Job",
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#else
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# ifdef FRODO_PC
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"FrodoPC Job",
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# else
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"Frodo Job",
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# endif
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#endif
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7, 2, 7, 0, Menu_EWind_Width, Menu_Height, 0},
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{
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{0, (RO_MenuHead*)-1, Menu_Flags, "Info"},
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{0, (RO_MenuHead*)-1, Menu_Flags, "Sound"},
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{MFlg_Warning, (RO_MenuHead*)-1, Menu_Flags, "Save RAM"},
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{MFlg_LastItem | MFlg_Warning, (RO_MenuHead*)-1, Menu_Flags, "Snapshot"}
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}
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};
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// For less writing in LoadATemplate...
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#define wic(base,no,off) base[RO_WINDOW_WORDS + no*RO_ICON_WORDS + off]
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// For less writing in WindowToThePrefs...
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#define pread_opt(var,icn) PrefsWindow->GetIconState(Icon_Prefs_##icn,AuxBlock);\
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prefs->##var = ((AuxBlock[IconB_Flags] & IFlg_Slct) == 0) ? false : true;
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//
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// WIMP member-functions
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//
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WIMP::WIMP(C64 *my_c64)
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{
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int x,y,i;
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WIdata *wid;
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CMOS_DragType = ReadDragType();
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// Determine the dimensions of the icon bar sprite first.
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if (Wimp_SpriteInfo((char*)(&IBarIcon.dat),&x,&y,&i) == NULL)
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{
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IBarIcon.maxx = x << OS_ReadModeVariable(i,4);
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IBarIcon.maxy = y << OS_ReadModeVariable(i,5);
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}
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IBicon = new Icon(0,&IBarIcon); Mask = 0x00000830;
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LastMenu = LastClick = LastDrag = MenuType = DragType = 0;
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UseScrap = false; EmuPaused = false; UseNULL = 0; // one NULL client - the emulator
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the_c64 = my_c64;
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EmuZoom = 1;
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// Read the customized sprite area (LEDs etc)
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if ((ReadCatalogueInfo(CUSTOM_SPRITES,AuxBlock) & 1) != 0) // (image) file
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{
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int i;
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FILE *fp;
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i = AuxBlock[2]; SpriteArea = (int*)(new char[i+16]); // allocate space for sprite
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fp = fopen(CUSTOM_SPRITES,"rb");
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i = fread(SpriteArea+1,1,i,fp); SpriteArea[0] = i+4;
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fclose(fp);
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}
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else
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{
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WimpError.errnum = 0; sprintf(WimpError.errmess,"Can't read sprites!!!");
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Wimp_ReportError(&WimpError,1,TASKNAME);
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}
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// Read Template and create windows
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if (Wimp_OpenTemplate(TEMPLATES_FILE) == NULL)
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{
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// Load Pane first
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LoadATemplate("EmuPane",&EmuPane);
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LoadATemplate("EmuWindow",&EmuWindow);
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LoadATemplate("ThePrefs",&PrefsWindow);
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LoadATemplate("ConfigWind",&ConfigWindow);
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LoadATemplate("InfoWindow",&InfoWindow);
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LoadATemplate("SoundWindow",&SoundWindow);
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LoadATemplate("SaveBox",&SaveBox);
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}
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else
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{
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Wimp_ReportError(&WimpError,1,TASKNAME);
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WimpError.errnum = 0; sprintf(WimpError.errmess,"Error in Templates!!!");
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}
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Wimp_CloseTemplate();
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// Add info window to icon bar menu
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MenuIconBar.item[Menu_IBar_Info].submenu =
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MenuEmuWindow.item[Menu_EWind_Info].submenu = (RO_MenuHead*)InfoWindow->MyHandle();
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MenuIconBar.item[Menu_IBar_Sound].submenu =
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MenuEmuWindow.item[Menu_EWind_Sound].submenu = (RO_MenuHead*)SoundWindow->MyHandle();
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MenuEmuWindow.item[Menu_EWind_SaveRAM].submenu =
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MenuEmuWindow.item[Menu_EWind_Snapshot].submenu = (RO_MenuHead*)SaveBox->MyHandle();
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// I couldn't find ONE FUCKING WAY to do this in the initialisation directly and I'm
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// REALLY PISSED OFF!
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wid = &(MenuIconBar.item[Menu_IBar_Prefs].dat);
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wid->ind.tit = (int*)MIBTextPrefs; wid->ind.val = NULL; wid->ind.len = sizeof(MIBTextPrefs);
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wid = &(MenuIconBar.item[Menu_IBar_Config].dat);
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wid->ind.tit = (int*)MIBTextConf; wid->ind.val = NULL; wid->ind.len = sizeof(MIBTextConf);
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// Write default path into config window
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ConfigWindow->WriteIconText(Icon_Conf_ConfPath,DEFAULT_SYSCONF);
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// Set up the contents of the prefs window and init with the default prefs path
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ThePrefsToWindow();
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PrefsWindow->WriteIconText(Icon_Prefs_PrefPath,DEFAULT_PREFS);
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// Grey out SID card icon -- not supported!
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PrefsWindow->SetIconState(Icon_Prefs_SIDCard,IFlg_Grey,IFlg_Grey);
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// Open Emulator window + pane in the center of the screen and give it the input focus
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Wimp_GetCaretPosition(&LastCaret);
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OpenEmuWindow();
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Wimp_SetCaretPosition(EmuWindow->MyHandle(),-1,-100,100,-1,-1); // emu window gets input focus
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// Init export files
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sprintf(RAMFile+44,"C64_RAM"); sprintf(SnapFile+44,"FrodoSnap");
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}
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WIMP::~WIMP(void)
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{
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delete IBicon;
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delete EmuWindow; delete EmuPane; delete PrefsWindow; delete ConfigWindow;
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delete InfoWindow; delete SoundWindow; delete SaveBox;
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}
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bool WIMP::LoadATemplate(char *Name, Window **Which)
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{
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char *Buffer, *Indirect, *Desc;
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int IndSize, Pos;
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char TempName[12];
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strncpy((char*)TempName,Name,12);
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Buffer = NULL; Pos = 0;
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if (Wimp_LoadTemplate(&Buffer,&Indirect,0,(char*)-1,TempName,&Pos) != NULL) {return(false);}
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Buffer = new char[(int)Buffer + 4];
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IndSize = (int)Indirect; Indirect = new char[IndSize];
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Pos = 0; Desc = Buffer+4;
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Wimp_LoadTemplate(&Desc,&Indirect,Indirect+IndSize,(char*)-1,TempName,&Pos);
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if (Which == &EmuWindow)
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{
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int eigen, dx, dy;
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RO_Window *row = (RO_Window*)Buffer;
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RORes res;
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// Center emulator window on screen
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eigen = (res.eigx < res.eigy) ? res.eigx : res.eigy;
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dx = (DISPLAY_X << eigen); dy = (DISPLAY_Y << eigen);
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row->vminx = res.resx/2 - dx/2; row->vmaxx = row->vminx + dx;
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row->vminy = res.resy/2 - dy/2; row->vmaxy = row->vminy + dy;
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row->wminy = -dy; row->wmaxx = dx;
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Indirect = (char*)VERSION_STRING;
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}
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else
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{
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if (Which == &EmuPane) // EmuPane needs customized sprites
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{
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register RO_Window *row = (RO_Window*)Buffer;
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register int *b = (int*)Buffer;
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// Insert sprite pointer in window and icon definitions
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row->SpriteAreaPtr = (int)SpriteArea;
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wic(b,Icon_Pane_LED0,RawIB_Data1) = wic(b,Icon_Pane_LED1,RawIB_Data1) =
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wic(b,Icon_Pane_LED2,RawIB_Data1) = wic(b,Icon_Pane_LED3,RawIB_Data1) = (int)SpriteArea;
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sprintf((char*)wic(b,Icon_Pane_Pause,RawIB_Data0),PANE_TEXT_PAUSE);
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sprintf((char*)wic(b,Icon_Pane_Toggle,RawIB_Data0),PANE_TEXT_ZOOM2);
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}
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else if (Which == &SoundWindow) // ditto
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{
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register RO_Window *row = (RO_Window*)Buffer;
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register int *b = (int*)Buffer;
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register int orr;
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row->SpriteAreaPtr = (int)SpriteArea;
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// if sound emulation off grey out notes
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if (ThePrefs.SIDType == SIDTYPE_NONE) {orr = IFlg_Grey;} else {orr = 0;}
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wic(b,Icon_Sound_Notes,RawIB_Flags)=(wic(b,Icon_Sound_Notes,RawIB_Flags)&~IFlg_Grey)|orr;
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}
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else if (Which == &InfoWindow) // ditto
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{
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register RO_Window *row = (RO_Window*)Buffer;
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row->SpriteAreaPtr = (int)SpriteArea;
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}
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Indirect = NULL;
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}
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*Which = new Window((int*)Buffer,Indirect);
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return(true);
|
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}
|
||
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||
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// All changes in position of the Emulator window have to be treated seperately
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// to keep the pane attached to it at all times!
|
||
void WIMP::OpenEmuWindow(void)
|
||
{
|
||
RO_Window *wind;
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int work[WindowB_WFlags], i;
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||
|
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wind = EmuWindow->Descriptor();
|
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EmuPane->GetWorkArea(&work[WindowB_VMinX]); i = work[WindowB_VMaxX] - work[WindowB_VMinX];
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if ((work[WindowB_VMinX] = wind->vminx - EmuPaneSpace - i) < 0)
|
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{
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// if main window still on screen then keep pane on screen as well
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if (wind->vminx >= 0) {work[WindowB_VMinX] = 0;}
|
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// otherwise align pane and main window on the left
|
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else {work[WindowB_VMinX] = wind->vminx;}
|
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}
|
||
work[WindowB_VMaxX] = work[WindowB_VMinX] + i;
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work[WindowB_VMinY] = wind->vmaxy - (work[WindowB_VMaxY]-work[WindowB_VMinY]);
|
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work[WindowB_VMaxY] = wind->vmaxy;
|
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work[WindowB_Handle] = EmuPane->MyHandle();
|
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work[WindowB_ScrollX] = work[WindowB_ScrollY] = 0;
|
||
work[WindowB_Stackpos] = -1; // open on top of stack
|
||
// open the pane first
|
||
EmuPane->open(work);
|
||
wind->stackpos = EmuPane->MyHandle(); // open window behind pane.
|
||
EmuWindow->open();
|
||
}
|
||
|
||
|
||
void WIMP::OpenEmuWindow(int *Where)
|
||
{
|
||
int work[WindowB_WFlags], i;
|
||
|
||
EmuPane->GetWorkArea(&work[WindowB_VMinX]); i = work[WindowB_VMaxX] - work[WindowB_VMinX];
|
||
if ((work[WindowB_VMinX] = Where[WindowB_VMinX] - EmuPaneSpace - i) < 0)
|
||
{
|
||
if (Where[WindowB_VMinX] >= 0) {work[WindowB_VMinX] = 0;}
|
||
else {work[WindowB_VMinX] = Where[WindowB_VMinX];}
|
||
}
|
||
work[WindowB_VMaxX] = work[WindowB_VMinX] + i;
|
||
work[WindowB_VMinY] = Where[WindowB_VMaxY] - (work[WindowB_VMaxY]-work[WindowB_VMinY]);
|
||
work[WindowB_VMaxY] = Where[WindowB_VMaxY];
|
||
work[WindowB_Handle] = EmuPane->MyHandle();
|
||
work[WindowB_ScrollX] = work[WindowB_ScrollY] = 0;
|
||
work[WindowB_Stackpos] = Where[WindowB_Stackpos];
|
||
// open the pane first
|
||
EmuPane->open(work);
|
||
Where[WindowB_Stackpos] = EmuPane->MyHandle(); // open window behind pane
|
||
EmuWindow->open(Where);
|
||
}
|
||
|
||
|
||
void WIMP::CloseEmuWindow(void)
|
||
{
|
||
EmuWindow->close(); EmuPane->close();
|
||
}
|
||
|
||
|
||
void WIMP::UpdateEmuWindow(void)
|
||
{
|
||
C64Display *disp = the_c64->TheDisplay;
|
||
|
||
EmuWindow->update(disp->BitmapBase(),disp);
|
||
}
|
||
|
||
|
||
// Write the values given in ThePrefs into the Prefs Window
|
||
void WIMP::ThePrefsToWindow(void)
|
||
{
|
||
int i, j, k;
|
||
|
||
// Update the data for each of the drives
|
||
for (i=0; i<4; i++)
|
||
{
|
||
switch(ThePrefs.DriveType[i])
|
||
{
|
||
case DRVTYPE_D64: j=1; break;
|
||
case DRVTYPE_T64: j=2; break;
|
||
default: j=0; break; // otherwise type 0 = DIR
|
||
}
|
||
// unselect all but other icons
|
||
for (k=0; k<3; k++)
|
||
{
|
||
if (k != j) {PrefsWindow->SetIconState(DriveToIcon[i*IconsPerDrive + k],0,IFlg_Slct);}
|
||
}
|
||
// and select the correct one.
|
||
PrefsWindow->SetIconState(DriveToIcon[i*IconsPerDrive + j],IFlg_Slct,IFlg_Slct);
|
||
// Now update the path name (buffer won't change, i.e. use original data)
|
||
PrefsWindow->WriteIconText(DriveToIcon[i*IconsPerDrive + 3],ThePrefs.DrivePath[i]);
|
||
}
|
||
if (ThePrefs.Emul1541Proc) {i = IFlg_Slct;} else {i = 0;}
|
||
PrefsWindow->SetIconState(Icon_Prefs_Emul1541,i,IFlg_Slct);
|
||
SetLEDIcons(ThePrefs.Emul1541Proc);
|
||
if (ThePrefs.MapSlash) {i = IFlg_Slct;} else {i = 0;}
|
||
PrefsWindow->SetIconState(Icon_Prefs_MapSlash,i,IFlg_Slct);
|
||
|
||
// SID prefs
|
||
switch (ThePrefs.SIDType)
|
||
{
|
||
case SIDTYPE_DIGITAL: i = 1; break;
|
||
case SIDTYPE_SIDCARD: i = 2; break;
|
||
default: i = 0; break; // includes NONE
|
||
}
|
||
for (j=0; j<3; j++)
|
||
{
|
||
if (j != i) {PrefsWindow->SetIconState(SIDtoIcon[j],0,IFlg_Slct);}
|
||
}
|
||
PrefsWindow->SetIconState(SIDtoIcon[i],IFlg_Slct,IFlg_Slct);
|
||
PrefsWindow->SetIconState(Icon_Prefs_SIDFilter,(ThePrefs.SIDFilters)?IFlg_Slct:0,IFlg_Slct);
|
||
|
||
// REU prefs
|
||
switch (ThePrefs.REUSize)
|
||
{
|
||
case REU_128K: i=1; break;
|
||
case REU_256K: i=2; break;
|
||
case REU_512K: i=3; break;
|
||
default: i=0; break;
|
||
}
|
||
for (j=0; j<4; j++)
|
||
{
|
||
if (j != i) {PrefsWindow->SetIconState(REUtoIcon[j],0,IFlg_Slct);}
|
||
}
|
||
PrefsWindow->SetIconState(REUtoIcon[i],IFlg_Slct,IFlg_Slct);
|
||
|
||
// Skip Frames
|
||
PrefsWindow->WriteIconNumber(Icon_Prefs_SkipFText,ThePrefs.SkipFrames);
|
||
|
||
// Sprites
|
||
PrefsWindow->SetIconState(Icon_Prefs_SprOn,(ThePrefs.SpritesOn)?IFlg_Slct:0,IFlg_Slct);
|
||
PrefsWindow->SetIconState(Icon_Prefs_SprColl,(ThePrefs.SpriteCollisions)?IFlg_Slct:0,IFlg_Slct);
|
||
// Joystick
|
||
PrefsWindow->SetIconState(Icon_Prefs_Joy1On,(ThePrefs.Joystick1On)?IFlg_Slct:0,IFlg_Slct);
|
||
PrefsWindow->SetIconState(Icon_Prefs_Joy2On,(ThePrefs.Joystick2On)?IFlg_Slct:0,IFlg_Slct);
|
||
PrefsWindow->SetIconState(Icon_Prefs_JoySwap,(ThePrefs.JoystickSwap)?IFlg_Slct:0,IFlg_Slct);
|
||
|
||
// Misc
|
||
SetSpeedLimiter(ThePrefs.LimitSpeed);
|
||
PrefsWindow->SetIconState(Icon_Prefs_FastReset,(ThePrefs.FastReset)?IFlg_Slct:0,IFlg_Slct);
|
||
PrefsWindow->SetIconState(Icon_Prefs_CIAHack,(ThePrefs.CIAIRQHack)?IFlg_Slct:0,IFlg_Slct);
|
||
|
||
// Cycles
|
||
PrefsWindow->WriteIconNumber(Icon_Prefs_CycleNorm,ThePrefs.NormalCycles);
|
||
PrefsWindow->WriteIconNumber(Icon_Prefs_CycleBad,ThePrefs.BadLineCycles);
|
||
PrefsWindow->WriteIconNumber(Icon_Prefs_CycleCIA,ThePrefs.CIACycles);
|
||
PrefsWindow->WriteIconNumber(Icon_Prefs_CycleFloppy,ThePrefs.FloppyCycles);
|
||
|
||
#ifdef SUPPORT_XROM
|
||
// XROM
|
||
PrefsWindow->SetIconState(Icon_Prefs_XROMOn,(ThePrefs.XPandROMOn)?IFlg_Slct:0,IFlg_Slct);
|
||
PrefsWindow->WriteIconText(Icon_Prefs_XROMPath,ThePrefs.XPandROMFile);
|
||
#endif
|
||
}
|
||
|
||
|
||
// Update ThePrefs according to the values given in the Prefs Window
|
||
void WIMP::WindowToThePrefs(void)
|
||
{
|
||
int i, j, k;
|
||
Prefs *prefs = new Prefs(ThePrefs);
|
||
|
||
for (i=0; i<4; i++)
|
||
{
|
||
// find out which of the drive type icons is selected
|
||
j = -1;
|
||
do
|
||
{
|
||
++j; PrefsWindow->GetIconState(DriveToIcon[i*IconsPerDrive + j],AuxBlock);
|
||
}
|
||
while ((j < 3) && ((AuxBlock[IconB_Flags] & IFlg_Slct) == 0));
|
||
switch (j)
|
||
{
|
||
case 1: prefs->DriveType[i] = DRVTYPE_D64; break;
|
||
case 2: prefs->DriveType[i] = DRVTYPE_T64; break;
|
||
default: prefs->DriveType[i] = DRVTYPE_DIR; break;
|
||
}
|
||
strcpy(prefs->DrivePath[i],PrefsWindow->ReadIconText(DriveToIcon[i*IconsPerDrive + 3]));
|
||
}
|
||
// Emulation of the 1541 processor is a special case as it also affects LED1-3
|
||
pread_opt(Emul1541Proc,Emul1541);
|
||
SetLEDIcons(prefs->Emul1541Proc);
|
||
pread_opt(MapSlash,MapSlash);
|
||
|
||
// SID
|
||
j = -1;
|
||
do
|
||
{
|
||
++j; PrefsWindow->GetIconState(SIDtoIcon[j],AuxBlock);
|
||
}
|
||
while ((j < 3) && ((AuxBlock[IconB_Flags] & IFlg_Slct) == 0));
|
||
switch (j)
|
||
{
|
||
case 1: prefs->SIDType = SIDTYPE_DIGITAL; break;
|
||
case 2: prefs->SIDType = SIDTYPE_SIDCARD; break;
|
||
default: prefs->SIDType = SIDTYPE_NONE; break;
|
||
}
|
||
pread_opt(SIDFilters,SIDFilter);
|
||
SoundWindow->SetIconState(Icon_Sound_Notes,(prefs->SIDType==SIDTYPE_NONE)?IFlg_Grey:0,IFlg_Grey);
|
||
|
||
// REU
|
||
j = -1;
|
||
do
|
||
{
|
||
++j; PrefsWindow->GetIconState(REUtoIcon[j],AuxBlock);
|
||
}
|
||
while ((j < 4) && ((AuxBlock[IconB_Flags] & IFlg_Slct) == 0));
|
||
switch (j)
|
||
{
|
||
case 1: prefs->REUSize = REU_128K; break;
|
||
case 2: prefs->REUSize = REU_256K; break;
|
||
case 3: prefs->REUSize = REU_512K; break;
|
||
default: prefs->REUSize = REU_NONE; break;
|
||
}
|
||
|
||
// Skip Frames
|
||
prefs->SkipFrames = PrefsWindow->ReadIconNumber(Icon_Prefs_SkipFText);
|
||
|
||
// Sprites
|
||
pread_opt(SpritesOn,SprOn); pread_opt(SpriteCollisions,SprColl);
|
||
|
||
// Joystick
|
||
pread_opt(Joystick1On,Joy1On); pread_opt(Joystick2On,Joy2On); pread_opt(JoystickSwap,JoySwap);
|
||
|
||
// Misc
|
||
pread_opt(LimitSpeed,LimSpeed); pread_opt(FastReset,FastReset); pread_opt(CIAIRQHack,CIAHack);
|
||
|
||
// Cycles
|
||
prefs->NormalCycles = PrefsWindow->ReadIconNumber(Icon_Prefs_CycleNorm);
|
||
prefs->BadLineCycles = PrefsWindow->ReadIconNumber(Icon_Prefs_CycleBad);
|
||
prefs->CIACycles = PrefsWindow->ReadIconNumber(Icon_Prefs_CycleCIA);
|
||
prefs->FloppyCycles = PrefsWindow->ReadIconNumber(Icon_Prefs_CycleFloppy);
|
||
|
||
#ifdef SUPPORT_XROM
|
||
// XROM
|
||
pread_opt(XPandROMOn,XROMOn);
|
||
strcpy(prefs->XPandROMFile,PrefsWindow->ReadIconText(Icon_Prefs_XROMPath));
|
||
#endif
|
||
|
||
// Finally make the changes known to the system:
|
||
the_c64->NewPrefs(prefs);
|
||
ThePrefs = *prefs;
|
||
delete prefs;
|
||
}
|
||
|
||
|
||
// Update the SysConfig window according to the values used
|
||
void WIMP::SysConfToWindow(void)
|
||
{
|
||
int i, j, k;
|
||
Joy_Keys *jk;
|
||
char OneChar[2], *b;
|
||
|
||
OneChar[1] = 0;
|
||
|
||
// Write timings
|
||
the_c64->ReadTimings(&i,&j,&k);
|
||
ConfigWindow->WriteIconNumber(Icon_Conf_PollAfter, i);
|
||
ConfigWindow->WriteIconNumber(Icon_Conf_SpeedAfter, j);
|
||
ConfigWindow->WriteIconNumber(Icon_Conf_SoundAfter, k);
|
||
|
||
// Write joystick keys
|
||
for (i=0; i<2; i++)
|
||
{
|
||
jk = &(the_c64->TheDisplay->JoystickKeys[i]); NewJoyKeys[i] = *jk;
|
||
if ((j = jk->up) >= 128) {j = 127;}
|
||
j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;}
|
||
ConfigWindow->WriteIconText(KJoyToIcon[i][0], b);
|
||
if ((j = jk->down) >= 128) {j = 127;}
|
||
j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;}
|
||
ConfigWindow->WriteIconText(KJoyToIcon[i][1], b);
|
||
if ((j = jk->left) >= 128) {j = 127;}
|
||
j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;}
|
||
ConfigWindow->WriteIconText(KJoyToIcon[i][2], b);
|
||
if ((j = jk->right) >= 128) {j = 127;}
|
||
j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;}
|
||
ConfigWindow->WriteIconText(KJoyToIcon[i][3], b);
|
||
if ((j = jk->fire) >= 128) {j = 127;}
|
||
j = IntKeyTable[j]; if (j < 256) {OneChar[0] = j; b = OneChar;} else {b = (char*)j;}
|
||
ConfigWindow->WriteIconText(KJoyToIcon[i][4], b);
|
||
}
|
||
}
|
||
|
||
|
||
// Update SysConfig according to the values in the window
|
||
void WIMP::WindowToSysConf(void)
|
||
{
|
||
int i, j, k;
|
||
Joy_Keys *jk;
|
||
|
||
// Read timings
|
||
i = ConfigWindow->ReadIconNumber(Icon_Conf_PollAfter);
|
||
j = ConfigWindow->ReadIconNumber(Icon_Conf_SpeedAfter);
|
||
k = ConfigWindow->ReadIconNumber(Icon_Conf_SoundAfter);
|
||
the_c64->WriteTimings(i,j,k);
|
||
|
||
// Read joystick keys
|
||
for (i=0; i<2; i++)
|
||
{
|
||
jk = &(the_c64->TheDisplay->JoystickKeys[i]); *jk = NewJoyKeys[i];
|
||
}
|
||
}
|
||
|
||
|
||
// Low-level keyboard scan in SysConfig Window
|
||
void WIMP::PollSysConfWindow(void)
|
||
{
|
||
Wimp_GetPointerInfo(Block);
|
||
if (Block[MouseB_Window] == ConfigWindow->MyHandle())
|
||
{
|
||
int i, j;
|
||
|
||
for (i=0; i<2; i++)
|
||
{
|
||
for (j=0; j<5; j++)
|
||
{
|
||
if (Block[MouseB_Icon] == KJoyToIcon[i][j])
|
||
{
|
||
int key;
|
||
|
||
// Gain caret (to window, but none of its icons!)
|
||
Wimp_GetCaretPosition(&LastCaret);
|
||
Wimp_SetCaretPosition(ConfigWindow->MyHandle(),-1,0,0,-1,-1);
|
||
if ((key = ScanKeys(IntKey_ScanFrom)) != 0xff)
|
||
{
|
||
char OneChar[2], *b;
|
||
|
||
if (key == IntKey_Void) {key = 0xff;}
|
||
switch (j)
|
||
{
|
||
case 0: NewJoyKeys[i].up = key; break;
|
||
case 1: NewJoyKeys[i].down = key; break;
|
||
case 2: NewJoyKeys[i].left = key; break;
|
||
case 3: NewJoyKeys[i].right = key; break;
|
||
case 4: NewJoyKeys[i].fire = key; break;
|
||
}
|
||
if (key >= 128) {key = 127;}
|
||
key = IntKeyTable[key];
|
||
if (key < 256) {OneChar[0]=key; OneChar[1]=0; b=OneChar;} else {b=(char*)key;}
|
||
ConfigWindow->WriteIconText(KJoyToIcon[i][j], b);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
// Start a drag operation on the icon <number> in the window <host>
|
||
void WIMP::DragIconSprite(Window *host, unsigned int number)
|
||
{
|
||
host->GetIconState(number,AuxBlock);
|
||
if ((AuxBlock[IconB_Flags] & IFlg_Sprite) != 0) // it needs to have a sprite, of course
|
||
{
|
||
char spritename[16] = "\0";
|
||
|
||
if ((AuxBlock[IconB_Flags] & IFlg_Indir) == 0) // not indirected
|
||
{
|
||
strncpy(spritename,((char*)AuxBlock+IconB_Data0),15);
|
||
}
|
||
else
|
||
{
|
||
if ((AuxBlock[IconB_Flags] & IFlg_Text) == 0)
|
||
{
|
||
strncpy(spritename,(char*)AuxBlock[IconB_Data0],15);
|
||
}
|
||
else // this necessitates parsing the validation string
|
||
{
|
||
register char *b, *d, *s, c;
|
||
|
||
s = spritename;
|
||
if ((b = (char*)AuxBlock[IconB_Data1]) != NULL) // pointer to val str
|
||
{
|
||
do
|
||
{
|
||
c = *b++;
|
||
if ((c == 's') || (c == 'S')) // sprite command
|
||
{
|
||
c = *b++; while ((c != ';') && (c >= 32)) {*s++ = c; c = *b++;}
|
||
c = 0; *s++ = c; // we can stop now
|
||
}
|
||
else if (c >= 32) // some other command ==> skip to next.
|
||
{
|
||
c = *b++;
|
||
while ((c != ';') && (c >= 32)) {if (c == '\\') {b++;} c = *b++;}
|
||
}
|
||
}
|
||
while (c >= 32);
|
||
}
|
||
}
|
||
}
|
||
// we should now have the spritename
|
||
if (spritename[0] != '\0')
|
||
{
|
||
LastDrag = host->MyHandle(); LastIcon = number;
|
||
if (CMOS_DragType == 0) // Drag outline
|
||
{
|
||
ROScreen *screen = the_c64->TheDisplay->screen;
|
||
|
||
AuxBlock[DragB_Handle] = LastDrag; AuxBlock[DragB_Type] = 5;
|
||
Wimp_GetPointerInfo(AuxBlock + DragB_IMinX);
|
||
// Drag fixed sized box of this size:
|
||
AuxBlock[DragB_IMinX] -= IconSpriteSize/2;
|
||
AuxBlock[DragB_IMaxX] = AuxBlock[DragB_IMinX] + IconSpriteSize;
|
||
AuxBlock[DragB_IMinY] -= IconSpriteSize/2;
|
||
AuxBlock[DragB_IMaxY] = AuxBlock[DragB_IMinY] + IconSpriteSize;
|
||
// Parent box is whole screen
|
||
AuxBlock[DragB_BBMinX] = AuxBlock[DragB_BBMinY] = 0;
|
||
AuxBlock[DragB_BBMaxX] = screen->resx; AuxBlock[DragB_BBMaxY] = screen->resy;
|
||
Wimp_DragBox(AuxBlock);
|
||
}
|
||
else // DragASprite
|
||
{
|
||
Wimp_GetPointerInfo(AuxBlock);
|
||
AuxBlock[DASB_MinX] -= IconSpriteSize/2;
|
||
AuxBlock[DASB_MaxX] = AuxBlock[DASB_MinX] + IconSpriteSize;
|
||
AuxBlock[DASB_MinY] -= IconSpriteSize/2;
|
||
AuxBlock[DASB_MaxY] = AuxBlock[DASB_MinY] + IconSpriteSize;
|
||
DragASprite_Start(0xc5,1,spritename,AuxBlock,NULL);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
// Blk is a block as in MouseClick or PointerInfo
|
||
int WIMP::CalculateVolume(int *Blk)
|
||
{
|
||
int orgx, vol;
|
||
|
||
SoundWindow->getstate(AuxBlock);
|
||
orgx = AuxBlock[WindowB_VMinX] - AuxBlock[WindowB_ScrollX];
|
||
SoundWindow->GetIconState(Icon_Sound_Volume, AuxBlock);
|
||
vol = (MaximumVolume*((Blk[MouseB_PosX] - orgx) - AuxBlock[IconB_MinX] - WellBorder)) / (AuxBlock[IconB_MaxX] - AuxBlock[IconB_MinX] - 2*WellBorder);
|
||
if (vol < 0) {vol = 0;} if (vol > MaximumVolume) {vol = MaximumVolume;}
|
||
return(vol);
|
||
}
|
||
|
||
|
||
// Check whether a filename contains a full pathname and reports an error if not.
|
||
int WIMP::CheckFilename(char *name)
|
||
{
|
||
bool OK = false;
|
||
register char *b, *d, c;
|
||
|
||
b = d = name; c = *b++;
|
||
while (c > 32)
|
||
{
|
||
// valid path must contain '$' or ':'
|
||
if ((c == '$') || (c == ':')) {OK = true; d = b;}
|
||
if (c == '.') {d = b;}
|
||
c = *b++;
|
||
}
|
||
if ((b - d) == 1) {OK = false;} // filename mustn't end with '$', ':' or '.'
|
||
if (OK) {return(0);}
|
||
|
||
WimpError.errnum = 0; sprintf(WimpError.errmess,"Bad filename %s",name);
|
||
Wimp_ReportError(&WimpError,1,TASKNAME);
|
||
return(-1);
|
||
}
|
||
|
||
|
||
void WIMP::SnapshotSaved(bool OK)
|
||
{
|
||
if (OK)
|
||
{
|
||
int *b = (int*)SnapFile;
|
||
|
||
if (b[MsgB_Sender] != 0)
|
||
{
|
||
b[MsgB_YourRef] = b[MsgB_MyRef]; b[MsgB_Action] = Message_DataLoad;
|
||
Wimp_SendMessage(18,b,b[MsgB_Sender],b[6]);
|
||
}
|
||
else {Wimp_CreateMenu((int*)-1,0,0);}
|
||
SaveType = 0;
|
||
}
|
||
}
|
||
|
||
|
||
void WIMP::IssueSnapshotRequest(void)
|
||
{
|
||
if (EmuPaused)
|
||
{
|
||
EmuPane->WriteIconTextU(Icon_Pane_Pause, PANE_TEXT_PAUSE);
|
||
EmuPaused = false;
|
||
}
|
||
the_c64->RequestSnapshot();
|
||
}
|
||
|
||
|
||
// Sets the Emu pane's LEDs according to the floppy emulation state
|
||
void WIMP::SetLEDIcons(bool FloppyEmulation)
|
||
{
|
||
int i, eor;
|
||
|
||
if (FloppyEmulation) {eor = IFlg_Grey;} else {eor = 0;}
|
||
for (i=1; i<4; i++)
|
||
{
|
||
EmuPane->SetIconState(LEDtoIcon[i],eor,IFlg_Grey);
|
||
}
|
||
}
|
||
|
||
|
||
|
||
// Doesn't open window, just resizes...
|
||
void WIMP::SetEmuWindowSize(void)
|
||
{
|
||
register int i;
|
||
register C64Display *disp = the_c64->TheDisplay;
|
||
|
||
i = (disp->screen->eigx < disp->screen->eigy) ? disp->screen->eigx : disp->screen->eigy;
|
||
if (EmuZoom == 2) {i++;}
|
||
EmuWindow->extent(0,-(DISPLAY_Y << i),(DISPLAY_X << i),0);
|
||
}
|
||
|
||
|
||
|
||
// switch between zoom 1 and zoom 2
|
||
void WIMP::ToggleEmuWindowSize(void)
|
||
{
|
||
int x,y;
|
||
|
||
// Icon in pane shows _alternative_ zoom mode
|
||
if (EmuZoom == 1)
|
||
{
|
||
EmuZoom = 2;
|
||
EmuPane->WriteIconText(Icon_Pane_Toggle,"1 x");
|
||
}
|
||
else
|
||
{
|
||
EmuZoom = 1;
|
||
EmuPane->WriteIconText(Icon_Pane_Toggle,"2 x");
|
||
}
|
||
SetEmuWindowSize();
|
||
EmuWindow->GetWorkArea(AuxBlock);
|
||
x = AuxBlock[2] - AuxBlock[0]; y = AuxBlock[3] - AuxBlock[1];
|
||
EmuWindow->getstate(AuxBlock);
|
||
AuxBlock[WindowB_VMaxX] = AuxBlock[WindowB_VMinX] + x;
|
||
AuxBlock[WindowB_VMinY] = AuxBlock[WindowB_VMaxY] - y;
|
||
// Open emu window alone to get the dimensions set by the WIMP
|
||
Wimp_OpenWindow(AuxBlock);
|
||
// Then open with the pane at the correct position
|
||
EmuWindow->getstate(AuxBlock); OpenEmuWindow(AuxBlock); UpdateEmuWindow();
|
||
}
|
||
|
||
|
||
|
||
int WIMP::ReadEmuWindowSize(void)
|
||
{
|
||
return EmuZoom;
|
||
}
|
||
|
||
|
||
|
||
// Set a new drive path for drive DrNum. MsgBlock is the DataLoad MessageBlock.
|
||
void WIMP::NewDriveImage(int DrNum, int *MsgBlock, bool SetNow)
|
||
{
|
||
int type, j = -1, map = -1;
|
||
|
||
// determine currently selected type
|
||
do
|
||
{
|
||
++j; PrefsWindow->GetIconState(DriveToIcon[DrNum*IconsPerDrive + j], AuxBlock);
|
||
}
|
||
while ((j < 3) && ((AuxBlock[6] & IFlg_Slct) == 0));
|
||
if (j >= 3) {j = 0;}
|
||
// Check the type and set the drive type accordingly
|
||
type = ReadCatalogueInfo(((char*)Block)+44,AuxBlock);
|
||
// New path is directory but DRVTYPE != DIR ==> set DIR
|
||
if ((type == 2) && (j != 0)) {map = 0;}
|
||
// New path is not directory/image but DRVTYPE == DIR ==> remap to D64
|
||
if (((type & 2) == 0) && (j == 0)) {map = 1;}
|
||
// Filetype indicated D64 image?
|
||
if (((type = AuxBlock[0]) & 0xfff00000) == 0xfff00000) // typed file
|
||
{
|
||
type = (type >> 8) & 0xfff;
|
||
// D64 image can also be used in DIR mode (-> D64ImageFS). Only remap from T64!
|
||
if ((type == FileType_D64File) && (j == 2)) {map = 1;}
|
||
}
|
||
// Do we need to remap?
|
||
if (map >= 0)
|
||
{
|
||
PrefsWindow->SetIconState(DriveToIcon[DrNum*IconsPerDrive+j],0,IFlg_Slct);
|
||
PrefsWindow->SetIconState(DriveToIcon[DrNum*IconsPerDrive+map],IFlg_Slct,IFlg_Slct);
|
||
j = map;
|
||
}
|
||
// j is the number of the emulation mode (DIR (0), D64 (1), T64 (2))
|
||
PrefsWindow->WriteIconText(DriveToIcon[DrNum*IconsPerDrive+3],((char*)Block)+44);
|
||
// Send acknowledge message
|
||
Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck;
|
||
Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]);
|
||
|
||
// Set this drive path immediately?
|
||
if (SetNow)
|
||
{
|
||
Prefs *prefs = new Prefs(ThePrefs);
|
||
|
||
prefs->DriveType[DrNum] = j; strcpy(prefs->DrivePath[DrNum],((char*)Block)+44);
|
||
the_c64->NewPrefs(prefs);
|
||
ThePrefs = *prefs;
|
||
delete prefs;
|
||
}
|
||
}
|
||
|
||
|
||
|
||
void WIMP::SetSpeedLimiter(bool LimitSpeed)
|
||
{
|
||
RO_Icon *roi;
|
||
char *b, c;
|
||
|
||
PrefsWindow->SetIconState(Icon_Prefs_LimSpeed,(LimitSpeed) ? IFlg_Slct : 0, IFlg_Slct);
|
||
roi = EmuPane->GetIcon(Icon_Pane_Speed);
|
||
if ((b = (char*)roi->dat.ind.val) != NULL)
|
||
{
|
||
do
|
||
{
|
||
c = *b++;
|
||
if ((c == 'r') || (c == 'R')) // boRder command?
|
||
{
|
||
if (LimitSpeed) {*b++ = '1';} else {*b++ = '2';}
|
||
c = 0; // stop now
|
||
}
|
||
else if (c >= 32) // skip to next command
|
||
{
|
||
c = *b++;
|
||
while ((c >= 32) && (c != ';')) {if (c == '\\') {b++;} c = *b++;}
|
||
}
|
||
}
|
||
while (c >= 32);
|
||
EmuPane->UpdateIcon(Icon_Pane_Speed);
|
||
}
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
void WIMP::Poll(bool Paused)
|
||
{
|
||
int event;
|
||
bool LastPause;
|
||
|
||
LastPause = EmuPaused; EmuPaused = Paused;
|
||
|
||
// If emulator is paused disable null events
|
||
if ((!EmuPaused) || (UseNULL > 0)) {Mask &= 0xfffffffe;} else {Mask |= 1;}
|
||
|
||
do
|
||
{
|
||
// Loop until a null event is received, then continue the emulation.
|
||
// (this looks best)
|
||
do
|
||
{
|
||
event = Wimp_Poll(Mask,Block,NULL);
|
||
switch (event)
|
||
{
|
||
case 1: Redraw(); break;
|
||
case 2: OpenWindow(); break;
|
||
case 3: CloseWindow(); break;
|
||
case 6: MouseClick(); break;
|
||
case 7: UserDrag(); break;
|
||
case 8: if ((EmuPaused) && (Block[KeyPB_Window] == EmuWindow->MyHandle()))
|
||
{
|
||
if (the_c64->TheDisplay->CheckForUnpause(!LastPause)) {EmuPaused = false;}
|
||
}
|
||
KeyPressed(); break;
|
||
case 9: MenuSelection(); break;
|
||
case 17:
|
||
case 18: UserMessage(); break;
|
||
case 19: UserMessageAck(); break;
|
||
default: break;
|
||
}
|
||
// This is important
|
||
if ((!EmuPaused) || (UseNULL > 0)) {Mask &= 0xfffffffe;} else {Mask |= 1;}
|
||
LastPause = EmuPaused;
|
||
}
|
||
while (event != 0);
|
||
if (UseNULL > 0) {PollSysConfWindow();}
|
||
// This should probably become a new member-function one day...
|
||
if (DragType == DRAG_VolumeWell)
|
||
{
|
||
Wimp_GetPointerInfo(Block);
|
||
if (Block[MouseB_Icon] == Icon_Sound_Volume) // should always be the case (BBox)!
|
||
{
|
||
the_c64->HostVolume = CalculateVolume(Block);
|
||
SoundWindow->ForceIconRedraw(Icon_Sound_Volume);
|
||
}
|
||
}
|
||
}
|
||
while (EmuPaused);
|
||
}
|
||
|
||
|
||
void WIMP::Redraw(void)
|
||
{
|
||
if (Block[RedrawB_Handle] == EmuWindow->MyHandle()) // emulator main window
|
||
{
|
||
C64Display *disp = the_c64->TheDisplay;
|
||
|
||
EmuWindow->redraw(Block,disp->BitmapBase(),disp);
|
||
}
|
||
else if (Block[RedrawB_Handle] == SoundWindow->MyHandle()) // sound window
|
||
{
|
||
int more;
|
||
int minx, miny, maxx, maxy, thresh;
|
||
|
||
more = Wimp_RedrawWindow(Block);
|
||
// compute screen coordinates of work (0,0)
|
||
minx = Block[RedrawB_VMinX] - Block[RedrawB_ScrollX];
|
||
maxy = Block[RedrawB_VMaxY] - Block[RedrawB_ScrollY];
|
||
// get volume well bounding box
|
||
SoundWindow->GetIconState(Icon_Sound_Volume, AuxBlock);
|
||
maxx = minx + AuxBlock[IconB_MaxX] - WellBorder; minx += AuxBlock[IconB_MinX] + WellBorder;
|
||
miny = maxy + AuxBlock[IconB_MinY] + WellBorder; maxy += AuxBlock[IconB_MaxY] - WellBorder;
|
||
thresh = minx + (the_c64->HostVolume * (maxx - minx))/ MaximumVolume;
|
||
while (more != 0)
|
||
{
|
||
// clip
|
||
if ((minx <= Block[RedrawB_CMaxX]) && (maxx >= Block[RedrawB_CMinX]) &&
|
||
(miny <= Block[RedrawB_CMaxY]) && (maxy >= Block[RedrawB_CMinY]))
|
||
{
|
||
if (Block[RedrawB_CMinX] < thresh)
|
||
{
|
||
ColourTrans_SetGCOL(0x00ff0000,0,0); // green
|
||
OS_Plot(0x04,minx,miny); OS_Plot(0x65,thresh,maxy);
|
||
}
|
||
if (Block[RedrawB_CMaxX] > thresh)
|
||
{
|
||
ColourTrans_SetGCOL(0xffffff00,0,0); // white
|
||
OS_Plot(0x04,thresh,miny); OS_Plot(0x65,maxx,maxy);
|
||
}
|
||
}
|
||
more = Wimp_GetRectangle(Block);
|
||
}
|
||
}
|
||
else // Dummy redraw loop
|
||
{
|
||
int more;
|
||
|
||
more = Wimp_RedrawWindow(Block);
|
||
while (more != 0)
|
||
{
|
||
more = Wimp_GetRectangle(Block);
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
void WIMP::OpenWindow(void)
|
||
{
|
||
if (Block[WindowB_Handle] == EmuWindow->MyHandle()) {OpenEmuWindow(Block);}
|
||
else if (Block[WindowB_Handle] != EmuPane->MyHandle())
|
||
{
|
||
Wimp_OpenWindow(Block);
|
||
}
|
||
}
|
||
|
||
|
||
void WIMP::CloseWindow(void)
|
||
{
|
||
if (Block[WindowB_Handle] == EmuWindow->MyHandle()) {CloseEmuWindow();}
|
||
else if (Block[WindowB_Handle] != EmuPane->MyHandle())
|
||
{
|
||
if (Block[WindowB_Handle] == ConfigWindow->MyHandle()) {UseNULL--;}
|
||
Wimp_CloseWindow(Block);
|
||
}
|
||
}
|
||
|
||
|
||
void WIMP::MouseClick(void)
|
||
{
|
||
if ((Block[MouseB_Window] == -2) && (Block[MouseB_Icon] == IBicon->IHandle)) // Icon Bar icon
|
||
{
|
||
if (Block[MouseB_Buttons] == 2) // Menu
|
||
{
|
||
Wimp_CreateMenu((int*)&MenuIconBar,Block[MouseB_PosX]-MenuIconBar.head.width/2,96+Menu_Height*Menu_IBar_Items);
|
||
LastMenu = Menu_IBar;
|
||
}
|
||
else // Some other click
|
||
{
|
||
if (!EmuWindow->OpenStatus(Block)) {Block[WindowB_Stackpos] = -1; OpenEmuWindow(Block);}
|
||
}
|
||
}
|
||
else if (Block[MouseB_Window] == EmuWindow->MyHandle()) // Emulator window
|
||
{
|
||
if (Block[MouseB_Buttons] >= 256) // click
|
||
{
|
||
Wimp_GetCaretPosition(&LastCaret);
|
||
Wimp_SetCaretPosition(Block[MouseB_Window],-1,-100,100,-1,-1); // gain input focus
|
||
}
|
||
if (Block[MouseB_Buttons] == 2) // menu
|
||
{
|
||
Wimp_CreateMenu((int*)&MenuEmuWindow,Block[MouseB_PosX]-MenuEmuWindow.head.width/2,Block[MouseB_PosY]);
|
||
LastMenu = Menu_Emulator;
|
||
}
|
||
}
|
||
else if (Block[MouseB_Window] == EmuPane->MyHandle()) // Emulator pane
|
||
{
|
||
if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4))
|
||
{
|
||
switch (Block[MouseB_Icon])
|
||
{
|
||
case Icon_Pane_Pause: // Pause icon
|
||
if (EmuPaused)
|
||
{
|
||
EmuPane->WriteIconText(Icon_Pane_Pause,PANE_TEXT_PAUSE);
|
||
the_c64->Resume(); EmuPaused = false;
|
||
}
|
||
else
|
||
{
|
||
EmuPane->WriteIconText(Icon_Pane_Pause,PANE_TEXT_RESUME);
|
||
the_c64->Pause(); EmuPaused = true;
|
||
// Update the window now!
|
||
UpdateEmuWindow();
|
||
}
|
||
break;
|
||
case Icon_Pane_Reset: the_c64->Reset(); break;
|
||
case Icon_Pane_Toggle: ToggleEmuWindowSize(); break;
|
||
case Icon_Pane_Speed:
|
||
ThePrefs.LimitSpeed = !ThePrefs.LimitSpeed; SetSpeedLimiter(ThePrefs.LimitSpeed);
|
||
break;
|
||
default: break;
|
||
}
|
||
}
|
||
}
|
||
else if (Block[MouseB_Window] == PrefsWindow->MyHandle()) // Prefs window
|
||
{
|
||
if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4)) // normal click
|
||
{
|
||
register int i;
|
||
|
||
switch(Block[MouseB_Icon])
|
||
{
|
||
case Icon_Prefs_SkipFLeft:
|
||
i = PrefsWindow->ReadIconNumber(Icon_Prefs_SkipFText);
|
||
if (i > 0)
|
||
{
|
||
PrefsWindow->WriteIconNumber(Icon_Prefs_SkipFText,--i);
|
||
ThePrefs.SkipFrames = i; // instant update
|
||
}
|
||
break;
|
||
case Icon_Prefs_SkipFRight:
|
||
i = PrefsWindow->ReadIconNumber(Icon_Prefs_SkipFText);
|
||
PrefsWindow->WriteIconNumber(Icon_Prefs_SkipFText,++i);
|
||
ThePrefs.SkipFrames = i; // instant update
|
||
break;
|
||
case Icon_Prefs_Cancel: ThePrefsToWindow(); break; // restore current settings
|
||
case Icon_Prefs_OK: WindowToThePrefs();
|
||
if (Block[MouseB_Buttons] == 4) {PrefsWindow->close();}
|
||
break; // use new prefs
|
||
case Icon_Prefs_Save:
|
||
WindowToThePrefs();
|
||
if (CheckFilename(PrefsWindow->ReadIconText(Icon_Prefs_PrefPath)) == 0)
|
||
{
|
||
ThePrefs.Save(PrefsWindow->ReadIconText(Icon_Prefs_PrefPath));
|
||
}
|
||
break;
|
||
default: break;
|
||
}
|
||
}
|
||
else if ((Block[MouseB_Buttons] == 16) || (Block[MouseB_Buttons] == 64))
|
||
// drag (only the sprite)
|
||
{
|
||
if (Block[MouseB_Icon] == Icon_Prefs_PrefSprite)
|
||
{
|
||
DragIconSprite(PrefsWindow, Icon_Prefs_PrefSprite);
|
||
DragType = DRAG_PrefsSprite;
|
||
}
|
||
}
|
||
}
|
||
else if (Block[MouseB_Window] == ConfigWindow->MyHandle()) // sys config window
|
||
{
|
||
if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4))
|
||
{
|
||
if (Block[MouseB_Icon] == Icon_Conf_OK)
|
||
{
|
||
WindowToSysConf(); UseNULL--;
|
||
if (Block[MouseB_Buttons] == 4) {ConfigWindow->close();}
|
||
}
|
||
else if (Block[MouseB_Icon] == Icon_Conf_Save)
|
||
{
|
||
if (CheckFilename(ConfigWindow->ReadIconText(Icon_Conf_ConfPath)) == 0)
|
||
{
|
||
WindowToSysConf(); UseNULL--; ConfigWindow->close();
|
||
the_c64->SaveSystemConfig(ConfigWindow->ReadIconText(Icon_Conf_ConfPath));
|
||
}
|
||
}
|
||
}
|
||
else if ((Block[MouseB_Buttons] == 16) || (Block[MouseB_Buttons] == 64))
|
||
{
|
||
if (Block[MouseB_Icon] == Icon_Conf_ConfSprite)
|
||
{
|
||
DragIconSprite(ConfigWindow, Icon_Conf_ConfSprite);
|
||
DragType = DRAG_ConfSprite;
|
||
}
|
||
}
|
||
}
|
||
else if (Block[MouseB_Window] == SoundWindow->MyHandle()) // sound window
|
||
{
|
||
if (Block[MouseB_Icon] == Icon_Sound_Volume)
|
||
{
|
||
if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4)) // click
|
||
{
|
||
the_c64->HostVolume = CalculateVolume(Block); Sound_Volume(the_c64->HostVolume);
|
||
SoundWindow->ForceIconRedraw(Icon_Sound_Volume);
|
||
}
|
||
else if ((Block[MouseB_Buttons] == 16) || (Block[MouseB_Buttons] == 64)) // drag
|
||
{
|
||
int orgx, orgy;
|
||
|
||
SoundWindow->getstate(AuxBlock);
|
||
orgx = AuxBlock[WindowB_VMinX] - AuxBlock[WindowB_ScrollX];
|
||
orgy = AuxBlock[WindowB_VMaxY] - AuxBlock[WindowB_ScrollY];
|
||
SoundWindow->GetIconState(Icon_Sound_Volume, &AuxBlock[DragB_BBMinX - IconB_MinX]);
|
||
AuxBlock[DragB_BBMinX] += orgx; AuxBlock[DragB_BBMinY] += orgy;
|
||
AuxBlock[DragB_BBMaxX] += orgx; AuxBlock[DragB_BBMaxY] += orgy;
|
||
AuxBlock[DragB_Type] = 7;
|
||
Wimp_DragBox(AuxBlock);
|
||
DragType = DRAG_VolumeWell; UseNULL++;
|
||
}
|
||
}
|
||
}
|
||
else if (Block[MouseB_Window] == SaveBox->MyHandle())
|
||
{
|
||
if ((Block[MouseB_Buttons] == 1) || (Block[MouseB_Buttons] == 4))
|
||
{
|
||
if (Block[MouseB_Icon] == Icon_Save_OK)
|
||
{
|
||
if (CheckFilename(SaveBox->ReadIconText(Icon_Save_Path)) == 0)
|
||
{
|
||
if (SaveType == SAVE_RAM)
|
||
{
|
||
strcpy(RAMFile+44,SaveBox->ReadIconText(Icon_Save_Path));
|
||
the_c64->SaveRAM(RAMFile+44);
|
||
Wimp_CreateMenu((int*)-1,0,0);
|
||
SaveType = 0;
|
||
}
|
||
else if (SaveType == SAVE_Snapshot)
|
||
{
|
||
*(((int*)SnapFile) + MsgB_Sender) = 0;
|
||
strcpy(SnapFile+44,SaveBox->ReadIconText(Icon_Save_Path));
|
||
IssueSnapshotRequest();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if ((Block[MouseB_Buttons] == 16) || (Block[MouseB_Buttons] == 64))
|
||
{
|
||
if (Block[MouseB_Icon] == Icon_Save_Sprite)
|
||
{
|
||
DragIconSprite(SaveBox, Icon_Save_Sprite);
|
||
DragType = DRAG_SaveSprite;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
// A drag operation has terminated
|
||
void WIMP::UserDrag(void)
|
||
{
|
||
char *b = NULL;
|
||
int filetype, size;
|
||
|
||
if ((CMOS_DragType == 0) || (DragType == DRAG_VolumeWell))
|
||
{
|
||
Wimp_DragBox(NULL);
|
||
}
|
||
else
|
||
{
|
||
DragASprite_Stop();
|
||
}
|
||
|
||
if (DragType == DRAG_VolumeWell)
|
||
{
|
||
UseNULL--; DragType = 0; Sound_Volume(the_c64->HostVolume); // just set the new volume.
|
||
}
|
||
|
||
// Drag of the path sprite
|
||
if (DragType == DRAG_PrefsSprite)
|
||
{
|
||
b = PrefsWindow->ReadIconText(Icon_Prefs_PrefPath); filetype = FileType_Text;
|
||
size = EstimatedPrefsSize; // can't say how large it's gonna be
|
||
}
|
||
else if (DragType == DRAG_ConfSprite)
|
||
{
|
||
b = ConfigWindow->ReadIconText(Icon_Conf_ConfPath); filetype = FileType_Text;
|
||
size = EstimatedConfSize;
|
||
}
|
||
else if (DragType == DRAG_SaveSprite)
|
||
{
|
||
b = SaveBox->ReadIconText(Icon_Save_Path); filetype = FileType_Data;
|
||
if (SaveType == SAVE_RAM) {size = EstimatedRAMSize;}
|
||
else if (SaveType == SAVE_Snapshot) {size = EstimatedSnapSize;}
|
||
else {size = 0;}
|
||
}
|
||
|
||
// now b should point to the path and filetype should contain the type
|
||
if (b != NULL)
|
||
{
|
||
Wimp_GetPointerInfo(Block);
|
||
// Not on background and not on my own icon bar icon
|
||
if ((Block[MouseB_Window] != -1) && ((Block[MouseB_Window] != -2) || (Block[MouseB_Icon] != IBicon->IHandle)))
|
||
{
|
||
int handle = Block[MouseB_Window];
|
||
|
||
// None of my windows
|
||
if ((handle != EmuWindow->MyHandle()) && (handle != EmuPane->MyHandle()) &&
|
||
(handle != PrefsWindow->MyHandle()) && (handle != ConfigWindow->MyHandle()) &&
|
||
(handle != InfoWindow->MyHandle()) && (handle != SaveBox->MyHandle()))
|
||
{
|
||
char *d, c;
|
||
|
||
d = b; c = *b++;
|
||
// get pointer to leafname in d
|
||
while (c > 32) {if ((c == '.') || (c == ':')) {d = b;} c = *b++;}
|
||
// Build message block
|
||
Block[5] = Block[MouseB_Window]; Block[6] = Block[MouseB_Icon];
|
||
Block[7] = Block[MouseB_PosX]; Block[8] = Block[MouseB_PosY];
|
||
Block[9] = size; Block[10] = filetype;
|
||
Block[MsgB_YourRef] = 0; Block[MsgB_Action] = Message_DataSave;
|
||
b = ((char*)Block) + 44; c = *d++;
|
||
while (c > 32) {*b++ = c; c = *d++;}
|
||
*b++ = 0; Block[MsgB_Size] = (((int)(b - (char*)Block)) + 3) & 0xfffffffc;
|
||
Wimp_SendMessage(18,Block,Block[5],Block[6]);
|
||
}
|
||
}
|
||
}
|
||
else {DragType = 0;}
|
||
LastDrag = 0;
|
||
}
|
||
|
||
|
||
void WIMP::KeyPressed(void)
|
||
{
|
||
register int key = Block[KeyPB_Key];
|
||
|
||
if (Block[KeyPB_Window] == EmuWindow->MyHandle())
|
||
{
|
||
if ((key >= 0x180) && (key <= 0x1fd)) // special keys (incl. FKeys)
|
||
{
|
||
key -= 0x180;
|
||
if ((((key & 0x4f) >= 0x05) && ((key & 0x4f) <= 0x09)) || // F5 -F9 [shift|ctrl]
|
||
(((key & 0x4f) >= 0x4a) && ((key & 0x4f) <= 0x4c))) // F10-F12 [shift|ctrl]
|
||
{
|
||
if ((key != 0x06) && (key != 0x07) && (key != 0x08))
|
||
{
|
||
Wimp_ProcessKey(Block[KeyPB_Key]);
|
||
}
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
else if (Block[KeyPB_Window] == PrefsWindow->MyHandle())
|
||
{
|
||
if (key == Key_Return)
|
||
{
|
||
WindowToThePrefs();
|
||
if (Block[KeyPB_Icon] == Icon_Prefs_PrefPath) // return pressed in path string icon?
|
||
{
|
||
if (CheckFilename(PrefsWindow->ReadIconText(Icon_Prefs_PrefPath)) == 0)
|
||
{
|
||
ThePrefs.Save(PrefsWindow->ReadIconText(Icon_Prefs_PrefPath));
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
}
|
||
else if (Block[KeyPB_Window] == ConfigWindow->MyHandle())
|
||
{
|
||
if ((key == Key_Return) && (Block[KeyPB_Icon] != -1))
|
||
{
|
||
WindowToSysConf(); UseNULL--; ConfigWindow->close();
|
||
if (Block[KeyPB_Icon] == Icon_Conf_ConfPath) // return pressed in path string icon?
|
||
{
|
||
if (CheckFilename(ConfigWindow->ReadIconText(Icon_Conf_ConfPath)) == 0)
|
||
{
|
||
the_c64->SaveSystemConfig(ConfigWindow->ReadIconText(Icon_Conf_ConfPath));
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
}
|
||
else if (Block[KeyPB_Window] == SaveBox->MyHandle())
|
||
{
|
||
if (key == Key_Return)
|
||
{
|
||
if (Block[KeyPB_Icon] == Icon_Save_Path)
|
||
{
|
||
if (CheckFilename(SaveBox->ReadIconText(Icon_Save_Path)) == 0)
|
||
{
|
||
if (SaveType == SAVE_RAM)
|
||
{
|
||
strcpy(RAMFile+44,SaveBox->ReadIconText(Icon_Save_Path));
|
||
the_c64->SaveRAM(RAMFile+44);
|
||
Wimp_CreateMenu((int*)-1,0,0);
|
||
SaveType = 0;
|
||
}
|
||
else if (SaveType == SAVE_Snapshot)
|
||
{
|
||
*(((int*)SnapFile) + MsgB_Sender) = 0;
|
||
strcpy(SnapFile+44,SaveBox->ReadIconText(Icon_Save_Path));
|
||
IssueSnapshotRequest();
|
||
}
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
}
|
||
Wimp_ProcessKey(Block[KeyPB_Key]);
|
||
}
|
||
|
||
|
||
void WIMP::MenuSelection(void)
|
||
{
|
||
int Buttons;
|
||
|
||
Wimp_GetPointerInfo(AuxBlock); Buttons = AuxBlock[MouseB_Buttons];
|
||
|
||
switch (LastMenu)
|
||
{
|
||
case Menu_IBar:
|
||
if (Block[0] == Menu_IBar_Quit) {EmuPaused = false; the_c64->Quit();}
|
||
else if (Block[0] == Menu_IBar_Prefs)
|
||
{
|
||
// Is it already open? Then don't do anything
|
||
if (!PrefsWindow->OpenStatus())
|
||
{
|
||
int y;
|
||
|
||
// Open Prefs window with top left corner in top left corner of screen
|
||
PrefsWindow->getstate(AuxBlock);
|
||
y = the_c64->TheDisplay->screen->resy;
|
||
AuxBlock[WindowB_VMaxX] -= AuxBlock[WindowB_VMinX]; AuxBlock[WindowB_VMinX] = 0;
|
||
AuxBlock[WindowB_VMinY] = y - (AuxBlock[WindowB_VMaxY] - AuxBlock[WindowB_VMinY]);
|
||
AuxBlock[WindowB_VMaxY] = y;
|
||
// Open Prefs window on top
|
||
AuxBlock[WindowB_Stackpos] = -1;
|
||
PrefsWindow->open(AuxBlock);
|
||
}
|
||
else
|
||
{
|
||
PrefsWindow->getstate(AuxBlock);
|
||
AuxBlock[WindowB_Stackpos] = -1; PrefsWindow->open(AuxBlock);
|
||
}
|
||
}
|
||
else if (Block[0] == Menu_IBar_Config)
|
||
{
|
||
if (!ConfigWindow->OpenStatus())
|
||
{
|
||
int x, y;
|
||
|
||
// Update window contents
|
||
SysConfToWindow();
|
||
// Open config window in top right corner of screen
|
||
ConfigWindow->getstate(AuxBlock);
|
||
x = the_c64->TheDisplay->screen->resx; y = the_c64->TheDisplay->screen->resy;
|
||
AuxBlock[WindowB_VMinX] = x - (AuxBlock[WindowB_VMaxX] - AuxBlock[WindowB_VMinX]);
|
||
AuxBlock[WindowB_VMaxX] = x;
|
||
AuxBlock[WindowB_VMinY] = y - (AuxBlock[WindowB_VMaxY] - AuxBlock[WindowB_VMinY]);
|
||
AuxBlock[WindowB_VMaxY] = y;
|
||
AuxBlock[WindowB_Stackpos] = -1;
|
||
ConfigWindow->open(AuxBlock);
|
||
// We need NULL-events for the low-level keyboard scan.
|
||
UseNULL++;
|
||
}
|
||
else
|
||
{
|
||
ConfigWindow->getstate(AuxBlock);
|
||
AuxBlock[WindowB_Stackpos] = -1; ConfigWindow->open(AuxBlock);
|
||
}
|
||
}
|
||
if (Buttons == 1) {Wimp_CreateMenu((int*)&MenuIconBar,0,0);}
|
||
break;
|
||
case Menu_Emulator:
|
||
if (Buttons == 1) {Wimp_CreateMenu((int*)&MenuEmuWindow,0,0);}
|
||
break;
|
||
default: break;
|
||
}
|
||
}
|
||
|
||
|
||
// Handle regular messages
|
||
void WIMP::UserMessage(void)
|
||
{
|
||
C64Display *disp = the_c64->TheDisplay;
|
||
int i;
|
||
|
||
switch (Block[MsgB_Action]) // Message Action
|
||
{
|
||
case Message_Quit:
|
||
EmuPaused = false; the_c64->Quit(); break;
|
||
case Message_ModeChange:
|
||
disp->ModeChange(); the_c64->TheVIC->ReInitColors(); SetEmuWindowSize();
|
||
// The window could have changed position ==> reposition pane as well!
|
||
// we have to force the window to the screen manually
|
||
EmuWindow->getstate(AuxBlock);
|
||
if ((AuxBlock[WindowB_WFlags] & (1<<16)) != 0) // is it open anyway?
|
||
{
|
||
i = AuxBlock[WindowB_VMaxY] - AuxBlock[WindowB_VMinY];
|
||
if (AuxBlock[WindowB_VMaxY] > disp->screen->resy - TitleBarHeight)
|
||
{
|
||
AuxBlock[WindowB_VMaxY] = disp->screen->resy - TitleBarHeight;
|
||
if ((AuxBlock[WindowB_VMinY] = AuxBlock[WindowB_VMaxY] - i) < TitleBarHeight)
|
||
{
|
||
AuxBlock[WindowB_VMinY] = TitleBarHeight;
|
||
}
|
||
}
|
||
i = AuxBlock[WindowB_VMaxX] - AuxBlock[WindowB_VMinX];
|
||
if (AuxBlock[WindowB_VMaxX] > disp->screen->resx - TitleBarHeight)
|
||
{
|
||
AuxBlock[WindowB_VMaxX] = disp->screen->resx - TitleBarHeight;
|
||
if ((AuxBlock[WindowB_VMinX] = AuxBlock[WindowB_VMaxX] - i) < 0)
|
||
{
|
||
AuxBlock[WindowB_VMinX] = 0;
|
||
}
|
||
}
|
||
// Don't you just love it -- you can't open the window directly, you need
|
||
// a delay... like for instance by sending yourself an OpenWindow message...
|
||
Wimp_SendMessage(2,AuxBlock,TaskHandle,0);
|
||
}
|
||
break;
|
||
case Message_PaletteChange:
|
||
// Updating EmuWindow is pointless since the bitmap still contains data for another mode
|
||
disp->ModeChange(); the_c64->TheVIC->ReInitColors();
|
||
break;
|
||
case Message_DataSave:
|
||
i = -1; // indicator whether file is accepted
|
||
if ((Block[5] == EmuWindow->MyHandle()) && (Block[10] == FileType_C64File)) {i=0;}
|
||
else if ((Block[5] == EmuWindow->MyHandle()) && (Block[10] == FileType_Data)) {i=0;}
|
||
else if ((Block[5] == PrefsWindow->MyHandle()) && ((Block[10] == FileType_Text) || (Block[10] == FileType_C64File))) {i=0;}
|
||
else if ((Block[5] == ConfigWindow->MyHandle()) && (Block[10] == FileType_Text)) {i=0;}
|
||
if (i >= 0)
|
||
{
|
||
Block[9] = -1; // file unsafe
|
||
strcpy(((char*)Block)+44,WIMP_SCRAP_FILE);
|
||
Block[MsgB_Size] = (48 + strlen(WIMP_SCRAP_FILE)) & 0xfffffffc;
|
||
Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataSaveAck;
|
||
Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]);
|
||
UseScrap = true;
|
||
}
|
||
break;
|
||
case Message_DataLoad:
|
||
if (Block[5] == EmuWindow->MyHandle()) // Emulator window: load file?
|
||
{
|
||
if (Block[10] == FileType_C64File) // Load only files with type &64 this way
|
||
{
|
||
FILE *fp;
|
||
|
||
if ((fp = fopen(((char*)Block)+44,"rb")) != NULL)
|
||
{
|
||
uint8 lo, hi, *mem = the_c64->RAM;
|
||
int length;
|
||
|
||
lo = fgetc(fp); hi = fgetc(fp); length = lo + (hi<<8);
|
||
length += fread(mem+length,1,0x10000-length,fp);
|
||
// length is now end-address
|
||
fclose(fp);
|
||
mem[0xc3] = lo; mem[0xc4] = hi; // Load-address
|
||
lo = length & 0xff; hi = (length >> 8) & 0xff;
|
||
mem[0xae] = mem[0x2d] = mem[0x2f] = mem[0x31] = mem[0x33] = lo;
|
||
mem[0xaf] = mem[0x2e] = mem[0x30] = mem[0x32] = mem[0x34] = hi;
|
||
Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck;
|
||
Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]);
|
||
}
|
||
}
|
||
else if (Block[10] == FileType_Data)
|
||
{
|
||
if (the_c64->LoadSnapshot(((char*)Block)+44))
|
||
{
|
||
Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck;
|
||
Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]);
|
||
}
|
||
}
|
||
}
|
||
else if (Block[5] == PrefsWindow->MyHandle()) // Prefs window?
|
||
{
|
||
if (Block[10] == FileType_Text) // load a prefs file?
|
||
{
|
||
Prefs *prefs = new Prefs(ThePrefs);
|
||
|
||
prefs->Load(((char*)Block)+44);
|
||
the_c64->NewPrefs(prefs);
|
||
ThePrefs = *prefs;
|
||
delete prefs;
|
||
PrefsWindow->WriteIconText(Icon_Prefs_PrefPath,((char*)Block)+44);
|
||
ThePrefsToWindow();
|
||
Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck;
|
||
Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]);
|
||
}
|
||
else if ((Block[6] == Icon_Prefs_XROMPath) && (Block[10] == FileType_C64File))
|
||
{
|
||
PrefsWindow->WriteIconText(Icon_Prefs_XROMPath,((char*)Block)+44);
|
||
Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck;
|
||
Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]);
|
||
}
|
||
else // interpret as drive path (if dragged on one of the drive path icons)
|
||
{
|
||
switch (Block[6])
|
||
{
|
||
case Icon_Prefs_Dr8Path: i = 0; break;
|
||
case Icon_Prefs_Dr9Path: i = 1; break;
|
||
case Icon_Prefs_Dr10Path: i = 2; break;
|
||
case Icon_Prefs_Dr11Path: i = 3; break;
|
||
default: i = -1; break;
|
||
}
|
||
if (i >= 0) {NewDriveImage(i,Block,false);}
|
||
}
|
||
}
|
||
else if (Block[5] == ConfigWindow->MyHandle()) // load sys config file
|
||
{
|
||
if (Block[10] == FileType_Text)
|
||
{
|
||
the_c64->LoadSystemConfig(((char*)Block)+44);
|
||
SysConfToWindow();
|
||
ConfigWindow->WriteIconText(Icon_Conf_ConfPath,((char*)Block)+44);
|
||
Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoadAck;
|
||
Wimp_SendMessage(17,Block,Block[MsgB_Sender],Block[6]);
|
||
}
|
||
}
|
||
else if (Block[5] == EmuPane->MyHandle()) // emulator pane
|
||
{
|
||
switch (Block[6])
|
||
{
|
||
case Icon_Pane_Drive0:
|
||
case Icon_Pane_LED0: i = 0; break;
|
||
case Icon_Pane_Drive1:
|
||
case Icon_Pane_LED1: i = 1; break;
|
||
case Icon_Pane_Drive2:
|
||
case Icon_Pane_LED2: i = 2; break;
|
||
case Icon_Pane_Drive3:
|
||
case Icon_Pane_LED3: i = 3; break;
|
||
default: i = -1; break;
|
||
}
|
||
if (i >= 0) {NewDriveImage(i,Block,true);}
|
||
}
|
||
// Clean up if necessary
|
||
if (UseScrap) {DeleteFile(WIMP_SCRAP_FILE); UseScrap = false;}
|
||
break;
|
||
case Message_DataSaveAck:
|
||
if (DragType == DRAG_PrefsSprite)
|
||
{
|
||
WindowToThePrefs(); // read window entries
|
||
ThePrefs.Save(((char*)Block)+44);
|
||
if (Block[9] != -1) // we're talking to the filer ==> set new pathname
|
||
{
|
||
PrefsWindow->WriteIconText(Icon_Prefs_PrefPath,((char*)Block)+44);
|
||
}
|
||
Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoad;
|
||
Wimp_SendMessage(18,Block,Block[MsgB_Sender],Block[6]);
|
||
}
|
||
else if (DragType == DRAG_ConfSprite)
|
||
{
|
||
WindowToSysConf(); // read window entries
|
||
the_c64->SaveSystemConfig(((char*)Block)+44);
|
||
if (Block[9] != -1)
|
||
{
|
||
ConfigWindow->WriteIconText(Icon_Conf_ConfPath,((char*)Block)+44);
|
||
}
|
||
Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoad;
|
||
Wimp_SendMessage(18,Block,Block[MsgB_Sender],Block[6]);
|
||
}
|
||
else if (DragType == DRAG_SaveSprite)
|
||
{
|
||
if (SaveType == SAVE_RAM)
|
||
{
|
||
memcpy(RAMFile,(char*)Block,256); the_c64->SaveRAM(RAMFile+44);
|
||
Block[MsgB_YourRef] = Block[MsgB_MyRef]; Block[MsgB_Action] = Message_DataLoad;
|
||
Wimp_SendMessage(18,Block,Block[MsgB_Sender],Block[6]);
|
||
}
|
||
else if (SaveType == SAVE_Snapshot)
|
||
{
|
||
memcpy(SnapFile,(char*)Block,256);
|
||
IssueSnapshotRequest();
|
||
}
|
||
}
|
||
break;
|
||
case Message_DataLoadAck:
|
||
if (DragType == DRAG_ConfSprite)
|
||
{
|
||
UseNULL--; ConfigWindow->close();
|
||
}
|
||
if (DragType == DRAG_SaveSprite)
|
||
{
|
||
Wimp_CreateMenu((int*)-1,0,0);
|
||
}
|
||
DragType = SaveType = 0; break;
|
||
case Message_MenuWarning:
|
||
if (LastMenu == Menu_Emulator)
|
||
{
|
||
if (Block[8] == Menu_EWind_SaveRAM)
|
||
{
|
||
SaveType = SAVE_RAM; SaveBox->WriteIconText(Icon_Save_Path,RAMFile+44);
|
||
}
|
||
else if (Block[8] == Menu_EWind_Snapshot)
|
||
{
|
||
SaveType = SAVE_Snapshot; SaveBox->WriteIconText(Icon_Save_Path,SnapFile+44);
|
||
}
|
||
else {SaveType = 0;}
|
||
Wimp_CreateSubMenu((int*)Block[5],Block[6],Block[7]);
|
||
}
|
||
break;
|
||
default: break;
|
||
}
|
||
}
|
||
|
||
|
||
// If a recorded message was not answered, i.e. something went wrong.
|
||
void WIMP::UserMessageAck(void)
|
||
{
|
||
switch(Block[MsgB_Action])
|
||
{
|
||
case Message_DataSave:
|
||
sprintf(WimpError.errmess,"Can't save data."); break;
|
||
case Message_DataLoad:
|
||
sprintf(WimpError.errmess,"Receiver couldn't load data."); break;
|
||
default:
|
||
sprintf(WimpError.errmess,"Some error occurred..."); break;
|
||
}
|
||
WimpError.errnum = 0; Wimp_ReportError(&WimpError,1,TASKNAME);
|
||
}
|