simon.kagstrom 8c73c900df Refactored the network implementation. It's now based on a
singleton/factory pattern where peers are equal (almost!). This has
simplified the code a bit and also in theory allows clients to
"re-export" connections to third/fourth/... parties.
2009-02-01 19:47:21 +00:00
2009-01-13 18:46:42 +00:00
2009-01-13 18:46:42 +00:00
2009-01-13 18:46:42 +00:00
2009-02-01 09:04:46 +00:00
2009-01-13 18:46:42 +00:00
2009-01-13 18:46:42 +00:00
2009-01-13 18:46:42 +00:00
2009-01-13 18:46:42 +00:00
2009-01-15 17:33:38 +00:00
2009-01-26 06:20:46 +00:00
2009-01-13 18:46:42 +00:00
2009-01-24 09:21:45 +00:00
2009-01-24 10:11:31 +00:00
Description
A port of the Frodo C64 emulator to Nintendo Wii consoles.
4.2 MiB
Languages
C++ 65.4%
C 30.2%
Python 4.1%
HTML 0.2%
Makefile 0.1%