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https://github.com/Oibaf66/frodo-wii.git
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a2d9a82c9d
class for it)
102 lines
1.7 KiB
C++
102 lines
1.7 KiB
C++
#include "menu.hh"
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#include "file_browser.hh"
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static const char *game_exts[] = {".d64", ".D64", ".t64", ".T64",
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".prg",".PRG", ".p00", ".P00", NULL};
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class DiscView;
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class DiscMenu : public FileBrowser
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{
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friend class DiscView;
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public:
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DiscMenu(Font *font, GuiView *parent) :
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FileBrowser(game_exts, font, parent)
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{
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}
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~DiscMenu()
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{
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}
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virtual void selectCallback(int which)
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{
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printf("entry %d selected: %s\n", which, this->pp_msgs[which]);
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}
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virtual void hoverCallback(int which)
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{
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}
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virtual void escapeCallback(int which)
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{
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Gui::gui->exitMenu();
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}
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};
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class DiscView : public GuiView
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{
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public:
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DiscView() : GuiView()
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{
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this->menu = new DiscMenu(NULL, this);
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this->bg = NULL;
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this->infobox = NULL;
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this->disc_info = NULL;
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}
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~DiscView()
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{
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delete this->menu;
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}
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void setDirectory(const char *path)
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{
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this->menu->setDirectory(path);
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}
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void updateTheme()
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{
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this->bg = Gui::gui->main_menu_bg;
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this->infobox = Gui::gui->infobox;
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this->disc_info = Gui::gui->disc_info;
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this->menu->setFont(Gui::gui->default_font);
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this->menu->setSelectedBackground(Gui::gui->bg_left, Gui::gui->bg_middle,
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Gui::gui->bg_right, Gui::gui->bg_submenu_left,
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Gui::gui->bg_submenu_middle, Gui::gui->bg_submenu_right);
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}
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void runLogic()
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{
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this->menu->runLogic();
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}
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void pushEvent(SDL_Event *ev)
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{
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this->menu->pushEvent(ev);
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}
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void draw(SDL_Surface *where)
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{
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SDL_Rect dst;
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/* Blit the backgrounds */
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dst = (SDL_Rect){20,45,300,400};
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SDL_BlitSurface(this->bg, NULL, where, &dst);
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dst = (SDL_Rect){350,13,0,0};
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SDL_BlitSurface(this->disc_info, NULL, where, &dst);
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this->menu->draw(where, 50, 70, 300, 400);
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}
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protected:
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DiscMenu *menu;
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SDL_Surface *bg;
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SDL_Surface *infobox;
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SDL_Surface *disc_info;
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};
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