frodo-wii/disc_menu.cpp

138 lines
2.5 KiB
C++

#include "menu.hh"
class DiscView;
class DiscMenu : public Menu
{
friend class DiscView;
public:
DiscMenu(Font *font, GuiView *parent) : Menu(font)
{
this->parent = parent;
this->path = NULL;
/* If nothing else: Set the default list */
this->setDefaultFileList();
}
~DiscMenu()
{
this->freeFileList();
}
virtual void selectCallback(int which)
{
printf("entry %d selected: %s\n", which, this->pp_msgs[which]);
}
void setDirectory(const char *path)
{
const char *exts[] = {".d64", ".D64", ".t64", ".T64", ".prg",
".PRG", ".p00", ".P00"};
this->freeFileList();
this->file_list = get_file_list(path, exts);
if (!this->file_list)
this->setDefaultFileList();
this->setText(this->file_list);
}
virtual void hoverCallback(int which)
{
}
virtual void escapeCallback(int which)
{
Gui::gui->exitMenu();
}
private:
void setDefaultFileList()
{
this->file_list = (const char **)xmalloc(2 * sizeof(char*));
this->file_list[0] = xstrdup("None");
}
void freeFileList()
{
if (!this->file_list)
return;
for (int i = 0; this->file_list[i]; i++)
free((void*)this->file_list[i]);
free(this->file_list);
}
const char *path;
const char **file_list;
GuiView *parent;
};
class DiscView : public GuiView
{
public:
DiscView() : GuiView()
{
this->menu = new DiscMenu(NULL, this);
this->bg = NULL;
this->infobox = NULL;
this->textbox = NULL;
}
~DiscView()
{
delete this->menu;
}
void setDirectory(const char *path)
{
this->menu->setDirectory(path);
}
void updateTheme()
{
this->bg = Gui::gui->main_menu_bg;
this->infobox = Gui::gui->infobox;
this->textbox = Gui::gui->textbox;
this->menu->setFont(Gui::gui->default_font);
this->menu->setSelectedBackground(Gui::gui->bg_left, Gui::gui->bg_middle,
Gui::gui->bg_right, Gui::gui->bg_submenu_left,
Gui::gui->bg_submenu_middle, Gui::gui->bg_submenu_right);
}
void runLogic()
{
this->menu->runLogic();
}
void pushEvent(SDL_Event *ev)
{
this->menu->pushEvent(ev);
}
void draw(SDL_Surface *where)
{
SDL_Rect dst;
/* Blit the backgrounds */
dst = (SDL_Rect){20,45,300,400};
SDL_BlitSurface(this->bg, NULL, where, &dst);
dst = (SDL_Rect){350,13,0,0};
SDL_BlitSurface(this->infobox, NULL, where, &dst);
dst = (SDL_Rect){350,242,0,0};
SDL_BlitSurface(this->textbox, NULL, where, &dst);
this->menu->draw(where, 50, 70, 300, 400);
}
protected:
DiscMenu *menu;
SDL_Surface *bg;
SDL_Surface *infobox;
SDL_Surface *textbox;
};