frodo-wii/Src/Prefs.cpp
2010-02-28 14:09:31 +00:00

599 lines
21 KiB
C++

/*
* Prefs.cpp - Global preferences
*
* Frodo (C) 1994-1997,2002-2005 Christian Bauer
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <string.h>
#include "sysdeps.h"
#include "Prefs.h"
#include "Display.h"
#include "C64.h"
#include "main.h"
#include "gui/widget.hh"
// These are the active preferences
Prefs ThePrefs;
// These are the preferences on disk
Prefs ThePrefsOnDisk;
// These are the default preferences
Prefs TheDefaultPrefs;
static void maybe_write(FILE *fp, bool do_write, const char *fmt, ...)
{
va_list ap;
int r;
if (!do_write)
return;
va_start(ap, fmt);
r = vfprintf(fp, fmt, ap);
va_end(ap);
}
/*
* Constructor: Set up preferences with defaults
*/
Prefs::Prefs()
{
NormalCycles = 63;
BadLineCycles = 23;
CIACycles = 63;
FloppyCycles = 64;
SkipFrames = 1;
LatencyMin = 80;
LatencyMax = 120;
LatencyAvg = 280;
ScalingNumerator = 2;
ScalingDenominator = 2;
#if defined(GEKKO)
strcpy(BasePath, "/frodo/");
strcpy(PrefsPath, "/frodo/frodorc");
#else
strcpy(BasePath, "");
strcpy(PrefsPath, "frodorc");
#endif
strcpy(DrivePath[0], "64prgs");
strcpy(DrivePath[1], "");
strcpy(DrivePath[2], "");
strcpy(DrivePath[3], "");
strcpy(ViewPort, "Default");
strcpy(DisplayMode, "Default");
SIDType = SIDTYPE_DIGITAL;
REUSize = REU_NONE;
DisplayType = DISPTYPE_WINDOW;
Joystick1Port = 1; /* Default to on */
Joystick2Port = 1;
SpritesOn = true;
SpriteCollisions = true;
JoystickSwap = false;
LimitSpeed = false;
FastReset = false;
CIAIRQHack = false;
MapSlash = true;
Emul1541Proc = false;
SIDFilters = true;
DoubleScan = true;
HideCursor = false;
DirectSound = true;
ExclusiveSound = false;
AutoPause = false;
PrefsAtStartup = false;
SystemMemory = false;
AlwaysCopy = false;
SystemKeys = true;
ShowLEDs = true;
this->SetupJoystickDefaults();
this->MsPerFrame = SPEED_100;
this->NetworkKey = rand() % 0xffff;
this->NetworkAvatar = 0;
snprintf(this->NetworkName, 32, "Unset name");
snprintf(this->NetworkServer, 64, "play.c64-network.org");
this->NetworkPort = 46214;
this->NetworkRegion = REGION_UNKNOWN;
}
void Prefs::SetupJoystickDefaults()
{
for (int i = 0; i < MAX_JOYSTICK_AXES; i++)
this->JoystickAxes[i] = JOY_NONE;
for (int i = 0; i < MAX_JOYSTICK_HATS; i++)
{
this->JoystickHats[i] = HAT_PLAIN;
this->MenuJoystickHats[i] = HAT_PLAIN;
}
for (int i = 0; i < MAX_JOYSTICK_BUTTONS; i++)
{
this->JoystickButtons[i] = JOY_NONE;
this->MenuJoystickButtons[i] = EVENT_NONE;
}
if (SDL_NumJoysticks() > 0)
{
const char *name = SDL_JoystickName(0);
if (strncmp(name, "Wiimote", 7) == 0)
{
/* Wiimote/Classic hat */
this->JoystickHats[0] = HAT_ROTATED_90;
this->MenuJoystickHats[0] = HAT_ROTATED_90;
/* Nunchuk/classic analogue */
this->JoystickAxes[0] = JOY_HORIZ;
this->JoystickAxes[1] = JOY_VERT;
this->JoystickAxes[2] = JOY_HORIZ;
this->JoystickAxes[3] = JOY_VERT;
/* Wiimote 1, Nunchuk Z, classic a, b as fire */
this->JoystickButtons[3] = 0x50;
this->JoystickButtons[7] = 0x50;
this->JoystickButtons[9] = 0x50;
this->JoystickButtons[10] = 0x50;
this->MenuJoystickButtons[3] = KEY_SELECT;
this->MenuJoystickButtons[7] = KEY_SELECT;
this->MenuJoystickButtons[9] = KEY_SELECT;
this->MenuJoystickButtons[10] = KEY_SELECT;
/* Wiimote +/- as page up, page down */
this->MenuJoystickButtons[4] = KEY_PAGEUP;
this->MenuJoystickButtons[5] = KEY_PAGEDOWN;
this->MenuJoystickButtons[17] = KEY_PAGEUP;
this->MenuJoystickButtons[18] = KEY_PAGEDOWN;
/* Wiimote A, Classic Zr, Zl as space */
this->JoystickButtons[0] = (7 << 3) | 4;
this->JoystickButtons[15] = (7 << 3) | 4;
this->JoystickButtons[16] = (7 << 3) | 4;
/* Wiimote B, classic x, y as R/S and menu escape */
this->JoystickButtons[1] = (7 << 3) | 7;
this->JoystickButtons[11] = (7 << 3) | 7;
this->JoystickButtons[12] = (7 << 3) | 7;
this->MenuJoystickButtons[1] = KEY_ESCAPE;
this->MenuJoystickButtons[11] = KEY_ESCAPE;
this->MenuJoystickButtons[12] = KEY_ESCAPE;
/* Wiimote, classic Home as enter menu */
this->MenuJoystickButtons[6] = KEY_ENTER_MENU;
this->MenuJoystickButtons[19] = KEY_ENTER_MENU;
}
/* Saitek P380 */
else if (strcmp(name, "Jess Tech Dual Analog Pad") == 0)
{
/* Pad */
this->JoystickHats[0] = HAT_PLAIN;
this->MenuJoystickHats[0] = HAT_PLAIN;
/* Analogue parts */
this->JoystickAxes[0] = JOY_HORIZ;
this->JoystickAxes[1] = JOY_VERT;
this->JoystickAxes[2] = JOY_HORIZ;
this->JoystickAxes[3] = JOY_VERT;
/* Button 4 Fire */
this->JoystickButtons[3] = 0x50;
this->MenuJoystickButtons[3] = KEY_SELECT;
/* Upper left front button R/S */
this->JoystickButtons[4] = (7 << 3) | 7;
/* Lower left front button space */
this->JoystickButtons[5] = (7 << 3) | 4;
/* Upper right 1, lower right 2 */
this->JoystickButtons[6] = (7 << 3) | 0;
this->JoystickButtons[7] = (7 << 3) | 3;
/* Start to enter the menu */
this->MenuJoystickButtons[0] = KEY_PAGEDOWN;
this->MenuJoystickButtons[1] = KEY_PAGEUP;
this->MenuJoystickButtons[8] = KEY_ESCAPE;
this->MenuJoystickButtons[9] = KEY_ENTER_MENU;
}
}
}
/*
* Check if two Prefs structures are equal
*/
bool Prefs::operator==(const Prefs &rhs) const
{
for (int i = 0; i < MAX_JOYSTICK_AXES; i++)
{
if (this->JoystickAxes[i] != rhs.JoystickAxes[i])
return false;
}
for (int i = 0; i < MAX_JOYSTICK_HATS; i++)
{
if (this->JoystickHats[i] != rhs.JoystickHats[i])
return false;
if (this->MenuJoystickHats[i] != rhs.MenuJoystickHats[i])
return false;
}
for (int i = 0; i < MAX_JOYSTICK_BUTTONS; i++)
{
if (this->JoystickButtons[i] != rhs.JoystickButtons[i])
return false;
if (this->MenuJoystickButtons[i] != rhs.MenuJoystickButtons[i])
return false;
}
return (1
&& NormalCycles == rhs.NormalCycles
&& BadLineCycles == rhs.BadLineCycles
&& CIACycles == rhs.CIACycles
&& FloppyCycles == rhs.FloppyCycles
&& SkipFrames == rhs.SkipFrames
&& LatencyMin == rhs.LatencyMin
&& LatencyMax == rhs.LatencyMax
&& LatencyAvg == rhs.LatencyAvg
&& ScalingNumerator == rhs.ScalingNumerator
&& ScalingDenominator == rhs.ScalingNumerator
&& strcmp(DrivePath[0], rhs.DrivePath[0]) == 0
&& strcmp(DrivePath[1], rhs.DrivePath[1]) == 0
&& strcmp(DrivePath[2], rhs.DrivePath[2]) == 0
&& strcmp(DrivePath[3], rhs.DrivePath[3]) == 0
&& strcmp(ViewPort, rhs.ViewPort) == 0
&& strcmp(DisplayMode, rhs.DisplayMode) == 0
&& SIDType == rhs.SIDType
&& REUSize == rhs.REUSize
&& DisplayType == rhs.DisplayType
&& SpritesOn == rhs.SpritesOn
&& SpriteCollisions == rhs.SpriteCollisions
&& Joystick1Port == rhs.Joystick1Port
&& Joystick2Port == rhs.Joystick2Port
&& JoystickSwap == rhs.JoystickSwap
&& LimitSpeed == rhs.LimitSpeed
&& FastReset == rhs.FastReset
&& CIAIRQHack == rhs.CIAIRQHack
&& MapSlash == rhs.MapSlash
&& Emul1541Proc == rhs.Emul1541Proc
&& SIDFilters == rhs.SIDFilters
&& DoubleScan == rhs.DoubleScan
&& HideCursor == rhs.HideCursor
&& DirectSound == rhs.DirectSound
&& ExclusiveSound == rhs.ExclusiveSound
&& AutoPause == rhs.AutoPause
&& PrefsAtStartup == rhs.PrefsAtStartup
&& SystemMemory == rhs.SystemMemory
&& AlwaysCopy == rhs.AlwaysCopy
&& SystemKeys == rhs.SystemKeys
&& ShowLEDs == rhs.ShowLEDs
&& this->MsPerFrame == rhs.MsPerFrame
&& this->NetworkKey == rhs.NetworkKey
&& this->NetworkPort == rhs.NetworkPort
&& this->NetworkRegion == rhs.NetworkRegion
&& strcmp(this->NetworkServer, rhs.NetworkServer) == 0
&& strcmp(this->NetworkName, rhs.NetworkName) == 0
&& this->NetworkAvatar == rhs.NetworkAvatar
);
}
bool Prefs::operator!=(const Prefs &rhs) const
{
return !operator==(rhs);
}
/*
* Check preferences for validity and correct if necessary
*/
void Prefs::Check(void)
{
if (SkipFrames <= 0) SkipFrames = 1;
if (SIDType < SIDTYPE_NONE || SIDType > SIDTYPE_SIDCARD)
SIDType = SIDTYPE_NONE;
if (REUSize < REU_NONE || REUSize > REU_512K)
REUSize = REU_NONE;
if (DisplayType < DISPTYPE_WINDOW || DisplayType > DISPTYPE_SCREEN)
DisplayType = DISPTYPE_WINDOW;
}
/*
* Load preferences from file
*/
void Prefs::Load(const char *filename)
{
FILE *file;
char line[256], keyword[256], value[256];
if ((file = fopen(filename, "r")) != NULL) {
while(fgets(line, 255, file)) {
if (sscanf(line, "%s = %s\n", keyword, value) == 2) {
if (!strcmp(keyword, "NormalCycles"))
NormalCycles = atoi(value);
else if (!strcmp(keyword, "BadLineCycles"))
BadLineCycles = atoi(value);
else if (!strcmp(keyword, "CIACycles"))
CIACycles = atoi(value);
else if (!strcmp(keyword, "FloppyCycles"))
FloppyCycles = atoi(value);
else if (!strcmp(keyword, "SkipFrames"))
SkipFrames = atoi(value);
else if (!strcmp(keyword, "LatencyMin"))
LatencyMin = atoi(value);
else if (!strcmp(keyword, "LatencyMax"))
LatencyMax = atoi(value);
else if (!strcmp(keyword, "LatencyAvg"))
LatencyAvg = atoi(value);
else if (!strcmp(keyword, "ScalingNumerator"))
ScalingNumerator = atoi(value);
else if (!strcmp(keyword, "ScalingDenominator"))
ScalingDenominator = atoi(value);
else if (!strcmp(keyword, "DrivePath8"))
strcpy(DrivePath[0], value);
else if (!strcmp(keyword, "DrivePath9"))
strcpy(DrivePath[1], value);
else if (!strcmp(keyword, "DrivePath10"))
strcpy(DrivePath[2], value);
else if (!strcmp(keyword, "DrivePath11"))
strcpy(DrivePath[3], value);
else if (!strcmp(keyword, "ViewPort"))
strcpy(ViewPort, value);
else if (!strcmp(keyword, "DisplayMode"))
strcpy(DisplayMode, value);
else if (!strcmp(keyword, "SIDType"))
if (!strcmp(value, "DIGITAL"))
SIDType = SIDTYPE_DIGITAL;
else if (!strcmp(value, "SIDCARD"))
SIDType = SIDTYPE_SIDCARD;
else
SIDType = SIDTYPE_NONE;
else if (!strcmp(keyword, "REUSize")) {
if (!strcmp(value, "128K"))
REUSize = REU_128K;
else if (!strcmp(value, "256K"))
REUSize = REU_256K;
else if (!strcmp(value, "512K"))
REUSize = REU_512K;
else
REUSize = REU_NONE;
} else if (!strcmp(keyword, "DisplayType"))
DisplayType = strcmp(value, "SCREEN") ? DISPTYPE_WINDOW : DISPTYPE_SCREEN;
else if (!strcmp(keyword, "Joystick1Port"))
Joystick1Port = atoi(value);
else if (!strcmp(keyword, "Joystick2Port"))
Joystick2Port = atoi(value);
else if (!strcmp(keyword, "SpritesOn"))
SpritesOn = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "SpriteCollisions"))
SpriteCollisions = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "JoystickSwap"))
JoystickSwap = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "LimitSpeed"))
LimitSpeed = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "FastReset"))
FastReset = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "CIAIRQHack"))
CIAIRQHack = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "MapSlash"))
MapSlash = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "Emul1541Proc"))
Emul1541Proc = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "SIDFilters"))
SIDFilters = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "DoubleScan"))
DoubleScan = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "HideCursor"))
HideCursor = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "DirectSound"))
DirectSound = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "ExclusiveSound"))
ExclusiveSound = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "AutoPause"))
AutoPause = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "PrefsAtStartup"))
PrefsAtStartup = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "SystemMemory"))
SystemMemory = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "AlwaysCopy"))
AlwaysCopy = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "SystemKeys"))
SystemKeys = !strcmp(value, "TRUE");
else if (!strcmp(keyword, "ShowLEDs"))
ShowLEDs = !strcmp(value, "TRUE");
else if (!strncmp(keyword, "JoystickAxes", strlen("JoystickAxes")))
{
int n = atoi(keyword + strlen("JoystickAxes"));
if (n >= 0 && n < MAX_JOYSTICK_AXES)
this->JoystickAxes[n] = atoi(value);
}
else if (!strncmp(keyword, "JoystickHats", strlen("JoystickHats")))
{
int n = atoi(keyword + strlen("JoystickHats"));
if (n >= 0 && n < MAX_JOYSTICK_HATS)
this->JoystickHats[n] = atoi(value);
}
else if (!strncmp(keyword, "JoystickButtons", strlen("JoystickButtons")))
{
int n = atoi(keyword + strlen("JoystickButtons"));
if (n >= 0 && n < MAX_JOYSTICK_BUTTONS)
this->JoystickButtons[n] = atoi(value);
}
else if (!strncmp(keyword, "MenuJoystickHats", strlen("MenuJoystickHats")))
{
int n = atoi(keyword + strlen("MenuJoystickHats"));
if (n >= 0 && n < MAX_JOYSTICK_HATS)
this->MenuJoystickHats[n] = atoi(value);
}
else if (!strncmp(keyword, "MenuJoystickButtons", strlen("MenuJoystickButtons")))
{
int n = atoi(keyword + strlen("MenuJoystickButtons"));
if (n >= 0 && n < MAX_JOYSTICK_BUTTONS)
this->MenuJoystickButtons[n] = atoi(value);
}
else if (!strcmp(keyword, "MsPerFrame"))
MsPerFrame = atoi(value);
else if (!strcmp(keyword, "NetworkKey"))
NetworkKey = atoi(value);
else if (!strcmp(keyword, "NetworkName"))
strcpy(NetworkName, value);
else if (!strcmp(keyword, "NetworkServer"))
strcpy(NetworkServer, value);
else if (!strcmp(keyword, "NetworkPort"))
NetworkPort = atoi(value);
else if (!strcmp(keyword, "NetworkName"))
strcpy(NetworkName, value);
else if (!strcmp(keyword, "NetworkRegion"))
NetworkRegion = atoi(value);
else if (!strcmp(keyword, "NetworkAvatar"))
NetworkAvatar = atoi(value);
}
}
fclose(file);
}
Check();
ThePrefsOnDisk = *this;
}
/*
* Save preferences to file
* true: success, false: error
*/
bool Prefs::Save(const char *filename)
{
FILE *file;
Check();
if ((file = fopen(filename, "w")) != NULL) {
maybe_write(file, NormalCycles != TheDefaultPrefs.NormalCycles, "NormalCycles = %d\n", NormalCycles);
maybe_write(file, BadLineCycles != TheDefaultPrefs.BadLineCycles, "BadLineCycles = %d\n", BadLineCycles);
maybe_write(file, CIACycles != TheDefaultPrefs.CIACycles, "CIACycles = %d\n", CIACycles);
maybe_write(file, FloppyCycles != TheDefaultPrefs.FloppyCycles, "FloppyCycles = %d\n", FloppyCycles);
maybe_write(file, SkipFrames != TheDefaultPrefs.SkipFrames, "SkipFrames = %d\n", SkipFrames);
maybe_write(file, LatencyMin != TheDefaultPrefs.LatencyMin, "LatencyMin = %d\n", LatencyMin);
maybe_write(file, LatencyMax != TheDefaultPrefs.LatencyMax, "LatencyMax = %d\n", LatencyMax);
maybe_write(file, LatencyAvg != TheDefaultPrefs.LatencyAvg, "LatencyAvg = %d\n", LatencyAvg);
maybe_write(file, ScalingNumerator != TheDefaultPrefs.ScalingNumerator, "ScalingNumerator = %d\n", ScalingNumerator);
maybe_write(file, ScalingDenominator != TheDefaultPrefs.ScalingDenominator, "ScalingDenominator = %d\n", ScalingDenominator);
for (int i=0; i<4; i++) {
maybe_write(file, strcmp(DrivePath[i], TheDefaultPrefs.DrivePath[i]) != 0, "DrivePath%d = %s\n", i+8, DrivePath[i]);
}
maybe_write(file, strcmp(ViewPort, TheDefaultPrefs.ViewPort) != 0, "ViewPort = %s\n", ViewPort);
maybe_write(file, strcmp(DisplayMode, TheDefaultPrefs.DisplayMode) != 0, "DisplayMode = %s\n", DisplayMode);
if (SIDType != TheDefaultPrefs.SIDType)
{
fprintf(file, "SIDType = ");
switch (SIDType) {
case SIDTYPE_NONE:
fprintf(file, "NONE\n");
break;
case SIDTYPE_DIGITAL:
fprintf(file, "DIGITAL\n");
break;
case SIDTYPE_SIDCARD:
fprintf(file, "SIDCARD\n");
break;
}
}
if (REUSize != TheDefaultPrefs.REUSize)
{
fprintf(file, "REUSize = ");
switch (REUSize) {
case REU_NONE:
fprintf(file, "NONE\n");
break;
case REU_128K:
fprintf(file, "128K\n");
break;
case REU_256K:
fprintf(file, "256K\n");
break;
case REU_512K:
fprintf(file, "512K\n");
break;
};
}
maybe_write(file, DisplayType != TheDefaultPrefs.DisplayType, "DisplayType = %s\n", DisplayType == DISPTYPE_WINDOW ? "WINDOW" : "SCREEN");
maybe_write(file, Joystick1Port != TheDefaultPrefs.Joystick1Port, "Joystick1Port = %d\n", Joystick1Port);
maybe_write(file, Joystick2Port != TheDefaultPrefs.Joystick2Port, "Joystick1Port = %d\n", Joystick2Port);
maybe_write(file, SpritesOn != TheDefaultPrefs.SpritesOn, "SpritesOn = %s\n", SpritesOn ? "TRUE" : "FALSE");
maybe_write(file, SpriteCollisions != TheDefaultPrefs.SpriteCollisions, "SpriteCollisions = %s\n", SpriteCollisions ? "TRUE" : "FALSE");
maybe_write(file, JoystickSwap != TheDefaultPrefs.JoystickSwap, "JoystickSwap = %s\n", JoystickSwap ? "TRUE" : "FALSE");
maybe_write(file, LimitSpeed != TheDefaultPrefs.LimitSpeed, "LimitSpeed = %s\n", LimitSpeed ? "TRUE" : "FALSE");
maybe_write(file, FastReset != TheDefaultPrefs.FastReset, "FastReset = %s\n", FastReset ? "TRUE" : "FALSE");
maybe_write(file, CIAIRQHack != TheDefaultPrefs.CIAIRQHack, "CIAIRQHack = %s\n", CIAIRQHack ? "TRUE" : "FALSE");
maybe_write(file, MapSlash != TheDefaultPrefs.MapSlash, "MapSlash = %s\n", MapSlash ? "TRUE" : "FALSE");
maybe_write(file, Emul1541Proc != TheDefaultPrefs.Emul1541Proc, "Emul1541Proc = %s\n", Emul1541Proc ? "TRUE" : "FALSE");
maybe_write(file, SIDFilters != TheDefaultPrefs.SIDFilters, "SIDFilters = %s\n", SIDFilters ? "TRUE" : "FALSE");
maybe_write(file, DoubleScan != TheDefaultPrefs.DoubleScan, "DoubleScan = %s\n", DoubleScan ? "TRUE" : "FALSE");
maybe_write(file, HideCursor != TheDefaultPrefs.HideCursor, "HideCursor = %s\n", HideCursor ? "TRUE" : "FALSE");
maybe_write(file, DirectSound != TheDefaultPrefs.DirectSound, "DirectSound = %s\n", DirectSound ? "TRUE" : "FALSE");
maybe_write(file, ExclusiveSound != TheDefaultPrefs.ExclusiveSound, "ExclusiveSound = %s\n", ExclusiveSound ? "TRUE" : "FALSE");
maybe_write(file, AutoPause != TheDefaultPrefs.AutoPause, "AutoPause = %s\n", AutoPause ? "TRUE" : "FALSE");
maybe_write(file, PrefsAtStartup != TheDefaultPrefs.PrefsAtStartup, "PrefsAtStartup = %s\n", PrefsAtStartup ? "TRUE" : "FALSE");
maybe_write(file, SystemMemory != TheDefaultPrefs.SystemMemory, "SystemMemory = %s\n", SystemMemory ? "TRUE" : "FALSE");
maybe_write(file, AlwaysCopy != TheDefaultPrefs.AlwaysCopy, "AlwaysCopy = %s\n", AlwaysCopy ? "TRUE" : "FALSE");
maybe_write(file, SystemKeys != TheDefaultPrefs.SystemKeys, "SystemKeys = %s\n", SystemKeys ? "TRUE" : "FALSE");
maybe_write(file, ShowLEDs != TheDefaultPrefs.ShowLEDs, "ShowLEDs = %s\n", ShowLEDs ? "TRUE" : "FALSE");
for (int i = 0; i < MAX_JOYSTICK_AXES; i++)
maybe_write(file, JoystickAxes[i] != TheDefaultPrefs.JoystickAxes[i], "JoystickAxes%d = %d\n", i, JoystickAxes[i]);
for (int i = 0; i < MAX_JOYSTICK_HATS; i++)
{
maybe_write(file, JoystickHats[i] != TheDefaultPrefs.JoystickHats[i], "JoystickHats%d = %d\n", i, JoystickHats[i]);
maybe_write(file, MenuJoystickHats[i] != TheDefaultPrefs.MenuJoystickHats[i], "MenuJoystickHats%d = %d\n", i, MenuJoystickHats[i]);
}
for (int i = 0; i < MAX_JOYSTICK_BUTTONS; i++)
{
maybe_write(file, JoystickButtons[i] != TheDefaultPrefs.JoystickButtons[i], "JoystickButtons%d = %d\n", i, JoystickButtons[i]);
maybe_write(file, MenuJoystickButtons[i] != TheDefaultPrefs.MenuJoystickButtons[i], "MenuJoystickButtons%d = %d\n", i, MenuJoystickButtons[i]);
}
maybe_write(file, MsPerFrame != TheDefaultPrefs.MsPerFrame, "MsPerFrame = %d\n", MsPerFrame);
maybe_write(file, NetworkKey != TheDefaultPrefs.NetworkKey, "NetworkKey = %d\n", NetworkKey);
maybe_write(file, NetworkAvatar != TheDefaultPrefs.NetworkAvatar, "NetworkAvatar = %d\n", NetworkAvatar);
maybe_write(file, strcmp(NetworkName, TheDefaultPrefs.NetworkName) != 0, "NetworkName = %s\n", NetworkName);
maybe_write(file, strcmp(NetworkServer, TheDefaultPrefs.NetworkServer) != 0, "NetworkServer = %s\n", NetworkServer);
maybe_write(file, NetworkPort != TheDefaultPrefs.NetworkPort, "NetworkPort = %d\n", NetworkPort);
maybe_write(file, NetworkRegion != TheDefaultPrefs.NetworkRegion, "NetworkRegion = %d\n", NetworkRegion);
fclose(file);
ThePrefsOnDisk = *this;
return true;
}
return false;
}