frodo-wii/Src/gui/guichan/widgets/tab.cpp
2009-11-10 06:12:10 +00:00

182 lines
5.8 KiB
C++

/* _______ __ __ __ ______ __ __ _______ __ __
* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
* / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
* / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
*
* Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
*
*
* Per Larsson a.k.a finalman
* Olof Naessén a.k.a jansem/yakslem
*
* Visit: http://guichan.sourceforge.net
*
* License: (BSD)
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name of Guichan nor the names of its contributors may
* be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* For comments regarding functions please see the header file.
*/
#include "guichan/widgets/tab.hpp"
#include "guichan/font.hpp"
#include "guichan/graphics.hpp"
#include "guichan/widgets/button.hpp"
#include "guichan/widgets/label.hpp"
#include "guichan/widgets/tabbedarea.hpp"
namespace gcn
{
Tab::Tab()
:mHasMouse(false),
mTabbedArea(NULL)
{
mLabel = new Label();
mLabel->setPosition(4, 4);
add(mLabel);
addMouseListener(this);
}
Tab::~Tab()
{
delete mLabel;
}
void Tab::adjustSize()
{
setSize(mLabel->getWidth() + 8,
mLabel->getHeight() + 8);
if (mTabbedArea != NULL)
{
mTabbedArea->adjustTabPositions();
}
}
void Tab::setTabbedArea(TabbedArea* tabbedArea)
{
mTabbedArea = tabbedArea;
}
TabbedArea* Tab::getTabbedArea()
{
return mTabbedArea;
}
void Tab::setCaption(const std::string& caption)
{
mLabel->setCaption(caption);
mLabel->adjustSize();
adjustSize();
}
const std::string& Tab::getCaption() const
{
return mLabel->getCaption();
}
void Tab::draw(Graphics *graphics)
{
const Color &faceColor = getBaseColor();
const int alpha = getBaseColor().a;
Color highlightColor = faceColor + 0x303030;
highlightColor.a = alpha;
Color shadowColor = faceColor - 0x303030;
shadowColor.a = alpha;
Color borderColor;
Color baseColor;
if ((mTabbedArea != NULL && mTabbedArea->isTabSelected(this))
|| mHasMouse)
{
// Draw a border.
graphics->setColor(highlightColor);
graphics->drawLine(0, 0, getWidth() - 1, 0);
graphics->drawLine(0, 1, 0, getHeight() - 1);
graphics->setColor(shadowColor);
graphics->drawLine(getWidth() - 1, 1, getWidth() - 1, getHeight() - 1);
borderColor = highlightColor;
baseColor = getBaseColor();
}
else
{
// Draw a border.
graphics->setColor(shadowColor);
graphics->drawLine(0, 0, getWidth() - 1, 0);
graphics->drawLine(0, 1, 0, getHeight() - 1);
graphics->drawLine(getWidth() - 1, 1, getWidth() - 1, getHeight() - 1);
baseColor = getBaseColor() - 0x151515;
baseColor.a = alpha;
}
// Push a clip area so the other drawings don't need to worry
// about the border.
graphics->pushClipArea(Rectangle(1, 1, getWidth() - 2, getHeight() - 1));
const Rectangle currentClipArea = graphics->getCurrentClipArea();
graphics->setColor(baseColor);
graphics->fillRectangle(Rectangle(0,
0,
currentClipArea.width,
currentClipArea.height));
drawChildren(graphics);
if (mTabbedArea != NULL
&& mTabbedArea->isFocused()
&& mTabbedArea->isTabSelected(this))
{
graphics->setColor(Color(0x000000));
graphics->drawRectangle(Rectangle(2,
2,
currentClipArea.width - 4,
currentClipArea.height - 4));
}
graphics->popClipArea();
}
void Tab::mouseEntered(MouseEvent& mouseEvent)
{
mHasMouse = true;
}
void Tab::mouseExited(MouseEvent& mouseEvent)
{
mHasMouse = false;
}
}