mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-29 23:14:23 +01:00
239 lines
5.7 KiB
C++
239 lines
5.7 KiB
C++
/**
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* Code to populate a global Gui object with all the widgets
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* of Guichan.
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*/
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namespace widgets
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{
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gcn::ImageFont* font;
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gcn::ImageFont* title_font;
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gcn::Container* top;
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gcn::Button* button;
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gcn::TextField* textField;
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gcn::TextBox* textBox;
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gcn::ScrollArea* textBoxScrollArea;
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gcn::ListBox* listBox;
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gcn::CheckBox* checkBox1;
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gcn::CheckBox* checkBox2;
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gcn::Window *window;
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gcn::Image *darkbitsImage;
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gcn::Icon* darkbitsIcon;
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gcn::TabbedArea* tabbedArea;
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gcn::Button* tabOneButton;
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gcn::CheckBox* tabTwoCheckBox;
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const char *test_msgs[] = {
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"bruce_lee.d64",
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"the_last_ninja.d64",
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"the_first_ninja.d64",
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"uridium.d64",
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"international_karate.d64",
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"fist_II.d64",
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"fist_II.d64",
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"fist_II.d64",
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"fist_II.d64",
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"fist_II.d64",
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"bruce_lee.d64",
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"the_last_ninja.d64",
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"the_first_ninja.d64",
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"uridium.d64",
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"international_karate.d64",
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"bruce_lee.d64",
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"the_last_ninja.d64",
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"the_first_ninja.d64",
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"uridium.d64",
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"international_karate.d64",
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"bruce_lee.d64",
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"the_last_ninja.d64",
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"the_first_ninja.d64",
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"uridium.d64",
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"international_karate.d64",
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NULL
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};
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class BackgroundContainer : public gcn::Container
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{
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public:
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BackgroundContainer(gcn::ImageFont *fnt, const char *bg, const char *title) : gcn::Container()
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{
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this->bg = new gcn::Icon(bg);
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this->fnt = fnt;
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// We set the dimension of the top container to match the screen.
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this->setDimension(gcn::Rectangle(0, 0, 640, 480));
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this->title = new gcn::Label(title);
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this->title->setFont(fnt);
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this->add(this->title);
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this->title->adjustSize();
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this->title->setPosition(140, 0);
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}
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void draw(gcn::Graphics *graphics)
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{
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this->bg->draw(graphics);
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this->drawChildren(graphics);
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}
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private:
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gcn::Icon *bg;
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gcn::Font *fnt;
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gcn::Label *title;
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};
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class FrodoGuiList : public gcn::ListBox
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{
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public:
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class PrivListModel : public gcn::ListModel
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{
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public:
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PrivListModel(const char **msgs, int n_msgs) : msgs(msgs), n_msgs(n_msgs)
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{
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}
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int getNumberOfElements()
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{
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return this->n_msgs;
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}
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std::string getElementAt(int i)
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{
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return this->msgs[i];
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}
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const char **msgs;
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int n_msgs;
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};
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FrodoGuiList()
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{
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this->model = NULL;
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}
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FrodoGuiList(const char **msgs)
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{
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this->setList(msgs);
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}
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void setList(const char **msgs)
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{
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int n_msgs = 0;
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const char *p;
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/* Count messages */
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while (msgs[n_msgs])
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n_msgs++;
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this->model = new PrivListModel(msgs, n_msgs);
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this->setListModel(this->model);
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}
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~FrodoGuiList()
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{
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delete this->model;
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}
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private:
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PrivListModel *model;
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};
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class FrodoFileBrowser : gcn::Widget
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{
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public:
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FrodoFileBrowser(const char *dir) : FrodoGuiList()
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{
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this->list = new FrodoGuiList(test_msgs);
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this->setSize(300, 400);
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}
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private:
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FrodoGuiList *list;
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};
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/**
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* Initialises the widgets example by populating the global Gui
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* object.
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*/
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void init()
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{
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// Now we load the font used in this example.
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font = new gcn::ImageFont("data/fixedfont.bmp", " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,!?-+/():;%&`'*#=[]\"");
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// Widgets may have a global font so we don't need to pass the
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// font object to every created widget. The global font is static.
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gcn::Widget::setGlobalFont(font);
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title_font = new gcn::ImageFont("data/techyfontbig.png", " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,!?-+/():;%&`'*#=[]\"");
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// We first create a container to be used as the top widget.
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// The top widget in Guichan can be any kind of widget, but
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// in order to make the Gui contain more than one widget we
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// make the top widget a container.
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top = new BackgroundContainer(title_font, "data/menu_background.png", "Main menu");
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// Finally we pass the top widget to the Gui object.
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globals::gui->setTop(top);
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// Now we create the widgets
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button = new gcn::Button("Button");
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textField = new gcn::TextField("Text field");
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textBox = new gcn::TextBox("Multiline\nText box");
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textBoxScrollArea = new gcn::ScrollArea(textBox);
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textBoxScrollArea->setWidth(200);
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textBoxScrollArea->setHeight(100);
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textBoxScrollArea->setFrameSize(1);
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listBox = new FrodoFileBrowser("vobb");
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listBox->setFrameSize(1);
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checkBox1 = new gcn::CheckBox("Checkbox 1");
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checkBox2 = new gcn::CheckBox("Checkbox 2");
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window = new gcn::Window("I am a window Drag me");
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window->setBaseColor(gcn::Color(255, 150, 200, 190));
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darkbitsImage = gcn::Image::load("data/darkbitslogo_by_haiko.bmp");
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darkbitsIcon = new gcn::Icon(darkbitsImage);
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window->add(darkbitsIcon);
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window->resizeToContent();
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tabbedArea = new gcn::TabbedArea();
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tabbedArea->setSize(200, 100);
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tabOneButton = new gcn::Button("A button in tab 1");
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tabbedArea->addTab("Tab 1", tabOneButton);
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tabTwoCheckBox = new gcn::CheckBox("A check box in tab 2");
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tabbedArea->addTab("Tab 2", tabTwoCheckBox);
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// Now it's time to add the widgets to the top container
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// so they will be conected to the GUI.
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top->add(button, 200, 80);
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top->add(textField, 250, 80);
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top->add(textBoxScrollArea, 200, 50);
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top->add(listBox, 200, 200);
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top->add(checkBox1, 500, 130);
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top->add(checkBox2, 500, 150);
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top->add(window, 50, 350);
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top->add(tabbedArea, 400, 350);
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}
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/**
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* Halts the widgets example.
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*/
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void halt()
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{
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delete font;
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delete title_font;
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delete top;
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delete button;
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delete textField;
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delete textBox;
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delete textBoxScrollArea;
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delete listBox;
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delete checkBox1;
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delete checkBox2;
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delete window;
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delete darkbitsIcon;
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delete darkbitsImage;
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delete tabbedArea;
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delete tabOneButton;
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delete tabTwoCheckBox;
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}
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}
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