frodo-wii/Src/menutexts.c
2009-04-18 10:15:08 +00:00

138 lines
4.4 KiB
C

#include <stdlib.h>
#include "menutexts.h"
const char *welcome[] = {
/*01*/ "#1 WELCOME TO FRODO ON WII ",
/*02*/ " ------------------------------------------------- ",
/*03*/ " In the system, hit HOME on the Wiimote to get to ",
/*04*/ " the config-page. Load or autostart a D64, T64, or ",
/*05*/ " PRG image. Use the virtual keyboard or assign the ",
/*06*/ " key strokes to buttons on the Wiimote. ",
/*07*/ " Save the game state in the main menu of the game. ",
/*08*/ " Next time you can load that state instead of the ",
/*09*/ " game to have all configured stuff along with that ",
/*10*/ " game. ",
/*11*/ " ",
/*12*/ " This version features USB-keyboard support and ",
/*13*/ " D64 content listing. Use first Wiimote as port 1 ",
/*14*/ " joystick and the second as port 2 joystick. ",
/*15*/ " ",
/*16*/ ".-------------------------------------------------.",
/*17*/ "^| Enter Frodo | Don't show again ",
NULL
};
const char *new_main_menu_messages[] = {
/*00*/ "#1.MAIN MENU ",
/*01*/ "#1-------------------------------------",
/*02*/ ".Image",
/*03*/ "^|Load|Start|Remove",
/*04*/ ".States",
/*05*/ "^|Load|Save|Delete|Rename ",
/*06*/ ".Keyboard",
/*07*/ "^|Type|Macro|Bind",
/*08*/ "#1-------------------------------------",
/*09*/ ".Reset the C=64",
/*10*/ ".Options",
/*11*/ ".Advanced Options",
/*12*/ ".Controls",
/*13*/ "#1-------------------------------------",
/*14*/ ".Quit",
/*15*/ "#1-------------------------------------",
/*16*/ "#1'2'=SELECT, '1'=CANCEL",
NULL
};
const char *new_options_menu_messages[] = {
/*00*/ "#1.OPTIONS MENU ",
/*01*/ "#1-------------------------------------",
/*02*/ ".Map Wiimote 1 to:",
/*03*/ "^|Port 1|Port 2",
/*04*/ " ",
/*05*/ ".True 1541 emulation",
/*06*/ "^|NO|YES",
/*07*/ " ",
/*08*/ ".1541 Floppy Drive LED", /* 0 */
/*09*/ "^|OFF|ON",
/*10*/ "#1-------------------------------------",
/*11*/ "#1'2'=SELECT, '1'=CANCEL",
NULL
};
const char *new_advanced_options_menu_messages[] = {
/*00*/ "#1.ADVANCED OPTIONS MENU ",
/*01*/ "#1-------------------------------------",
/*02*/ ".Display resolution", /* 0 */
/*03*/ "^|double-center|stretched",
/*04*/ " ",
/*05*/ ".Speed (approx.)", /* 2 */
/*06*/ "^|95|100|110",
/*07*/ " ",
/*08*/ ".Sprite collisions", /* 0 */
/*09*/ "^|OFF|ON",
/*10*/ " ",
/*11*/ ".Autostart", /* 0 */
/*12*/ "^|Save|Clear", /* 0 */
/*13*/ "#1-------------------------------------",
/*14*/ "#1'2'=SELECT, '1'=CANCEL",
NULL
};
const char *new_help_menu_messages[] = {
/*00*/ "#1.CONTROLS MENU ",
/*01*/ "#1-------------------------------------",
/*02*/ ".Wiimote key mappings", /* 0 */
/*03*/ "^|Wiimote Info|Set Default", /* 0 */
/*04*/ " ",
/*05*/ ".Show USB-keyboard layout", /* 0 */
/*06*/ "#1-------------------------------------",
/*07*/ "#1'2'=SELECT, '1'=CANCEL",
NULL
};
const char *layout_messages[] = {
"#1.USB-Keyboard Layout ",
"#1-------------------------------------",
"#2ESC = Run/Stop",
"#2F9 = QuickSave",
"#2F10 = QuickLoad",
"#2F11 = Restore",
"#2TAB = CTRL",
"#2INS = Clr/Home",
"#2PGU = ¤",
"#2AGR = C=",
"#2HOM = Menu",
"#1-------------------------------------",
"Back",
NULL,
};
const char *main_menu_messages[] = {
"Invoke key sequence", /* 0 */
"Insert disc or tape", /* 1 */
"Bind key to joystick",/* 2 */
"Other options", /* 3 */
"Networking", /* 4 */
"Controller 1 joystick port", /* 5 */
"^|1|2",
"Save/Load state", /* 7 */
" ",
"Quit", /* 9 */
NULL,
};
const char *save_load_state_messages[] = {
"Load saved state", /* 0 */
"Save current state", /* 1 */
"Delete state", /* 2 */
NULL,
};
const char *other_options_messages[] = {
"Display resolution", /* 0 */
"^|double-center|stretched",
"Speed (approx)", /* 2 */
"^|95|100|110",
"Emulate 1541", /* 4 */
"^|On|Off",
"Reset C64", /* 6 */
NULL,
};