mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-22 11:29:24 +01:00
70 lines
1.0 KiB
C++
70 lines
1.0 KiB
C++
#include <SDL_image.h>
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#include <SDL_ttf.h>
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#include "gui.hh"
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#include "utils.hh"
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#include <C64.h>
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SDL_Surface *screen;
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C64 *TheC64;
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#define MS_PER_FRAME 28
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static void run(void)
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{
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Uint32 last_frame = SDL_GetTicks();
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while(1)
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{
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SDL_Event ev;
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Uint32 now = SDL_GetTicks();
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if (!Gui::gui->is_active)
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break;
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while (SDL_PollEvent(&ev)) {
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if (ev.type == SDL_QUIT)
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exit(1);
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Gui::gui->pushEvent(&ev);
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}
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Gui::gui->runLogic();
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Gui::gui->draw(screen);
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SDL_Flip(screen);
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if ( (now - last_frame) < MS_PER_FRAME)
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SDL_Delay( MS_PER_FRAME - (now - last_frame));
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}
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}
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static void init(void)
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{
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/* Creation of the mocks */
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TheC64 = new C64();
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screen = SDL_SetVideoMode(640, 480, 16,
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SDL_DOUBLEBUF);
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panic_if(!screen, "Cannot initialize video: %s\n", SDL_GetError());
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TTF_Init();
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Gui::init();
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Gui::gui->activate();
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}
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static void fini(void)
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{
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delete Gui::gui;
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}
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int main(int argc, char *argv[])
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{
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init();
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run();
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fini();
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SDL_Quit();
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return 0;
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}
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