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https://github.com/Oibaf66/frodo-wii.git
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101 lines
1.7 KiB
C++
101 lines
1.7 KiB
C++
/*********************************************************************
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*
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* Copyright (C) 2009, Simon Kagstrom
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*
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* Filename: VirtualKeyboard.c
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* Author: Simon Kagstrom <simon.kagstrom@gmail.com>
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* Description: A virtual keyboard
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*
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* $Id$
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*
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********************************************************************/
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#ifndef __VIRTUAL_KEYBORD_HH__
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#define __VIRTUAL_KEYBORD_HH__
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#include <SDL.h>
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#include "widget.hh"
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#include "gui_view.hh"
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#include "font.hh"
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#include "listener.hh"
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struct virtkey;
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class KeyboardListener : public Listener
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{
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public:
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~KeyboardListener();
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/* Each key is a string */
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virtual void keyCallback(bool shift, const char *str)
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{
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}
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virtual void stringCallback(const char *str)
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{
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}
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};
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class VirtualKeyboard : public GuiView, public ListenerManager
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{
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public:
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VirtualKeyboard(Font *font);
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~VirtualKeyboard();
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/* Conversions */
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const char *keycodeToString(int kc);
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const char keycodeToChar(int kc);
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int charToKeycode(char c);
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int stringToKeycode(const char *str);
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struct virtkey eventToVirtkey(event_t ev);
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void activate();
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void setFont(Font *font)
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{
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this->font = font;
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}
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void deactivate();
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bool isActive()
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{
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return this->is_active;
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}
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virtual void updateTheme();
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void draw(SDL_Surface *where);
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void runLogic();
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void draw(SDL_Surface *where, int x, int y, int w, int h);
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void pushEvent(SDL_Event *ev);
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/* Singleton object */
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static VirtualKeyboard *kbd;
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private:
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void selectNext(int dx, int dy);
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void toggleShift();
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void pushKey(struct virtkey *vk);
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void done();
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Font *font;
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int sel_x;
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int sel_y;
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bool shift_on;
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bool kbd_only_input;
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bool is_active;
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struct virtkey *buf;
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unsigned buf_head;
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size_t buf_len;
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};
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#endif /* __VIRTUAL_KEYBORD_HH__ */
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