mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-29 23:14:23 +01:00
572 lines
12 KiB
OpenEdge ABL
572 lines
12 KiB
OpenEdge ABL
/*
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* main_Acorn.i
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*
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* RISC OS specific stuff
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* Frodo (C) 1994-1997,2002 Christian Bauer
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* Acorn port by Andreas Dehmel, 1997
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*
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*/
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#include "ROlib.h"
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#include "AcornGUI.h"
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// Shared, system-specific data
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// The application
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Frodo *the_app;
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// My task handle
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unsigned int TaskHandle;
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int WimpMessages[] = {
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Message_DataSave, Message_DataSaveAck, Message_DataLoad, Message_DataLoadAck,
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Message_DataOpen, Message_PaletteChange, Message_ModeChange, Message_MenuWarning, 0
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};
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// RORes member-functions - very simple reading of screen res and eigen
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RORes::RORes(void)
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{
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resx = OS_ReadModeVariable(-1,11); resy = OS_ReadModeVariable(-1,12);
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eigx = OS_ReadModeVariable(-1,4) ; eigy = OS_ReadModeVariable(-1,5);
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resx = (resx+1)<<eigx; resy = (resy+1)<<eigy;
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}
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RORes::~RORes(void) {;}
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// ROScreen member-functions - handle currently selected screenmode
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ROScreen::ROScreen(void)
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{
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if (ReadMode() != 0)
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{
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ModeError.errnum = 0x0; strcpy((char*)&ModeError.errmess,"Can't read mode data!");
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Wimp_ReportError(&ModeError,1,TASKNAME);
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}
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}
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ROScreen::~ROScreen(void) {;}
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// read data for current screenmode, returns 0 if OK, > 0 if error
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int ROScreen::ReadMode(void)
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{
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register int h=0;
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if ((resx = OS_ReadModeVariable(-1,11)) < 0) h++;
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if ((resy = OS_ReadModeVariable(-1,12)) < 0) h++;
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if ((eigx = OS_ReadModeVariable(-1,4)) < 0) h++;
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if ((eigy = OS_ReadModeVariable(-1,5)) < 0) h++;
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resx = (resx+1)<<eigx; resy = (resy+1)<<eigy;
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if ((ldbpp = OS_ReadModeVariable(-1,9)) < 0) h++;
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if ((ladd = OS_ReadModeVariable(-1,6)) < 0) h++;
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scrbase = (char*)OS_ReadDynamicArea(2);
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if (eigx > eigy)
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{
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ModeError.errnum = 0x0;
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sprintf((char*)ModeError.errmess,"Can't handle screen modes with eigen_x > eigen_y!");
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Wimp_ReportError(&ModeError,1,TASKNAME);
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}
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return(h);
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}
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// Window member-functions - handle all things concerned with windows
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// WDesc is a pointer to a complete window descriptor (incl. Handle at pos 0!)
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Window::Window(const int *WDesc, const char *Title)
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{
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register int h;
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wind = (RO_Window *)WDesc;
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if (Title != NULL)
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{
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if ((wind->tflags & IFlg_Indir) != 0)
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{
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strcpy((char*)(wind->dat.ind.tit),Title); // indirected
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}
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else {strncpy((char *)&wind->dat,Title,12);}
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}
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if ((wind->Handle = Wimp_CreateWindow((int*)&wind->vminx)) == 0)
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{
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_kernel_oserror WindError;
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WindError.errnum = 0x0; strcpy((char*)WindError.errmess,"Can't create window!");
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Wimp_ReportError(&WindError,1,TASKNAME);
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}
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// Isopen is unreliable. Works only if the window is never opened/closed by other
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// means than calling the member-functions. For 100% accuracy use OpenStatus().
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isopen = false;
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}
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Window::~Window(void)
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{
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Wimp_DeleteWindow((int*)wind);
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}
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int Window::MyHandle(void)
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{
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return(wind->Handle);
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}
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void Window::GetWorkArea(int *Dest)
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{
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Dest[0] = wind->wminx; Dest[1] = wind->wminy;
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Dest[2] = wind->wmaxx; Dest[3] = wind->wmaxy;
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}
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void Window::open(void) {isopen = true; Wimp_OpenWindow((int*)wind);}
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void Window::open(int *Block) {isopen = true; Wimp_OpenWindow(Block);}
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void Window::close(void) {isopen = false; Wimp_CloseWindow((int*)wind);}
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void Window::forceredraw(int minx, int miny, int maxx, int maxy)
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{
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Wimp_ForceRedraw(wind->Handle,minx,miny,maxx,maxy);
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}
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void Window::redraw(int *Block, uint8 *Bitmap, C64Display *Disp)
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{
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int more;
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more = Wimp_RedrawWindow(Block);
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while (more != 0)
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{
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RedrawAWindow(Block,Bitmap,Disp);
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more = Wimp_GetRectangle(Block);
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}
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}
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// Block contains the coordinates to update, the handle is entered by this
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// memberfunction
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void Window::update(int *Block, uint8 *Bitmap, C64Display *Disp)
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{
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int more;
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Block[0] = wind->Handle;
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more = Wimp_UpdateWindow(Block);
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while (more != 0)
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{
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RedrawAWindow(Block,Bitmap,Disp);
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more = Wimp_GetRectangle(Block);
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}
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}
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// This updated the entire window
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void Window::update(uint8 *Bitmap, C64Display *Disp)
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{
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int more;
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int Block[11];
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Block[0] = wind->Handle;
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GetWorkArea(Block+1);
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more = Wimp_UpdateWindow(Block);
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while (more != 0)
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{
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RedrawAWindow(Block,Bitmap,Disp);
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more = Wimp_GetRectangle(Block);
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}
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}
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void Window::extent(int minx, int miny, int maxx, int maxy)
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{
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int extent[4];
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extent[0] = minx; extent[1] = miny; extent[2] = maxx; extent[3] = maxy;
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Wimp_SetExtent(wind->Handle,(int*)extent);
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// update internal window info as well
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wind->wminx = minx; wind->wminy = miny;
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wind->wmaxx = maxx; wind->wmaxy = maxy;
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}
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void Window::getstate(void) {Wimp_GetWindowState((int*)wind);}
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void Window::getstate(int *dest)
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{
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dest[0] = wind->Handle;
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Wimp_GetWindowState(dest);
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}
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// The actual redrawing: if the bitmap pointer is not NULL the bitmap is
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// painted into the window.
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void Window::RedrawAWindow(int *Block, uint8 *Bitmap, C64Display *Disp)
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{
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if (Bitmap != NULL)
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{
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// Plot the bitmap into the window
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graph_env ge;
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unsigned int *ct;
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// Coordinates are TOP left of rectangle (not bottom, like in RO)
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ge.x = Block[RedrawB_VMinX] - Block[RedrawB_ScrollX];
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ge.y = Block[RedrawB_VMaxY] - Block[RedrawB_ScrollY];
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ge.dimx = DISPLAY_X; ge.dimy = DISPLAY_Y;
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ct = Disp->GetColourTable();
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if (Disp->TheC64->TheWIMP->ReadEmuWindowSize() == 1)
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{
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PlotZoom1(&ge,&Block[RedrawB_CMinX],Bitmap,ct);
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}
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else
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{
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PlotZoom2(&ge,&Block[RedrawB_CMinX],Bitmap,ct);
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}
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}
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}
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// Returns a pointer to a window's icon (or NULL of invalid number)
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RO_Icon *Window::GetIcon(unsigned int number)
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{
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if (number > wind->icon_no) {return(NULL);}
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return((RO_Icon*)(((int*)wind) + RO_WINDOW_WORDS + RO_ICON_WORDS*number));
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}
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void Window::SetIconState(unsigned int number, unsigned int eor, unsigned int clear)
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{
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int Block[4];
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Block[0] = wind->Handle; Block[1] = number; Block[2] = eor; Block[3] = clear;
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Wimp_SetIconState((int*)Block);
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}
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void Window::GetIconState(unsigned int number, int *Block)
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{
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Block[0] = wind->Handle; Block[1] = number;
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Wimp_GetIconState(Block);
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}
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// Returns true if this window has the input focus
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bool Window::HaveInput(void)
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{
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RO_Caret Store;
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Wimp_GetCaretPosition(&Store);
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return(Store.WHandle == wind->Handle);
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}
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// Writes text into an indirected icon
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void Window::WriteIconText(unsigned int number, const char *text)
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{
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RO_Icon *ic;
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if ((ic = GetIcon(number)) != NULL)
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{
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// This only makes sense for indirected icons!
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if ((ic->iflags & IFlg_Indir) != 0)
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{
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strncpy((char*)ic->dat.ind.tit,text,ic->dat.ind.len);
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ForceIconRedraw(number);
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}
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}
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}
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// The same but update the window (i.e. immediate result)
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void Window::WriteIconTextU(unsigned int number, const char *text)
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{
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RO_Icon *ic;
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if ((ic = GetIcon(number)) != NULL)
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{
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if ((ic->iflags & IFlg_Indir) != 0)
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{
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strncpy((char*)ic->dat.ind.tit,text,ic->dat.ind.len);
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UpdateIcon(number);
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}
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}
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}
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// Writes the value as a decimal string into the indirected icon
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void Window::WriteIconNumber(unsigned int number, int value)
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{
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RO_Icon *ic;
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if ((ic = GetIcon(number)) != NULL)
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{
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if ((ic->iflags & IFlg_Indir) != 0)
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{
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ConvertInteger4(value,(char*)ic->dat.ind.tit,ic->dat.ind.len);
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ForceIconRedraw(number);
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}
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}
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}
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// The same but update the window
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void Window::WriteIconNumberU(unsigned int number, int value)
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{
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RO_Icon *ic;
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if ((ic = GetIcon(number)) != NULL)
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{
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if ((ic->iflags & IFlg_Indir) != 0)
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{
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ConvertInteger4(value,(char*)ic->dat.ind.tit,ic->dat.ind.len);
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UpdateIcon(number);
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}
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}
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}
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// Returns a pointer to the text in the icon
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char *Window::ReadIconText(unsigned int number)
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{
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RO_Icon *ic;
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if ((ic = GetIcon(number)) != NULL)
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{
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// only indirected icons!
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if ((ic->iflags & IFlg_Indir) != 0) {return((char*)ic->dat.ind.tit);}
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}
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return(NULL);
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}
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// Reads the number in an indirected icon.
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int Window::ReadIconNumber(unsigned int number)
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{
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RO_Icon *ic;
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if ((ic = GetIcon(number)) != NULL)
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{
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if ((ic->iflags & IFlg_Indir) != 0)
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{
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return(atoi((char*)ic->dat.ind.tit));
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}
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}
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return(-1); // rather arbitrary, but we only have positive numbers here...
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}
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void Window::WriteTitle(const char *title)
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{
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// only indirected window titles, must contain text
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if ((wind->tflags & (IFlg_Indir | IFlg_Text)) == (IFlg_Indir | IFlg_Text))
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{
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strcpy((char*)wind->dat.ind.tit,title);
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UpdateTitle();
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}
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}
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char *Window::ReadTitle(void)
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{
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if ((wind->tflags & (IFlg_Indir | IFlg_Text)) == (IFlg_Indir | IFlg_Text))
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{
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return((char*)wind->dat.ind.tit);
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}
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else {return(NULL);}
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}
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// Forces a redraw of the window title
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void Window::UpdateTitle(void)
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{
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getstate();
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// Force global redraw (in screen-coordinates)
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Wimp_ForceRedraw(-1, wind->vminx, wind->vmaxy, wind->vmaxx, wind->vmaxy + TitleBarHeight);
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}
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RO_Window *Window::Descriptor(void) {return(wind);}
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// Force a redraw on an icon (visible after the next Poll)
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void Window::ForceIconRedraw(unsigned int number)
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{
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if (number <= wind->icon_no)
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{
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register RO_Icon *ic;
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ic = GetIcon(number);
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forceredraw(ic->minx, ic->miny, ic->maxx, ic->maxy);
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}
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}
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// Update an icon (visible immediately -- works only on purely WIMP-drawn icons!)
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void Window::UpdateIcon(unsigned int number)
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{
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if (number <= wind->icon_no)
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{
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register RO_Icon *ic;
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int Block[11]; // redraw block
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int more;
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ic = GetIcon(number);
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Block[RedrawB_Handle] = wind->Handle;
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Block[RedrawB_VMinX] = ic->minx; Block[RedrawB_VMinY] = ic->miny;
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Block[RedrawB_VMaxX] = ic->maxx; Block[RedrawB_VMaxY] = ic->maxy;
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more = Wimp_UpdateWindow(Block); // standard redraw loop
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while (more != 0)
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{
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more = Wimp_GetRectangle(Block);
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}
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}
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}
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// returns the current open-state of the window (true if open)
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bool Window::OpenStatus(void)
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{
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getstate();
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return(((wind->wflags & (1<<16)) == 0) ? false : true);
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}
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// Same as above, but reads the current state to Block
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bool Window::OpenStatus(int *Block)
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{
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getstate(Block);
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return(((Block[8] & (1<<16)) == 0) ? false : true);
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}
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// Icon member-functions - handle all things concerned with icons
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Icon::Icon(int Priority, const RO_IconDesc *IDesc)
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{
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memcpy((char*)&icon,(char*)IDesc,sizeof(RO_IconDesc));
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IHandle = Wimp_CreateIcon(Priority,IDesc);
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}
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Icon::~Icon(void)
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{
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int blk[2];
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blk[0] = icon.WindowHandle; blk[1] = IHandle;
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Wimp_DeleteIcon((int*)blk);
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}
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void Icon::setstate(unsigned int eor, unsigned int clear)
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{
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int blk[4];
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blk[0] = icon.WindowHandle; blk[1] = IHandle; blk[2] = eor; blk[3] = clear;
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Wimp_SetIconState((int*)blk);
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}
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void Icon::getstate(void)
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{
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int blk[10];
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blk[0] = icon.WindowHandle; blk[1] = IHandle;
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Wimp_GetIconState((int*)blk);
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memcpy((char*)&icon,(int*)&blk[2],sizeof(RO_Icon));
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}
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// Frodo member functions
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Frodo::Frodo(void) {TheC64 = NULL;}
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Frodo::~Frodo(void)
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{
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if (TheC64 != NULL) {delete TheC64;}
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}
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void Frodo::ReadyToRun(void)
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{
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ThePrefs.Load(DEFAULT_PREFS);
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TheC64 = new C64;
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if (load_rom_files())
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{
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TheC64->Run();
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}
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delete TheC64; TheC64 = NULL;
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}
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extern void (*__new_handler)(void);
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// Out of memory
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void OutOfMemory(void)
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{
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_kernel_oserror err;
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err.errnum = 0; sprintf(err.errmess,"Out of memory error! Aborting.");
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Wimp_ReportError(&err,1,TASKNAME);
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delete the_app;
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Wimp_CloseDown(TaskHandle,TASK_WORD);
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exit(1);
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}
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// Frodo main
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int main(int argc, char *argv[])
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{
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#ifdef __GNUG__
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// Switch off filename conversions in UnixLib:
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//__uname_control = __UNAME_NO_PROCESS;
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#endif
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#ifdef FRODO_SC
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TaskHandle = Wimp_Initialise(310,TASK_WORD,"FrodoSC",(int*)WimpMessages);
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#else
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# ifdef FRODO_PC
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TaskHandle = Wimp_Initialise(310,TASK_WORD,"FrodoPC",(int*)WimpMessages);
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# else
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TaskHandle = Wimp_Initialise(310,TASK_WORD,"Frodo",(int*)WimpMessages);
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# endif
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#endif
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// Install handler for failed new
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__new_handler = OutOfMemory;
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the_app = new Frodo();
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the_app->ReadyToRun();
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// Clean up directory scrap file
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DeleteFile(RO_TEMPFILE);
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delete the_app;
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Wimp_CloseDown(TaskHandle,TASK_WORD);
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return(0);
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}
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