frodo-wii/Src/gui/menu_messages.hh
simon.kagstrom e550985aef Correct string allocations (sigh, C++ doesn't behave like an old C
programmer like me expects it to. I'll adapt)
2010-02-09 10:02:05 +00:00

24 lines
724 B
C++

#ifndef MENU_MESSAGES_HH
#define MENU_MESSAGES_HH
extern const char *main_menu_messages[];
extern const char *exit_dialogue_messages[];
extern const char **main_menu_help[];
extern const char *bind_key_menu_messages[];
extern const char *options_menu_messages[];
extern const char **options_menu_help[];
extern const char *game_info_menu_messages[];
/* The menu messages are dynamically generated */
extern const char **network_menu_help[];
extern const char *network_port_dialogue_messages[];
extern const char *network_unset_name_dlg[];
extern const char *broken_theme_dlg[];
extern const char *select_analogue_dlg[];
extern const char *game_info_bad_year_dlg[];
extern const char *game_info_bad_number_dlg[];
#endif