mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-25 21:14:22 +01:00
299 lines
7.0 KiB
C++
299 lines
7.0 KiB
C++
/*
|
|
* SID_Amiga.h - 6581 emulation, Amiga specific stuff
|
|
*
|
|
* Frodo (C) 1994-1997,2002-2005 Christian Bauer
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include <dos/dostags.h>
|
|
#include <hardware/cia.h>
|
|
#include <proto/exec.h>
|
|
#include <proto/dos.h>
|
|
#include <proto/ahi.h>
|
|
#include <proto/graphics.h>
|
|
|
|
|
|
// Library bases
|
|
struct Library *AHIBase;
|
|
|
|
// CIA-A base
|
|
extern struct CIA ciaa;
|
|
|
|
|
|
/*
|
|
* Initialization, create sub-process
|
|
*/
|
|
|
|
void DigitalRenderer::init_sound(void)
|
|
{
|
|
// Find our (main) task
|
|
main_task = FindTask(NULL);
|
|
|
|
// Create signal for communication
|
|
main_sig = AllocSignal(-1);
|
|
|
|
// Create sub-process and wait until it is ready
|
|
if ((sound_process = CreateNewProcTags(
|
|
NP_Entry, (ULONG)&sub_invoc,
|
|
NP_Name, (ULONG)"Frodo Sound Process",
|
|
NP_Priority, 1,
|
|
NP_ExitData, (ULONG)this, // Easiest way to supply sub_invoc with this pointer
|
|
TAG_DONE)) != NULL)
|
|
Wait(1 << main_sig);
|
|
}
|
|
|
|
|
|
/*
|
|
* Destructor, delete sub-process
|
|
*/
|
|
|
|
DigitalRenderer::~DigitalRenderer()
|
|
{
|
|
// Tell sub-process to quit and wait for completion
|
|
if (sound_process != NULL) {
|
|
Signal(&(sound_process->pr_Task), 1 << quit_sig);
|
|
Wait(1 << main_sig);
|
|
}
|
|
|
|
// Free signal
|
|
FreeSignal(main_sig);
|
|
}
|
|
|
|
|
|
/*
|
|
* Sample volume (for sampled voice)
|
|
*/
|
|
|
|
void DigitalRenderer::EmulateLine(void)
|
|
{
|
|
sample_buf[sample_in_ptr] = volume;
|
|
sample_in_ptr = (sample_in_ptr + 1) % SAMPLE_BUF_SIZE;
|
|
}
|
|
|
|
|
|
/*
|
|
* Pause sound output
|
|
*/
|
|
|
|
void DigitalRenderer::Pause(void)
|
|
{
|
|
if (sound_process != NULL)
|
|
Signal(&(sound_process->pr_Task), 1 << pause_sig);
|
|
}
|
|
|
|
|
|
/*
|
|
* Resume sound output
|
|
*/
|
|
|
|
void DigitalRenderer::Resume(void)
|
|
{
|
|
if (sound_process != NULL)
|
|
Signal(&(sound_process->pr_Task), 1 << resume_sig);
|
|
}
|
|
|
|
|
|
/*
|
|
* Sound sub-process
|
|
*/
|
|
|
|
void DigitalRenderer::sub_invoc(void)
|
|
{
|
|
// Get pointer to the DigitalRenderer object and call sub_func()
|
|
DigitalRenderer *r = (DigitalRenderer *)((struct Process *)FindTask(NULL))->pr_ExitData;
|
|
r->sub_func();
|
|
}
|
|
|
|
void DigitalRenderer::sub_func(void)
|
|
{
|
|
ahi_port = NULL;
|
|
ahi_io = NULL;
|
|
ahi_ctrl = NULL;
|
|
sample[0].ahisi_Address = sample[1].ahisi_Address = NULL;
|
|
ready = FALSE;
|
|
|
|
// Create signals for communication
|
|
quit_sig = AllocSignal(-1);
|
|
pause_sig = AllocSignal(-1);
|
|
resume_sig = AllocSignal(-1);
|
|
ahi_sig = AllocSignal(-1);
|
|
|
|
// Open AHI
|
|
if ((ahi_port = CreateMsgPort()) == NULL)
|
|
goto wait_for_quit;
|
|
if ((ahi_io = (struct AHIRequest *)CreateIORequest(ahi_port, sizeof(struct AHIRequest))) == NULL)
|
|
goto wait_for_quit;
|
|
ahi_io->ahir_Version = 2;
|
|
if (OpenDevice(AHINAME, AHI_NO_UNIT, (struct IORequest *)ahi_io, NULL))
|
|
goto wait_for_quit;
|
|
AHIBase = (struct Library *)ahi_io->ahir_Std.io_Device;
|
|
|
|
// Initialize callback hook
|
|
sf_hook.h_Entry = sound_func;
|
|
|
|
// Open audio control structure
|
|
if ((ahi_ctrl = AHI_AllocAudio(
|
|
AHIA_AudioID, 0x0002000b,
|
|
AHIA_MixFreq, SAMPLE_FREQ,
|
|
AHIA_Channels, 1,
|
|
AHIA_Sounds, 2,
|
|
AHIA_SoundFunc, (ULONG)&sf_hook,
|
|
AHIA_UserData, (ULONG)this,
|
|
TAG_DONE)) == NULL)
|
|
goto wait_for_quit;
|
|
|
|
// Prepare SampleInfos and load sounds (two sounds for double buffering)
|
|
sample[0].ahisi_Type = AHIST_M16S;
|
|
sample[0].ahisi_Length = SAMPLE_FREQ / CALC_FREQ;
|
|
sample[0].ahisi_Address = AllocVec(SAMPLE_FREQ / CALC_FREQ * 2, MEMF_PUBLIC | MEMF_CLEAR);
|
|
sample[1].ahisi_Type = AHIST_M16S;
|
|
sample[1].ahisi_Length = SAMPLE_FREQ / CALC_FREQ;
|
|
sample[1].ahisi_Address = AllocVec(SAMPLE_FREQ / CALC_FREQ * 2, MEMF_PUBLIC | MEMF_CLEAR);
|
|
if (sample[0].ahisi_Address == NULL || sample[1].ahisi_Address == NULL)
|
|
goto wait_for_quit;
|
|
AHI_LoadSound(0, AHIST_DYNAMICSAMPLE, &sample[0], ahi_ctrl);
|
|
AHI_LoadSound(1, AHIST_DYNAMICSAMPLE, &sample[1], ahi_ctrl);
|
|
|
|
// Set parameters
|
|
play_buf = 0;
|
|
AHI_SetVol(0, 0x10000, 0x8000, ahi_ctrl, AHISF_IMM);
|
|
AHI_SetFreq(0, SAMPLE_FREQ, ahi_ctrl, AHISF_IMM);
|
|
AHI_SetSound(0, play_buf, 0, 0, ahi_ctrl, AHISF_IMM);
|
|
|
|
// Start audio output
|
|
AHI_ControlAudio(ahi_ctrl, AHIC_Play, TRUE, TAG_DONE);
|
|
|
|
// We are now ready for commands
|
|
ready = TRUE;
|
|
Signal(main_task, 1 << main_sig);
|
|
|
|
// Accept and execute commands
|
|
for (;;) {
|
|
ULONG sigs = Wait((1 << quit_sig) | (1 << pause_sig) | (1 << resume_sig) | (1 << ahi_sig));
|
|
|
|
// Quit sub-process
|
|
if (sigs & (1 << quit_sig))
|
|
goto quit;
|
|
|
|
// Pause sound output
|
|
if (sigs & (1 << pause_sig))
|
|
AHI_ControlAudio(ahi_ctrl, AHIC_Play, FALSE, TAG_DONE);
|
|
|
|
// Resume sound output
|
|
if (sigs & (1 << resume_sig))
|
|
AHI_ControlAudio(ahi_ctrl, AHIC_Play, TRUE, TAG_DONE);
|
|
|
|
// Calculate next buffer
|
|
if (sigs & (1 << ahi_sig))
|
|
calc_buffer((int16 *)(sample[play_buf].ahisi_Address), sample[play_buf].ahisi_Length * 2);
|
|
}
|
|
|
|
wait_for_quit:
|
|
// Initialization failed, wait for quit signal
|
|
Wait(1 << quit_sig);
|
|
|
|
quit:
|
|
// Free everything
|
|
if (ahi_ctrl != NULL) {
|
|
AHI_ControlAudio(ahi_ctrl, AHIC_Play, FALSE, TAG_DONE);
|
|
AHI_FreeAudio(ahi_ctrl);
|
|
CloseDevice((struct IORequest *)ahi_io);
|
|
}
|
|
|
|
FreeVec(sample[0].ahisi_Address);
|
|
FreeVec(sample[1].ahisi_Address);
|
|
|
|
if (ahi_io != NULL)
|
|
DeleteIORequest((struct IORequest *)ahi_io);
|
|
|
|
if (ahi_port != NULL)
|
|
DeleteMsgPort(ahi_port);
|
|
|
|
FreeSignal(quit_sig);
|
|
FreeSignal(pause_sig);
|
|
FreeSignal(resume_sig);
|
|
FreeSignal(ahi_sig);
|
|
|
|
// Quit (synchronized with main task)
|
|
Forbid();
|
|
Signal(main_task, 1 << main_sig);
|
|
}
|
|
|
|
|
|
/*
|
|
* AHI sound callback, play next buffer and signal sub-process
|
|
*/
|
|
|
|
ULONG DigitalRenderer::sound_func(void)
|
|
{
|
|
register struct AHIAudioCtrl *ahi_ctrl asm ("a2");
|
|
DigitalRenderer *r = (DigitalRenderer *)ahi_ctrl->ahiac_UserData;
|
|
r->play_buf ^= 1;
|
|
AHI_SetSound(0, r->play_buf, 0, 0, ahi_ctrl, 0);
|
|
Signal(&(r->sound_process->pr_Task), 1 << (r->ahi_sig));
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* Renderer for SID card
|
|
*/
|
|
|
|
// Renderer class
|
|
class SIDCardRenderer : public SIDRenderer {
|
|
public:
|
|
SIDCardRenderer();
|
|
virtual ~SIDCardRenderer();
|
|
|
|
virtual void Reset(void);
|
|
virtual void EmulateLine(void) {}
|
|
virtual void WriteRegister(uint16 adr, uint8 byte);
|
|
virtual void NewPrefs(Prefs *prefs) {}
|
|
virtual void Pause(void) {}
|
|
virtual void Resume(void) {}
|
|
|
|
private:
|
|
UBYTE *sid_base; // SID card base pointer
|
|
};
|
|
|
|
// Constructor: Reset SID
|
|
SIDCardRenderer::SIDCardRenderer()
|
|
{
|
|
sid_base = (UBYTE *)0xa00001;
|
|
Reset();
|
|
}
|
|
|
|
// Destructor: Reset SID
|
|
SIDCardRenderer::~SIDCardRenderer()
|
|
{
|
|
Reset();
|
|
}
|
|
|
|
// Reset SID
|
|
void SIDCardRenderer::Reset(void)
|
|
{
|
|
WaitTOF();
|
|
ciaa.ciapra |= CIAF_LED;
|
|
WaitTOF();
|
|
ciaa.ciapra &= ~CIAF_LED;
|
|
}
|
|
|
|
// Write to register
|
|
void SIDCardRenderer::WriteRegister(uint16 adr, uint8 byte)
|
|
{
|
|
sid_base[adr << 1] = byte;
|
|
}
|