frodo-wii/Src/network-broker/network-broker
2009-04-14 18:17:46 +00:00

416 lines
13 KiB
Python
Executable File

#!/usr/bin/env python
import socket, struct, syslog, time, thread, ip2country, sys
import SocketServer, stats
FRODO_NETWORK_PROTOCOL_VERSION = 3
FRODO_NETWORK_MAGIC = 0x1976
CONNECT_TO_BROKER = 99 # Hello, broker
LIST_PEERS = 98 # List of peers
CONNECT_TO_PEER = 97 # A peer wants to connect
SELECT_PEER = 93 # The client selects who to connect to
DISCONNECT = 96 # Disconnect from a peer
PING = 95 # Are you alive?
ACK = 94 # Yep
STOP = 55 # No more packets
pkt_type_to_str = {
CONNECT_TO_BROKER : "connect-to-broker",
LIST_PEERS : "list-peers",
CONNECT_TO_PEER : "connect-to-peer",
SELECT_PEER : "select-peer",
DISCONNECT : "disconnect",
PING : "ping",
ACK : "ack",
STOP : "stop",
}
def log(pri, msg, echo):
syslog.syslog(pri, msg)
if echo:
print msg
def log_error(msg, echo = False):
log(syslog.LOG_ERR, msg, echo)
def log_warn(msg, echo = False):
log(syslog.LOG_WARNING, msg, echo)
def log_info(msg, echo = False):
log(syslog.LOG_INFO, msg, echo)
def cur_time():
return time.mktime(time.localtime())
class Packet:
def __init__(self):
"""Create a new packet"""
self.magic = FRODO_NETWORK_MAGIC
self.type = 0
self.size = 8
def demarshal_from_data(self, data):
"""Create a new packet from raw data. Data should always be in network
byte order"""
self.magic = struct.unpack(">H", data[0:2])[0]
self.type = struct.unpack(">H", data[2:4])[0]
self.size = struct.unpack(">L", data[4:8])[0]
def get_magic(self):
return self.magic
def get_type(self):
return self.type
def get_size(self):
return self.size
def marshal(self):
return struct.pack(">HHL", self.magic, self.type, self.size)
class StopPacket(Packet):
def __init__(self):
Packet.__init__(self)
self.type = STOP
def marshal(self):
return struct.pack(">HHL", self.magic, self.type, self.size)
class PingAckPacket(Packet):
def __init__(self):
Packet.__init__(self)
self.type = PING
self.seq = 0
self.size = self.size + 4
def set_seq(self, seq):
self.seq = seq
def demarshal_from_data(self, data):
"""Init a new packet from raw data."""
Packet.demarshal_from_data(self, data)
self.seq = struct.unpack(">L", data[8:12])[0]
def marshal(self):
"""Create data representation of a packet"""
return Packet.marshal(self) + struct.pack(">L", self.seq)
class SelectPeerPacket(Packet):
def __init__(self):
Packet.__init__(self)
self.type = SELECT_PEER
self.server_id = 0
self.size = self.size + 4
def demarshal_from_data(self, data):
"""Create a new packet from raw data."""
Packet.demarshal_from_data(self, data)
self.server_id = struct.unpack(">L", data[8:12])[0]
def get_id(self):
return self.server_id
class ConnectToBrokerPacket(Packet):
def __init__(self):
self.key = 0
self._is_master = 0
self.private_port = 0
self.public_port = 0
self.private_ip = ""
self.public_ip = ""
self.type = CONNECT_TO_BROKER
self.name = ""
self.server_id = 0
def demarshal_from_data(self, data):
Packet.demarshal_from_data(self, data)
self.key = struct.unpack(">H", data[44:46])[0]
self._is_master = struct.unpack(">H", data[46:48])[0]
self.name = struct.unpack("32s", data[48:48+32])[0]
self.server_id = struct.unpack(">L", data[80:84])[0]
self.version = struct.unpack(">L", data[84:88])[0]
self.name = self.name[0:self.name.find('\0')]
def get_key(self):
return self.key
def get_name(self):
return self.name
def is_master(self):
return self._is_master
class ListPeersPacket(Packet):
def __init__(self):
Packet.__init__(self)
self.n_peers = 0
self.peers = []
self.type = LIST_PEERS
self.size = self.size + 24
def add_peer(self, peer):
self.peers.append(peer)
self.n_peers = self.n_peers + 1
self.size = self.size + 80
def marshal(self):
out = struct.pack(">L16sHxx", self.n_peers, "", 0)
for peer in self.peers:
# Force the version - we don't allow old stuff
out = out + struct.pack(">HH16s16sHH31sBLL",
0, peer.public_port, "",
peer.public_ip, peer.key,
peer.is_master, "%s (%s)" % (peer.name, peer.country),
0, peer.id, FRODO_NETWORK_PROTOCOL_VERSION)
return Packet.marshal(self) + out
class Peer:
def __init__(self, addr, srv, id):
self.srv = srv
self.addr = addr
self.public_ip, self.public_port = self.addr_to_ip_and_port(addr)
# Lookup which country this guy is from
try:
self.country = srv.ip2c.lookup( addr[0] )[1]
except ValueError, e:
self.country = None
if self.country == None:
self.country = "Unknown location"
# These will be set by the CONNECT_TO_BROKER packet below
self.key = 0
self.name = ""
self.is_master = 0
self.id = id
# Assume it's alive now
self.last_ping = cur_time()
def addr_to_ip_and_port(self, addr):
ip = struct.unpack("@L", socket.inet_pton(socket.AF_INET, addr[0]))[0]
port = addr[1]
return "%08x" % (ip), port
def handle_packet(self, pkt):
if pkt.type == CONNECT_TO_BROKER:
self.key = pkt.get_key()
self.name = pkt.get_name()
self.is_master = pkt.is_master()
self.srv.log_connection(self.name, self.country)
# Send list of peers if this is not a master
if not self.is_master:
lp = ListPeersPacket()
# Remove inactive peers
rp = []
for peer in self.srv.peers.itervalues():
if peer != self and peer.seconds_since_last_ping() > 15:
rp.append(peer)
for peer in rp:
log_info("Peer %s:%d has been inactive for %d seconds, removing" % (peer.addr[0],
peer.addr[1],
peer.seconds_since_last_ping()))
self.srv.remove_peer(peer)
for peer in self.srv.peers.itervalues():
if peer != self and peer.is_master:
lp.add_peer(peer)
# And send the packet to this peer
log_info("Sending list of peers (%d) to %s:%d" % (lp.n_peers,
self.addr[0], self.addr[1]) )
self.send_packet(lp.marshal())
else:
log_info("Added game host %s from %s:%d (%s)" % (self.name, self.addr[0],
self.addr[1], self.country))
if pkt.type == SELECT_PEER:
peer = self.srv.get_peer_by_id( pkt.get_id() )
# Tell the peer that we have connected
lp = ListPeersPacket()
lp.add_peer(self)
log_info("Sending list of peers for peer selected to %s:%d" % (
self.addr[0], self.addr[1]))
peer.send_packet( lp.marshal() )
# These two are no longer needed
self.srv.remove_peer(peer)
self.srv.remove_peer(self)
if pkt.type == ACK:
self.last_ping = cur_time()
def seconds_since_last_ping(self):
now = cur_time()
return now - self.last_ping
def send_packet(self, data):
self.srv.socket.sendto(data + StopPacket().marshal(),
0, self.addr)
def __str__(self):
return '%s:%d "%s" %d %d' % (self.public_ip, self.public_port,
self.name, self.key, self.is_master)
class BrokerPacketHandler(SocketServer.DatagramRequestHandler):
def get_packet_from_data(self, data):
magic = struct.unpack(">H", data[0:2])[0]
type = struct.unpack(">H", data[2:4])[0]
if magic != FRODO_NETWORK_MAGIC:
raise Exception("Packet magic does not match: %4x vs %4x\n" % (magic,
FRODO_NETWORK_MAGIC) )
try:
out = packet_class_by_type[type]()
out.demarshal_from_data(data)
return out
except KeyError, e:
raise Exception("Unknown packet type %d" % (type))
def handle(self):
srv = self.server
data = self.rfile.read()
try:
pkt = self.get_packet_from_data(data)
except Exception, e:
log_error("Broken packet: %s" % e)
return
# Log received packets (except ping ACKs to avoid filling the server)
if pkt.get_type() != ACK:
t = pkt.get_type()
s = "%d" % (t)
try:
s = pkt_type_to_str[t]
except KeyError, e:
pass
log_info("Received packet %s from %s:%d" % (s, self.client_address[0],
self.client_address[1]))
peer = srv.get_peer(self.client_address)
try:
peer.handle_packet(pkt)
except Exception, e:
# Sends crap, let's remove it
log_error("Handling packet failed, removing peer: %s" % e)
srv.remove_peer(peer)
class Broker(SocketServer.UDPServer):
def __init__(self, host, req_handler, ip2c, stat_data, stat_html):
SocketServer.UDPServer.__init__(self, host, req_handler)
# Instead of setsockopt( ... REUSEADDR ... )
self.allow_reuse_address = True
self.peers = {}
self.peers_by_id = {}
self.id = 0
self.ping_seq = 0
self.ip2c = ip2c
self.stat_html = stat_html
self.stat_data = stat_data
stats.load(self.stat_data)
def log_connection(self, who, country):
stats.add_connection(who, country)
try:
stats.save(self.stat_data)
except Exception, e:
error_log("saving stats failed with %s" % str(e) )
try:
stats.generate_html(self.stat_html)
except Exception, e:
error_log("generating HTML failed with %s" % str(e) )
def send_data(self, dst, data):
self.socket.sendto(data, dst)
def get_peer(self, key):
"Return the peer for a certain key, or a new one if it doesn't exist"
try:
peer = self.peers[key]
except KeyError, e:
peer = Peer(key, self, self.id)
self.peers[key] = peer
self.peers_by_id[self.id] = peer
self.id = self.id + 1
return peer
def get_peer_by_id(self, id):
return self.peers_by_id[id]
def get_peer_by_name_key(self, name, key):
for k,v in self.peers.iteritems():
if name == v.get_name() and key == v.get_key():
return v
return None
def ping_all_peers(self):
"""Ping all peers (to see that they are alive)"""
for k,v in self.peers.iteritems():
p = PingAckPacket()
p.set_seq(self.ping_seq)
v.send_packet( p.marshal() )
self.ping_seq = self.ping_seq + 1
def remove_peer(self, peer):
try:
del self.peers[ peer.addr ]
del self.peers_by_id[ peer.id ]
except:
log_error("Could not remove %s, something is wrong" % (str(peer.addr)))
def ping_thread_fn(broker, time_to_sleep):
"""Run as a separate thread to ping all peers"""
while True:
try:
broker.ping_all_peers()
time.sleep( time_to_sleep )
except Exception, e:
print e
# Some of the Frodo network packets. There are more packets, but these
# are not interesting to the broker (and shouldn't be sent there either!)
packet_class_by_type = {
CONNECT_TO_BROKER : ConnectToBrokerPacket,
SELECT_PEER : SelectPeerPacket,
ACK : PingAckPacket,
}
def usage():
print "Usage: network-broker stat-data-file stat-html-file"
sys.exit(1)
if __name__ == "__main__":
if len(sys.argv) != 3:
usage()
ip2c = ip2country.IP2Country(verbose=0)
syslog.openlog("frodo")
log_info("Starting Frodo network broker", True)
broker = Broker( ("", 46214), BrokerPacketHandler,
ip2c, sys.argv[1], sys.argv[2])
thread.start_new_thread(ping_thread_fn, (broker, 5))
broker.serve_forever()