Port to be a RPX-File using wut.

This commit is contained in:
orboditilt 2019-08-15 11:17:41 +02:00
parent dfbb117c45
commit 99456ff9c9
45 changed files with 1442 additions and 5254 deletions

5
.gitignore vendored
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@ -10,4 +10,7 @@
/sd_loader/build
/sd_loader/*.elf
/udp_debug_reader/obj
/udp_debug_reader/GeckoLog.txt
/udp_debug_reader/GeckoLog.txt
*.cscope_file_list
*.rpx
*.cbp

226
Makefile
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@ -1,215 +1,133 @@
#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
#-------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
export LIBOGC_INC := $(DEVKITPRO)/libogc/include
export LIBOGC_LIB := $(DEVKITPRO)/libogc/lib/wii
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
PREFIX := powerpc-eabi-
TOPDIR ?= $(CURDIR)
export AS := $(PREFIX)as
export CC := $(PREFIX)gcc
export CXX := $(PREFIX)g++
export AR := $(PREFIX)ar
export OBJCOPY := $(PREFIX)objcopy
include $(DEVKITPRO)/wut/share/wut_rules
#---------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := ftpiiu
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
#-------------------------------------------------------------------------------
TARGET := $(notdir $(CURDIR))
BUILD := build
BUILD_DBG := $(TARGET)_dbg
SOURCES := src \
src/dynamic_libs \
src/fs \
src/system \
src/utils
DATA :=
INCLUDES := src
INCLUDES := src
#---------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS := -std=gnu11 -mrvl -mcpu=750 -meabi -mhard-float -ffast-math \
-O3 -Wall -Wextra -Wno-unused-parameter -Wno-strict-aliasing $(INCLUDE)
CXXFLAGS := -std=gnu++11 -mrvl -mcpu=750 -meabi -mhard-float -ffast-math \
-O3 -Wall -Wextra -Wno-unused-parameter -Wno-strict-aliasing $(INCLUDE)
ASFLAGS := -mregnames
LDFLAGS := -nostartfiles -Wl,-Map,$(notdir $@).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r,-wrap,valloc,-wrap,_valloc_r,-wrap,_pvalloc_r,--gc-sections
#-------------------------------------------------------------------------------
CFLAGS := -g -Wall -O2 -ffunction-sections \
$(MACHDEP)
#---------------------------------------------------------------------------------
Q := @
MAKEFLAGS += --no-print-directory
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lgcc -lgd -lpng -lz -lfreetype -lvorbisidec
CFLAGS += $(INCLUDE) -D__WIIU__ -D__WUT__ -D_GNU_SOURCE
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CURDIR) \
$(DEVKITPPC)/lib \
$(DEVKITPPC)/lib/gcc/powerpc-eabi/4.8.2
CXXFLAGS := $(CFLAGS)
ASFLAGS := -g $(ARCH)
LDFLAGS = -g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map)
#---------------------------------------------------------------------------------
LIBS := -liosuhax -lwut
#-------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level
# containing include and lib
#-------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(WUT_ROOT)
#-------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export PROJECTDIR := $(CURDIR)
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
#-------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf)))
PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
#---------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#-------------------------------------------------------------------------------
export LD := $(CC)
#-------------------------------------------------------------------------------
else
#-------------------------------------------------------------------------------
export LD := $(CXX)
#-------------------------------------------------------------------------------
endif
#-------------------------------------------------------------------------------
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o) \
$(PNGFILES:.png=.png.o) $(addsuffix .o,$(BINFILES))
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) -I$(LIBOGC_INC) \
-I$(PORTLIBS)/include -I$(PORTLIBS)/include/freetype2
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB) -L$(PORTLIBS)/lib
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean install
.PHONY: $(BUILD) clean all
#-------------------------------------------------------------------------------
all: $(BUILD)
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).bin $(BUILD_DBG).elf
@rm -fr $(BUILD) $(TARGET).rpx $(TARGET).elf
#---------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
else
.PHONY: all
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).elf: $(OFILES)
#-------------------------------------------------------------------------------
all : $(OUTPUT).rpx
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
#---------------------------------------------------------------------------------
%.elf: link.ld $(OFILES)
@echo "linking ... $(TARGET).elf"
$(Q)$(LD) -n -T $^ $(LDFLAGS) -o ../$(BUILD_DBG).elf $(LIBPATHS) $(LIBS)
$(Q)$(OBJCOPY) -S -R .comment -R .gnu.attributes ../$(BUILD_DBG).elf $@
$(OUTPUT).rpx : $(OUTPUT).elf
$(OUTPUT).elf : $(OFILES)
../data/loader.bin:
$(MAKE) -C ../loader clean
$(MAKE) -C ../loader
#---------------------------------------------------------------------------------
%.a:
#---------------------------------------------------------------------------------
@echo $(notdir $@)
@rm -f $@
@$(AR) -rc $@ $^
$(OFILES_SRC) : $(HFILES_BIN)
#---------------------------------------------------------------------------------
%.o: %.cpp
#-------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#-------------------------------------------------------------------------------
%.bin.o %_bin.h : %.bin
@echo $(notdir $<)
@$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.o: %.c
@echo $(notdir $<)
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.o: %.S
@echo $(notdir $<)
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.png.o : %.png
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.jpg.o : %.jpg
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.ttf.o : %.ttf
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.bin.o : %.bin
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.wav.o : %.wav
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.mp3.o : %.mp3
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.ogg.o : %.ogg
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
#-------------------------------------------------------------------------------

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@ -1,36 +0,0 @@
#ifndef COMMON_H
#define COMMON_H
#ifdef __cplusplus
extern "C" {
#endif
#include "os_defs.h"
#define CAFE_OS_SD_PATH "/vol/external01"
#define SD_PATH "sd:"
#define WIIU_PATH "/wiiu"
#ifndef MEM_BASE
#define MEM_BASE (0x00800000)
#endif
#define ELF_DATA_ADDR (*(volatile unsigned int*)(MEM_BASE + 0x1300 + 0x00))
#define ELF_DATA_SIZE (*(volatile unsigned int*)(MEM_BASE + 0x1300 + 0x04))
#define MAIN_ENTRY_ADDR (*(volatile unsigned int*)(MEM_BASE + 0x1400 + 0x00))
#define OS_FIRMWARE (*(volatile unsigned int*)(MEM_BASE + 0x1400 + 0x04))
#define OS_SPECIFICS ((OsSpecifics*)(MEM_BASE + 0x1500))
#ifndef EXIT_SUCCESS
#define EXIT_SUCCESS 0
#endif
#define EXIT_HBL_EXIT 0xFFFFFFFE
#define EXIT_RELAUNCH_ON_LOAD 0xFFFFFFFD
#ifdef __cplusplus
}
#endif
#endif /* COMMON_H */

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@ -1,62 +0,0 @@
#ifndef FS_DEFS_H
#define FS_DEFS_H
#include "types.h"
#ifdef __cplusplus
extern "C" {
#endif
/* FS defines and types */
#define FS_MAX_LOCALPATH_SIZE 511
#define FS_MAX_MOUNTPATH_SIZE 128
#define FS_MAX_FULLPATH_SIZE (FS_MAX_LOCALPATH_SIZE + FS_MAX_MOUNTPATH_SIZE)
#define FS_MAX_ARGPATH_SIZE FS_MAX_FULLPATH_SIZE
#define FS_STATUS_OK 0
#define FS_RET_UNSUPPORTED_CMD 0x0400
#define FS_RET_NO_ERROR 0x0000
#define FS_RET_ALL_ERROR (unsigned int)(-1)
#define FS_STAT_FLAG_IS_DIRECTORY 0x80000000
/* max length of file/dir name */
#define FS_MAX_ENTNAME_SIZE 256
#define FS_SOURCETYPE_EXTERNAL 0
#define FS_SOURCETYPE_HFIO 1
#define FS_SOURCETYPE_HFIO 1
#define FS_MOUNT_SOURCE_SIZE 0x300
#define FS_CLIENT_SIZE 0x1700
#define FS_CMD_BLOCK_SIZE 0xA80
typedef struct
{
uint32_t flag;
uint32_t permission;
uint32_t owner_id;
uint32_t group_id;
uint32_t size;
uint32_t alloc_size;
uint64_t quota_size;
uint32_t ent_id;
uint64_t ctime;
uint64_t mtime;
uint8_t attributes[48];
} __attribute__((packed)) FSStat;
typedef struct
{
FSStat stat;
char name[FS_MAX_ENTNAME_SIZE];
} FSDirEntry;
#ifdef __cplusplus
}
#endif
#endif /* FS_DEFS_H */

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@ -1,25 +0,0 @@
#ifndef __OS_DEFS_H_
#define __OS_DEFS_H_
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _OsSpecifics
{
unsigned int addr_OSDynLoad_Acquire;
unsigned int addr_OSDynLoad_FindExport;
unsigned int addr_OSTitle_main_entry;
unsigned int addr_KernSyscallTbl1;
unsigned int addr_KernSyscallTbl2;
unsigned int addr_KernSyscallTbl3;
unsigned int addr_KernSyscallTbl4;
unsigned int addr_KernSyscallTbl5;
} OsSpecifics;
#ifdef __cplusplus
}
#endif
#endif // __OS_DEFS_H_

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@ -1,7 +0,0 @@
#ifndef TYPES_H
#define TYPES_H
#include <gctypes.h>
#endif /* TYPES_H */

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@ -1,74 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include "os_functions.h"
#include "ax_functions.h"
EXPORT_DECL(void, AXInitWithParams, u32 * params);
EXPORT_DECL(void, AXQuit, void);
EXPORT_DECL(u32, AXGetInputSamplesPerSec, void);
EXPORT_DECL(u32, AXGetInputSamplesPerFrame, void);
EXPORT_DECL(s32, AXVoiceBegin, void *v);
EXPORT_DECL(s32, AXVoiceEnd, void *v);
EXPORT_DECL(void, AXSetVoiceType, void *v, u16 type);
EXPORT_DECL(void, AXSetVoiceOffsets, void *v, const void *buf);
EXPORT_DECL(void, AXSetVoiceSrcType, void *v, u32 type);
EXPORT_DECL(void, AXSetVoiceVe, void *v, const void *vol);
EXPORT_DECL(s32, AXSetVoiceDeviceMix, void *v, s32 device, u32 id, void *mix);
EXPORT_DECL(void, AXSetVoiceState, void *v, u16 state);
EXPORT_DECL(void, AXSetVoiceSrc, void *v, const void *src);
EXPORT_DECL(s32, AXSetVoiceSrcRatio, void *v,f32 ratio)
EXPORT_DECL(void *, AXAcquireVoice, u32 prio, void * callback, u32 arg);
EXPORT_DECL(void, AXFreeVoice, void *v);
EXPORT_DECL(void, AXRegisterFrameCallback, void * callback);
EXPORT_DECL(u32, AXGetVoiceLoopCount, void *v);
EXPORT_DECL(void, AXSetVoiceEndOffset, void *v, u32 offset);
EXPORT_DECL(void, AXSetVoiceLoopOffset, void *v, u32 offset);
void InitAXFunctionPointers(void)
{
unsigned int *funcPointer = 0;
unsigned int sound_handle;
OSDynLoad_Acquire("sndcore2.rpl", &sound_handle);
OS_FIND_EXPORT(sound_handle, AXInitWithParams);
OS_FIND_EXPORT(sound_handle, AXQuit);
OS_FIND_EXPORT(sound_handle, AXGetInputSamplesPerSec);
OS_FIND_EXPORT(sound_handle, AXVoiceBegin);
OS_FIND_EXPORT(sound_handle, AXVoiceEnd);
OS_FIND_EXPORT(sound_handle, AXSetVoiceType);
OS_FIND_EXPORT(sound_handle, AXSetVoiceOffsets);
OS_FIND_EXPORT(sound_handle, AXSetVoiceSrcType);
OS_FIND_EXPORT(sound_handle, AXSetVoiceVe);
OS_FIND_EXPORT(sound_handle, AXSetVoiceDeviceMix);
OS_FIND_EXPORT(sound_handle, AXSetVoiceState);
OS_FIND_EXPORT(sound_handle, AXSetVoiceSrc);
OS_FIND_EXPORT(sound_handle, AXSetVoiceSrcRatio);
OS_FIND_EXPORT(sound_handle, AXAcquireVoice);
OS_FIND_EXPORT(sound_handle, AXFreeVoice);
OS_FIND_EXPORT(sound_handle, AXRegisterFrameCallback);
OS_FIND_EXPORT(sound_handle, AXGetVoiceLoopCount);
OS_FIND_EXPORT(sound_handle, AXSetVoiceEndOffset);
OS_FIND_EXPORT(sound_handle, AXSetVoiceLoopOffset);
}

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@ -1,59 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef __AX_FUNCTIONS_H_
#define __AX_FUNCTIONS_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <gctypes.h>
void InitAXFunctionPointers(void);
extern void (* AXInitWithParams)(u32 * params);
extern void (* AXQuit)(void);
extern u32 (* AXGetInputSamplesPerSec)(void);
extern s32 (* AXVoiceBegin)(void *v);
extern s32 (* AXVoiceEnd)(void *v);
extern void (* AXSetVoiceType)(void *v, u16 type);
extern void (* AXSetVoiceOffsets)(void *v, const void *buf);
extern void (* AXSetVoiceSrcType)(void *v, u32 type);
extern void (* AXSetVoiceVe)(void *v, const void *vol);
extern s32 (* AXSetVoiceDeviceMix)(void *v, s32 device, u32 id, void *mix);
extern void (* AXSetVoiceState)(void *v, u16 state);
extern void (* AXSetVoiceSrc)(void *v, const void *src);
extern s32 (* AXSetVoiceSrcRatio)(void *v, f32 ratio);
extern void * (* AXAcquireVoice)(u32 prio, void * callback, u32 arg);
extern void (* AXFreeVoice)(void *v);
extern void (* AXRegisterFrameCallback)(void * callback);
extern u32 (* AXGetVoiceLoopCount)(void * v);
extern void (* AXSetVoiceEndOffset)(void * v, u32 offset);
extern void (* AXSetVoiceLoopOffset)(void * v, u32 offset);
#ifdef __cplusplus
}
#endif
#endif // __VPAD_FUNCTIONS_H_

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@ -1,120 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include "fs_functions.h"
#include "os_functions.h"
#include "utils/utils.h"
EXPORT_DECL(int, FSInit, void);
EXPORT_DECL(int, FSShutdown, void);
EXPORT_DECL(int, FSAddClientEx, void *pClient, int unk_zero_param, int errHandling);
EXPORT_DECL(int, FSDelClient, void *pClient);
EXPORT_DECL(void, FSInitCmdBlock, void *pCmd);
EXPORT_DECL(int, FSGetMountSource, void *pClient, void *pCmd, int type, void *source, int errHandling);
EXPORT_DECL(int, FSMount, void *pClient, void *pCmd, void *source, char *target, uint32_t bytes, int errHandling);
EXPORT_DECL(int, FSUnmount, void *pClient, void *pCmd, const char *target, int errHandling);
EXPORT_DECL(int, FSGetStat, void *pClient, void *pCmd, const char *path, FSStat *stats, int errHandling);
EXPORT_DECL(int, FSGetStatAsync, void *pClient, void *pCmd, const char *path, void *stats, int error, void *asyncParams);
EXPORT_DECL(int, FSRename, void *pClient, void *pCmd, const char *oldPath, const char *newPath, int error);
EXPORT_DECL(int, FSRenameAsync, void *pClient, void *pCmd, const char *oldPath, const char *newPath, int error, void *asyncParams);
EXPORT_DECL(int, FSRemove, void *pClient, void *pCmd, const char *path, int error);
EXPORT_DECL(int, FSRemoveAsync, void *pClient, void *pCmd, const char *path, int error, void *asyncParams);
EXPORT_DECL(int, FSFlushQuota, void *pClient, void *pCmd, const char* path, int error);
EXPORT_DECL(int, FSFlushQuotaAsync, void *pClient, void *pCmd, const char *path, int error, void *asyncParams);
EXPORT_DECL(int, FSGetFreeSpaceSize, void *pClient, void *pCmd, const char *path, uint64_t *returnedFreeSize, int error);
EXPORT_DECL(int, FSGetFreeSpaceSizeAsync, void *pClient, void *pCmd, const char *path, uint64_t *returnedFreeSize, int error, void *asyncParams);
EXPORT_DECL(int, FSRollbackQuota, void *pClient, void *pCmd, const char *path, int error);
EXPORT_DECL(int, FSRollbackQuotaAsync, void *pClient, void *pCmd, const char *path, int error, void *asyncParams);
EXPORT_DECL(int, FSOpenDir, void *pClient, void *pCmd, const char *path, int *dh, int errHandling);
EXPORT_DECL(int, FSOpenDirAsync, void *pClient, void* pCmd, const char *path, int *handle, int error, void *asyncParams);
EXPORT_DECL(int, FSReadDir, void *pClient, void *pCmd, int dh, FSDirEntry *dir_entry, int errHandling);
EXPORT_DECL(int, FSRewindDir, void *pClient, void *pCmd, int dh, int errHandling);
EXPORT_DECL(int, FSCloseDir, void *pClient, void *pCmd, int dh, int errHandling);
EXPORT_DECL(int, FSChangeDir, void *pClient, void *pCmd, const char *path, int errHandling);
EXPORT_DECL(int, FSChangeDirAsync, void *pClient, void *pCmd, const char *path, int error, void *asyncParams);
EXPORT_DECL(int, FSMakeDir, void *pClient, void *pCmd, const char *path, int errHandling);
EXPORT_DECL(int, FSMakeDirAsync, void *pClient, void *pCmd, const char *path, int error, void *asyncParams);
EXPORT_DECL(int, FSOpenFile, void *pClient, void *pCmd, const char *path, const char *mode, int *fd, int errHandling);
EXPORT_DECL(int, FSOpenFileAsync, void *pClient, void *pCmd, const char *path, const char *mode, int *handle, int error, const void *asyncParams);
EXPORT_DECL(int, FSReadFile, void *pClient, void *pCmd, void *buffer, int size, int count, int fd, int flag, int errHandling);
EXPORT_DECL(int, FSCloseFile, void *pClient, void *pCmd, int fd, int errHandling);
EXPORT_DECL(int, FSFlushFile, void *pClient, void *pCmd, int fd, int error);
EXPORT_DECL(int, FSTruncateFile, void *pClient, void *pCmd, int fd, int error);
EXPORT_DECL(int, FSGetStatFile, void *pClient, void *pCmd, int fd, void *buffer, int error);
EXPORT_DECL(int, FSSetPosFile, void *pClient, void *pCmd, int fd, int pos, int error);
EXPORT_DECL(int, FSWriteFile, void *pClient, void *pCmd, const void *source, int block_size, int block_count, int fd, int flag, int error);
void InitFSFunctionPointers(void)
{
unsigned int *funcPointer = 0;
OS_FIND_EXPORT(coreinit_handle, FSInit);
OS_FIND_EXPORT(coreinit_handle, FSShutdown);
OS_FIND_EXPORT(coreinit_handle, FSAddClientEx);
OS_FIND_EXPORT(coreinit_handle, FSDelClient);
OS_FIND_EXPORT(coreinit_handle, FSInitCmdBlock);
OS_FIND_EXPORT(coreinit_handle, FSGetMountSource);
OS_FIND_EXPORT(coreinit_handle, FSMount);
OS_FIND_EXPORT(coreinit_handle, FSUnmount);
OS_FIND_EXPORT(coreinit_handle, FSGetStat);
OS_FIND_EXPORT(coreinit_handle, FSGetStatAsync);
OS_FIND_EXPORT(coreinit_handle, FSRename);
OS_FIND_EXPORT(coreinit_handle, FSRenameAsync);
OS_FIND_EXPORT(coreinit_handle, FSRemove);
OS_FIND_EXPORT(coreinit_handle, FSRemoveAsync);
OS_FIND_EXPORT(coreinit_handle, FSFlushQuota);
OS_FIND_EXPORT(coreinit_handle, FSFlushQuotaAsync);
OS_FIND_EXPORT(coreinit_handle, FSGetFreeSpaceSize);
OS_FIND_EXPORT(coreinit_handle, FSGetFreeSpaceSizeAsync);
OS_FIND_EXPORT(coreinit_handle, FSRollbackQuota);
OS_FIND_EXPORT(coreinit_handle, FSRollbackQuotaAsync);
OS_FIND_EXPORT(coreinit_handle, FSOpenDir);
OS_FIND_EXPORT(coreinit_handle, FSOpenDirAsync);
OS_FIND_EXPORT(coreinit_handle, FSReadDir);
OS_FIND_EXPORT(coreinit_handle, FSRewindDir);
OS_FIND_EXPORT(coreinit_handle, FSCloseDir);
OS_FIND_EXPORT(coreinit_handle, FSChangeDir);
OS_FIND_EXPORT(coreinit_handle, FSChangeDirAsync);
OS_FIND_EXPORT(coreinit_handle, FSMakeDir);
OS_FIND_EXPORT(coreinit_handle, FSMakeDirAsync);
OS_FIND_EXPORT(coreinit_handle, FSOpenFile);
OS_FIND_EXPORT(coreinit_handle, FSOpenFileAsync);
OS_FIND_EXPORT(coreinit_handle, FSReadFile);
OS_FIND_EXPORT(coreinit_handle, FSCloseFile);
OS_FIND_EXPORT(coreinit_handle, FSFlushFile);
OS_FIND_EXPORT(coreinit_handle, FSTruncateFile);
OS_FIND_EXPORT(coreinit_handle, FSGetStatFile);
OS_FIND_EXPORT(coreinit_handle, FSSetPosFile);
OS_FIND_EXPORT(coreinit_handle, FSWriteFile);
}

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/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef __FS_FUNCTIONS_H_
#define __FS_FUNCTIONS_H_
#ifdef __cplusplus
extern "C" {
#endif
#include "common/fs_defs.h"
void InitFSFunctionPointers(void);
extern int (* FSInit)(void);
extern int (* FSShutdown)(void);
extern int (* FSAddClientEx)(void *pClient, int unk_zero_param, int errHandling);
extern int (* FSDelClient)(void *pClient);
extern void (* FSInitCmdBlock)(void *pCmd);
extern int (* FSGetMountSource)(void *pClient, void *pCmd, int type, void *source, int errHandling);
extern int (* FSMount)(void *pClient, void *pCmd, void *source, char *target, uint32_t bytes, int errHandling);
extern int (* FSUnmount)(void *pClient, void *pCmd, const char *target, int errHandling);
extern int (* FSRename)(void *pClient, void *pCmd, const char *oldPath, const char *newPath, int error);
extern int (* FSRenameAsync)(void *pClient, void *pCmd, const char *oldPath, const char *newPath, int error, void *asyncParams);
extern int (* FSRemove)(void *pClient, void *pCmd, const char *path, int error);
extern int (* FSRemoveAsync)(void *pClient, void *pCmd, const char *path, int error, void *asyncParams);
extern int (* FSGetStat)(void *pClient, void *pCmd, const char *path, FSStat *stats, int errHandling);
extern int (* FSGetStatAsync)(void *pClient, void *pCmd, const char *path, void *stats, int error, void *asyncParams);
extern int (* FSRename)(void *pClient, void *pCmd, const char *oldPath, const char *newPath, int error);
extern int (* FSRenameAsync)(void *pClient, void *pCmd, const char *oldPath, const char *newPath, int error, void *asyncParams);
extern int (* FSRemove)(void *pClient, void *pCmd, const char *path, int error);
extern int (* FSRemoveAsync)(void *pClient, void *pCmd, const char *path, int error, void *asyncParams);
extern int (* FSFlushQuota)(void *pClient, void *pCmd, const char* path, int error);
extern int (* FSFlushQuotaAsync)(void *pClient, void *pCmd, const char *path, int error, void *asyncParams);
extern int (* FSGetFreeSpaceSize)(void *pClient, void *pCmd, const char *path, uint64_t *returnedFreeSize, int error);
extern int (* FSGetFreeSpaceSizeAsync)(void *pClient, void *pCmd, const char *path, uint64_t *returnedFreeSize, int error, void *asyncParams);
extern int (* FSRollbackQuota)(void *pClient, void *pCmd, const char *path, int error);
extern int (* FSRollbackQuotaAsync)(void *pClient, void *pCmd, const char *path, int error, void *asyncParams);
extern int (* FSOpenDir)(void *pClient, void *pCmd, const char *path, int *dh, int errHandling);
extern int (* FSOpenDirAsync)(void *pClient, void* pCmd, const char *path, int *handle, int error, void *asyncParams);
extern int (* FSReadDir)(void *pClient, void *pCmd, int dh, FSDirEntry *dir_entry, int errHandling);
extern int (* FSRewindDir)(void *pClient, void *pCmd, int dh, int errHandling);
extern int (* FSCloseDir)(void *pClient, void *pCmd, int dh, int errHandling);
extern int (* FSChangeDir)(void *pClient, void *pCmd, const char *path, int errHandling);
extern int (* FSChangeDirAsync)(void *pClient, void *pCmd, const char *path, int error, void *asyncParams);
extern int (* FSMakeDir)(void *pClient, void *pCmd, const char *path, int errHandling);
extern int (* FSMakeDirAsync)(void *pClient, void *pCmd, const char *path, int error, void *asyncParams);
extern int (* FSOpenFile)(void *pClient, void *pCmd, const char *path, const char *mode, int *fd, int errHandling);
extern int (* FSOpenFileAsync)(void *pClient, void *pCmd, const char *path, const char *mode, int *handle, int error, const void *asyncParams);
extern int (* FSReadFile)(void *pClient, void *pCmd, void *buffer, int size, int count, int fd, int flag, int errHandling);
extern int (* FSCloseFile)(void *pClient, void *pCmd, int fd, int errHandling);
extern int (* FSFlushFile)(void *pClient, void *pCmd, int fd, int error);
extern int (* FSTruncateFile)(void *pClient, void *pCmd, int fd, int error);
extern int (* FSGetStatFile)(void *pClient, void *pCmd, int fd, void *buffer, int error);
extern int (* FSSetPosFile)(void *pClient, void *pCmd, int fd, int pos, int error);
extern int (* FSWriteFile)(void *pClient, void *pCmd, const void *source, int block_size, int block_count, int fd, int flag, int error);
#ifdef __cplusplus
}
#endif
#endif // __FS_FUNCTIONS_H_

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@ -1,162 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include "os_functions.h"
#include "gx2_types.h"
#include "utils/utils.h"
EXPORT_DECL(void, GX2Init, u32 * init_attribs);
EXPORT_DECL(void, GX2Shutdown, void);
EXPORT_DECL(void, GX2Flush, void);
EXPORT_DECL(s32, GX2GetMainCoreId, void) ;
EXPORT_DECL(s32, GX2DrawDone, void);
EXPORT_DECL(void, GX2ClearColor, GX2ColorBuffer *colorBuffer, f32 r, f32 g, f32 b, f32 a);
EXPORT_DECL(void, GX2SetViewport, f32 x, f32 y, f32 w, f32 h, f32 nearZ, f32 farZ);
EXPORT_DECL(void, GX2SetScissor, u32 x_orig, u32 y_orig, u32 wd, u32 ht);
EXPORT_DECL(void, GX2SetContextState, const GX2ContextState* state);
EXPORT_DECL(void, GX2DrawEx, s32 primitive_type, u32 count, u32 first_vertex, u32 instances_count);
EXPORT_DECL(void, GX2DrawIndexedEx, s32 primitive_type, u32 count, s32 index_format, const void* idx, u32 first_vertex, u32 instances_count);
EXPORT_DECL(void, GX2ClearDepthStencilEx, GX2DepthBuffer *depthBuffer, f32 depth_value, u8 stencil_value, s32 clear_mode);
EXPORT_DECL(void, GX2CopyColorBufferToScanBuffer, const GX2ColorBuffer *colorBuffer, s32 scan_target);
EXPORT_DECL(void, GX2SwapScanBuffers, void);
EXPORT_DECL(void, GX2SetTVEnable, s32 enable);
EXPORT_DECL(void, GX2SetSwapInterval, u32 swap_interval);
EXPORT_DECL(u32, GX2GetSwapInterval, void);
EXPORT_DECL(void, GX2WaitForVsync, void);
EXPORT_DECL(void, GX2CalcTVSize, s32 tv_render_mode, s32 format, s32 buffering_mode, u32 * size, s32 * scale_needed);
EXPORT_DECL(void, GX2Invalidate, s32 invalidate_type, void * ptr, u32 buffer_size);
EXPORT_DECL(void, GX2SetTVBuffer, void *buffer, u32 buffer_size, s32 tv_render_mode, s32 format, s32 buffering_mode);
EXPORT_DECL(void, GX2CalcSurfaceSizeAndAlignment, GX2Surface *surface);
EXPORT_DECL(void, GX2InitDepthBufferRegs, GX2DepthBuffer *depthBuffer);
EXPORT_DECL(void, GX2InitColorBufferRegs, GX2ColorBuffer *colorBuffer);
EXPORT_DECL(void, GX2CalcColorBufferAuxInfo, GX2ColorBuffer *colorBuffer, u32 *size, u32 *align);
EXPORT_DECL(void, GX2CalcDepthBufferHiZInfo, GX2DepthBuffer *depthBuffer, u32 *size, u32 *align);
EXPORT_DECL(void, GX2InitDepthBufferHiZEnable, GX2DepthBuffer *depthBuffer, s32 hiZ_enable);
EXPORT_DECL(void, GX2SetupContextStateEx, GX2ContextState* state, s32 enable_profiling);
EXPORT_DECL(void, GX2SetColorBuffer, const GX2ColorBuffer *colorBuffer, s32 target);
EXPORT_DECL(void, GX2SetDepthBuffer, const GX2DepthBuffer *depthBuffer);
EXPORT_DECL(void, GX2SetAttribBuffer, u32 attr_index, u32 attr_size, u32 stride, const void* attr);
EXPORT_DECL(void, GX2InitTextureRegs, GX2Texture *texture);
EXPORT_DECL(void, GX2InitSampler, GX2Sampler *sampler, s32 tex_clamp, s32 min_mag_filter);
EXPORT_DECL(u32, GX2CalcFetchShaderSizeEx, u32 num_attrib, s32 fetch_shader_type, s32 tessellation_mode);
EXPORT_DECL(void, GX2InitFetchShaderEx, GX2FetchShader* fs, void* fs_buffer, u32 count, const GX2AttribStream* attribs, s32 fetch_shader_type, s32 tessellation_mode);
EXPORT_DECL(void, GX2SetFetchShader, const GX2FetchShader* fs);
EXPORT_DECL(void, GX2SetVertexUniformReg, u32 offset, u32 count, const void *values);
EXPORT_DECL(void, GX2SetPixelUniformReg, u32 offset, u32 count, const void *values);
EXPORT_DECL(void, GX2SetPixelTexture, const GX2Texture *texture, u32 texture_hw_location);
EXPORT_DECL(void, GX2SetVertexTexture, const GX2Texture *texture, u32 texture_hw_location);
EXPORT_DECL(void, GX2SetPixelSampler, const GX2Sampler *sampler, u32 sampler_hw_location);
EXPORT_DECL(void, GX2SetVertexSampler, const GX2Sampler *sampler, u32 sampler_hw_location);
EXPORT_DECL(void, GX2SetPixelShader, const GX2PixelShader* pixelShader);
EXPORT_DECL(void, GX2SetVertexShader, const GX2VertexShader* vertexShader);
EXPORT_DECL(void, GX2InitSamplerZMFilter, GX2Sampler *sampler, s32 z_filter, s32 mip_filter);
EXPORT_DECL(void, GX2SetColorControl, s32 lop, u8 blend_enable_mask, s32 enable_multi_write, s32 enable_color_buffer);
EXPORT_DECL(void, GX2SetDepthOnlyControl, s32 enable_depth, s32 enable_depth_write, s32 depth_comp_function);
EXPORT_DECL(void, GX2SetBlendControl, s32 target, s32 color_src_blend, s32 color_dst_blend, s32 color_combine, s32 separate_alpha_blend, s32 alpha_src_blend, s32 alpha_dst_blend, s32 alpha_combine);
EXPORT_DECL(void, GX2CalcDRCSize, s32 drc_mode, s32 format, s32 buffering_mode, u32 *size, s32 *scale_needed);
EXPORT_DECL(void, GX2SetDRCBuffer, void *buffer, u32 buffer_size, s32 drc_mode, s32 surface_format, s32 buffering_mode);
EXPORT_DECL(void, GX2SetDRCScale, u32 width, u32 height);
EXPORT_DECL(void, GX2SetDRCEnable, s32 enable);
EXPORT_DECL(void, GX2SetPolygonControl, s32 front_face_mode, s32 cull_front, s32 cull_back, s32 enable_mode, s32 mode_font, s32 mode_back, s32 poly_offset_front, s32 poly_offset_back, s32 point_line_offset);
EXPORT_DECL(void, GX2SetCullOnlyControl, s32 front_face_mode, s32 cull_front, s32 cull_back);
EXPORT_DECL(void, GX2SetDepthStencilControl, s32 enable_depth_test, s32 enable_depth_write, s32 depth_comp_function, s32 stencil_test_enable, s32 back_stencil_enable,
s32 font_stencil_func, s32 front_stencil_z_pass, s32 front_stencil_z_fail, s32 front_stencil_fail,
s32 back_stencil_func, s32 back_stencil_z_pass, s32 back_stencil_z_fail, s32 back_stencil_fail);
EXPORT_DECL(void, GX2SetStencilMask, u8 mask_front, u8 write_mask_front, u8 ref_front, u8 mask_back, u8 write_mask_back, u8 ref_back);
EXPORT_DECL(void, GX2SetLineWidth, f32 width);
EXPORT_DECL(void, GX2SetTVGamma, f32 val);
EXPORT_DECL(void, GX2SetDRCGamma, f32 gam);
EXPORT_DECL(s32, GX2GetSystemTVScanMode, void);
EXPORT_DECL(s32, GX2GetSystemDRCScanMode, void);
EXPORT_DECL(void, GX2RSetAllocator, void * (* allocFunc)(u32, u32, u32), void (* freeFunc)(u32, void*));
void InitGX2FunctionPointers(void)
{
unsigned int *funcPointer = 0;
unsigned int gx2_handle;
OSDynLoad_Acquire("gx2.rpl", &gx2_handle);
OS_FIND_EXPORT(gx2_handle, GX2Init);
OS_FIND_EXPORT(gx2_handle, GX2Shutdown);
OS_FIND_EXPORT(gx2_handle, GX2Flush);
OS_FIND_EXPORT(gx2_handle, GX2GetMainCoreId);
OS_FIND_EXPORT(gx2_handle, GX2DrawDone);
OS_FIND_EXPORT(gx2_handle, GX2ClearColor);
OS_FIND_EXPORT(gx2_handle, GX2SetViewport);
OS_FIND_EXPORT(gx2_handle, GX2SetScissor);
OS_FIND_EXPORT(gx2_handle, GX2SetContextState);
OS_FIND_EXPORT(gx2_handle, GX2DrawEx);
OS_FIND_EXPORT(gx2_handle, GX2DrawIndexedEx);
OS_FIND_EXPORT(gx2_handle, GX2ClearDepthStencilEx);
OS_FIND_EXPORT(gx2_handle, GX2CopyColorBufferToScanBuffer);
OS_FIND_EXPORT(gx2_handle, GX2SwapScanBuffers);
OS_FIND_EXPORT(gx2_handle, GX2SetTVEnable);
OS_FIND_EXPORT(gx2_handle, GX2SetSwapInterval);
OS_FIND_EXPORT(gx2_handle, GX2GetSwapInterval);
OS_FIND_EXPORT(gx2_handle, GX2WaitForVsync);
OS_FIND_EXPORT(gx2_handle, GX2CalcTVSize);
OS_FIND_EXPORT(gx2_handle, GX2Invalidate);
OS_FIND_EXPORT(gx2_handle, GX2SetTVBuffer);
OS_FIND_EXPORT(gx2_handle, GX2CalcSurfaceSizeAndAlignment);
OS_FIND_EXPORT(gx2_handle, GX2InitDepthBufferRegs);
OS_FIND_EXPORT(gx2_handle, GX2InitColorBufferRegs);
OS_FIND_EXPORT(gx2_handle, GX2CalcColorBufferAuxInfo);
OS_FIND_EXPORT(gx2_handle, GX2CalcDepthBufferHiZInfo);
OS_FIND_EXPORT(gx2_handle, GX2InitDepthBufferHiZEnable);
OS_FIND_EXPORT(gx2_handle, GX2SetupContextStateEx);
OS_FIND_EXPORT(gx2_handle, GX2SetColorBuffer);
OS_FIND_EXPORT(gx2_handle, GX2SetDepthBuffer);
OS_FIND_EXPORT(gx2_handle, GX2SetAttribBuffer);
OS_FIND_EXPORT(gx2_handle, GX2InitTextureRegs);
OS_FIND_EXPORT(gx2_handle, GX2InitSampler);
OS_FIND_EXPORT(gx2_handle, GX2CalcFetchShaderSizeEx);
OS_FIND_EXPORT(gx2_handle, GX2InitFetchShaderEx);
OS_FIND_EXPORT(gx2_handle, GX2SetFetchShader);
OS_FIND_EXPORT(gx2_handle, GX2SetVertexUniformReg);
OS_FIND_EXPORT(gx2_handle, GX2SetPixelUniformReg);
OS_FIND_EXPORT(gx2_handle, GX2SetPixelTexture);
OS_FIND_EXPORT(gx2_handle, GX2SetVertexTexture);
OS_FIND_EXPORT(gx2_handle, GX2SetPixelSampler);
OS_FIND_EXPORT(gx2_handle, GX2SetVertexSampler);
OS_FIND_EXPORT(gx2_handle, GX2SetPixelShader);
OS_FIND_EXPORT(gx2_handle, GX2SetVertexShader);
OS_FIND_EXPORT(gx2_handle, GX2InitSamplerZMFilter);
OS_FIND_EXPORT(gx2_handle, GX2SetColorControl);
OS_FIND_EXPORT(gx2_handle, GX2SetDepthOnlyControl);
OS_FIND_EXPORT(gx2_handle, GX2SetBlendControl);
OS_FIND_EXPORT(gx2_handle, GX2CalcDRCSize);
OS_FIND_EXPORT(gx2_handle, GX2SetDRCBuffer);
OS_FIND_EXPORT(gx2_handle, GX2SetDRCScale);
OS_FIND_EXPORT(gx2_handle, GX2SetDRCEnable);
OS_FIND_EXPORT(gx2_handle, GX2SetPolygonControl);
OS_FIND_EXPORT(gx2_handle, GX2SetCullOnlyControl);
OS_FIND_EXPORT(gx2_handle, GX2SetDepthStencilControl);
OS_FIND_EXPORT(gx2_handle, GX2SetStencilMask);
OS_FIND_EXPORT(gx2_handle, GX2SetLineWidth);
OS_FIND_EXPORT(gx2_handle, GX2SetDRCGamma);
OS_FIND_EXPORT(gx2_handle, GX2SetTVGamma);
OS_FIND_EXPORT(gx2_handle, GX2GetSystemTVScanMode);
OS_FIND_EXPORT(gx2_handle, GX2GetSystemDRCScanMode);
OS_FIND_EXPORT(gx2_handle, GX2RSetAllocator);
}

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@ -1,205 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef __GX2_FUNCTIONS_H_
#define __GX2_FUNCTIONS_H_
#ifdef __cplusplus
extern "C" {
#endif
#include "gx2_types.h"
void InitGX2FunctionPointers(void);
extern void (* GX2Init)(u32 * init_attribs);
extern void (* GX2Shutdown)(void);
extern void (* GX2Flush)(void);
extern s32 (* GX2GetMainCoreId)(void) ;
extern s32 (* GX2DrawDone)(void);
extern void (* GX2ClearColor)(GX2ColorBuffer *colorBuffer, f32 r, f32 g, f32 b, f32 a);
extern void (* GX2SetViewport)(f32 x, f32 y, f32 w, f32 h, f32 nearZ, f32 farZ);
extern void (* GX2SetScissor)(u32 x_orig, u32 y_orig, u32 wd, u32 ht);
extern void (* GX2SetContextState)(const GX2ContextState* state);
extern void (* GX2DrawEx)(s32 primitive_type, u32 count, u32 first_vertex, u32 instances_count);
extern void (* GX2DrawIndexedEx)(s32 primitive_type, u32 count, s32 index_format, const void* idx, u32 first_vertex, u32 instances_count);
extern void (* GX2ClearDepthStencilEx)(GX2DepthBuffer *depthBuffer, f32 depth_value, u8 stencil_value, s32 clear_mode);
extern void (* GX2CopyColorBufferToScanBuffer)(const GX2ColorBuffer *colorBuffer, s32 scan_target);
extern void (* GX2SwapScanBuffers)(void);
extern void (* GX2SetTVEnable)(s32 enable);
extern void (* GX2SetSwapInterval)(u32 swap_interval);
extern u32 (* GX2GetSwapInterval)(void);
extern void (* GX2WaitForVsync)(void);
extern void (* GX2CalcTVSize)(s32 tv_render_mode, s32 format, s32 buffering_mode, u32 * size, s32 * scale_needed);
extern void (* GX2Invalidate)(s32 invalidate_type, void * ptr, u32 buffer_size);
extern void (* GX2SetTVBuffer)(void *buffer, u32 buffer_size, s32 tv_render_mode, s32 format, s32 buffering_mode);
extern void (* GX2CalcSurfaceSizeAndAlignment)(GX2Surface *surface);
extern void (* GX2InitDepthBufferRegs)(GX2DepthBuffer *depthBuffer);
extern void (* GX2InitColorBufferRegs)(GX2ColorBuffer *colorBuffer);
extern void (* GX2CalcColorBufferAuxInfo)(GX2ColorBuffer *colorBuffer, u32 *size, u32 *align);
extern void (* GX2CalcDepthBufferHiZInfo)(GX2DepthBuffer *depthBuffer, u32 *size, u32 *align);
extern void (* GX2InitDepthBufferHiZEnable)(GX2DepthBuffer *depthBuffer, s32 hiZ_enable);
extern void (* GX2SetupContextStateEx)(GX2ContextState* state, s32 enable_profiling);
extern void (* GX2SetColorBuffer)(const GX2ColorBuffer *colorBuffer, s32 target);
extern void (* GX2SetDepthBuffer)(const GX2DepthBuffer *depthBuffer);
extern void (* GX2SetAttribBuffer)(u32 attr_index, u32 attr_size, u32 stride, const void* attr);
extern void (* GX2InitTextureRegs)(GX2Texture *texture);
extern void (* GX2InitSampler)(GX2Sampler *sampler, s32 tex_clamp, s32 min_mag_filter);
extern u32 (* GX2CalcFetchShaderSizeEx)(u32 num_attrib, s32 fetch_shader_type, s32 tessellation_mode);
extern void (* GX2InitFetchShaderEx)(GX2FetchShader* fs, void* fs_buffer, u32 count, const GX2AttribStream* attribs, s32 fetch_shader_type, s32 tessellation_mode);
extern void (* GX2SetFetchShader)(const GX2FetchShader* fs);
extern void (* GX2SetVertexUniformReg)(u32 offset, u32 count, const void *values);
extern void (* GX2SetPixelUniformReg)(u32 offset, u32 count, const void *values);
extern void (* GX2SetPixelTexture)(const GX2Texture *texture, u32 texture_hw_location);
extern void (* GX2SetVertexTexture)(const GX2Texture *texture, u32 texture_hw_location);
extern void (* GX2SetPixelSampler)(const GX2Sampler *sampler, u32 sampler_hw_location);
extern void (* GX2SetVertexSampler)(const GX2Sampler *sampler, u32 sampler_hw_location);
extern void (* GX2SetPixelShader)(const GX2PixelShader* pixelShader);
extern void (* GX2SetVertexShader)(const GX2VertexShader* vertexShader);
extern void (* GX2InitSamplerZMFilter)(GX2Sampler *sampler, s32 z_filter, s32 mip_filter);
extern void (* GX2SetColorControl)(s32 lop, u8 blend_enable_mask, s32 enable_multi_write, s32 enable_color_buffer);
extern void (* GX2SetDepthOnlyControl)(s32 enable_depth, s32 enable_depth_write, s32 depth_comp_function);
extern void (* GX2SetBlendControl)(s32 target, s32 color_src_blend, s32 color_dst_blend, s32 color_combine, s32 separate_alpha_blend, s32 alpha_src_blend, s32 alpha_dst_blend, s32 alpha_combine);
extern void (* GX2CalcDRCSize)(s32 drc_mode, s32 format, s32 buffering_mode, u32 *size, s32 *scale_needed);
extern void (* GX2SetDRCBuffer)(void *buffer, u32 buffer_size, s32 drc_mode, s32 surface_format, s32 buffering_mode);
extern void (* GX2SetDRCScale)(u32 width, u32 height);
extern void (* GX2SetDRCEnable)(s32 enable);
extern void (* GX2SetPolygonControl)(s32 front_face_mode, s32 cull_front, s32 cull_back, s32 enable_mode, s32 mode_font, s32 mode_back, s32 poly_offset_front, s32 poly_offset_back, s32 point_line_offset);
extern void (* GX2SetCullOnlyControl)(s32 front_face_mode, s32 cull_front, s32 cull_back);
extern void (* GX2SetDepthStencilControl)(s32 enable_depth_test, s32 enable_depth_write, s32 depth_comp_function, s32 stencil_test_enable, s32 back_stencil_enable,
s32 font_stencil_func, s32 front_stencil_z_pass, s32 front_stencil_z_fail, s32 front_stencil_fail,
s32 back_stencil_func, s32 back_stencil_z_pass, s32 back_stencil_z_fail, s32 back_stencil_fail);
extern void (* GX2SetStencilMask)(u8 mask_front, u8 write_mask_front, u8 ref_front, u8 mask_back, u8 write_mask_back, u8 ref_back);
extern void (* GX2SetLineWidth)(f32 width);
extern void (* GX2SetTVGamma)(f32 val);
extern void (* GX2SetDRCGamma)(f32 val);
extern s32 (* GX2GetSystemTVScanMode)(void);
extern s32 (* GX2GetSystemDRCScanMode)(void);
extern void (* GX2RSetAllocator)(void * (*allocFunc)(u32, u32, u32), void (*freeFunc)(u32, void*));
static inline void GX2InitDepthBuffer(GX2DepthBuffer *depthBuffer, s32 dimension, u32 width, u32 height, u32 depth, s32 format, s32 aa)
{
depthBuffer->surface.dimension = dimension;
depthBuffer->surface.width = width;
depthBuffer->surface.height = height;
depthBuffer->surface.depth = depth;
depthBuffer->surface.num_mips = 1;
depthBuffer->surface.format = format;
depthBuffer->surface.aa = aa;
depthBuffer->surface.use = ((format==GX2_SURFACE_FORMAT_D_D24_S8_UNORM) || (format==GX2_SURFACE_FORMAT_D_D24_S8_FLOAT)) ? GX2_SURFACE_USE_DEPTH_BUFFER : GX2_SURFACE_USE_DEPTH_BUFFER_TEXTURE;
depthBuffer->surface.tile = GX2_TILE_MODE_DEFAULT;
depthBuffer->surface.swizzle = 0;
depthBuffer->view_mip = 0;
depthBuffer->view_first_slice = 0;
depthBuffer->view_slices_count = depth;
depthBuffer->clear_depth = 1.0f;
depthBuffer->clear_stencil = 0;
depthBuffer->hiZ_data = NULL;
depthBuffer->hiZ_size = 0;
GX2CalcSurfaceSizeAndAlignment(&depthBuffer->surface);
GX2InitDepthBufferRegs(depthBuffer);
}
static inline void GX2InitColorBuffer(GX2ColorBuffer *colorBuffer, s32 dimension, u32 width, u32 height, u32 depth, s32 format, s32 aa)
{
colorBuffer->surface.dimension = dimension;
colorBuffer->surface.width = width;
colorBuffer->surface.height = height;
colorBuffer->surface.depth = depth;
colorBuffer->surface.num_mips = 1;
colorBuffer->surface.format = format;
colorBuffer->surface.aa = aa;
colorBuffer->surface.use = GX2_SURFACE_USE_COLOR_BUFFER_TEXTURE_FTV;
colorBuffer->surface.image_size = 0;
colorBuffer->surface.image_data = NULL;
colorBuffer->surface.mip_size = 0;
colorBuffer->surface.mip_data = NULL;
colorBuffer->surface.tile = GX2_TILE_MODE_DEFAULT;
colorBuffer->surface.swizzle = 0;
colorBuffer->surface.align = 0;
colorBuffer->surface.pitch = 0;
u32 i;
for(i = 0; i < 13; i++)
colorBuffer->surface.mip_offset[i] = 0;
colorBuffer->view_mip = 0;
colorBuffer->view_first_slice = 0;
colorBuffer->view_slices_count = depth;
colorBuffer->aux_data = NULL;
colorBuffer->aux_size = 0;
for(i = 0; i < 5; i++)
colorBuffer->regs[i] = 0;
GX2CalcSurfaceSizeAndAlignment(&colorBuffer->surface);
GX2InitColorBufferRegs(colorBuffer);
}
static inline void GX2InitAttribStream(GX2AttribStream* attr, u32 location, u32 buffer, u32 offset, s32 format)
{
attr->location = location;
attr->buffer = buffer;
attr->offset = offset;
attr->format = format;
attr->index_type = 0;
attr->divisor = 0;
attr->destination_selector = attribute_dest_comp_selector[format & 0xff];
attr->endian_swap = GX2_ENDIANSWAP_DEFAULT;
}
static inline void GX2InitTexture(GX2Texture *tex, u32 width, u32 height, u32 depth, u32 num_mips, s32 format, s32 dimension, s32 tile)
{
tex->surface.dimension = dimension;
tex->surface.width = width;
tex->surface.height = height;
tex->surface.depth = depth;
tex->surface.num_mips = num_mips;
tex->surface.format = format;
tex->surface.aa = GX2_AA_MODE_1X;
tex->surface.use = GX2_SURFACE_USE_TEXTURE;
tex->surface.image_size = 0;
tex->surface.image_data = NULL;
tex->surface.mip_size = 0;
tex->surface.mip_data = NULL;
tex->surface.tile = tile;
tex->surface.swizzle = 0;
tex->surface.align = 0;
tex->surface.pitch = 0;
u32 i;
for(i = 0; i < 13; i++)
tex->surface.mip_offset[i] = 0;
tex->view_first_mip = 0;
tex->view_mips_count = num_mips;
tex->view_first_slice = 0;
tex->view_slices_count = depth;
tex->component_selector = texture_comp_selector[format & 0x3f];
for(i = 0; i < 5; i++)
tex->regs[i] = 0;
GX2CalcSurfaceSizeAndAlignment(&tex->surface);
GX2InitTextureRegs(tex);
}
#ifdef __cplusplus
}
#endif
#endif // __GX2_FUNCTIONS_H_

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@ -1,699 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef _GX2_TYPES_H_
#define _GX2_TYPES_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <gctypes.h>
//!-----------------------------------------------------------------------------------------------------------------------
//! Constants
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_COMMAND_BUFFER_SIZE 0x400000
#define GX2_SCAN_BUFFER_ALIGNMENT 0x1000
#define GX2_SHADER_ALIGNMENT 0x100
#define GX2_CONTEXT_STATE_ALIGNMENT 0x100
#define GX2_DISPLAY_LIST_ALIGNMENT 0x20
#define GX2_VERTEX_BUFFER_ALIGNMENT 0x40
#define GX2_INDEX_BUFFER_ALIGNMENT 0x20
#define GX2_CONTEXT_STATE_SIZE 0xA100
#define GX2_AUX_BUFFER_CLEAR_VALUE 0xCC
//!-----------------------------------------------------------------------------------------------------------------------
//! Common
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_FALSE 0
#define GX2_TRUE 1
#define GX2_DISABLE 0
#define GX2_ENABLE 1
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2InitAttrib
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_INIT_ATTRIB_NULL 0
#define GX2_INIT_ATTRIB_CB_BASE 1
#define GX2_INIT_ATTRIB_CB_SIZE 2
#define GX2_INIT_ATTRIB_ARGC 7
#define GX2_INIT_ATTRIB_ARGV 8
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 compare functions
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_COMPARE_NEVER 0
#define GX2_COMPARE_LESS 1
#define GX2_COMPARE_EQUAL 2
#define GX2_COMPARE_LEQUAL 3
#define GX2_COMPARE_GREATER 4
#define GX2_COMPARE_NOTEQUAL 5
#define GX2_COMPARE_GEQUAL 6
#define GX2_COMPARE_ALWAYS 7
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 stencil functions
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_STENCIL_KEEP 0
#define GX2_STENCIL_ZERO 1
#define GX2_STENCIL_REPLACE 2
#define GX2_STENCIL_INCR 3
#define GX2_STENCIL_DECR 4
#define GX2_STENCIL_INVERT 5
#define GX2_STENCIL_INCR_WRAP 6
#define GX2_STENCIL_DECR_WRAP 7
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 logic op functions
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_LOGIC_OP_CLEAR 0x00
#define GX2_LOGIC_OP_NOR 0x11
#define GX2_LOGIC_OP_INVAND 0x22
#define GX2_LOGIC_OP_INVCOPY 0x33
#define GX2_LOGIC_OP_REVAND 0x44
#define GX2_LOGIC_OP_INV 0x55
#define GX2_LOGIC_OP_XOR 0x66
#define GX2_LOGIC_OP_NAND 0x77
#define GX2_LOGIC_OP_AND 0x88
#define GX2_LOGIC_OP_EQUIV 0x99
#define GX2_LOGIC_OP_NOOP 0xAA
#define GX2_LOGIC_OP_INVOR 0xBB
#define GX2_LOGIC_OP_COPY 0xCC
#define GX2_LOGIC_OP_REVOR 0xDD
#define GX2_LOGIC_OP_OR 0xEE
#define GX2_LOGIC_OP_SET 0xFF
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 blend combination functions
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_BLEND_COMBINE_ADD 0x00
#define GX2_BLEND_COMBINE_SRC_MINUS_DST 0x01
#define GX2_BLEND_COMBINE_MIN 0x02
#define GX2_BLEND_COMBINE_MAX 0x03
#define GX2_BLEND_COMBINE_DST_MINUS_SRC 0x04
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 blend functions
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_BLEND_ZERO 0x00
#define GX2_BLEND_ONE 0x01
#define GX2_BLEND_SRC_ALPHA 0x04
#define GX2_BLEND_ONE_MINUS_SRC_ALPHA 0x05
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 render targets
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_RENDER_TARGET_0 0
#define GX2_RENDER_TARGET_1 1
#define GX2_RENDER_TARGET_2 2
#define GX2_RENDER_TARGET_3 3
#define GX2_RENDER_TARGET_4 4
#define GX2_RENDER_TARGET_5 5
#define GX2_RENDER_TARGET_6 6
#define GX2_RENDER_TARGET_7 7
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 cull modes
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_FRONT_FACE_CCW 0
#define GX2_FRONT_FACE_CW 1
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 polygon modes
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_POLYGON_MODE_POINT 0
#define GX2_POLYGON_MODE_LINE 1
#define GX2_POLYGON_MODE_TRIANGLE 2
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 special states
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_SPECIAL_STATE_CLEAR 0
#define GX2_SPECIAL_STATE_CLEAR_HIZ 1
#define GX2_SPECIAL_STATE_COPY 2
#define GX2_SPECIAL_STATE_EXPAND_COLOR 3
#define GX2_SPECIAL_STATE_EXPAND_DEPTH 4
#define GX2_SPECIAL_STATE_CONVERT_DEPTH 5
#define GX2_SPECIAL_STATE_CONVERT_AADEPTH 6
#define GX2_SPECIAL_STATE_RESOLVE_COLOR 7
#define GX2_SPECIAL_STATE_CLEAR_COLOR_AS_DEPTH 8
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 attribute formats
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_ATTRIB_FORMAT_8_UNORM 0x00000000
#define GX2_ATTRIB_FORMAT_4_4_UNORM 0x00000001
#define GX2_ATTRIB_FORMAT_16_UNORM 0x00000002
#define GX2_ATTRIB_FORMAT_8_8_UNORM 0x00000004
#define GX2_ATTRIB_FORMAT_16_16_UNORM 0x00000007
#define GX2_ATTRIB_FORMAT_8_8_8_8_UNORM 0x0000000A
#define GX2_ATTRIB_FORMAT_10_10_10_2_UNORM 0x0000000B
#define GX2_ATTRIB_FORMAT_16_16_16_16_UNORM 0x0000000E
#define GX2_ATTRIB_FORMAT_8_UINT 0x00000100
#define GX2_ATTRIB_FORMAT_16_UINT 0x00000102
#define GX2_ATTRIB_FORMAT_8_8_UINT 0x00000104
#define GX2_ATTRIB_FORMAT_32_UINT 0x00000105
#define GX2_ATTRIB_FORMAT_16_16_UINT 0x00000107
#define GX2_ATTRIB_FORMAT_8_8_8_8_UINT 0x0000010A
#define GX2_ATTRIB_FORMAT_10_10_10_2_UINT 0x0000010B
#define GX2_ATTRIB_FORMAT_32_32_UINT 0x0000010C
#define GX2_ATTRIB_FORMAT_16_16_16_16_UINT 0x0000010E
#define GX2_ATTRIB_FORMAT_32_32_32_UINT 0x00000110
#define GX2_ATTRIB_FORMAT_32_32_32_32_UINT 0x00000112
#define GX2_ATTRIB_FORMAT_8_SNORM 0x00000200
#define GX2_ATTRIB_FORMAT_16_SNORM 0x00000202
#define GX2_ATTRIB_FORMAT_8_8_SNORM 0x00000204
#define GX2_ATTRIB_FORMAT_16_16_SNORM 0x00000207
#define GX2_ATTRIB_FORMAT_8_8_8_8_SNORM 0x0000020A
#define GX2_ATTRIB_FORMAT_10_10_10_2_SNORM 0x0000020B
#define GX2_ATTRIB_FORMAT_16_16_16_16_SNORM 0x0000020E
#define GX2_ATTRIB_FORMAT_8_SINT 0x00000300
#define GX2_ATTRIB_FORMAT_16_SINT 0x00000303
#define GX2_ATTRIB_FORMAT_8_8_SINT 0x00000304
#define GX2_ATTRIB_FORMAT_32_SINT 0x00000305
#define GX2_ATTRIB_FORMAT_16_16_SINT 0x00000307
#define GX2_ATTRIB_FORMAT_8_8_8_8_SINT 0x0000030A
#define GX2_ATTRIB_FORMAT_10_10_10_2_SINT 0x0000030B
#define GX2_ATTRIB_FORMAT_32_32_SINT 0x0000030C
#define GX2_ATTRIB_FORMAT_16_16_16_16_SINT 0x0000030E
#define GX2_ATTRIB_FORMAT_32_32_32_SINT 0x00000310
#define GX2_ATTRIB_FORMAT_32_32_32_32_SINT 0x00000312
#define GX2_ATTRIB_FORMAT_8_UINT_TO_FLOAT 0x00000800
#define GX2_ATTRIB_FORMAT_16_UINT_TO_FLOAT 0x00000802
#define GX2_ATTRIB_FORMAT_16_FLOAT 0x00000803
#define GX2_ATTRIB_FORMAT_8_8_UINT_TO_FLOAT 0x00000804
#define GX2_ATTRIB_FORMAT_32_FLOAT 0x00000806
#define GX2_ATTRIB_FORMAT_16_16_UINT_TO_FLOAT 0x00000807
#define GX2_ATTRIB_FORMAT_16_16_FLOAT 0x00000808
#define GX2_ATTRIB_FORMAT_10_11_11_FLOAT 0x00000809
#define GX2_ATTRIB_FORMAT_8_8_8_8_UINT_TO_FLOAT 0x0000080A
#define GX2_ATTRIB_FORMAT_32_32_FLOAT 0x0000080D
#define GX2_ATTRIB_FORMAT_16_16_16_16_UINT_TO_FLOAT 0x0000080E
#define GX2_ATTRIB_FORMAT_16_16_16_16_FLOAT 0x0000080F
#define GX2_ATTRIB_FORMAT_32_32_32_FLOAT 0x00000811
#define GX2_ATTRIB_FORMAT_32_32_32_32_FLOAT 0x00000813
#define GX2_ATTRIB_FORMAT_8_SINT_TO_FLOAT 0x00000A00
#define GX2_ATTRIB_FORMAT_16_SINT_TO_FLOAT 0x00000A02
#define GX2_ATTRIB_FORMAT_8_8_SINT_TO_FLOAT 0x00000A04
#define GX2_ATTRIB_FORMAT_16_16_SINT_TO_FLOAT 0x00000A07
#define GX2_ATTRIB_FORMAT_8_8_8_8_SINT_TO_FLOAT 0x00000A0A
#define GX2_ATTRIB_FORMAT_16_16_16_16_SINT_TO_FLOAT 0x00000A0E
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 shader modes
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_SHADER_MODE_UNIFORM_REGISTER 0
#define GX2_SHADER_MODE_UNIFORM_BLOCK 1
#define GX2_SHADER_MODE_GEOMETRY_SHADER 2
#define GX2_SHADER_MODE_COMPUTE_SHADER 3
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 shader modes
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_COMP_SEL_NONE 0x04040405
#define GX2_COMP_SEL_X001 0x00040405
#define GX2_COMP_SEL_XY01 0x00010405
#define GX2_COMP_SEL_XYZ1 0x00010205
#define GX2_COMP_SEL_XYZW 0x00010203
#define GX2_COMP_SEL_XXXX 0x00000000
#define GX2_COMP_SEL_YYYY 0x01010101
#define GX2_COMP_SEL_ZZZZ 0x02020202
#define GX2_COMP_SEL_WWWW 0x03030303
#define GX2_COMP_SEL_WZYX 0x03020100
#define GX2_COMP_SEL_WXYZ 0x03000102
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 variable types
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_VAR_TYPE_VOID 0
#define GX2_VAR_TYPE_BOOL 1
#define GX2_VAR_TYPE_INT 2
#define GX2_VAR_TYPE_UINT 3
#define GX2_VAR_TYPE_FLOAT 4
#define GX2_VAR_TYPE_DOUBLE 5
#define GX2_VAR_TYPE_VEC2 9
#define GX2_VAR_TYPE_VEC3 10
#define GX2_VAR_TYPE_VEC4 11
#define GX2_VAR_TYPE_MAT2 21
#define GX2_VAR_TYPE_MAT3 25
#define GX2_VAR_TYPE_MAT4 29
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 sample types
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_SAMPLER_TYPE_2D 1
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 index formats
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_INDEX_FORMAT_U16 4
#define GX2_INDEX_FORMAT_U32 9
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 primitive types
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_PRIMITIVE_POINTS 0x01
#define GX2_PRIMITIVE_LINES 0x02
#define GX2_PRIMITIVE_LINE_STRIP 0x03
#define GX2_PRIMITIVE_TRIANGLES 0x04
#define GX2_PRIMITIVE_TRIANGLE_FAN 0x05
#define GX2_PRIMITIVE_TRIANGLE_STRIP 0x06
#define GX2_PRIMITIVE_RECTS 0x11
#define GX2_PRIMITIVE_QUADS 0x13
#define GX2_PRIMITIVE_QUAD_STRIP 0x14
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 clear modes
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_CLEAR_DEPTH 0x01
#define GX2_CLEAR_STENCIL 0x02
#define GX2_CLEAR_BOTH (GX2_CLEAR_DEPTH | GX2_CLEAR_STENCIL)
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 surface formats
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_SURFACE_FORMAT_TC_R8_UNORM 0x00000001
#define GX2_SURFACE_FORMAT_T_R4_G4_UNORM 0x00000002
#define GX2_SURFACE_FORMAT_TCD_R16_UNORM 0x00000005
#define GX2_SURFACE_FORMAT_TC_R8_G8_UNORM 0x00000007
#define GX2_SURFACE_FORMAT_TCS_R5_G6_B5_UNORM 0x00000008
#define GX2_SURFACE_FORMAT_TC_R5_G5_B5_A1_UNORM 0x0000000a
#define GX2_SURFACE_FORMAT_TC_R4_G4_B4_A4_UNORM 0x0000000b
#define GX2_SURFACE_FORMAT_TC_A1_B5_G5_R5_UNORM 0x0000000c
#define GX2_SURFACE_FORMAT_TC_R16_G16_UNORM 0x0000000f
#define GX2_SURFACE_FORMAT_D_D24_S8_UNORM 0x00000011
#define GX2_SURFACE_FORMAT_T_R24_UNORM_X8 0x00000011
#define GX2_SURFACE_FORMAT_TCS_R10_G10_B10_A2_UNORM 0x00000019
#define GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM 0x0000001a
#define GX2_SURFACE_FORMAT_TCS_A2_B10_G10_R10_UNORM 0x0000001b
#define GX2_SURFACE_FORMAT_TC_R16_G16_B16_A16_UNORM 0x0000001f
#define GX2_SURFACE_FORMAT_T_BC1_UNORM 0x00000031
#define GX2_SURFACE_FORMAT_T_BC2_UNORM 0x00000032
#define GX2_SURFACE_FORMAT_T_BC3_UNORM 0x00000033
#define GX2_SURFACE_FORMAT_T_BC4_UNORM 0x00000034
#define GX2_SURFACE_FORMAT_T_BC5_UNORM 0x00000035
#define GX2_SURFACE_FORMAT_T_NV12_UNORM 0x00000081
#define GX2_SURFACE_FORMAT_TC_R8_UINT 0x00000101
#define GX2_SURFACE_FORMAT_TC_R16_UINT 0x00000105
#define GX2_SURFACE_FORMAT_TC_R8_G8_UINT 0x00000107
#define GX2_SURFACE_FORMAT_TC_R32_UINT 0x0000010d
#define GX2_SURFACE_FORMAT_TC_R16_G16_UINT 0x0000010f
#define GX2_SURFACE_FORMAT_T_X24_G8_UINT 0x00000111
#define GX2_SURFACE_FORMAT_TC_R10_G10_B10_A2_UINT 0x00000119
#define GX2_SURFACE_FORMAT_TC_R8_G8_B8_A8_UINT 0x0000011a
#define GX2_SURFACE_FORMAT_TC_A2_B10_G10_R10_UINT 0x0000011b
#define GX2_SURFACE_FORMAT_T_X32_G8_UINT_X24 0x0000011c
#define GX2_SURFACE_FORMAT_TC_R32_G32_UINT 0x0000011d
#define GX2_SURFACE_FORMAT_TC_R16_G16_B16_A16_UINT 0x0000011f
#define GX2_SURFACE_FORMAT_TC_R32_G32_B32_A32_UINT 0x00000122
#define GX2_SURFACE_FORMAT_TC_R8_SNORM 0x00000201
#define GX2_SURFACE_FORMAT_TC_R16_SNORM 0x00000205
#define GX2_SURFACE_FORMAT_TC_R8_G8_SNORM 0x00000207
#define GX2_SURFACE_FORMAT_TC_R16_G16_SNORM 0x0000020f
#define GX2_SURFACE_FORMAT_T_R10_G10_B10_A2_SNORM 0x00000219
#define GX2_SURFACE_FORMAT_TC_R10_G10_B10_A2_SNORM 0x00000219
#define GX2_SURFACE_FORMAT_TC_R8_G8_B8_A8_SNORM 0x0000021a
#define GX2_SURFACE_FORMAT_TC_R16_G16_B16_A16_SNORM 0x0000021f
#define GX2_SURFACE_FORMAT_T_BC4_SNORM 0x00000234
#define GX2_SURFACE_FORMAT_T_BC5_SNORM 0x00000235
#define GX2_SURFACE_FORMAT_TC_R8_SINT 0x00000301
#define GX2_SURFACE_FORMAT_TC_R16_SINT 0x00000305
#define GX2_SURFACE_FORMAT_TC_R8_G8_SINT 0x00000307
#define GX2_SURFACE_FORMAT_TC_R32_SINT 0x0000030d
#define GX2_SURFACE_FORMAT_TC_R16_G16_SINT 0x0000030f
#define GX2_SURFACE_FORMAT_TC_R10_G10_B10_A2_SINT 0x00000319
#define GX2_SURFACE_FORMAT_TC_R8_G8_B8_A8_SINT 0x0000031a
#define GX2_SURFACE_FORMAT_TC_R32_G32_SINT 0x0000031d
#define GX2_SURFACE_FORMAT_TC_R16_G16_B16_A16_SINT 0x0000031f
#define GX2_SURFACE_FORMAT_TC_R32_G32_B32_A32_SINT 0x00000322
#define GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_SRGB 0x0000041a
#define GX2_SURFACE_FORMAT_T_BC1_SRGB 0x00000431
#define GX2_SURFACE_FORMAT_T_BC2_SRGB 0x00000432
#define GX2_SURFACE_FORMAT_T_BC3_SRGB 0x00000433
#define GX2_SURFACE_FORMAT_TC_R16_FLOAT 0x00000806
#define GX2_SURFACE_FORMAT_TCD_R32_FLOAT 0x0000080e
#define GX2_SURFACE_FORMAT_TC_R16_G16_FLOAT 0x00000810
#define GX2_SURFACE_FORMAT_D_D24_S8_FLOAT 0x00000811
#define GX2_SURFACE_FORMAT_TC_R11_G11_B10_FLOAT 0x00000816
#define GX2_SURFACE_FORMAT_D_D32_FLOAT_S8_UINT_X24 0x0000081c
#define GX2_SURFACE_FORMAT_T_R32_FLOAT_X8_X24 0x0000081c
#define GX2_SURFACE_FORMAT_TC_R32_G32_FLOAT 0x0000081e
#define GX2_SURFACE_FORMAT_TC_R16_G16_B16_A16_FLOAT 0x00000820
#define GX2_SURFACE_FORMAT_TC_R32_G32_B32_A32_FLOAT 0x00000823
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 tile modes
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_TILE_MODE_DEFAULT 0x00000000
#define GX2_TILE_MODE_LINEAR_ALIGNED 0x00000001
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 surface use
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_SURFACE_USE_TEXTURE 0x00000001
#define GX2_SURFACE_USE_COLOR_BUFFER 0x00000002
#define GX2_SURFACE_USE_DEPTH_BUFFER 0x00000004
#define GX2_SURFACE_USE_SCAN_BUFFER 0x00000008
#define GX2_SURFACE_USE_FTV 0x80000000
#define GX2_SURFACE_USE_COLOR_BUFFER_TEXTURE (GX2_SURFACE_USE_COLOR_BUFFER | GX2_SURFACE_USE_TEXTURE)
#define GX2_SURFACE_USE_DEPTH_BUFFER_TEXTURE (GX2_SURFACE_USE_DEPTH_BUFFER | GX2_SURFACE_USE_TEXTURE)
#define GX2_SURFACE_USE_COLOR_BUFFER_FTV (GX2_SURFACE_USE_COLOR_BUFFER | GX2_SURFACE_USE_FTV)
#define GX2_SURFACE_USE_COLOR_BUFFER_TEXTURE_FTV (GX2_SURFACE_USE_COLOR_BUFFER_TEXTURE | GX2_SURFACE_USE_FTV)
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 surface dim
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_SURFACE_DIM_1D 0x00000000
#define GX2_SURFACE_DIM_2D 0x00000001
#define GX2_SURFACE_DIM_3D 0x00000002
#define GX2_SURFACE_DIM_CUBE 0x00000003
#define GX2_SURFACE_DIM_1D_ARRAY 0x00000004
#define GX2_SURFACE_DIM_2D_ARRAY 0x00000005
#define GX2_SURFACE_DIM_2D_MSAA 0x00000006
#define GX2_SURFACE_DIM_2D_MSAA_ARRAY 0x00000007
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 AA modes
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_AA_MODE_1X 0x00000000
#define GX2_AA_MODE_2X 0x00000001
#define GX2_AA_MODE_4X 0x00000002
#define GX2_AA_MODE_8X 0x00000003
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 texture clamp
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_TEX_CLAMP_WRAP 0x00000000
#define GX2_TEX_CLAMP_MIRROR 0x00000001
#define GX2_TEX_CLAMP_CLAMP 0x00000002
#define GX2_TEX_CLAMP_MIRROR_ONCE 0x00000003
#define GX2_TEX_CLAMP_CLAMP_HALF_BORDER 0x00000004
#define GX2_TEX_CLAMP_MIRROR_ONCE_HALF_BORDER 0x00000005
#define GX2_TEX_CLAMP_CLAMP_BORDER 0x00000006
#define GX2_TEX_CLAMP_MIRROR_ONCE_BORDER 0x00000007
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 texture filter
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_TEX_XY_FILTER_POINT 0x00000000
#define GX2_TEX_XY_FILTER_BILINEAR 0x00000001
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 TV scan modes
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_TV_SCAN_MODE_NONE 0x00000000
#define GX2_TV_SCAN_MODE_576I 0x00000001
#define GX2_TV_SCAN_MODE_480I 0x00000002
#define GX2_TV_SCAN_MODE_480P 0x00000003
#define GX2_TV_SCAN_MODE_720P 0x00000004
#define GX2_TV_SCAN_MODE_1080I 0x00000006
#define GX2_TV_SCAN_MODE_1080P 0x00000007
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 TV render modes
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_TV_RENDER_480_NARROW 0x00000001
#define GX2_TV_RENDER_480_WIDE 0x00000002
#define GX2_TV_RENDER_720 0x00000003
#define GX2_TV_RENDER_1080 0x00000005
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 DRC render modes
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_DRC_NONE 0x00000000
#define GX2_DRC_SINGLE 0x00000001
#define GX2_DRC_DOUBLE 0x00000002
#define GX2_DRC_SINGLE_30HZ 0x00000004
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 buffering mode
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_BUFFERING_SINGLE 0x00000001
#define GX2_BUFFERING_DOUBLE 0x00000002
#define GX2_BUFFERING_TRIPLE 0x00000003
#define GX2_BUFFERING_QUAD
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 scan targets
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_SCAN_TARGET_TV 0x00000001
#define GX2_SCAN_TARGET_DRC_FIRST 0x00000004
#define GX2_SCAN_TARGET_DRC_SECOND 0x00000008
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 invalidate types
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_INVALIDATE_ATTRIB_BUFFER 0x00000001
#define GX2_INVALIDATE_TEXTURE 0x00000002
#define GX2_INVALIDATE_UNIFORM_BLOCK 0x00000004
#define GX2_INVALIDATE_SHADER 0x00000008
#define GX2_INVALIDATE_COLOR_BUFFER 0x00000010
#define GX2_INVALIDATE_DEPTH_BUFFER 0x00000020
#define GX2_INVALIDATE_CPU 0x00000040
#define GX2_INVALIDATE_CPU_ATTRIB_BUFFER (GX2_INVALIDATE_CPU | GX2_INVALIDATE_ATTRIB_BUFFER)
#define GX2_INVALIDATE_CPU_TEXTURE (GX2_INVALIDATE_CPU | GX2_INVALIDATE_TEXTURE)
#define GX2_INVALIDATE_CPU_UNIFORM_BLOCK (GX2_INVALIDATE_CPU | GX2_INVALIDATE_UNIFORM_BLOCK)
#define GX2_INVALIDATE_CPU_SHADER (GX2_INVALIDATE_CPU | GX2_INVALIDATE_SHADER)
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 swap modes
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_ENDIANSWAP_DEFAULT 0x00000003
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 tessellation modes
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_TESSELLATION_MODE_DISCRETE 0x00000000
#define GX2_TESSELLATION_MODE_CONTINUOUS 0x00000001
#define GX2_TESSELLATION_MODE_ADAPTIVE 0x00000002
//!-----------------------------------------------------------------------------------------------------------------------
//! GX2 fetch shader types
//!-----------------------------------------------------------------------------------------------------------------------
#define GX2_FETCH_SHADER_TESSELATION_NONE 0x00000000
#define GX2_FETCH_SHADER_TESSELATION_LINES 0x00000001
#define GX2_FETCH_SHADER_TESSELATION_TRIANGLES 0x00000002
#define GX2_FETCH_SHADER_TESSELATION_QUADS 0x00000003
typedef struct _GX2ContextState {
u8 data[GX2_CONTEXT_STATE_SIZE];
} GX2ContextState;
typedef struct _GX2Surface {
s32 dimension;
u32 width;
u32 height;
u32 depth;
u32 num_mips;
s32 format;
s32 aa;
s32 use;
u32 image_size;
void *image_data;
u32 mip_size;
void *mip_data;
s32 tile;
u32 swizzle;
u32 align;
u32 pitch;
u32 mip_offset[13];
} GX2Surface;
typedef struct _GX2ColorBuffer {
GX2Surface surface;
u32 view_mip;
u32 view_first_slice;
u32 view_slices_count;
void *aux_data;
u32 aux_size;
u32 regs[5];
} GX2ColorBuffer;
typedef struct _GX2DepthBuffer {
GX2Surface surface;
u32 view_mip;
u32 view_first_slice;
u32 view_slices_count;
void *hiZ_data;
u32 hiZ_size;
f32 clear_depth;
u32 clear_stencil;
u32 regs[7];
} GX2DepthBuffer;
typedef struct _GX2Texture {
GX2Surface surface;
u32 view_first_mip;
u32 view_mips_count;
u32 view_first_slice;
u32 view_slices_count;
u32 component_selector;
u32 regs[5];
} GX2Texture;
typedef struct _GX2Sampler {
u32 regs[3];
} GX2Sampler;
typedef struct _GX2AttribStream {
u32 location;
u32 buffer;
u32 offset;
s32 format;
s32 index_type;
u32 divisor;
u32 destination_selector;
s32 endian_swap;
} GX2AttribStream;
typedef struct _GX2FetchShader {
s32 type;
u32 reg;
u32 shader_size;
void *shader_program;
u32 attributes_count;
u32 divisor[3];
} GX2FetchShader;
typedef struct _GX2AttribVar
{
const char *name;
s32 var_type;
u32 array_count;
u32 location;
} GX2AttribVar;
typedef struct _GX2UniformBlock {
const char *name;
u32 location;
u32 block_size;
} GX2UniformBlock;
typedef struct _GX2UniformInitialValue {
f32 value[4];
u32 offset;
} GX2UniformInitialValue;
typedef struct _GX2SamplerVar
{
const char *name;
s32 sampler_type;
u32 location;
} GX2SamplerVar;
typedef struct _GX2UniformVar
{
const char *name;
s32 var_type;
u32 array_count;
u32 offset;
u32 block_index;
} GX2UniformVar;
typedef struct _GX2VertexShader {
u32 regs[52];
u32 shader_size;
void *shader_data;
s32 shader_mode;
u32 uniform_blocks_count;
GX2UniformBlock *uniform_block;
u32 uniform_vars_count;
GX2UniformVar *uniform_var;
u32 initial_values_count;
GX2UniformInitialValue *initial_value;
u32 loops_count;
void *loops_data;
u32 sampler_vars_count;
GX2SamplerVar *sampler_var;
u32 attribute_vars_count;
GX2AttribVar *attribute_var;
u32 data[6];
u32 shader_program_buffer[16];
} GX2VertexShader;
typedef struct _GX2PixelShader {
u32 regs[41];
u32 shader_size;
void *shader_data;
s32 shader_mode;
u32 uniform_blocks_count;
GX2UniformBlock *uniform_block;
u32 uniform_vars_count;
GX2UniformVar *uniform_var;
u32 initial_values_count;
GX2UniformInitialValue *initial_value;
u32 loops_count;
void *loops_data;
u32 sampler_vars_count;
GX2SamplerVar *sampler_var;
u32 shader_program_buffer[16];
} GX2PixelShader;
static const u32 attribute_dest_comp_selector[20] = {
GX2_COMP_SEL_X001, GX2_COMP_SEL_XY01, GX2_COMP_SEL_X001, GX2_COMP_SEL_X001, GX2_COMP_SEL_XY01, GX2_COMP_SEL_X001,
GX2_COMP_SEL_X001, GX2_COMP_SEL_XY01, GX2_COMP_SEL_XY01, GX2_COMP_SEL_XYZ1, GX2_COMP_SEL_XYZW, GX2_COMP_SEL_XYZW,
GX2_COMP_SEL_XY01, GX2_COMP_SEL_XY01, GX2_COMP_SEL_XYZW, GX2_COMP_SEL_XYZW, GX2_COMP_SEL_XYZ1, GX2_COMP_SEL_XYZ1,
GX2_COMP_SEL_XYZW, GX2_COMP_SEL_XYZW
};
static const u32 texture_comp_selector[54] = {
GX2_COMP_SEL_NONE, GX2_COMP_SEL_X001, GX2_COMP_SEL_XY01, GX2_COMP_SEL_NONE, GX2_COMP_SEL_NONE, GX2_COMP_SEL_X001,
GX2_COMP_SEL_X001, GX2_COMP_SEL_XY01, GX2_COMP_SEL_XYZ1, GX2_COMP_SEL_XYZ1, GX2_COMP_SEL_XYZW, GX2_COMP_SEL_XYZW,
GX2_COMP_SEL_WZYX, GX2_COMP_SEL_X001, GX2_COMP_SEL_X001, GX2_COMP_SEL_XY01, GX2_COMP_SEL_XY01, GX2_COMP_SEL_NONE,
GX2_COMP_SEL_NONE, GX2_COMP_SEL_NONE, GX2_COMP_SEL_NONE, GX2_COMP_SEL_NONE, GX2_COMP_SEL_XYZ1, GX2_COMP_SEL_NONE,
GX2_COMP_SEL_NONE, GX2_COMP_SEL_XYZW, GX2_COMP_SEL_XYZW, GX2_COMP_SEL_WZYX, GX2_COMP_SEL_XY01, GX2_COMP_SEL_XY01,
GX2_COMP_SEL_XY01, GX2_COMP_SEL_XYZW, GX2_COMP_SEL_XYZW, GX2_COMP_SEL_NONE, GX2_COMP_SEL_XYZW, GX2_COMP_SEL_XYZW,
GX2_COMP_SEL_NONE, GX2_COMP_SEL_NONE, GX2_COMP_SEL_NONE, GX2_COMP_SEL_XYZ1, GX2_COMP_SEL_XYZ1, GX2_COMP_SEL_X001,
GX2_COMP_SEL_XY01, GX2_COMP_SEL_XYZ1, GX2_COMP_SEL_NONE, GX2_COMP_SEL_NONE, GX2_COMP_SEL_NONE, GX2_COMP_SEL_XYZ1,
GX2_COMP_SEL_XYZ1, GX2_COMP_SEL_XYZW, GX2_COMP_SEL_XYZW, GX2_COMP_SEL_XYZW, GX2_COMP_SEL_X001, GX2_COMP_SEL_XY01
};
typedef struct _GX2Color {
u8 r, g, b, a;
} GX2Color;
typedef struct _GX2ColorF32 {
f32 r, g, b, a;
} GX2ColorF32;
#ifdef __cplusplus
}
#endif
#endif

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@ -1,166 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include "common/common.h"
#include "os_functions.h"
unsigned int coreinit_handle = 0;
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Lib handle functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
EXPORT_DECL(int, OSDynLoad_Acquire, const char* rpl, u32 *handle);
EXPORT_DECL(int, OSDynLoad_FindExport, u32 handle, int isdata, const char *symbol, void *address);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Thread functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
EXPORT_DECL(int, OSCreateThread, void *thread, s32 (*callback)(s32, void*), s32 argc, void *args, u32 stack, u32 stack_size, s32 priority, u32 attr);
EXPORT_DECL(int, OSResumeThread, void *thread);
EXPORT_DECL(int, OSSuspendThread, void *thread);
EXPORT_DECL(int, OSIsThreadTerminated, void *thread);
EXPORT_DECL(int, OSIsThreadSuspended, void *thread);
EXPORT_DECL(int, OSSetThreadPriority, void * thread, int priority);
EXPORT_DECL(int, OSJoinThread, void * thread, int * ret_val);
EXPORT_DECL(void, OSDetachThread, void * thread);
EXPORT_DECL(void, OSSleepTicks, u64 ticks);
EXPORT_DECL(u64, OSGetTick, void);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Mutex functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
EXPORT_DECL(void, OSInitMutex, void* mutex);
EXPORT_DECL(void, OSLockMutex, void* mutex);
EXPORT_DECL(void, OSUnlockMutex, void* mutex);
EXPORT_DECL(int, OSTryLockMutex, void* mutex);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! System functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
EXPORT_DECL(u64, OSGetTitleID, void);
EXPORT_DECL(void, __Exit, void);
EXPORT_DECL(void, OSFatal, const char* msg);
EXPORT_DECL(void, OSSetExceptionCallback, u8 exceptionType, exception_callback newCallback);
EXPORT_DECL(void, DCFlushRange, const void *addr, u32 length);
EXPORT_DECL(void, ICInvalidateRange, const void *addr, u32 length);
EXPORT_DECL(void*, OSEffectiveToPhysical, const void*);
EXPORT_DECL(int, __os_snprintf, char* s, int n, const char * format, ...);
EXPORT_DECL(void, OSScreenInit, void);
EXPORT_DECL(unsigned int, OSScreenGetBufferSizeEx, unsigned int bufferNum);
EXPORT_DECL(int, OSScreenSetBufferEx, unsigned int bufferNum, void * addr);
EXPORT_DECL(int, OSScreenClearBufferEx, unsigned int bufferNum, unsigned int temp);
EXPORT_DECL(int, OSScreenFlipBuffersEx, unsigned int bufferNum);
EXPORT_DECL(int, OSScreenPutFontEx, unsigned int bufferNum, unsigned int posX, unsigned int posY, const char * buffer);
EXPORT_DECL(int, OSScreenEnableEx, unsigned int bufferNum, int enable);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Memory functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
EXPORT_VAR(unsigned int *, pMEMAllocFromDefaultHeapEx);
EXPORT_VAR(unsigned int *, pMEMAllocFromDefaultHeap);
EXPORT_VAR(unsigned int *, pMEMFreeToDefaultHeap);
EXPORT_DECL(int, MEMGetBaseHeapHandle, int mem_arena);
EXPORT_DECL(unsigned int, MEMGetAllocatableSizeForFrmHeapEx, int heap, int align);
EXPORT_DECL(void *, MEMAllocFromFrmHeapEx, int heap, unsigned int size, int align);
EXPORT_DECL(void, MEMFreeToFrmHeap, int heap, int mode);
EXPORT_DECL(void *, MEMAllocFromExpHeapEx, int heap, unsigned int size, int align);
EXPORT_DECL(int , MEMCreateExpHeapEx, void* address, unsigned int size, unsigned short flags);
EXPORT_DECL(void *, MEMDestroyExpHeap, int heap);
EXPORT_DECL(void, MEMFreeToExpHeap, int heap, void* ptr);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Loader functions (not real rpl)
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
EXPORT_DECL(int, LiWaitIopComplete, int unknown_syscall_arg_r3, int * remaining_bytes);
EXPORT_DECL(int, LiWaitIopCompleteWithInterrupts, int unknown_syscall_arg_r3, int * remaining_bytes);
void InitOSFunctionPointers(void)
{
unsigned int *funcPointer = 0;
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Lib handle functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
EXPORT_FUNC_WRITE(OSDynLoad_Acquire, (int (*)(const char*, unsigned *))OS_SPECIFICS->addr_OSDynLoad_Acquire);
EXPORT_FUNC_WRITE(OSDynLoad_FindExport, (int (*)(u32, int, const char *, void *))OS_SPECIFICS->addr_OSDynLoad_FindExport);
OSDynLoad_Acquire("coreinit.rpl", &coreinit_handle);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! System functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
OS_FIND_EXPORT(coreinit_handle, OSFatal);
OS_FIND_EXPORT(coreinit_handle, OSGetTitleID);
OS_FIND_EXPORT(coreinit_handle, OSSetExceptionCallback);
OS_FIND_EXPORT(coreinit_handle, DCFlushRange);
OS_FIND_EXPORT(coreinit_handle, ICInvalidateRange);
OS_FIND_EXPORT(coreinit_handle, OSEffectiveToPhysical);
OS_FIND_EXPORT(coreinit_handle, __os_snprintf);
OSDynLoad_FindExport(coreinit_handle, 0, "_Exit", &__Exit);
OS_FIND_EXPORT(coreinit_handle, OSScreenInit);
OS_FIND_EXPORT(coreinit_handle, OSScreenGetBufferSizeEx);
OS_FIND_EXPORT(coreinit_handle, OSScreenSetBufferEx);
OS_FIND_EXPORT(coreinit_handle, OSScreenClearBufferEx);
OS_FIND_EXPORT(coreinit_handle, OSScreenFlipBuffersEx);
OS_FIND_EXPORT(coreinit_handle, OSScreenPutFontEx);
OS_FIND_EXPORT(coreinit_handle, OSScreenEnableEx);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Thread functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
OS_FIND_EXPORT(coreinit_handle, OSCreateThread);
OS_FIND_EXPORT(coreinit_handle, OSResumeThread);
OS_FIND_EXPORT(coreinit_handle, OSSuspendThread);
OS_FIND_EXPORT(coreinit_handle, OSIsThreadTerminated);
OS_FIND_EXPORT(coreinit_handle, OSIsThreadSuspended);
OS_FIND_EXPORT(coreinit_handle, OSJoinThread);
OS_FIND_EXPORT(coreinit_handle, OSSetThreadPriority);
OS_FIND_EXPORT(coreinit_handle, OSDetachThread);
OS_FIND_EXPORT(coreinit_handle, OSSleepTicks);
OS_FIND_EXPORT(coreinit_handle, OSGetTick);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Mutex functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
OS_FIND_EXPORT(coreinit_handle, OSInitMutex);
OS_FIND_EXPORT(coreinit_handle, OSLockMutex);
OS_FIND_EXPORT(coreinit_handle, OSUnlockMutex);
OS_FIND_EXPORT(coreinit_handle, OSTryLockMutex);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Memory functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
OSDynLoad_FindExport(coreinit_handle, 1, "MEMAllocFromDefaultHeapEx", &pMEMAllocFromDefaultHeapEx);
OSDynLoad_FindExport(coreinit_handle, 1, "MEMAllocFromDefaultHeap", &pMEMAllocFromDefaultHeap);
OSDynLoad_FindExport(coreinit_handle, 1, "MEMFreeToDefaultHeap", &pMEMFreeToDefaultHeap);
OS_FIND_EXPORT(coreinit_handle, MEMGetBaseHeapHandle);
OS_FIND_EXPORT(coreinit_handle, MEMGetAllocatableSizeForFrmHeapEx);
OS_FIND_EXPORT(coreinit_handle, MEMAllocFromFrmHeapEx);
OS_FIND_EXPORT(coreinit_handle, MEMFreeToFrmHeap);
OS_FIND_EXPORT(coreinit_handle, MEMAllocFromExpHeapEx);
OS_FIND_EXPORT(coreinit_handle, MEMCreateExpHeapEx);
OS_FIND_EXPORT(coreinit_handle, MEMDestroyExpHeap);
OS_FIND_EXPORT(coreinit_handle, MEMFreeToExpHeap);
}

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@ -1,128 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef __OS_FUNCTIONS_H_
#define __OS_FUNCTIONS_H_
#include <gctypes.h>
#include "common/os_defs.h"
#ifdef __cplusplus
extern "C" {
#endif
#define BUS_SPEED 248625000
#define SECS_TO_TICKS(sec) (((unsigned long long)(sec)) * (BUS_SPEED/4))
#define MILLISECS_TO_TICKS(msec) (SECS_TO_TICKS(msec) / 1000)
#define MICROSECS_TO_TICKS(usec) (SECS_TO_TICKS(usec) / 1000000)
#define usleep(usecs) OSSleepTicks(MICROSECS_TO_TICKS(usecs))
#define sleep(secs) OSSleepTicks(SECS_TO_TICKS(secs))
#define FLUSH_DATA_BLOCK(addr) asm volatile("dcbf 0, %0; sync" : : "r"(((addr) & ~31)))
#define INVAL_DATA_BLOCK(addr) asm volatile("dcbi 0, %0; sync" : : "r"(((addr) & ~31)))
#define EXPORT_DECL(res, func, ...) res (* func)(__VA_ARGS__) __attribute__((section(".data"))) = 0;
#define EXPORT_VAR(type, var) type var __attribute__((section(".data")));
#define EXPORT_FUNC_WRITE(func, val) *(u32*)(((u32)&func) + 0) = (u32)val
#define OS_FIND_EXPORT(handle, func) funcPointer = 0; \
OSDynLoad_FindExport(handle, 0, # func, &funcPointer); \
if(!funcPointer) \
OSFatal("Function " # func " is NULL"); \
EXPORT_FUNC_WRITE(func, funcPointer);
#define OS_FIND_EXPORT_EX(handle, func, func_p) \
funcPointer = 0; \
OSDynLoad_FindExport(handle, 0, # func, &funcPointer); \
if(!funcPointer) \
OSFatal("Function " # func " is NULL"); \
EXPORT_FUNC_WRITE(func_p, funcPointer);
#define OS_MUTEX_SIZE 44
/* Handle for coreinit */
extern unsigned int coreinit_handle;
void InitOSFunctionPointers(void);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Lib handle functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
extern int (* OSDynLoad_Acquire)(const char* rpl, u32 *handle);
extern int (* OSDynLoad_FindExport)(u32 handle, int isdata, const char *symbol, void *address);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Thread functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
extern int (* OSCreateThread)(void *thread, s32 (*callback)(s32, void*), s32 argc, void *args, u32 stack, u32 stack_size, s32 priority, u32 attr);
extern int (* OSResumeThread)(void *thread);
extern int (* OSSuspendThread)(void *thread);
extern int (* OSIsThreadTerminated)(void *thread);
extern int (* OSIsThreadSuspended)(void *thread);
extern int (* OSJoinThread)(void * thread, int * ret_val);
extern int (* OSSetThreadPriority)(void * thread, int priority);
extern void (* OSDetachThread)(void * thread);
extern void (* OSSleepTicks)(u64 ticks);
extern u64 (* OSGetTick)(void);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Mutex functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
extern void (* OSInitMutex)(void* mutex);
extern void (* OSLockMutex)(void* mutex);
extern void (* OSUnlockMutex)(void* mutex);
extern int (* OSTryLockMutex)(void* mutex);
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! System functions
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
extern u64 (* OSGetTitleID)(void);
extern void (* __Exit)(void);
extern void (* OSFatal)(const char* msg);
extern void (* DCFlushRange)(const void *addr, u32 length);
extern void (* ICInvalidateRange)(const void *addr, u32 length);
extern void* (* OSEffectiveToPhysical)(const void*);
extern int (* __os_snprintf)(char* s, int n, const char * format, ...);
extern void (*OSScreenInit)(void);
extern unsigned int (*OSScreenGetBufferSizeEx)(unsigned int bufferNum);
extern int (*OSScreenSetBufferEx)(unsigned int bufferNum, void * addr);
extern int (*OSScreenClearBufferEx)(unsigned int bufferNum, unsigned int temp);
extern int (*OSScreenFlipBuffersEx)(unsigned int bufferNum);
extern int (*OSScreenPutFontEx)(unsigned int bufferNum, unsigned int posX, unsigned int posY, const char * buffer);
extern int (*OSScreenEnableEx)(unsigned int bufferNum, int enable);
typedef unsigned char (*exception_callback)(void * interruptedContext);
extern void (* OSSetExceptionCallback)(u8 exceptionType, exception_callback newCallback);
extern int (* LiWaitIopComplete)(int unknown_syscall_arg_r3, int * remaining_bytes);
extern int (* LiWaitIopCompleteWithInterrupts)(int unknown_syscall_arg_r3, int * remaining_bytes);
#ifdef __cplusplus
}
#endif
#endif // __OS_FUNCTIONS_H_

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@ -1,50 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include "os_functions.h"
#include "padscore_functions.h"
EXPORT_DECL(void, KPADInit, void);
EXPORT_DECL(s32, WPADProbe, s32 chan, u32 * pad_type);
EXPORT_DECL(s32, WPADSetDataFormat, s32 chan, s32 format);
EXPORT_DECL(void, WPADEnableURCC, s32 enable);
EXPORT_DECL(void, WPADRead, s32 chan, void * data);
EXPORT_DECL(s32, KPADRead, s32 chan, void * data, u32 size);
void InitPadScoreFunctionPointers(void)
{
unsigned int *funcPointer = 0;
unsigned int padscore_handle;
OSDynLoad_Acquire("padscore.rpl", &padscore_handle);
OS_FIND_EXPORT(padscore_handle, KPADInit);
OS_FIND_EXPORT(padscore_handle, WPADProbe);
OS_FIND_EXPORT(padscore_handle, WPADSetDataFormat);
OS_FIND_EXPORT(padscore_handle, WPADEnableURCC);
OS_FIND_EXPORT(padscore_handle, WPADRead);
OS_FIND_EXPORT(padscore_handle, KPADRead);
KPADInit();
WPADEnableURCC(1);
}

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@ -1,122 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef __PAD_SCORE_FUNCTIONS_H_
#define __PAD_SCORE_FUNCTIONS_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <gctypes.h>
#define WPAD_BUTTON_LEFT 0x0001
#define WPAD_BUTTON_RIGHT 0x0002
#define WPAD_BUTTON_DOWN 0x0004
#define WPAD_BUTTON_UP 0x0008
#define WPAD_BUTTON_PLUS 0x0010
#define WPAD_BUTTON_2 0x0100
#define WPAD_BUTTON_1 0x0200
#define WPAD_BUTTON_B 0x0400
#define WPAD_BUTTON_A 0x0800
#define WPAD_BUTTON_MINUS 0x1000
#define WPAD_BUTTON_Z 0x2000
#define WPAD_BUTTON_C 0x4000
#define WPAD_BUTTON_HOME 0x8000
#define WPAD_CLASSIC_BUTTON_UP 0x0001
#define WPAD_CLASSIC_BUTTON_LEFT 0x0002
#define WPAD_CLASSIC_BUTTON_ZR 0x0004
#define WPAD_CLASSIC_BUTTON_X 0x0008
#define WPAD_CLASSIC_BUTTON_A 0x0010
#define WPAD_CLASSIC_BUTTON_Y 0x0020
#define WPAD_CLASSIC_BUTTON_B 0x0040
#define WPAD_CLASSIC_BUTTON_ZL 0x0080
#define WPAD_CLASSIC_BUTTON_R 0x0200
#define WPAD_CLASSIC_BUTTON_PLUS 0x0400
#define WPAD_CLASSIC_BUTTON_HOME 0x0800
#define WPAD_CLASSIC_BUTTON_MINUS 0x1000
#define WPAD_CLASSIC_BUTTON_L 0x2000
#define WPAD_CLASSIC_BUTTON_DOWN 0x4000
#define WPAD_CLASSIC_BUTTON_RIGHT 0x8000
void InitPadScoreFunctionPointers(void);
typedef struct _KPADData
{
u32 btns_h;
u32 btns_d;
u32 btns_r;
u32 unused_1[5];
f32 pos_x;
f32 pos_y;
u32 unused_2[3];
f32 angle_x;
f32 angle_y;
u32 unused_3[8];
u8 device_type;
u8 wpad_error;
u8 pos_valid;
u8 unused_4[1];
union
{
struct
{
f32 stick_x;
f32 stick_y;
} nunchuck;
struct
{
u32 btns_h;
u32 btns_d;
u32 btns_r;
f32 lstick_x;
f32 lstick_y;
f32 rstick_x;
f32 rstick_y;
f32 ltrigger;
f32 rtrigger;
} classic;
u32 unused_6[20];
};
u32 unused_7[16];
} KPADData;
typedef void (* wpad_connect_callback_t)(s32 chan, s32 status);
extern void (* KPADInit)(void);
extern s32 (* WPADProbe)(s32 chan, u32 * pad_type);
extern s32 (* WPADSetDataFormat)(s32 chan, s32 format);
extern void (* WPADEnableURCC)(s32 enable);
extern void (* WPADRead)(s32 chan, void * data);
extern s32 (* KPADRead)(s32 chan, void * data, u32 size);
#ifdef __cplusplus
}
#endif
#endif // __PAD_SCORE_FUNCTIONS_H_

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@ -1,84 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include "os_functions.h"
#include "socket_functions.h"
u32 hostIpAddress = 0;
EXPORT_DECL(void, socket_lib_init, void);
EXPORT_DECL(int, socket, int domain, int type, int protocol);
EXPORT_DECL(int, socketclose, int s);
EXPORT_DECL(int, connect, int s, void *addr, int addrlen);
EXPORT_DECL(int, bind, s32 s,struct sockaddr *name,s32 namelen);
EXPORT_DECL(int, listen, s32 s,u32 backlog);
EXPORT_DECL(int, accept, s32 s,struct sockaddr *addr,s32 *addrlen);
EXPORT_DECL(int, send, int s, const void *buffer, int size, int flags);
EXPORT_DECL(int, recv, int s, void *buffer, int size, int flags);
EXPORT_DECL(int, sendto, int s, const void *buffer, int size, int flags, const struct sockaddr *dest, int dest_len);
EXPORT_DECL(int, setsockopt, int s, int level, int optname, void *optval, int optlen);
EXPORT_DECL(char *, inet_ntoa, struct in_addr in);
EXPORT_DECL(int, inet_aton, const char *cp, struct in_addr *inp);
EXPORT_DECL(int, socketlasterr, void);
void InitSocketFunctionPointers(void)
{
unsigned int nsysnet_handle;
unsigned int *funcPointer = 0;
OSDynLoad_Acquire("nsysnet.rpl", &nsysnet_handle);
unsigned int nn_ac_handle;
int(*ACInitialize)();
int(*ACGetStartupId) (unsigned int *id);
int(*ACConnectWithConfigId) (unsigned int id);
int(*ACGetAssignedAddress) (u32 * ip);
OSDynLoad_Acquire("nn_ac.rpl", &nn_ac_handle);
OSDynLoad_FindExport(nn_ac_handle, 0, "ACInitialize", &ACInitialize);
OSDynLoad_FindExport(nn_ac_handle, 0, "ACGetStartupId", &ACGetStartupId);
OSDynLoad_FindExport(nn_ac_handle, 0, "ACConnectWithConfigId",&ACConnectWithConfigId);
OSDynLoad_FindExport(nn_ac_handle, 0, "ACGetAssignedAddress",&ACGetAssignedAddress);
OS_FIND_EXPORT(nsysnet_handle, socket_lib_init);
OS_FIND_EXPORT(nsysnet_handle, socket);
OS_FIND_EXPORT(nsysnet_handle, socketclose);
OS_FIND_EXPORT(nsysnet_handle, connect);
OS_FIND_EXPORT(nsysnet_handle, bind);
OS_FIND_EXPORT(nsysnet_handle, listen);
OS_FIND_EXPORT(nsysnet_handle, accept);
OS_FIND_EXPORT(nsysnet_handle, send);
OS_FIND_EXPORT(nsysnet_handle, recv);
OS_FIND_EXPORT(nsysnet_handle, sendto);
OS_FIND_EXPORT(nsysnet_handle, setsockopt);
OS_FIND_EXPORT(nsysnet_handle, inet_ntoa);
OS_FIND_EXPORT(nsysnet_handle, inet_aton);
OS_FIND_EXPORT(nsysnet_handle, socketlasterr);
unsigned int nn_startupid;
ACInitialize();
ACGetStartupId(&nn_startupid);
ACConnectWithConfigId(nn_startupid);
ACGetAssignedAddress(&hostIpAddress);
socket_lib_init();
}

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@ -1,108 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef __SOCKET_FUNCTIONS_H_
#define __SOCKET_FUNCTIONS_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <gctypes.h>
#define INADDR_ANY 0
#define AF_INET 2
#define SOCK_STREAM 1
#define SOCK_DGRAM 2
#define IPPROTO_IP 0
#define IPPROTO_TCP 6
#define IPPROTO_UDP 17
#define TCP_NODELAY 0x2004
#define SOL_SOCKET -1
#define SO_REUSEADDR 0x0004
#define SO_NONBLOCK 0x1016
#define SO_MYADDR 0x1013
#define ENODATA 1
#define EISCONN 3
#define EWOULDBLOCK 6
#define EALREADY 10
#define EAGAIN EWOULDBLOCK
#define EINVAL 11
#define ENOMEM 18
#define EINPROGRESS 22
#define htonl(x) x
#define htons(x) x
#define ntohl(x) x
#define ntohs(x) x
struct in_addr {
unsigned int s_addr;
};
struct sockaddr_in {
short sin_family;
unsigned short sin_port;
struct in_addr sin_addr;
char sin_zero[8];
};
struct sockaddr
{
unsigned short sa_family;
char sa_data[14];
};
void InitSocketFunctionPointers(void);
extern void (*socket_lib_init)(void);
extern int (*socket)(int domain, int type, int protocol);
extern int (*socketclose)(int s);
extern int (*connect)(int s, void *addr, int addrlen);
extern int (*bind)(s32 s,struct sockaddr *name,s32 namelen);
extern int (*listen)(s32 s,u32 backlog);
extern int (*accept)(s32 s,struct sockaddr *addr,s32 *addrlen);
extern int (*send)(int s, const void *buffer, int size, int flags);
extern int (*recv)(int s, void *buffer, int size, int flags);
extern int (*sendto)(int s, const void *buffer, int size, int flags, const struct sockaddr *dest, int dest_len);
extern int (*setsockopt)(int s, int level, int optname, void *optval, int optlen);
extern char * (*inet_ntoa)(struct in_addr in);
extern int (*inet_aton)(const char *cp, struct in_addr *inp);
extern int (*socketlasterr)(void);
#define geterrno() (socketlasterr())
#ifdef __cplusplus
}
#endif
#endif // __SOCKET_FUNCTIONS_H_

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@ -1,40 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include "os_functions.h"
EXPORT_DECL(void, _SYSLaunchTitleByPathFromLauncher, const char* path, int len, int zero);
EXPORT_DECL(int, SYSRelaunchTitle, int argc, char* argv);
EXPORT_DECL(int, SYSLaunchMenu, void);
void InitSysFunctionPointers(void)
{
unsigned int *funcPointer = 0;
unsigned int sysapp_handle;
OSDynLoad_Acquire("sysapp.rpl", &sysapp_handle);
OS_FIND_EXPORT(sysapp_handle, _SYSLaunchTitleByPathFromLauncher);
OS_FIND_EXPORT(sysapp_handle, SYSRelaunchTitle);
OS_FIND_EXPORT(sysapp_handle, SYSLaunchMenu);
}

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@ -1,42 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef __SYS_FUNCTIONS_H_
#define __SYS_FUNCTIONS_H_
#ifdef __cplusplus
extern "C" {
#endif
void InitSysFunctionPointers(void);
extern void(*_SYSLaunchTitleByPathFromLauncher)(const char* path, int len, int zero);
extern int (* SYSRelaunchTitle)(int argc, char* argv);
extern int (* SYSLaunchMenu)(void);
#ifdef __cplusplus
}
#endif
#endif // __SYS_FUNCTIONS_H_

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@ -1,39 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include "os_functions.h"
#include "vpad_functions.h"
EXPORT_DECL(void, VPADInit, void);
EXPORT_DECL(void, VPADRead, int chan, VPADData *buffer, u32 buffer_size, s32 *error);
void InitVPadFunctionPointers(void)
{
unsigned int *funcPointer = 0;
unsigned int vpad_handle;
OSDynLoad_Acquire("vpad.rpl", &vpad_handle);
OS_FIND_EXPORT(vpad_handle, VPADInit);
OS_FIND_EXPORT(vpad_handle, VPADRead);
}

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@ -1,102 +0,0 @@
/****************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef __VPAD_FUNCTIONS_H_
#define __VPAD_FUNCTIONS_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <gctypes.h>
#define VPAD_BUTTON_A 0x8000
#define VPAD_BUTTON_B 0x4000
#define VPAD_BUTTON_X 0x2000
#define VPAD_BUTTON_Y 0x1000
#define VPAD_BUTTON_LEFT 0x0800
#define VPAD_BUTTON_RIGHT 0x0400
#define VPAD_BUTTON_UP 0x0200
#define VPAD_BUTTON_DOWN 0x0100
#define VPAD_BUTTON_ZL 0x0080
#define VPAD_BUTTON_ZR 0x0040
#define VPAD_BUTTON_L 0x0020
#define VPAD_BUTTON_R 0x0010
#define VPAD_BUTTON_PLUS 0x0008
#define VPAD_BUTTON_MINUS 0x0004
#define VPAD_BUTTON_HOME 0x0002
#define VPAD_BUTTON_SYNC 0x0001
#define VPAD_BUTTON_STICK_R 0x00020000
#define VPAD_BUTTON_STICK_L 0x00040000
#define VPAD_BUTTON_TV 0x00010000
#define VPAD_STICK_R_EMULATION_LEFT 0x04000000
#define VPAD_STICK_R_EMULATION_RIGHT 0x02000000
#define VPAD_STICK_R_EMULATION_UP 0x01000000
#define VPAD_STICK_R_EMULATION_DOWN 0x00800000
#define VPAD_STICK_L_EMULATION_LEFT 0x40000000
#define VPAD_STICK_L_EMULATION_RIGHT 0x20000000
#define VPAD_STICK_L_EMULATION_UP 0x10000000
#define VPAD_STICK_L_EMULATION_DOWN 0x08000000
typedef struct
{
f32 x,y;
} Vec2D;
typedef struct
{
u16 x, y; /* Touch coordinates */
u16 touched; /* 1 = Touched, 0 = Not touched */
u16 invalid; /* 0 = All valid, 1 = X invalid, 2 = Y invalid, 3 = Both invalid? */
} VPADTPData;
typedef struct
{
u32 btns_h; /* Held buttons */
u32 btns_d; /* Buttons that are pressed at that instant */
u32 btns_r; /* Released buttons */
Vec2D lstick, rstick; /* Each contains 4-byte X and Y components */
char unknown1c[0x52 - 0x1c]; /* Contains accelerometer and gyroscope data somewhere */
VPADTPData tpdata; /* Normal touchscreen data */
VPADTPData tpdata1; /* Modified touchscreen data 1 */
VPADTPData tpdata2; /* Modified touchscreen data 2 */
char unknown6a[0xa0 - 0x6a];
uint8_t volume;
uint8_t battery; /* 0 to 6 */
uint8_t unk_volume; /* One less than volume */
char unknowna4[0xac - 0xa4];
} VPADData;
void InitVPadFunctionPointers(void);
extern void (* VPADInit)(void);
extern void (* VPADRead)(int chan, VPADData *buffer, u32 buffer_size, s32 *error);
#ifdef __cplusplus
}
#endif
#endif // __VPAD_FUNCTIONS_H_

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@ -1,11 +1,7 @@
#include <string.h>
#include "dynamic_libs/os_functions.h"
#include "dynamic_libs/sys_functions.h"
#include "common/common.h"
#include "utils/utils.h"
#include "main.h"
int __entry_menu(int argc, char **argv)
int main(int argc, char **argv)
{
//! *******************************************************************
//! * Jump to our application *

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@ -1,182 +0,0 @@
#include <malloc.h>
#include <string.h>
#include <stdio.h>
#include <unistd.h>
#include <fcntl.h>
#include "common/fs_defs.h"
#include "dynamic_libs/fs_functions.h"
int MountFS(void *pClient, void *pCmd, char **mount_path)
{
int result = -1;
void *mountSrc = malloc(FS_MOUNT_SOURCE_SIZE);
if(!mountSrc)
return -3;
char* mountPath = (char*) malloc(FS_MAX_MOUNTPATH_SIZE);
if(!mountPath) {
free(mountSrc);
return -4;
}
memset(mountSrc, 0, FS_MOUNT_SOURCE_SIZE);
memset(mountPath, 0, FS_MAX_MOUNTPATH_SIZE);
// Mount sdcard
if (FSGetMountSource(pClient, pCmd, FS_SOURCETYPE_EXTERNAL, mountSrc, -1) == 0)
{
result = FSMount(pClient, pCmd, mountSrc, mountPath, FS_MAX_MOUNTPATH_SIZE, -1);
if((result == 0) && mount_path) {
*mount_path = (char*)malloc(strlen(mountPath) + 1);
if(*mount_path)
strcpy(*mount_path, mountPath);
}
}
free(mountPath);
free(mountSrc);
return result;
}
int UmountFS(void *pClient, void *pCmd, const char *mountPath)
{
int result = -1;
result = FSUnmount(pClient, pCmd, mountPath, -1);
return result;
}
int LoadFileToMem(const char *filepath, u8 **inbuffer, u32 *size)
{
//! always initialze input
*inbuffer = NULL;
if(size)
*size = 0;
int iFd = open(filepath, O_RDONLY);
if (iFd < 0)
return -1;
u32 filesize = lseek(iFd, 0, SEEK_END);
lseek(iFd, 0, SEEK_SET);
u8 *buffer = (u8 *) malloc(filesize);
if (buffer == NULL)
{
close(iFd);
return -2;
}
u32 blocksize = 0x4000;
u32 done = 0;
int readBytes = 0;
while(done < filesize)
{
if(done + blocksize > filesize) {
blocksize = filesize - done;
}
readBytes = read(iFd, buffer + done, blocksize);
if(readBytes <= 0)
break;
done += readBytes;
}
close(iFd);
if (done != filesize)
{
free(buffer);
return -3;
}
*inbuffer = buffer;
//! sign is optional input
if(size)
*size = filesize;
return filesize;
}
int CheckFile(const char * filepath)
{
if(!filepath)
return 0;
struct stat filestat;
char dirnoslash[strlen(filepath)+2];
snprintf(dirnoslash, sizeof(dirnoslash), "%s", filepath);
while(dirnoslash[strlen(dirnoslash)-1] == '/')
dirnoslash[strlen(dirnoslash)-1] = '\0';
char * notRoot = strrchr(dirnoslash, '/');
if(!notRoot)
{
strcat(dirnoslash, "/");
}
if (stat(dirnoslash, &filestat) == 0)
return 1;
return 0;
}
int CreateSubfolder(const char * fullpath)
{
if(!fullpath)
return 0;
int result = 0;
char dirnoslash[strlen(fullpath)+1];
strcpy(dirnoslash, fullpath);
int pos = strlen(dirnoslash)-1;
while(dirnoslash[pos] == '/')
{
dirnoslash[pos] = '\0';
pos--;
}
if(CheckFile(dirnoslash))
{
return 1;
}
else
{
char parentpath[strlen(dirnoslash)+2];
strcpy(parentpath, dirnoslash);
char * ptr = strrchr(parentpath, '/');
if(!ptr)
{
//!Device root directory (must be with '/')
strcat(parentpath, "/");
struct stat filestat;
if (stat(parentpath, &filestat) == 0)
return 1;
return 0;
}
ptr++;
ptr[0] = '\0';
result = CreateSubfolder(parentpath);
}
if(!result)
return 0;
if (mkdir(dirnoslash, 0777) == -1)
{
return 0;
}
return 1;
}

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@ -1,23 +0,0 @@
#ifndef __FS_UTILS_H_
#define __FS_UTILS_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <gctypes.h>
int MountFS(void *pClient, void *pCmd, char **mount_path);
int UmountFS(void *pClient, void *pCmd, const char *mountPath);
int LoadFileToMem(const char *filepath, u8 **inbuffer, u32 *size);
//! todo: C++ class
int CreateSubfolder(const char * fullpath);
int CheckFile(const char * filepath);
#ifdef __cplusplus
}
#endif
#endif // __FS_UTILS_H_

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@ -1,38 +0,0 @@
/***************************************************************************
* Copyright (C) 2015
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef __SD_FAT_DEVOPTAB_H_
#define __SD_FAT_DEVOPTAB_H_
#ifdef __cplusplus
extern "C" {
#endif
int mount_sd_fat(const char *path);
int unmount_sd_fat(const char *path);
#ifdef __cplusplus
}
#endif
#endif // __SD_FAT_DEVOPTAB_H_

1361
src/ftp.c

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@ -29,10 +29,11 @@ misrepresented as being the original software.
#ifdef __cplusplus
extern "C"{
#endif
#include <stdbool.h>
void accept_ftp_client(s32 server);
void accept_ftp_client(int32_t server);
void set_ftp_password(char *new_password);
bool process_ftp_events(s32 server);
bool process_ftp_events(int32_t server);
void cleanup_ftp();
#ifdef __cplusplus

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@ -1,203 +0,0 @@
#include <string.h>
#include <stdarg.h>
#include <stdlib.h>
#include <malloc.h>
#include "dynamic_libs/os_functions.h"
#include "dynamic_libs/fs_functions.h"
#include "dynamic_libs/gx2_functions.h"
#include "dynamic_libs/sys_functions.h"
#include "dynamic_libs/vpad_functions.h"
#include "dynamic_libs/padscore_functions.h"
#include "dynamic_libs/socket_functions.h"
#include "dynamic_libs/ax_functions.h"
#include "fs/fs_utils.h"
#include "fs/sd_fat_devoptab.h"
#include "system/memory.h"
#include "utils/logger.h"
#include "utils/utils.h"
#include "common/common.h"
#include "ftp.h"
#include "virtualpath.h"
#include "net.h"
#define PORT 21
#define MAX_CONSOLE_LINES_TV 27
#define MAX_CONSOLE_LINES_DRC 18
static char * consoleArrayTv[MAX_CONSOLE_LINES_TV];
static char * consoleArrayDrc[MAX_CONSOLE_LINES_DRC];
void console_printf(const char *format, ...)
{
char * tmp = NULL;
va_list va;
va_start(va, format);
if((vasprintf(&tmp, format, va) >= 0) && tmp)
{
if(consoleArrayTv[0])
free(consoleArrayTv[0]);
if(consoleArrayDrc[0])
free(consoleArrayDrc[0]);
for(int i = 1; i < MAX_CONSOLE_LINES_TV; i++)
consoleArrayTv[i-1] = consoleArrayTv[i];
for(int i = 1; i < MAX_CONSOLE_LINES_DRC; i++)
consoleArrayDrc[i-1] = consoleArrayDrc[i];
if(strlen(tmp) > 79)
tmp[79] = 0;
consoleArrayTv[MAX_CONSOLE_LINES_TV-1] = (char*)malloc(strlen(tmp) + 1);
if(consoleArrayTv[MAX_CONSOLE_LINES_TV-1])
strcpy(consoleArrayTv[MAX_CONSOLE_LINES_TV-1], tmp);
consoleArrayDrc[MAX_CONSOLE_LINES_DRC-1] = (tmp);
}
va_end(va);
// Clear screens
OSScreenClearBufferEx(0, 0);
OSScreenClearBufferEx(1, 0);
for(int i = 0; i < MAX_CONSOLE_LINES_TV; i++)
{
if(consoleArrayTv[i])
OSScreenPutFontEx(0, 0, i, consoleArrayTv[i]);
}
for(int i = 0; i < MAX_CONSOLE_LINES_DRC; i++)
{
if(consoleArrayDrc[i])
OSScreenPutFontEx(1, 0, i, consoleArrayDrc[i]);
}
OSScreenFlipBuffersEx(0);
OSScreenFlipBuffersEx(1);
}
/* Entry point */
int Menu_Main(void)
{
//!*******************************************************************
//! Initialize function pointers *
//!*******************************************************************
//! do OS (for acquire) and sockets first so we got logging
InitOSFunctionPointers();
InitSocketFunctionPointers();
log_init("192.168.178.3");
log_print("Starting launcher\n");
InitFSFunctionPointers();
InitVPadFunctionPointers();
log_print("Function exports loaded\n");
//!*******************************************************************
//! Initialize heap memory *
//!*******************************************************************
log_print("Initialize memory management\n");
//! We don't need bucket and MEM1 memory so no need to initialize
//memoryInitialize();
//!*******************************************************************
//! Initialize FS *
//!*******************************************************************
log_printf("Mount SD partition\n");
mount_sd_fat("sd");
for(int i = 0; i < MAX_CONSOLE_LINES_TV; i++)
consoleArrayTv[i] = NULL;
for(int i = 0; i < MAX_CONSOLE_LINES_DRC; i++)
consoleArrayDrc[i] = NULL;
VPADInit();
// Prepare screen
int screen_buf0_size = 0;
// Init screen and screen buffers
OSScreenInit();
screen_buf0_size = OSScreenGetBufferSizeEx(0);
OSScreenSetBufferEx(0, (void *)0xF4000000);
OSScreenSetBufferEx(1, (void *)(0xF4000000 + screen_buf0_size));
OSScreenEnableEx(0, 1);
OSScreenEnableEx(1, 1);
// Clear screens
OSScreenClearBufferEx(0, 0);
OSScreenClearBufferEx(1, 0);
// Flip buffers
OSScreenFlipBuffersEx(0);
OSScreenFlipBuffersEx(1);
console_printf("FTPiiU v0.4 is listening on %u.%u.%u.%u:%i", (network_gethostip() >> 24) & 0xFF, (network_gethostip() >> 16) & 0xFF, (network_gethostip() >> 8) & 0xFF, (network_gethostip() >> 0) & 0xFF, PORT);
MountVirtualDevices();
int serverSocket = create_server(PORT);
int network_down = 0;
int vpadError = -1;
VPADData vpad;
int vpadReadCounter = 0;
while(serverSocket >= 0 && !network_down)
{
network_down = process_ftp_events(serverSocket);
if(network_down)
{
break;
}
//! update only at 50 Hz, thats more than enough
if(++vpadReadCounter >= 20)
{
vpadReadCounter = 0;
VPADRead(0, &vpad, 1, &vpadError);
if(vpadError == 0 && ((vpad.btns_d | vpad.btns_h) & VPAD_BUTTON_HOME))
break;
}
usleep(1000);
}
cleanup_ftp();
if(serverSocket >= 0)
network_close(serverSocket);
UnmountVirtualPaths();
//! free memory
for(int i = 0; i < MAX_CONSOLE_LINES_TV; i++)
{
if(consoleArrayTv[i])
free(consoleArrayTv[i]);
}
for(int i = 0; i < MAX_CONSOLE_LINES_DRC; i++)
{
if(consoleArrayDrc[i])
free(consoleArrayDrc[i]);
}
//!*******************************************************************
//! Enter main application *
//!*******************************************************************
log_printf("Unmount SD\n");
unmount_sd_fat("sd");
log_printf("Release memory\n");
//memoryRelease();
log_deinit();
return EXIT_SUCCESS;
}

315
src/main.cpp Normal file
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@ -0,0 +1,315 @@
#include <string.h>
#include <stdarg.h>
#include <stdlib.h>
#include <malloc.h>
#include <stdint.h>
#include <fat.h>
#include <iosuhax.h>
#include <iosuhax_devoptab.h>
#include <iosuhax_disc_interface.h>
#include <proc_ui/procui.h>
#include <coreinit/foreground.h>
#include <coreinit/screen.h>
#include <sysapp/launch.h>
#include <coreinit/dynload.h>
#include <nn/ac.h>
#include <stdarg.h>
#include <whb/proc.h>
#include <stdlib.h>
#include <coreinit/thread.h>
#include <coreinit/time.h>
#include <stdio.h>
#include <whb/libmanager.h>
#include "utils/logger.h"
#include "utils/utils.h"
#include "ftp.h"
#include "virtualpath.h"
#include "net.h"
#define PORT 21
#define MAX_CONSOLE_LINES_TV 27
#define MAX_CONSOLE_LINES_DRC 18
static char * consoleArrayTv[MAX_CONSOLE_LINES_TV];
static char * consoleArrayDrc[MAX_CONSOLE_LINES_DRC];
extern "C" void console_printf(const char *format, ...) {
return;
char * tmp = NULL;
va_list va;
va_start(va, format);
if((vasprintf(&tmp, format, va) >= 0) && tmp) {
if(consoleArrayTv[0])
free(consoleArrayTv[0]);
if(consoleArrayDrc[0])
free(consoleArrayDrc[0]);
for(int i = 1; i < MAX_CONSOLE_LINES_TV; i++)
consoleArrayTv[i-1] = consoleArrayTv[i];
for(int i = 1; i < MAX_CONSOLE_LINES_DRC; i++)
consoleArrayDrc[i-1] = consoleArrayDrc[i];
if(strlen(tmp) > 79)
tmp[79] = 0;
consoleArrayTv[MAX_CONSOLE_LINES_TV-1] = (char*)malloc(strlen(tmp) + 1);
if(consoleArrayTv[MAX_CONSOLE_LINES_TV-1])
strcpy(consoleArrayTv[MAX_CONSOLE_LINES_TV-1], tmp);
consoleArrayDrc[MAX_CONSOLE_LINES_DRC-1] = (tmp);
}
va_end(va);
// Clear screens
OSScreenClearBufferEx(SCREEN_TV, 0);
OSScreenClearBufferEx(SCREEN_DRC, 0);
for(int i = 0; i < MAX_CONSOLE_LINES_TV; i++) {
if(consoleArrayTv[i])
OSScreenPutFontEx(SCREEN_TV, 0, i, consoleArrayTv[i]);
}
for(int i = 0; i < MAX_CONSOLE_LINES_DRC; i++) {
if(consoleArrayDrc[i])
OSScreenPutFontEx(SCREEN_DRC, 0, i, consoleArrayDrc[i]);
}
OSScreenFlipBuffersEx(SCREEN_TV);
OSScreenFlipBuffersEx(SCREEN_DRC);
}
//just to be able to call async
void someFunc(void *arg) {
(void)arg;
}
static uint32_t
procSaveCallback(void *context) {
OSSavesDone_ReadyToRelease();
return 0;
}
uint32_t hostIpAddress = 0;
/* Entry point */
extern "C" int Menu_Main(void) {
WHBInitializeSocketLibrary();
nn::ac::ConfigIdNum configId;
nn::ac::Initialize();
nn::ac::GetStartupId(&configId);
nn::ac::Connect(configId);
ACGetAssignedAddress(&hostIpAddress);
ProcUIInitEx(&procSaveCallback, NULL);
log_init();
DEBUG_FUNCTION_LINE("Starting launcher\n");
DEBUG_FUNCTION_LINE("Function exports loaded\n");
//!*******************************************************************
//! Initialize heap memory *
//!*******************************************************************
DEBUG_FUNCTION_LINE("Initialize memory management\n");
//! We don't need bucket and MEM1 memory so no need to initialize
//memoryInitialize();
//!*******************************************************************
//! Initialize FS *
//!*******************************************************************
DEBUG_FUNCTION_LINE("Mount SD partition\n");
int fsaFd = -1;
int iosuhaxMount = 0;
int res = IOSUHAX_Open(NULL);
if(res < 0) {
DEBUG_FUNCTION_LINE("IOSUHAX_open failed\n");
VirtualMountDevice("fs:/");
} else {
iosuhaxMount = 1;
//fatInitDefault();
fsaFd = IOSUHAX_FSA_Open();
if(fsaFd < 0) {
DEBUG_FUNCTION_LINE("IOSUHAX_FSA_Open failed\n");
}
mount_fs("slccmpt01", fsaFd, "/dev/slccmpt01", "/vol/storage_slccmpt01");
mount_fs("storage_odd_tickets", fsaFd, "/dev/odd01", "/vol/storage_odd_tickets");
mount_fs("storage_odd_updates", fsaFd, "/dev/odd02", "/vol/storage_odd_updates");
mount_fs("storage_odd_content", fsaFd, "/dev/odd03", "/vol/storage_odd_content");
mount_fs("storage_odd_content2", fsaFd, "/dev/odd04", "/vol/storage_odd_content2");
mount_fs("storage_slc", fsaFd, NULL, "/vol/system");
mount_fs("storage_mlc", fsaFd, NULL, "/vol/storage_mlc01");
mount_fs("storage_usb", fsaFd, NULL, "/vol/storage_usb01");
VirtualMountDevice("fs:/");
VirtualMountDevice("slccmpt01:/");
VirtualMountDevice("storage_odd_tickets:/");
VirtualMountDevice("storage_odd_updates:/");
VirtualMountDevice("storage_odd_content:/");
VirtualMountDevice("storage_odd_content2:/");
VirtualMountDevice("storage_slc:/");
VirtualMountDevice("storage_mlc:/");
VirtualMountDevice("storage_usb:/");
VirtualMountDevice("usb:/");
}
for(int i = 0; i < MAX_CONSOLE_LINES_TV; i++)
consoleArrayTv[i] = NULL;
for(int i = 0; i < MAX_CONSOLE_LINES_DRC; i++)
consoleArrayDrc[i] = NULL;
// Prepare screen
int screen_buf0_size = 0;
// Init screen and screen buffers
/*OSScreenInit();
screen_buf0_size = OSScreenGetBufferSizeEx(SCREEN_TV);
OSScreenSetBufferEx(SCREEN_TV, (void *)0xF4000000);
OSScreenSetBufferEx(SCREEN_DRC, (void *)(0xF4000000 + screen_buf0_size));
OSScreenEnableEx(SCREEN_TV, 1);
OSScreenEnableEx(SCREEN_DRC, 1);
// Clear screens
OSScreenClearBufferEx(SCREEN_TV, 0);
OSScreenClearBufferEx(SCREEN_DRC, 0);
// Flip buffers
OSScreenFlipBuffersEx(SCREEN_TV);
OSScreenFlipBuffersEx(SCREEN_DRC);*/
console_printf("FTPiiU v0.4u2 is listening on %u.%u.%u.%u:%i", (network_gethostip() >> 24) & 0xFF, (network_gethostip() >> 16) & 0xFF, (network_gethostip() >> 8) & 0xFF, (network_gethostip() >> 0) & 0xFF, PORT);
DEBUG_FUNCTION_LINE("starting server\n");
int serverSocket = create_server(PORT);
DEBUG_FUNCTION_LINE("Server socket = %d\n",serverSocket);
int network_down = 0;
DEBUG_FUNCTION_LINE("going into procui loop\n");
bool requestedExit = false;
while(true) {
bool doExit = false;
switch(ProcUIProcessMessages(true)) {
case PROCUI_STATUS_EXITING: {
DEBUG_FUNCTION_LINE("Exiting\n");
doExit = true;
break;
}
case PROCUI_STATUS_RELEASE_FOREGROUND: {
DEBUG_FUNCTION_LINE("PROCUI_STATUS_RELEASE_FOREGROUND\n");
if(serverSocket >= 0) {
DEBUG_FUNCTION_LINE("Clean up stuff\n");
cleanup_ftp();
network_close(serverSocket);
serverSocket = -1;
}
ProcUIDrawDoneRelease();
break;
}
case PROCUI_STATUS_IN_FOREGROUND: {
if(serverSocket < 0) {
DEBUG_FUNCTION_LINE("back in PROCUI_STATUS_IN_FOREGROUND, createig network\n");
serverSocket = create_server(PORT);
}
if(serverSocket >= 0) {
//DEBUG_FUNCTION_LINE("Server socket = %d\n",serverSocket);
network_down = process_ftp_events(serverSocket);
if(network_down && !requestedExit) {
// request exit once.
cleanup_ftp();
network_close(serverSocket);
serverSocket = -1;
DEBUG_FUNCTION_LINE("Network is down, exit to sys menu\n");
SYSRelaunchTitle(0, NULL);
requestedExit =true;
}
}
break;
}
case PROCUI_STATUS_IN_BACKGROUND:
default:
break;
}
OSSleepTicks(OSMillisecondsToTicks(16));
if(doExit) {
break;
}
}
DEBUG_FUNCTION_LINE("loop done\n");
//! free memory
for(int i = 0; i < MAX_CONSOLE_LINES_TV; i++) {
if(consoleArrayTv[i])
free(consoleArrayTv[i]);
}
for(int i = 0; i < MAX_CONSOLE_LINES_DRC; i++) {
if(consoleArrayDrc[i])
free(consoleArrayDrc[i]);
}
//!*******************************************************************
//! Enter main application *
//!*******************************************************************
DEBUG_FUNCTION_LINE("Unmount SD\n");
if(iosuhaxMount) {
IOSUHAX_sdio_disc_interface.shutdown();
IOSUHAX_usb_disc_interface.shutdown();
unmount_fs("slccmpt01");
unmount_fs("storage_odd_tickets");
unmount_fs("storage_odd_updates");
unmount_fs("storage_odd_content");
unmount_fs("storage_odd_content2");
unmount_fs("storage_slc");
unmount_fs("storage_mlc");
unmount_fs("storage_usb");
IOSUHAX_FSA_Close(fsaFd);
IOSUHAX_Close();
}
UnmountVirtualPaths();
while(WHBProcIsRunning()) {
}
WHBProcShutdown();
nn::ac::Finalize();
//OSScreenShutdown();
DEBUG_FUNCTION_LINE("Release memory\n");
return EXIT_SUCCESS;
}

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@ -1,13 +1,26 @@
#ifndef _MAIN_H_
#define _MAIN_H_
#include "common/types.h"
#include "dynamic_libs/os_functions.h"
/* Main */
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
#include <nsysnet/socket.h>
#define MAXPATHLEN 256
#define WIIU_EAGAIN EWOULDBLOCK
#define ENODATA 1
#define EISCONN 3
#define EWOULDBLOCK 6
#define EALREADY 10
#define EAGAIN EWOULDBLOCK
#define EINVAL 11
#define ENOMEM 18
#define EINPROGRESS 22
#define wiiu_geterrno() (socketlasterr())
//! C wrapper for our C++ functions
int Menu_Main(void);

337
src/net.c
View File

@ -21,132 +21,118 @@ misrepresented as being the original software.
3.This notice may not be removed or altered from any source distribution.
*/
#include <gctypes.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <malloc.h>
#include <unistd.h>
#include <sys/fcntl.h>
#include <nsysnet/socket.h>
#include "main.h"
#define MIN(x, y) ((x) < (y) ? (x) : (y))
#include "dynamic_libs/os_functions.h"
#include "dynamic_libs/socket_functions.h"
#include "net.h"
#define MAX_NET_BUFFER_SIZE (60*1024)
#define MAX_NET_BUFFER_SIZE (64*1024)
#define MIN_NET_BUFFER_SIZE 4096
#define FREAD_BUFFER_SIZE (60*1024)
#define FREAD_BUFFER_SIZE (64*1024)
extern u32 hostIpAddress;
extern uint32_t hostIpAddress;
static u32 NET_BUFFER_SIZE = MAX_NET_BUFFER_SIZE;
static uint32_t NET_BUFFER_SIZE = MAX_NET_BUFFER_SIZE;
#if 0
void initialise_network() {
printf("Waiting for network to initialise...\n");
s32 result = -1;
while (!check_reset_synchronous() && result < 0) {
net_deinit();
while (!check_reset_synchronous() && (result = net_init()) == -EAGAIN);
if (result < 0) printf("net_init() failed: [%i] %s, retrying...\n", result, strerror(-result));
}
if (result >= 0) {
u32 ip = 0;
do {
ip = net_gethostip();
if (!ip) printf("net_gethostip() failed, retrying...\n");
} while (!check_reset_synchronous() && !ip);
if (ip) {
struct in_addr addr;
addr.s_addr = ip;
printf("Network initialised. Wii IP address: %s\n", inet_ntoa(addr));
}
}
printf("Waiting for network to initialise...\n");
int32_t result = -1;
while (!check_reset_synchronous() && result < 0) {
net_deinit();
while (!check_reset_synchronous() && (result = net_init()) == -WIIU_EAGAIN);
if (result < 0)
printf("net_init() failed: [%i] %s, retrying...\n", result, strerror(-result));
}
if (result >= 0) {
uint32_t ip = 0;
do {
ip = net_gethostip();
if (!ip)
printf("net_gethostip() failed, retrying...\n");
} while (!check_reset_synchronous() && !ip);
if (ip) {
struct in_addr addr;
addr.s_addr = ip;
printf("Network initialised. Wii IP address: %s\n", inet_ntoa(addr));
}
}
}
#endif
s32 network_socket(u32 domain,u32 type,u32 protocol)
{
int32_t network_socket(uint32_t domain,uint32_t type,uint32_t protocol) {
int sock = socket(domain, type, protocol);
if(sock < 0)
{
int err = -geterrno();
if(sock < 0) {
int err = -wiiu_geterrno();
return (err < 0) ? err : sock;
}
return sock;
}
s32 network_bind(s32 s,struct sockaddr *name,s32 namelen)
{
int32_t network_bind(int32_t s,struct sockaddr *name,int32_t namelen) {
int res = bind(s, name, namelen);
if(res < 0)
{
int err = -geterrno();
if(res < 0) {
int err = -wiiu_geterrno();
return (err < 0) ? err : res;
}
return res;
}
s32 network_listen(s32 s,u32 backlog)
{
int32_t network_listen(int32_t s,uint32_t backlog) {
int res = listen(s, backlog);
if(res < 0)
{
int err = -geterrno();
if(res < 0) {
int err = -wiiu_geterrno();
return (err < 0) ? err : res;
}
return res;
}
s32 network_accept(s32 s,struct sockaddr *addr,s32 *addrlen)
{
int32_t network_accept(int32_t s,struct sockaddr *addr,int32_t *addrlen) {
int res = accept(s, addr, addrlen);
if(res < 0)
{
int err = -geterrno();
if(res < 0) {
int err = -wiiu_geterrno();
return (err < 0) ? err : res;
}
return res;
}
s32 network_connect(s32 s,struct sockaddr *addr, s32 addrlen)
{
int32_t network_connect(int32_t s,struct sockaddr *addr, int32_t addrlen) {
int res = connect(s, addr, addrlen);
if(res < 0)
{
int err = -geterrno();
if(res < 0) {
int err = -wiiu_geterrno();
return (err < 0) ? err : res;
}
return res;
}
s32 network_read(s32 s,void *mem,s32 len)
{
int32_t network_read(int32_t s,void *mem,int32_t len) {
int res = recv(s, mem, len, 0);
if(res < 0)
{
int err = -geterrno();
if(res < 0) {
int err = -wiiu_geterrno();
return (err < 0) ? err : res;
}
return res;
}
u32 network_gethostip()
{
uint32_t network_gethostip() {
return hostIpAddress;
}
s32 network_write(s32 s, const void *mem,s32 len)
{
s32 transfered = 0;
int32_t network_write(int32_t s, const void *mem,int32_t len) {
int32_t transfered = 0;
while(len)
{
while(len) {
int ret = send(s, mem, len, 0);
if(ret < 0)
{
int err = -geterrno();
if(ret < 0) {
int err = -wiiu_geterrno();
transfered = (err < 0) ? err : ret;
break;
}
@ -158,141 +144,140 @@ s32 network_write(s32 s, const void *mem,s32 len)
return transfered;
}
s32 network_close(s32 s)
{
int32_t network_close(int32_t s) {
if(s < 0)
return -1;
return socketclose(s);
}
s32 set_blocking(s32 s, bool blocking) {
s32 block = !blocking;
setsockopt(s, SOL_SOCKET, SO_NONBLOCK, &block, sizeof(block));
return 0;
int32_t set_blocking(int32_t s, bool blocking) {
int32_t block = !blocking;
setsockopt(s, SOL_SOCKET, SO_NONBLOCK, &block, sizeof(block));
return 0;
}
s32 network_close_blocking(s32 s) {
set_blocking(s, true);
return network_close(s);
int32_t network_close_blocking(int32_t s) {
set_blocking(s, true);
return network_close(s);
}
s32 create_server(u16 port) {
s32 server = network_socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
if (server < 0)
return -1;
int32_t create_server(uint16_t port) {
int32_t server = network_socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
if (server < 0)
return -1;
set_blocking(server, false);
u32 enable = 1;
setsockopt(server, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(enable));
set_blocking(server, false);
uint32_t enable = 1;
setsockopt(server, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(enable));
struct sockaddr_in bindAddress;
memset(&bindAddress, 0, sizeof(bindAddress));
bindAddress.sin_family = AF_INET;
bindAddress.sin_port = htons(port);
bindAddress.sin_addr.s_addr = htonl(INADDR_ANY);
struct sockaddr_in bindAddress;
memset(&bindAddress, 0, sizeof(bindAddress));
bindAddress.sin_family = AF_INET;
bindAddress.sin_port = htons(port);
bindAddress.sin_addr.s_addr = htonl(INADDR_ANY);
s32 ret;
if ((ret = network_bind(server, (struct sockaddr *)&bindAddress, sizeof(bindAddress))) < 0) {
network_close(server);
//gxprintf("Error binding socket: [%i] %s\n", -ret, strerror(-ret));
return ret;
}
if ((ret = network_listen(server, 3)) < 0) {
network_close(server);
//gxprintf("Error listening on socket: [%i] %s\n", -ret, strerror(-ret));
return ret;
}
int32_t ret;
if ((ret = network_bind(server, (struct sockaddr *)&bindAddress, sizeof(bindAddress))) < 0) {
network_close(server);
//gxprintf("Error binding socket: [%i] %s\n", -ret, strerror(-ret));
return ret;
}
if ((ret = network_listen(server, 3)) < 0) {
network_close(server);
//gxprintf("Error listening on socket: [%i] %s\n", -ret, strerror(-ret));
return ret;
}
return server;
return server;
}
typedef s32 (*transferrer_type)(s32 s, void *mem, s32 len);
static s32 transfer_exact(s32 s, char *buf, s32 length, transferrer_type transferrer) {
s32 result = 0;
s32 remaining = length;
s32 bytes_transferred;
set_blocking(s, true);
while (remaining) {
try_again_with_smaller_buffer:
bytes_transferred = transferrer(s, buf, MIN(remaining, (int) NET_BUFFER_SIZE));
if (bytes_transferred > 0) {
remaining -= bytes_transferred;
buf += bytes_transferred;
} else if (bytes_transferred < 0) {
if (bytes_transferred == -EINVAL && NET_BUFFER_SIZE == MAX_NET_BUFFER_SIZE) {
NET_BUFFER_SIZE = MIN_NET_BUFFER_SIZE;
usleep(1000);
goto try_again_with_smaller_buffer;
}
result = bytes_transferred;
break;
} else {
result = -ENODATA;
break;
}
}
set_blocking(s, false);
return result;
typedef int32_t (*transferrer_type)(int32_t s, void *mem, int32_t len);
static int32_t transfer_exact(int32_t s, char *buf, int32_t length, transferrer_type transferrer) {
int32_t result = 0;
int32_t remaining = length;
int32_t bytes_transferred;
set_blocking(s, true);
while (remaining) {
try_again_with_smaller_buffer:
bytes_transferred = transferrer(s, buf, MIN(remaining, (int) NET_BUFFER_SIZE));
if (bytes_transferred > 0) {
remaining -= bytes_transferred;
buf += bytes_transferred;
} else if (bytes_transferred < 0) {
if (bytes_transferred == -EINVAL && NET_BUFFER_SIZE == MAX_NET_BUFFER_SIZE) {
NET_BUFFER_SIZE = MIN_NET_BUFFER_SIZE;
usleep(1000);
goto try_again_with_smaller_buffer;
}
result = bytes_transferred;
break;
} else {
result = -ENODATA;
break;
}
}
set_blocking(s, false);
return result;
}
s32 send_exact(s32 s, char *buf, s32 length) {
return transfer_exact(s, buf, length, (transferrer_type)network_write);
int32_t send_exact(int32_t s, char *buf, int32_t length) {
return transfer_exact(s, buf, length, (transferrer_type)network_write);
}
s32 send_from_file(s32 s, FILE *f) {
char * buf = (char *) malloc(FREAD_BUFFER_SIZE);
if(!buf)
return -1;
int32_t send_from_file(int32_t s, FILE *f) {
char * buf = (char *) malloc(FREAD_BUFFER_SIZE);
if(!buf)
return -1;
s32 bytes_read;
s32 result = 0;
int32_t bytes_read;
int32_t result = 0;
bytes_read = fread(buf, 1, FREAD_BUFFER_SIZE, f);
if (bytes_read > 0) {
result = send_exact(s, buf, bytes_read);
if (result < 0) goto end;
}
if (bytes_read < FREAD_BUFFER_SIZE) {
result = -!feof(f);
goto end;
}
free(buf);
return -EAGAIN;
end:
free(buf);
return result;
bytes_read = fread(buf, 1, FREAD_BUFFER_SIZE, f);
if (bytes_read > 0) {
result = send_exact(s, buf, bytes_read);
if (result < 0)
goto end;
}
if (bytes_read < FREAD_BUFFER_SIZE) {
result = -!feof(f);
goto end;
}
free(buf);
return -WIIU_EAGAIN;
end:
free(buf);
return result;
}
s32 recv_to_file(s32 s, FILE *f) {
char * buf = (char *) malloc(NET_BUFFER_SIZE);
if(!buf)
return -1;
int32_t recv_to_file(int32_t s, FILE *f) {
char * buf = (char *) malloc(NET_BUFFER_SIZE);
if(!buf)
return -1;
s32 bytes_read;
while (1) {
try_again_with_smaller_buffer:
bytes_read = network_read(s, buf, NET_BUFFER_SIZE);
if (bytes_read < 0) {
if (bytes_read == -EINVAL && NET_BUFFER_SIZE == MAX_NET_BUFFER_SIZE) {
NET_BUFFER_SIZE = MIN_NET_BUFFER_SIZE;
usleep(1000);
goto try_again_with_smaller_buffer;
}
free(buf);
return bytes_read;
} else if (bytes_read == 0) {
free(buf);
return 0;
}
int32_t bytes_read;
while (1) {
try_again_with_smaller_buffer:
bytes_read = network_read(s, buf, NET_BUFFER_SIZE);
if (bytes_read < 0) {
if (bytes_read == -EINVAL && NET_BUFFER_SIZE == MAX_NET_BUFFER_SIZE) {
NET_BUFFER_SIZE = MIN_NET_BUFFER_SIZE;
usleep(1000);
goto try_again_with_smaller_buffer;
}
free(buf);
return bytes_read;
} else if (bytes_read == 0) {
free(buf);
return 0;
}
s32 bytes_written = fwrite(buf, 1, bytes_read, f);
if (bytes_written < bytes_read)
{
free(buf);
return -1;
}
}
return -1;
int32_t bytes_written = fwrite(buf, 1, bytes_read, f);
if (bytes_written < bytes_read) {
free(buf);
return -1;
}
}
return -1;
}

View File

@ -29,31 +29,32 @@ extern "C"{
#endif
#include <stdio.h>
#include <stdbool.h>
#if 0
void initialise_network();
#endif
s32 network_socket(u32 domain,u32 type,u32 protocol);
s32 network_bind(s32 s,struct sockaddr *name,s32 namelen);
s32 network_listen(s32 s,u32 backlog);
s32 network_accept(s32 s,struct sockaddr *addr,s32 *addrlen);
s32 network_connect(s32 s,struct sockaddr *,s32);
s32 network_read(s32 s,void *mem,s32 len);
s32 network_close(s32 s);
u32 network_gethostip();
int32_t network_socket(uint32_t domain,uint32_t type,uint32_t protocol);
int32_t network_bind(int32_t s,struct sockaddr *name,int32_t namelen);
int32_t network_listen(int32_t s,uint32_t backlog);
int32_t network_accept(int32_t s,struct sockaddr *addr,int32_t *addrlen);
int32_t network_connect(int32_t s,struct sockaddr *,int32_t);
int32_t network_read(int32_t s,void *mem,int32_t len);
int32_t network_close(int32_t s);
uint32_t network_gethostip();
s32 set_blocking(s32 s, bool blocking);
int32_t set_blocking(int32_t s, bool blocking);
s32 network_close_blocking(s32 s);
int32_t network_close_blocking(int32_t s);
s32 create_server(u16 port);
int32_t create_server(uint16_t port);
s32 send_exact(s32 s, char *buf, s32 length);
int32_t send_exact(int32_t s, char *buf, int32_t length);
s32 send_from_file(s32 s, FILE *f);
int32_t send_from_file(int32_t s, FILE *f);
s32 recv_to_file(s32 s, FILE *f);
int32_t recv_to_file(int32_t s, FILE *f);
#ifdef __cplusplus
}

View File

@ -1,198 +0,0 @@
/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <malloc.h>
#include <string.h>
#include "dynamic_libs/os_functions.h"
#include "common/common.h"
#include "memory.h"
#define MEMORY_ARENA_1 0
#define MEMORY_ARENA_2 1
#define MEMORY_ARENA_3 2
#define MEMORY_ARENA_4 3
#define MEMORY_ARENA_5 4
#define MEMORY_ARENA_6 5
#define MEMORY_ARENA_7 6
#define MEMORY_ARENA_8 7
#define MEMORY_ARENA_FG_BUCKET 8
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
//! Memory functions
//! This is the only place where those are needed so lets keep them more or less private
//!----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
extern unsigned int * pMEMAllocFromDefaultHeapEx;
extern unsigned int * pMEMAllocFromDefaultHeap;
extern unsigned int * pMEMFreeToDefaultHeap;
extern int (* MEMGetBaseHeapHandle)(int mem_arena);
extern unsigned int (* MEMGetAllocatableSizeForFrmHeapEx)(int heap, int align);
extern void *(* MEMAllocFromFrmHeapEx)(int heap, unsigned int size, int align);
extern void (* MEMFreeToFrmHeap)(int heap, int mode);
extern void *(* MEMAllocFromExpHeapEx)(int heap, unsigned int size, int align);
extern int (* MEMCreateExpHeapEx)(void* address, unsigned int size, unsigned short flags);
extern void *(* MEMDestroyExpHeap)(int heap);
extern void (* MEMFreeToExpHeap)(int heap, void* ptr);
static int mem1_heap = -1;
static int bucket_heap = -1;
void memoryInitialize(void)
{
int mem1_heap_handle = MEMGetBaseHeapHandle(MEMORY_ARENA_1);
unsigned int mem1_allocatable_size = MEMGetAllocatableSizeForFrmHeapEx(mem1_heap_handle, 4);
void *mem1_memory = MEMAllocFromFrmHeapEx(mem1_heap_handle, mem1_allocatable_size, 4);
if(mem1_memory)
mem1_heap = MEMCreateExpHeapEx(mem1_memory, mem1_allocatable_size, 0);
int bucket_heap_handle = MEMGetBaseHeapHandle(MEMORY_ARENA_FG_BUCKET);
unsigned int bucket_allocatable_size = MEMGetAllocatableSizeForFrmHeapEx(bucket_heap_handle, 4);
void *bucket_memory = MEMAllocFromFrmHeapEx(bucket_heap_handle, bucket_allocatable_size, 4);
if(bucket_memory)
bucket_heap = MEMCreateExpHeapEx(bucket_memory, bucket_allocatable_size, 0);
}
void memoryRelease(void)
{
MEMDestroyExpHeap(mem1_heap);
MEMFreeToFrmHeap(MEMGetBaseHeapHandle(MEMORY_ARENA_1), 3);
mem1_heap = -1;
MEMDestroyExpHeap(bucket_heap);
MEMFreeToFrmHeap(MEMGetBaseHeapHandle(MEMORY_ARENA_FG_BUCKET), 3);
bucket_heap = -1;
}
//!-------------------------------------------------------------------------------------------
//! wraps
//!-------------------------------------------------------------------------------------------
void *__wrap_malloc(size_t size)
{
// pointer to a function resolve
return ((void * (*)(size_t))(*pMEMAllocFromDefaultHeap))(size);
}
void *__wrap_memalign(size_t align, size_t size)
{
if (align < 4)
align = 4;
// pointer to a function resolve
return ((void * (*)(size_t, size_t))(*pMEMAllocFromDefaultHeapEx))(size, align);
}
void __wrap_free(void *p)
{
// pointer to a function resolve
if(p != 0)
((void (*)(void *))(*pMEMFreeToDefaultHeap))(p);
}
void *__wrap_calloc(size_t n, size_t size)
{
void *p = __wrap_malloc(n * size);
if (p != 0) {
memset(p, 0, n * size);
}
return p;
}
size_t __wrap_malloc_usable_size(void *p)
{
//! TODO: this is totally wrong and needs to be addressed
return 0x7FFFFFFF;
}
void *__wrap_realloc(void *p, size_t size)
{
void *new_ptr = __wrap_malloc(size);
if (new_ptr != 0)
{
memcpy(new_ptr, p, __wrap_malloc_usable_size(p) < size ? __wrap_malloc_usable_size(p) : size);
__wrap_free(p);
}
return new_ptr;
}
//!-------------------------------------------------------------------------------------------
//! reent versions
//!-------------------------------------------------------------------------------------------
void *__wrap__malloc_r(struct _reent *r, size_t size)
{
return __wrap_malloc(size);
}
void *__wrap__calloc_r(struct _reent *r, size_t n, size_t size)
{
return __wrap_calloc(n, size);
}
void *__wrap__memalign_r(struct _reent *r, size_t align, size_t size)
{
return __wrap_memalign(align, size);
}
void __wrap__free_r(struct _reent *r, void *p)
{
__wrap_free(p);
}
size_t __wrap__malloc_usable_size_r(struct _reent *r, void *p)
{
return __wrap_malloc_usable_size(p);
}
void *__wrap__realloc_r(struct _reent *r, void *p, size_t size)
{
return __wrap_realloc(p, size);
}
//!-------------------------------------------------------------------------------------------
//! some wrappers
//!-------------------------------------------------------------------------------------------
void * MEM2_alloc(unsigned int size, unsigned int align)
{
return __wrap_memalign(align, size);
}
void MEM2_free(void *ptr)
{
__wrap_free(ptr);
}
void * MEM1_alloc(unsigned int size, unsigned int align)
{
if (align < 4)
align = 4;
return MEMAllocFromExpHeapEx(mem1_heap, size, align);
}
void MEM1_free(void *ptr)
{
MEMFreeToExpHeap(mem1_heap, ptr);
}
void * MEMBucket_alloc(unsigned int size, unsigned int align)
{
if (align < 4)
align = 4;
return MEMAllocFromExpHeapEx(bucket_heap, size, align);
}
void MEMBucket_free(void *ptr)
{
MEMFreeToExpHeap(bucket_heap, ptr);
}

View File

@ -1,42 +0,0 @@
/****************************************************************************
* Copyright (C) 2015 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef __MEMORY_H_
#define __MEMORY_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <malloc.h>
void memoryInitialize(void);
void memoryRelease(void);
void * MEM2_alloc(unsigned int size, unsigned int align);
void MEM2_free(void *ptr);
void * MEM1_alloc(unsigned int size, unsigned int align);
void MEM1_free(void *ptr);
void * MEMBucket_alloc(unsigned int size, unsigned int align);
void MEMBucket_free(void *ptr);
#ifdef __cplusplus
}
#endif
#endif // __MEMORY_H_

View File

@ -2,60 +2,47 @@
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "common/common.h"
#include "dynamic_libs/os_functions.h"
#include "dynamic_libs/socket_functions.h"
#include "logger.h"
#include <errno.h>
#include <utils/logger.h>
#include <nsysnet/socket.h>
#include <coreinit/debug.h>
#ifdef DEBUG_LOGGER
static int log_socket = -1;
static volatile int log_lock = 0;
#include <coreinit/systeminfo.h>
#include <coreinit/thread.h>
static int log_socket __attribute__((section(".data")))= -1;
static struct sockaddr_in connect_addr __attribute__((section(".data")));
static volatile int log_lock __attribute__((section(".data"))) = 0;
void log_init(const char * ipString)
{
log_socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (log_socket < 0)
return;
void log_init_() {
int broadcastEnable = 1;
log_socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (log_socket < 0)
return;
struct sockaddr_in connect_addr;
memset(&connect_addr, 0, sizeof(connect_addr));
connect_addr.sin_family = AF_INET;
connect_addr.sin_port = 4405;
inet_aton(ipString, &connect_addr.sin_addr);
setsockopt(log_socket, SOL_SOCKET, SO_BROADCAST, &broadcastEnable, sizeof(broadcastEnable));
if(connect(log_socket, (struct sockaddr*)&connect_addr, sizeof(connect_addr)) < 0)
{
socketclose(log_socket);
log_socket = -1;
}
memset(&connect_addr, 0, sizeof(struct sockaddr_in));
connect_addr.sin_family = AF_INET;
connect_addr.sin_port = 4405;
connect_addr.sin_addr.s_addr = htonl(INADDR_BROADCAST);
}
void log_deinit(void)
{
if(log_socket >= 0)
{
socketclose(log_socket);
log_socket = -1;
}
}
void log_print(const char *str)
{
void log_print_(const char *str) {
// socket is always 0 initially as it is in the BSS
if(log_socket < 0) {
return;
}
while(log_lock)
usleep(1000);
OSSleepTicks(OSMicrosecondsToTicks(1000));
log_lock = 1;
int len = strlen(str);
int ret;
while (len > 0) {
int block = len < 1400 ? len : 1400; // take max 1400 bytes per UDP packet
ret = send(log_socket, str, block, 0);
ret = sendto(log_socket, str, block, 0, (struct sockaddr *)&connect_addr, sizeof(struct sockaddr_in));
if(ret < 0)
break;
@ -66,23 +53,30 @@ void log_print(const char *str)
log_lock = 0;
}
void log_printf(const char *format, ...)
{
void OSFatal_printf(const char *format, ...) {
char tmp[512];
tmp[0] = 0;
va_list va;
va_start(va, format);
if((vsprintf(tmp, format, va) >= 0)) {
OSFatal(tmp);
}
va_end(va);
}
void log_printf_(const char *format, ...) {
if(log_socket < 0) {
return;
}
char * tmp = NULL;
char tmp[512];
tmp[0] = 0;
va_list va;
va_start(va, format);
if((vasprintf(&tmp, format, va) >= 0) && tmp)
{
log_print(tmp);
}
va_end(va);
if(tmp)
free(tmp);
va_list va;
va_start(va, format);
if((vsprintf(tmp, format, va) >= 0)) {
log_print_(tmp);
}
va_end(va);
}
#endif

View File

@ -5,19 +5,31 @@
extern "C" {
#endif
//#define DEBUG_LOGGER 1
#include <string.h>
#ifdef DEBUG_LOGGER
void log_init(const char * ip);
void log_deinit(void);
void log_print(const char *str);
void log_printf(const char *format, ...);
#else
#define log_init(x)
#define log_deinit()
#define log_print(x)
#define log_printf(x, ...)
#endif
void log_init_();
//void log_deinit_(void);
void log_print_(const char *str);
void log_printf_(const char *format, ...);
void OSFatal_printf(const char *format, ...);
#define __FILENAME_X__ (strrchr(__FILE__, '\\') ? strrchr(__FILE__, '\\') + 1 : __FILE__)
#define __FILENAME__ (strrchr(__FILE__, '/') ? strrchr(__FILE__, '/') + 1 : __FILENAME_X__)
#define OSFATAL_FUNCTION_LINE(FMT, ARGS...)do { \
OSFatal_printf("[%s]%s@L%04d: " FMT "",__FILENAME__,__FUNCTION__, __LINE__, ## ARGS); \
} while (0)
#define log_init() log_init_()
//#define log_deinit() log_deinit_()
#define log_print(str) log_print_(str)
#define log_printf(FMT, ARGS...) log_printf_(FMT, ## ARGS);
#define DEBUG_FUNCTION_LINE(FMT, ARGS...)do { \
log_printf("[%23s]%30s@L%04d: " FMT "",__FILENAME__,__FUNCTION__, __LINE__, ## ARGS); \
} while (0)
#ifdef __cplusplus
}

41
src/utils/utils.c Normal file
View File

@ -0,0 +1,41 @@
#include <string.h>
#include <stdlib.h>
#include <stdarg.h>
#include <stddef.h>
#include <stdio.h>
#include <malloc.h>
#include <utils/logger.h>
// https://gist.github.com/ccbrown/9722406
void dumpHex(const void* data, size_t size) {
char ascii[17];
size_t i, j;
ascii[16] = '\0';
DEBUG_FUNCTION_LINE("0x%08X (0x0000): ", data);
for (i = 0; i < size; ++i) {
log_printf("%02X ", ((unsigned char*)data)[i]);
if (((unsigned char*)data)[i] >= ' ' && ((unsigned char*)data)[i] <= '~') {
ascii[i % 16] = ((unsigned char*)data)[i];
} else {
ascii[i % 16] = '.';
}
if ((i+1) % 8 == 0 || i+1 == size) {
log_printf(" ");
if ((i+1) % 16 == 0) {
log_printf("| %s \n", ascii);
if(i + 1 < size) {
DEBUG_FUNCTION_LINE("0x%08X (0x%04X); ", data + i + 1,i+1);
}
} else if (i+1 == size) {
ascii[(i+1) % 16] = '\0';
if ((i+1) % 16 <= 8) {
log_printf(" ");
}
for (j = (i+1) % 16; j < 16; ++j) {
log_printf(" ");
}
log_printf("| %s \n", ascii);
}
}
}
}

View File

@ -2,43 +2,31 @@
#define __UTILS_H_
#include <malloc.h>
#include "../common/types.h"
#ifdef __cplusplus
extern "C" {
#endif
#define FlushBlock(addr) asm volatile("dcbf %0, %1\n" \
"icbi %0, %1\n" \
"sync\n" \
"eieio\n" \
"isync\n" \
: \
:"r"(0), "r"(((addr) & ~31)) \
:"memory", "ctr", "lr", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12" \
);
#define LIMIT(x, min, max) \
({ \
typeof( x ) _x = x; \
typeof( min ) _min = min; \
typeof( max ) _max = max; \
( ( ( _x ) < ( _min ) ) ? ( _min ) : ( ( _x ) > ( _max ) ) ? ( _max) : ( _x ) ); \
})
})
#define DegToRad(a) ( (a) * 0.01745329252f )
#define RadToDeg(a) ( (a) * 57.29577951f )
#define RadToDeg(a) ( (a) * 57.29577951f )
#define ALIGN4(x) (((x) + 3) & ~3)
#define ALIGN32(x) (((x) + 31) & ~31)
#define ALIGN32(x) (((x) + 31) & ~31)
// those work only in powers of 2
#define ROUNDDOWN(val, align) ((val) & ~(align-1))
#define ROUNDUP(val, align) ROUNDDOWN(((val) + (align-1)), align)
#define le16(i) ((((uint16_t) ((i) & 0xFF)) << 8) | ((uint16_t) (((i) & 0xFF00) >> 8)))
#define le32(i) ((((uint32_t)le16((i) & 0xFFFF)) << 16) | ((uint32_t)le16(((i) & 0xFFFF0000) >> 16)))
#define le64(i) ((((uint64_t)le32((i) & 0xFFFFFFFFLL)) << 32) | ((uint64_t)le32(((i) & 0xFFFFFFFF00000000LL) >> 32)))
#define le16(i) ((((u16) ((i) & 0xFF)) << 8) | ((u16) (((i) & 0xFF00) >> 8)))
#define le32(i) ((((u32)le16((i) & 0xFFFF)) << 16) | ((u32)le16(((i) & 0xFFFF0000) >> 16)))
#define le64(i) ((((u64)le32((i) & 0xFFFFFFFFLL)) << 32) | ((u64)le32(((i) & 0xFFFFFFFF00000000LL) >> 32)))
//Needs to have log_init() called beforehand.
void dumpHex(const void* data, size_t size);
#ifdef __cplusplus
}

View File

@ -29,8 +29,9 @@
#include <malloc.h>
#include <string.h>
#include "virtualpath.h"
#include "utils/logger.h"
u8 MAX_VIRTUAL_PARTITIONS = 0;
uint8_t MAX_VIRTUAL_PARTITIONS = 0;
VIRTUAL_PARTITION * VIRTUAL_PARTITIONS = NULL;
void VirtualMountDevice(const char * path)
@ -64,7 +65,6 @@ void VirtualMountDevice(const char * path)
i++;
}
while(path[i-1] != '/');
AddVirtualPath(name, alias, prefix);
}
@ -93,12 +93,21 @@ void AddVirtualPath(const char *name, const char *alias, const char *prefix)
void MountVirtualDevices()
{
VirtualMountDevice("sd:/");
VirtualMountDevice("fs:/");
VirtualMountDevice("slccmpt01:/");
VirtualMountDevice("storage_odd_tickets:/");
VirtualMountDevice("storage_odd_updates:/");
VirtualMountDevice("storage_odd_content:/");
VirtualMountDevice("storage_odd_content2:/");
VirtualMountDevice("storage_slc:/");
VirtualMountDevice("storage_mlc:/");
VirtualMountDevice("storage_usb:/");
VirtualMountDevice("usb:/");
}
void UnmountVirtualPaths()
{
u32 i = 0;
uint32_t i = 0;
for(i = 0; i < MAX_VIRTUAL_PARTITIONS; i++)
{
if(VIRTUAL_PARTITIONS[i].name)

View File

@ -34,7 +34,8 @@
extern "C"{
#endif
#include <gctypes.h>
#include <stdint.h>
#include <stdbool.h>
typedef struct {
char *name;
@ -44,7 +45,7 @@ typedef struct {
} VIRTUAL_PARTITION;
extern VIRTUAL_PARTITION * VIRTUAL_PARTITIONS;
extern u8 MAX_VIRTUAL_PARTITIONS;
extern uint8_t MAX_VIRTUAL_PARTITIONS;
void VirtualMountDevice(const char * devicepath);
void AddVirtualPath(const char *name, const char *alias, const char *prefix);

View File

@ -28,7 +28,7 @@ misrepresented as being the original software.
#include <string.h>
#include <sys/dirent.h>
#include <unistd.h>
#include <gctypes.h>
#include "main.h"
#include "virtualpath.h"
#include "vrt.h"
@ -49,7 +49,7 @@ static char *virtual_abspath(char *virtual_cwd, char *virtual_path) {
*normalised_path = '\0';
char *curr_dir = normalised_path;
u32 state = 0; // 0:start, 1:slash, 2:dot, 3:dotdot
uint32_t state = 0; // 0:start, 1:slash, 2:dot, 3:dotdot
char *token = path;
while (1) {
switch (state) {
@ -87,7 +87,7 @@ static char *virtual_abspath(char *virtual_cwd, char *virtual_path) {
token++;
}
u32 end = strlen(normalised_path);
uint32_t end = strlen(normalised_path);
while (end > 1 && normalised_path[end - 1] == '/') {
normalised_path[--end] = '\x00';
}
@ -124,7 +124,7 @@ char *to_real_path(char *virtual_cwd, char *virtual_path) {
}
const char *prefix = NULL;
u32 i;
uint32_t i;
for (i = 0; i < MAX_VIRTUAL_PARTITIONS; i++) {
VIRTUAL_PARTITION *partition = VIRTUAL_PARTITIONS + i;
const char *alias = partition->alias;
@ -154,9 +154,19 @@ char *to_real_path(char *virtual_cwd, char *virtual_path) {
return path;
}
static int checkdir(char *path) {
DIR *dir = opendir(path);
if(dir)
{
closedir(dir);
return 0;
}
return -1;
}
typedef void * (*path_func)(char *path, ...);
static void *with_virtual_path(void *virtual_cwd, void *void_f, char *virtual_path, s32 failed, ...) {
static void *with_virtual_path(void *virtual_cwd, void *void_f, char *virtual_path, int32_t failed, ...) {
char *path = to_real_path(virtual_cwd, virtual_path);
if (!path || !*path) return (void *)failed;
@ -191,8 +201,12 @@ FILE *vrt_fopen(char *cwd, char *path, char *mode) {
int vrt_stat(char *cwd, char *path, struct stat *st) {
char *real_path = to_real_path(cwd, path);
if (!real_path) return -1;
else if (!*real_path) {
if (!real_path)
{
return -1;
}
else if (!*real_path || (strcmp(path, ".") == 0) || (strlen(cwd) == 1) || ((strlen(cwd) > 1) && (strcmp(path, "..") == 0)))
{
st->st_mode = S_IFDIR;
st->st_size = 31337;
return 0;
@ -201,13 +215,23 @@ int vrt_stat(char *cwd, char *path, struct stat *st) {
return (int)with_virtual_path(cwd, stat, path, -1, st, NULL);
}
static int vrt_checkdir(char *cwd, char *path) {
char *real_path = to_real_path(cwd, path);
if (!real_path)
{
return -1;
}
else if (!*real_path || (strcmp(path, ".") == 0) || (strlen(cwd) == 1) || ((strlen(cwd) > 1) && (strcmp(path, "..") == 0)))
{
return 0;
}
free(real_path);
return (int)with_virtual_path(cwd, checkdir, path, -1, NULL);
}
int vrt_chdir(char *cwd, char *path) {
struct stat st;
if (vrt_stat(cwd, path, &st)) {
return -1;
} else if (!(st.st_mode & S_IFDIR)) {
errno = ENOTDIR;
if (vrt_checkdir(cwd, path)) {
return -1;
}
char *abspath = virtual_abspath(cwd, path);
@ -287,7 +311,7 @@ struct dirent *vrt_readdir(DIR_P *pDir) {
DIR *iter = pDir->dir;
if (pDir->virt_root) {
for (; (u32)iter->position < MAX_VIRTUAL_PARTITIONS; iter->position++) {
for (; (uint32_t)iter->position < MAX_VIRTUAL_PARTITIONS; iter->position++) {
VIRTUAL_PARTITION *partition = VIRTUAL_PARTITIONS + (int)iter->position;
if (partition->inserted) {
iter->fileData.d_type = DT_DIR;

View File

@ -36,7 +36,7 @@ typedef struct
{
DIR *dir;
char *path;
u8 virt_root;
uint8_t virt_root;
} DIR_P;
char *to_real_path(char *virtual_cwd, char *virtual_path);