// ftpd is a server implementation based on the following: // - RFC 959 (https://tools.ietf.org/html/rfc959) // - RFC 3659 (https://tools.ietf.org/html/rfc3659) // - suggested implementation details from https://cr.yp.to/ftp/filesystem.html // // Copyright (C) 2020 Michael Theall // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #pragma once #include "ftpConfig.h" #include "ftpSession.h" #include "platform.h" #include "socket.h" #include #include #include #include #include #include class FtpServer; using UniqueFtpServer = std::unique_ptr; /// \brief FTP server class FtpServer { public: ~FtpServer (); /// \brief Draw server and all of its sessions void draw (); /// \brief Create server static UniqueFtpServer create (); /// \brief Get free space static std::string getFreeSpace (); /// \brief Update free space static void updateFreeSpace (); /// \brief Server start time static std::time_t startTime (); private: /// \brief Paramterized constructor /// \param config_ FTP config FtpServer (UniqueFtpConfig config_); /// \brief Handle when network is found void handleNetworkFound (); /// \brief Handle when network is lost void handleNetworkLost (); /// \brief Show menu in the current window void showMenu (); /// \brief Server loop void loop (); /// \brief Thread entry point void threadFunc (); #ifndef NDS /// \brief Thread platform::Thread m_thread; /// \brief Mutex platform::Mutex m_lock; #endif /// \brief Config UniqueFtpConfig m_config; /// \brief Listen socket UniqueSocket m_socket; /// \brief ImGui window name std::string m_name; /// \brief Sessions std::vector m_sessions; /// \brief Whether thread should quit std::atomic m_quit; #ifndef CLASSIC /// \brief Whether to show settings menu bool m_showSettings = false; /// \brief User name setting std::string m_userSetting; /// \brief Password setting std::string m_passSetting; /// \brief Port setting std::uint16_t m_portSetting; #ifdef _3DS /// \brief getMTime setting bool m_getMTimeSetting; #endif #endif };