// ftpd is a server implementation based on the following: // - RFC 959 (https://tools.ietf.org/html/rfc959) // - RFC 3659 (https://tools.ietf.org/html/rfc3659) // - suggested implementation details from https://cr.yp.to/ftp/filesystem.html // // The MIT License (MIT) // // Copyright (C) 2020 Michael Theall // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #version 460 layout (location = 0) in vec2 inPos; layout (location = 1) in vec2 inUv; layout (location = 2) in vec4 inColor; layout (location = 0) out vec2 vtxUv; layout (location = 1) out vec4 vtxColor; layout (std140, binding = 0) uniform VertUBO { mat4 projMtx; } ubo; void main() { gl_Position = ubo.projMtx * vec4 (inPos, 0.0, 1.0); vtxUv = inUv; vtxColor = inColor; }