// SPDX-License-Identifier: GPL-3.0-or-later /* * Game & Watch Encryption Utility * Copyright (C) 2020 Yukai Li * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using System; using System.Collections.Generic; using System.Text; namespace GameAndWatchDecrypt { class KeyInfoParsed { public uint FileBase { get; set; } public byte[] OtfDecKey { get; set; } public byte[] OtfDecIv { get; set; } public uint OtfDecStart { get; set; } public uint OtfDecEnd { get; set; } public byte[] AesGcmKey { get; set; } public byte[] AesGcmIv { get; set; } public uint AesGcmBase { get; set; } //public int AesGcmCopyNum { get; set; } public uint AesGcmRegionLength { get; set; } public uint AesGcmDataLength { get; set; } public bool IsOtfDecPresent => OtfDecKey != null; public bool IsAesGcmPresent => AesGcmKey != null; } }