mirror of
https://github.com/GMMan/game-and-watch-decrypt.git
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106 lines
3.3 KiB
C#
106 lines
3.3 KiB
C#
// SPDX-License-Identifier: GPL-3.0-or-later
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/*
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* Game & Watch Encryption Utility
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* Copyright (C) 2020 Yukai Li
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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using System.Security.Cryptography;
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using System.Text;
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namespace GameAndWatchDecrypt
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{
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class AesGcmCryptor : IDisposable
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{
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AesGcm aes;
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byte[] iv;
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private bool disposedValue;
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public AesGcmCryptor(byte[] key, byte[] iv)
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{
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if (key == null) throw new ArgumentNullException(nameof(key));
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if (iv == null) throw new ArgumentNullException(nameof(iv));
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if (iv.Length != AesGcm.NonceByteSizes.MinSize)
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throw new ArgumentException("Invalid IV size.", nameof(iv));
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aes = new AesGcm(key);
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this.iv = iv;
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}
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public byte[] Decrypt(byte[] ciphertext, byte[] tag)
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{
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CheckDisposed();
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if (ciphertext == null) throw new ArgumentNullException(nameof(ciphertext));
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if (tag == null) throw new ArgumentNullException(nameof(tag));
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byte[] ciphertextDup = (byte[])ciphertext.Clone();
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byte[] tagDup = (byte[])tag.Clone();
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Utils.ShuffleEndianess(ciphertextDup);
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Utils.ShuffleEndianess(tagDup);
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byte[] plaintext = new byte[ciphertext.Length];
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aes.Decrypt(iv, ciphertextDup, tagDup, plaintext);
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Utils.ShuffleEndianess(plaintext);
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return plaintext;
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}
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public byte[] Encrypt(byte[] plaintext, out byte[] tag)
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{
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CheckDisposed();
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if (plaintext == null) throw new ArgumentNullException(nameof(plaintext));
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byte[] plaintextDup = (byte[])plaintext.Clone();
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Utils.ShuffleEndianess(plaintextDup);
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byte[] ciphertext = new byte[plaintext.Length];
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tag = new byte[16];
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aes.Encrypt(iv, plaintextDup, ciphertext, tag);
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Utils.ShuffleEndianess(ciphertext);
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Utils.ShuffleEndianess(tag);
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return ciphertext;
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}
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void CheckDisposed()
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{
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if (disposedValue) throw new ObjectDisposedException(GetType().FullName);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (!disposedValue)
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{
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if (disposing)
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{
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aes.Dispose();
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aes = null;
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iv = null;
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}
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disposedValue = true;
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}
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}
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public void Dispose()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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}
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}
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