/*
******************************************************************************
**
** File : LinkerScript.ld
**
** Author : Auto-generated by System Workbench for STM32
**
** Abstract : Linker script for STM32H7B0VBTx series
** 128Kbytes FLASH and 1216Kbytes RAM
**
** Set heap size, stack size and stack location according
** to application requirements.
**
** Set memory bank area and size if external memory is used.
**
** Target : STMicroelectronics STM32
**
** Distribution: The file is distributed “as is,” without any warranty
** of any kind.
**
*****************************************************************************
** @attention
**
**
© COPYRIGHT(c) 2019 STMicroelectronics
**
** Redistribution and use in source and binary forms, with or without modification,
** are permitted provided that the following conditions are met:
** 1. Redistributions of source code must retain the above copyright notice,
** this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright notice,
** this list of conditions and the following disclaimer in the documentation
** and/or other materials provided with the distribution.
** 3. Neither the name of STMicroelectronics nor the names of its contributors
** may be used to endorse or promote products derived from this software
** without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
** DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
** FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
** DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
** SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
** CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
** OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**
*****************************************************************************
*/
/* Entry Point */
ENTRY(Reset_Handler)
/* Highest address of the user mode stack */
_estack = 0x20020000; /* end of RAM */
/* Generate a link error if heap and stack don't fit into RAM */
_Min_Heap_Size = 0x20000; /* required amount of heap */
_Min_Stack_Size = 0x400; /* required amount of stack */
/* Specify the memory areas */
MEMORY
{
DTCMRAM (xrw) : ORIGIN = 0x20000000, LENGTH = 128K
RAM (xrw) : ORIGIN = 0x24000000, LENGTH = 1024K
ITCMRAM (xrw) : ORIGIN = 0x00000000, LENGTH = 64K
FLASH (rx) : ORIGIN = 0x8000000, LENGTH = 128K
SPIFLASH (rx) : ORIGIN = 0x90000000, LENGTH = 1024K
AHBRAM (rwx) : ORIGIN = 0x30000000, LENGTH = 128K
}
/* Define output sections */
SECTIONS
{
.itcmram :
{
. = ALIGN(4);
*(.itcmram)
. = ALIGN(4);
} > ITCMRAM
.thirdram :
{
. = ALIGN(4);
*(.thirdram)
. = ALIGN(4);
} > AHBRAM
/* What goes into SPIflash */
.spiflash :
{
. = ALIGN(4);
*(.spiflash)
*(.wad)
. = ALIGN(4);
build/am_map.o (.text .text* .rodata .rodata*)
build/d_event.o (.text .text*)
build/d_items.o (.text .text*)
build/d_iwad.o (.text .text*)
/*build/d_loop.o (.text .text*)*/
/*build/d_main.o (.text .text* .rodata .rodata*)*/ /* Performance critical! */
build/d_mode.o (.text .text* .rodata .rodata*)
build/d_net.o (.text .text* .rodata .rodata*)
build/data.o (.text .text* .rodata .rodata*)
build/doomdef.o (.text .text* .rodata .rodata*)
build/doomstat.o (.text .text* .rodata .rodata*)
build/dstrings.o (.text .text*)
build/dummy.o (.text .text* .rodata .rodata*)
build/f_finale.o (.text .text* .rodata .rodata*)
build/f_wipe.o (.text .text* .rodata .rodata*)
build/g_game.o (.text .text* .rodata .rodata*)
/*build/hu_lib.o (.text .text* .rodata .rodata*)*/ /* Performance critical */
/*build/hu_stuff.o (.text .text* .rodata .rodata*)*/ /* Performance critical! */
build/i_cdmus.o (.text .text* .rodata .rodata*)
build/i_endoom.o (.text .text* .rodata .rodata*)
build/i_joystick.o (.text .text* .rodata .rodata*)
build/i_main.o (.text .text* .rodata .rodata*)
build/i_scale.o (.text .text* .rodata .rodata*)
build/i_sound.o (.text .text* .rodata .rodata*)
build/i_system.o (.text .text* .rodata .rodata*)
build/i_timer.o (.text .text* .rodata .rodata*)
/* build/i_video.o */ /* move to flash for performance */
build/m_argv.o (.text .text* .rodata .rodata*)
build/m_bbox.o (.text .text* .rodata .rodata*)
build/m_cheat.o (.text .text* .rodata .rodata*)
build/m_config.o (.text .text* .rodata .rodata*)
build/m_controls.o (.text .text* .rodata .rodata*)
/* build/m_fixed.o (.text .text* .rodata .rodata*) */ /* move to flash for performance */
build/m_menu.o (.text .text* .rodata .rodata*)
build/m_misc.o (.text .text* .rodata .rodata*)
build/m_random.o (.text .text* .rodata .rodata*)
build/p_ceilng.o (.text .text* .rodata .rodata*)
build/p_doors.o (.text .text* .rodata .rodata*)
/*build/p_enemy.o (.text .text* .rodata .rodata*)*/
build/p_floor.o (.text .text* .rodata .rodata*)
build/p_inter.o (.text .text* .rodata .rodata*)
build/p_lights.o (.text .text* .rodata .rodata*)
build/p_map.o (.text .text* .rodata .rodata*)
build/p_maputl.o (.text .text* .rodata .rodata*)
build/p_mobj.o (.text .text* .rodata .rodata*)
build/p_plats.o (.text .text*)
build/p_pspr.o (.text .text* .rodata .rodata*)
build/p_saveg.o (.text .text* .rodata .rodata*)
build/p_setup.o (.text .text* .rodata .rodata*)
build/p_sight.o (.text .text* .rodata .rodata*)
build/p_spec.o (.text .text* .rodata .rodata*)
build/p_switch.o (.text .text* .rodata .rodata*)
build/p_telept.o (.text .text* .rodata .rodata*)
build/p_tick.o (.text .text* .rodata .rodata*)
build/p_user.o (.text .text* .rodata .rodata*)
build/r_bsp.o (.text .text* .rodata .rodata*)
/*build/r_data.o (.text .text* .rodata .rodata*)*/ /* move to flash for performance */
/*build/r_draw.o (.text .text* .rodata .rodata*)*/ /* Performance critical */
/*build/r_main.o (.text .text* .rodata .rodata*)*/ /* move to flash for performance */
build/r_plane.o (.text .text* .rodata .rodata*)
build/r_segs.o (.text .text* .rodata .rodata*)
build/r_sky.o (.text .text* .rodata .rodata*)
/*build/r_things.o (.text .text* .rodata .rodata*)*//* maybe move */
build/s_sound.o (.text .text* .rodata .rodata*)
build/v_video.o (.text .text* .rodata .rodata*)
build/w_checksum.o (.text .text* .rodata .rodata*)
build/w_file.o (.text .text* .rodata .rodata*)
build/w_file_stdc.o (.text .text* .rodata .rodata*)
build/w_main.o (.text .text* .rodata .rodata*)
build/w_wad.o (.text .text* .rodata .rodata*)
build/z_zone.o (.text .text* .rodata .rodata*)
} > SPIFLASH
/* The startup code goes first into FLASH */
.isr_vector :
{
. = ALIGN(4);
KEEP(*(.isr_vector)) /* Startup code */
. = ALIGN(4);
} >FLASH
/* The program code and other data goes into FLASH */
.text :
{
. = ALIGN(4);
*(.text) /* .text sections (code) */
*(.text*) /* .text* sections (code) */
*(.glue_7) /* glue arm to thumb code */
*(.glue_7t) /* glue thumb to arm code */
*(.eh_frame)
KEEP (*(.init))
KEEP (*(.fini))
. = ALIGN(4);
_etext = .; /* define a global symbols at end of code */
} >FLASH
/* Constant data goes into FLASH */
.rodata :
{
. = ALIGN(4);
*(.rodata) /* .rodata sections (constants, strings, etc.) */
*(.rodata*) /* .rodata* sections (constants, strings, etc.) */
. = ALIGN(4);
} >FLASH
.ARM.extab : { *(.ARM.extab* .gnu.linkonce.armextab.*) } >FLASH
.ARM : {
__exidx_start = .;
*(.ARM.exidx*)
__exidx_end = .;
} >FLASH
.preinit_array :
{
PROVIDE_HIDDEN (__preinit_array_start = .);
KEEP (*(.preinit_array*))
PROVIDE_HIDDEN (__preinit_array_end = .);
} >FLASH
.init_array :
{
PROVIDE_HIDDEN (__init_array_start = .);
KEEP (*(SORT(.init_array.*)))
KEEP (*(.init_array*))
PROVIDE_HIDDEN (__init_array_end = .);
} >FLASH
.fini_array :
{
PROVIDE_HIDDEN (__fini_array_start = .);
KEEP (*(SORT(.fini_array.*)))
KEEP (*(.fini_array*))
PROVIDE_HIDDEN (__fini_array_end = .);
} >FLASH
/* used by the startup to initialize data */
_sidata = LOADADDR(.data);
/* Initialized data sections goes into RAM, load LMA copy after code */
.data :
{
. = ALIGN(4);
_sdata = .; /* create a global symbol at data start */
*(.data) /* .data sections */
*(.data*) /* .data* sections */
. = ALIGN(4);
_edata = .; /* define a global symbol at data end */
} >DTCMRAM AT> FLASH
/* Uninitialized data section */
/* Changed to go into RAM instead of DTCMRAM */
. = ALIGN(4);
.bss :
{
/* This is used by the startup in order to initialize the .bss secion */
_sbss = .; /* define a global symbol at bss start */
__bss_start__ = _sbss;
*(.bss)
*(.bss*)
*(COMMON)
. = ALIGN(4);
_ebss = .; /* define a global symbol at bss end */
__bss_end__ = _ebss;
} >RAM
/* User_heap_stack section, used to check that there is enough RAM left */
._user_heap_stack :
{
. = ALIGN(8);
_heapstart = .;
PROVIDE ( end = . );
PROVIDE ( _end = . );
. = . + _Min_Heap_Size;
. = . + _Min_Stack_Size;
. = ALIGN(8);
_heapend = .;
__heapend = .;
} >RAM
/* Remove information from the standard libraries */
/DISCARD/ :
{
libc.a ( * )
libm.a ( * )
libgcc.a ( * )
}
.ARM.attributes 0 : { *(.ARM.attributes) }
/* What goes into regular RAM */
/* LCD framebuffers go into regular RAM (~150kb) */
.lcd :
{
_lcdstart = .;
. = ALIGN(4);
*(.lcd)
. = ALIGN(4);
_lcdend = .;
} > RAM
}