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https://github.com/GeekJoystick/game-and-watch-game-engine.git
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Split up main header file into smaller parts Fixed Collision math Updated Input Removed pausing dead code
16 lines
192 B
C
16 lines
192 B
C
#ifndef _FLASH_H_
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#define _FLASH_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "stm32h7xx_hal.h"
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void flash_memory_map(OSPI_HandleTypeDef *hospi1);
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#ifdef __cplusplus
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}
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#endif
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#endif
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