mirror of
https://github.com/GeekJoystick/game-and-watch-game-engine.git
synced 2025-12-17 01:16:10 +01:00
Split up main header file into smaller parts Fixed Collision math Updated Input Removed pausing dead code
24 lines
377 B
C
24 lines
377 B
C
#ifndef _LCD_H_
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#define _LCD_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "stm32h7xx_hal.h"
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#include <stdint.h>
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extern uint16_t framebuffer[320 * 240] __attribute__((section (".lcd")));
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#define GFX_MAX_WIDTH 320
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void lcd_init(SPI_HandleTypeDef *spi, LTDC_HandleTypeDef *ltdc);
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void lcd_backlight_on();
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void lcd_backlight_off();
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#ifdef __cplusplus
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}
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#endif
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#endif
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